[Definition]
titleIds = 000500101004b100,000500301006d10a,000500101004c100,000500301001810a,000500301001510a,000500301001210a,000500101004a100,000500301001610a,000500301001910a,000500301001410a,000500301001310a,000500101004d100,0005001010048100,0005001010047100,0005001010062100,0005001010045100,0005001010049100,000500101005a100,000500301001710a,0005001010040100
name = "Wii U BIOS - 3840x2160"
version = 2

[TextureRedefine] # tv 1080p
width = 1920
height = 1080
overwriteWidth = 3840 
overwriteHeight = 2160 

[TextureRedefine] # tv full 
width = 1280
height = 720
formatsExcluded = 0x31,0x1a
overwriteWidth = 3840 
overwriteHeight = 2160 

[TextureRedefine]
width = 1280
height = 504
#formatsExcluded = 
overwriteWidth = 3840 
overwriteHeight = 1512 

[TextureRedefine] # tv half
width = 640
height = 360
overwriteWidth = 1920 
overwriteHeight = 1080 

[TextureRedefine]
width = 640
height = 252
#formatsExcluded = 
overwriteWidth = 1920 
overwriteHeight = 756 

[TextureRedefine] # tv quarter
width = 320
height = 180
overwriteWidth = 960 
overwriteHeight = 540 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 256
#height = 256
#formatsExcluded = 
#overwriteWidth = 768 
#overwriteHeight = 768 

[TextureRedefine]
width = 160
height = 90
#formatsExcluded = 
overwriteWidth = 480 
overwriteHeight = 270 

[TextureRedefine]
width = 106
height = 60
#formatsExcluded = 
overwriteWidth = 318 
overwriteHeight = 180 

[TextureRedefine]
width = 80
height = 45
#formatsExcluded = 
overwriteWidth = 240 
overwriteHeight = 135 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 48
#height = 48
#formatsExcluded = 
#overwriteWidth = 144 
#overwriteHeight = 144 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 32
#height = 32
#formatsExcluded = 
#overwriteWidth = 96 
#overwriteHeight = 96 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 24
#height = 24
#formatsExcluded = 
#overwriteWidth = 72 
#overwriteHeight = 72 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 16
#height = 16
#formatsExcluded = 
#overwriteWidth = 48 
#overwriteHeight = 48 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 8
#height = 8
#formatsExcluded = 
#overwriteWidth = 24 
#overwriteHeight = 24 

[TextureRedefine] # gamepad full
width = 854
height = 480
formatsExcluded = 0x33
overwriteWidth = 3840 
overwriteHeight = 2160 

[TextureRedefine] # gamepad half
width = 427
height = 240
overwriteWidth = 1920 
overwriteHeight = 1080 

[TextureRedefine] # browser
width = 2176
height = 1248
#overwriteWidth = 6528 
#overwriteHeight = 3744 
