[Definition]
titleIds = 0005000010190300,00050000101E5300,00050000101E5400,0005000210190301,00050002101E5401
name = "Mario & Sonic at the Rio 2016 Olympic Games - 3200x1800"
version = 2

[TextureRedefine]
width = 1280
height = 720
tileModesExcluded = 0x1
formatsExcluded = 0x31
overwriteWidth = 3200 
overwriteHeight = 1800 

[TextureRedefine]
width = 1200
height = 100
#formatsExcluded = 
overwriteWidth = 3000 
overwriteHeight = 250 

[TextureRedefine]
width = 1040
height = 60
#formatsExcluded = 
overwriteWidth = 2600 
overwriteHeight = 150 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 1024
#height = 1024
#formatsExcluded = 
#overwriteWidth = 2560 
#overwriteHeight = 2560 

[TextureRedefine]
width = 880
height = 226
#formatsExcluded = 
overwriteWidth = 2200 
overwriteHeight = 565 

[TextureRedefine]
width = 854
height = 480
#formatsExcluded = 
overwriteWidth = 3200 
overwriteHeight = 1800 

[TextureRedefine]
width = 832
height = 40
#formatsExcluded = 
overwriteWidth = 2080 
overwriteHeight = 100 

[TextureRedefine]
width = 784
height = 130
#formatsExcluded = 
overwriteWidth = 1960 
overwriteHeight = 325 

[TextureRedefine]
width = 672
height = 64
#formatsExcluded = 
overwriteWidth = 1680 
overwriteHeight = 160 

[TextureRedefine]
width = 656
height = 46
#formatsExcluded = 
overwriteWidth = 1640 
overwriteHeight = 115 

[TextureRedefine]
width = 640
height = 80
#formatsExcluded = 
overwriteWidth = 1600 
overwriteHeight = 200 

[TextureRedefine]
width = 624
height = 40
#formatsExcluded = 
overwriteWidth = 1560 
overwriteHeight = 100 

[TextureRedefine]
width = 608
height = 624
#formatsExcluded = 
overwriteWidth = 1520 
overwriteHeight = 1560 

[TextureRedefine]
width = 570
height = 420
#formatsExcluded = 
overwriteWidth = 1425 
overwriteHeight = 1050 

[TextureRedefine]
width = 544
height = 160
#formatsExcluded = 
overwriteWidth = 1360 
overwriteHeight = 400 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 512
#height = 512
#formatsExcluded = 
#overwriteWidth = 1280 
#overwriteHeight = 1280 

[TextureRedefine]
width = 512
height = 34
#formatsExcluded = 
overwriteWidth = 1280 
overwriteHeight = 85 

[TextureRedefine]
width = 400
height = 40
#formatsExcluded = 
overwriteWidth = 1000 
overwriteHeight = 100 

[TextureRedefine]
width = 336
height = 60
#formatsExcluded = 
overwriteWidth = 840 
overwriteHeight = 150 

[TextureRedefine]
width = 320
height = 180
#formatsExcluded = 
overwriteWidth = 800 
overwriteHeight = 450 

[TextureRedefine]
width = 320
height = 40
#formatsExcluded = 
overwriteWidth = 800 
overwriteHeight = 100 

[TextureRedefine]
width = 320
height = 24
#formatsExcluded = 
overwriteWidth = 800 
overwriteHeight = 60 

[TextureRedefine]
width = 280
height = 76
#formatsExcluded = 
overwriteWidth = 700 
overwriteHeight = 190 

[TextureRedefine]
width = 272
height = 50
#formatsExcluded = 
overwriteWidth = 680 
overwriteHeight = 125 

[TextureRedefine]
width = 256
height = 52
#formatsExcluded = 
overwriteWidth = 640 
overwriteHeight = 130 

[TextureRedefine]
width = 224
height = 52
#formatsExcluded = 
overwriteWidth = 560 
overwriteHeight = 130 

[TextureRedefine]
width = 160
height = 90
#formatsExcluded = 
overwriteWidth = 400 
overwriteHeight = 225 

[TextureRedefine]
width = 160
height = 46
#formatsExcluded = 
overwriteWidth = 400 
overwriteHeight = 115 

[TextureRedefine]
width = 160
height = 38
#formatsExcluded = 
overwriteWidth = 400 
overwriteHeight = 95 

[TextureRedefine]
width = 128
height = 58
#formatsExcluded = 
overwriteWidth = 320 
overwriteHeight = 145 

[TextureRedefine]
width = 80
height = 45
#formatsExcluded = 
overwriteWidth = 200 
overwriteHeight = 113 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 64
#height = 64
#formatsExcluded = 
#overwriteWidth = 160 
#overwriteHeight = 160 

[TextureRedefine]
width = 40
height = 22
#formatsExcluded = 
overwriteWidth = 100 
overwriteHeight = 55 

[TextureRedefine]
width = 20
height = 11
#formatsExcluded = 
overwriteWidth = 50 
overwriteHeight = 28 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 16
#height = 16
#formatsExcluded = 
#overwriteWidth = 40 
#overwriteHeight = 40 

[TextureRedefine]
width = 10
height = 5
#formatsExcluded = 
overwriteWidth = 25 
overwriteHeight = 13 

[TextureRedefine]
width = 5
height = 2
#formatsExcluded = 
overwriteWidth = 13 
overwriteHeight = 5 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 4
#height = 4
#formatsExcluded = 
#overwriteWidth = 10 
#overwriteHeight = 10 

[TextureRedefine]
width = 2
height = 1
#formatsExcluded = 
overwriteWidth = 5 
overwriteHeight = 3 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 1
#height = 1
#formatsExcluded = 
#overwriteWidth = 3 
#overwriteHeight = 3 
