[Definition]
titleIds = 0005000010190300,00050000101E5300,00050000101E5400,0005000210190301,00050002101E5401
name = "Mario & Sonic at the Rio 2016 Olympic Games - 640x360"
version = 2

[TextureRedefine]
width = 1280
height = 720
tileModesExcluded = 0x1
formatsExcluded = 0x31
overwriteWidth = 640 
overwriteHeight = 360 

[TextureRedefine]
width = 1200
height = 100
#formatsExcluded = 
overwriteWidth = 600 
overwriteHeight = 50 

[TextureRedefine]
width = 1040
height = 60
#formatsExcluded = 
overwriteWidth = 520 
overwriteHeight = 30 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 1024
#height = 1024
#formatsExcluded = 
#overwriteWidth = 512 
#overwriteHeight = 512 

[TextureRedefine]
width = 880
height = 226
#formatsExcluded = 
overwriteWidth = 440 
overwriteHeight = 113 

[TextureRedefine]
width = 854
height = 480
#formatsExcluded = 
overwriteWidth = 640 
overwriteHeight = 360 

[TextureRedefine]
width = 832
height = 40
#formatsExcluded = 
overwriteWidth = 416 
overwriteHeight = 20 

[TextureRedefine]
width = 784
height = 130
#formatsExcluded = 
overwriteWidth = 392 
overwriteHeight = 65 

[TextureRedefine]
width = 672
height = 64
#formatsExcluded = 
overwriteWidth = 336 
overwriteHeight = 32 

[TextureRedefine]
width = 656
height = 46
#formatsExcluded = 
overwriteWidth = 328 
overwriteHeight = 23 

[TextureRedefine]
width = 640
height = 80
#formatsExcluded = 
overwriteWidth = 320 
overwriteHeight = 40 

[TextureRedefine]
width = 624
height = 40
#formatsExcluded = 
overwriteWidth = 312 
overwriteHeight = 20 

[TextureRedefine]
width = 608
height = 624
#formatsExcluded = 
overwriteWidth = 304 
overwriteHeight = 312 

[TextureRedefine]
width = 570
height = 420
#formatsExcluded = 
overwriteWidth = 285 
overwriteHeight = 210 

[TextureRedefine]
width = 544
height = 160
#formatsExcluded = 
overwriteWidth = 272 
overwriteHeight = 80 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 512
#height = 512
#formatsExcluded = 
#overwriteWidth = 256 
#overwriteHeight = 256 

[TextureRedefine]
width = 512
height = 34
#formatsExcluded = 
overwriteWidth = 256 
overwriteHeight = 17 

[TextureRedefine]
width = 400
height = 40
#formatsExcluded = 
overwriteWidth = 200 
overwriteHeight = 20 

[TextureRedefine]
width = 336
height = 60
#formatsExcluded = 
overwriteWidth = 168 
overwriteHeight = 30 

[TextureRedefine]
width = 320
height = 180
#formatsExcluded = 
overwriteWidth = 160 
overwriteHeight = 90 

[TextureRedefine]
width = 320
height = 40
#formatsExcluded = 
overwriteWidth = 160 
overwriteHeight = 20 

[TextureRedefine]
width = 320
height = 24
#formatsExcluded = 
overwriteWidth = 160 
overwriteHeight = 12 

[TextureRedefine]
width = 280
height = 76
#formatsExcluded = 
overwriteWidth = 140 
overwriteHeight = 38 

[TextureRedefine]
width = 272
height = 50
#formatsExcluded = 
overwriteWidth = 136 
overwriteHeight = 25 

[TextureRedefine]
width = 256
height = 52
#formatsExcluded = 
overwriteWidth = 128 
overwriteHeight = 26 

[TextureRedefine]
width = 224
height = 52
#formatsExcluded = 
overwriteWidth = 112 
overwriteHeight = 26 

[TextureRedefine]
width = 160
height = 90
#formatsExcluded = 
overwriteWidth = 80 
overwriteHeight = 45 

[TextureRedefine]
width = 160
height = 46
#formatsExcluded = 
overwriteWidth = 80 
overwriteHeight = 23 

[TextureRedefine]
width = 160
height = 38
#formatsExcluded = 
overwriteWidth = 80 
overwriteHeight = 19 

[TextureRedefine]
width = 128
height = 58
#formatsExcluded = 
overwriteWidth = 64 
overwriteHeight = 29 

[TextureRedefine]
width = 80
height = 45
#formatsExcluded = 
overwriteWidth = 40 
overwriteHeight = 23 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 64
#height = 64
#formatsExcluded = 
#overwriteWidth = 32 
#overwriteHeight = 32 

[TextureRedefine]
width = 40
height = 22
#formatsExcluded = 
overwriteWidth = 20 
overwriteHeight = 11 

[TextureRedefine]
width = 20
height = 11
#formatsExcluded = 
overwriteWidth = 10 
overwriteHeight = 6 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 16
#height = 16
#formatsExcluded = 
#overwriteWidth = 8 
#overwriteHeight = 8 

[TextureRedefine]
width = 10
height = 5
#formatsExcluded = 
overwriteWidth = 5 
overwriteHeight = 3 

[TextureRedefine]
width = 5
height = 2
#formatsExcluded = 
overwriteWidth = 3 
overwriteHeight = 1 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 4
#height = 4
#formatsExcluded = 
#overwriteWidth = 2 
#overwriteHeight = 2 

[TextureRedefine]
width = 2
height = 1
#formatsExcluded = 
overwriteWidth = 1 
overwriteHeight = 1 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 1
#height = 1
#formatsExcluded = 
#overwriteWidth = 1 
#overwriteHeight = 1 
