[Definition]
titleIds = 000500001017D800,000500001017D900,000500001017CD00
name = "Hyrule Warriors - 2562x480 (427:80)"
version = 2

[TextureRedefine] #Game Resolution
width = 1280
height = 720
formatsExcluded = 0x431,0x433
tileModesExcluded = 0x001
overwriteWidth = 2562 
overwriteHeight = 480 

[TextureRedefine] #Game Resolution (Co-Op)
width = 864
height = 480
overwriteWidth = 2562 
overwriteHeight = 480 

[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 2562 
overwriteHeight = 480 

[TextureRedefine] #Gamepad (Co-Op)
width = 648
height = 360
overwriteWidth = 2562 
overwriteHeight = 480 

[TextureRedefine] #Only saw depth in Nsight
width = 640
height = 360
formatsExcluded = 0x35
tileModesExcluded = 0x001
overwriteWidth = 1281 
overwriteHeight = 240 

[TextureRedefine] #Lighting?
width = 322
height = 182
overwriteWidth = 645 
overwriteHeight = 121 

[TextureRedefine] #Dupe of Main Game
width = 320
height = 180
formatsExcluded = 0x35,0x433
overwriteWidth = 641 
overwriteHeight = 120 

[TextureRedefine] #Lighting Blur?
width = 162
height = 92
overwriteWidth = 324 
overwriteHeight = 61 

[TextureRedefine] #Lighting Blur?
width = 160
height = 90
overwriteWidth = 320 
overwriteHeight = 60 

[TextureRedefine] #Dupe of Main Game?
width = 64
height = 64
formats = 0x005
#overwriteWidth = 128 
#overwriteHeight = 43 

[TextureRedefine] #Dupe of Main Game?
width = 16
height = 16
formats = 0x005
#overwriteWidth = 32 
#overwriteHeight = 11 

[TextureRedefine] #Dupe of Main Game?
width = 4
height = 4
formats = 0x005
#overwriteWidth = 12 
#overwriteHeight = 4 

[TextureRedefine] #Dupe of Main Game?
width = 1
height = 1
formats = 0x005
#overwriteWidth = 2 
#overwriteHeight = 1 

[TextureRedefine] # shadows
width = 1024
height = 2048
formats = 0x005
overwriteWidth = 683 
overwriteHeight = 1365 
