[Definition]
titleIds = 000500101004b100,000500301006d10a,000500101004c100,000500301001810a,000500301001510a,000500301001210a,000500101004a100,000500301001610a,000500301001910a,000500301001410a,000500301001310a,000500101004d100,0005001010048100,0005001010047100,0005001010062100,0005001010045100,0005001010049100,000500101005a100,000500301001710a,0005001010040100
name = "Wii U BIOS - 1600x900"
version = 2

[TextureRedefine] # tv 1080p
width = 1920
height = 1080
overwriteWidth = 1600 
overwriteHeight = 900 

[TextureRedefine] # tv full 
width = 1280
height = 720
formatsExcluded = 0x31,0x1a
overwriteWidth = 1600 
overwriteHeight = 900 

[TextureRedefine]
width = 1280
height = 504
#formatsExcluded = 
overwriteWidth = 1600 
overwriteHeight = 630 

[TextureRedefine] # tv half
width = 640
height = 360
overwriteWidth = 800 
overwriteHeight = 450 

[TextureRedefine]
width = 640
height = 252
#formatsExcluded = 
overwriteWidth = 800 
overwriteHeight = 315 

[TextureRedefine] # tv quarter
width = 320
height = 180
overwriteWidth = 400 
overwriteHeight = 225 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 256
#height = 256
#formatsExcluded = 
#overwriteWidth = 320 
#overwriteHeight = 320 

[TextureRedefine]
width = 160
height = 90
#formatsExcluded = 
overwriteWidth = 200 
overwriteHeight = 113 

[TextureRedefine]
width = 106
height = 60
#formatsExcluded = 
overwriteWidth = 133 
overwriteHeight = 75 

[TextureRedefine]
width = 80
height = 45
#formatsExcluded = 
overwriteWidth = 100 
overwriteHeight = 56 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 48
#height = 48
#formatsExcluded = 
#overwriteWidth = 60 
#overwriteHeight = 60 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 32
#height = 32
#formatsExcluded = 
#overwriteWidth = 40 
#overwriteHeight = 40 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 24
#height = 24
#formatsExcluded = 
#overwriteWidth = 30 
#overwriteHeight = 30 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 16
#height = 16
#formatsExcluded = 
#overwriteWidth = 20 
#overwriteHeight = 20 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 8
#height = 8
#formatsExcluded = 
#overwriteWidth = 10 
#overwriteHeight = 10 

[TextureRedefine] # gamepad full
width = 854
height = 480
formatsExcluded = 0x33
overwriteWidth = 1600 
overwriteHeight = 900 

[TextureRedefine] # gamepad half
width = 427
height = 240
overwriteWidth = 800 
overwriteHeight = 450 

[TextureRedefine] # browser
width = 2176
height = 1248
#overwriteWidth = 2720 
#overwriteHeight = 1560 
