[Definition]
titleIds = 000500101004b100,000500301006d10a,000500101004c100,000500301001810a,000500301001510a,000500301001210a,000500101004a100,000500301001610a,000500301001910a,000500301001410a,000500301001310a,000500101004d100,0005001010048100,0005001010047100,0005001010062100,0005001010045100,0005001010049100,000500101005a100,000500301001710a,0005001010040100
name = "Wii U BIOS - 5120x2880"
version = 2

[TextureRedefine] # tv 1080p
width = 1920
height = 1080
overwriteWidth = 5120 
overwriteHeight = 2880 

[TextureRedefine] # tv full 
width = 1280
height = 720
formatsExcluded = 0x31,0x1a
overwriteWidth = 5120 
overwriteHeight = 2880 

[TextureRedefine]
width = 1280
height = 504
#formatsExcluded = 
overwriteWidth = 5120 
overwriteHeight = 2016 

[TextureRedefine] # tv half
width = 640
height = 360
overwriteWidth = 2560 
overwriteHeight = 1440 

[TextureRedefine]
width = 640
height = 252
#formatsExcluded = 
overwriteWidth = 2560 
overwriteHeight = 1008 

[TextureRedefine] # tv quarter
width = 320
height = 180
overwriteWidth = 1280 
overwriteHeight = 720 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 256
#height = 256
#formatsExcluded = 
#overwriteWidth = 1024 
#overwriteHeight = 1024 

[TextureRedefine]
width = 160
height = 90
#formatsExcluded = 
overwriteWidth = 640 
overwriteHeight = 360 

[TextureRedefine]
width = 106
height = 60
#formatsExcluded = 
overwriteWidth = 424 
overwriteHeight = 240 

[TextureRedefine]
width = 80
height = 45
#formatsExcluded = 
overwriteWidth = 320 
overwriteHeight = 180 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 48
#height = 48
#formatsExcluded = 
#overwriteWidth = 192 
#overwriteHeight = 192 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 32
#height = 32
#formatsExcluded = 
#overwriteWidth = 128 
#overwriteHeight = 128 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 24
#height = 24
#formatsExcluded = 
#overwriteWidth = 96 
#overwriteHeight = 96 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 16
#height = 16
#formatsExcluded = 
#overwriteWidth = 64 
#overwriteHeight = 64 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 8
#height = 8
#formatsExcluded = 
#overwriteWidth = 32 
#overwriteHeight = 32 

[TextureRedefine] # gamepad full
width = 854
height = 480
formatsExcluded = 0x33
overwriteWidth = 5120 
overwriteHeight = 2880 

[TextureRedefine] # gamepad half
width = 427
height = 240
overwriteWidth = 2560 
overwriteHeight = 1440 

[TextureRedefine] # browser
width = 2176
height = 1248
#overwriteWidth = 8704 
#overwriteHeight = 4992 
