bossChampLegA = 758 9 64 64
bossChampLegB = 826 9 64 64
bossChampLargeBombFiring_3 = 1725 1282 64 64
bossChampLargeBombFiring_4 = 1793 1282 64 64
bossChampLargeBombTelegraph_0 = 1861 1282 64 64
bossChampLargeBombTelegraph_1 = 486 9 64 64
bossChampLargeBombTelegraph_2 = 554 9 64 64
bossChampLargeBombTelegraph_3 = 622 9 64 64
bossChampLargeBombTelegraph_4 = 690 9 64 64
bossChampionLargeBomb = 1782 972 24 24
bossChampionSmallBombAlarm_0 = 1810 972 24 24
bossChampionSmallBombAlarm_1 = 1838 972 24 24
bossCrabArmsBubble_4 = 1866 1654 128 128
bossCrabArmsDirect_0 = 966 6 128 128
bossCrabArmsIdle_0 = 1098 6 128 128
bossCrabArmsLaser_0 = 1230 6 128 128
bossCrabBubble_02 = 2018 2 18 18
bossCrabBubble_03 = 944 31 18 18
bossCrabBubble_04 = 944 9 18 18
bossCrabLaserFiringVertical_00 = 1937 696 30 168
bossCrabLaserFiringVertical_01 = 1971 696 30 168
bossCrabLaserFiringVertical_02 = 2005 696 30 168
bossDefenseCreditsDeath_01 = 1454 972 100 300
bossDefenseCreditsDeath_02 = 1230 690 100 300
bossDefenseCreditsDeath_03 = 1334 690 100 300
bossDefenseCreditsDeath_04 = 1938 392 100 300
bossDefenseCreditsDeath_05 = 1938 88 100 300
bossDefenseDeath_00 = 1937 868 100 100
bossDefenseBomb = 1866 972 24 24
bossDefenseBouncer = 1894 972 24 24
bossDefenseCircle = 1922 972 24 24
bossDefenseCircleTrail_00 = 1950 972 24 24
bossDefenseCircleTrail_01 = 1978 972 24 24
bossDefenseCircleTrail_02 = 2006 972 24 24
heartShieldOpening_05 = 486 1774 272 272
heartShieldOpening_06 = 762 1774 272 272
heartShieldOpening_07 = 1038 1774 272 272
heartShieldOpening_08 = 1314 1774 272 272
heartShieldOpening_09 = 1590 1774 272 272
tempBossHeartBackdrop = 970 138 480 272
bossHeartLaserLaser_0 = 2014 1838 32 208
bossLeaderDeath_01 = 1866 1902 144 144
bossLeaderBoulder = 1986 1320 58 58
bossSkullEyeGlow_0 = 1454 2 21 21
enemyDesertHoverCaravanMain_3 = 1929 1282 52 64
enemyDesertStalkerShoot_2 = 894 3 46 46
enemySpaceWhiteCellMini_0 = 1438 705 10 10
enemySpaceWhiteCellMini_1 = 1438 691 10 10
enemyWalkerDropperDropping_0 = 1479 2 21 21
enemyWalkerDropperDropping_1 = 1504 2 21 21
enemyWalkerDropperDropping_2 = 1529 2 21 21
enemyWalkerDropperIdle_0 = 1554 2 21 21
enemyWalkerDropperIdle_1 = 1579 2 21 21
enemyWalkerDropperThruster_0 = 1604 2 21 21
enemyWalkerDropperThruster_1 = 1629 2 21 21
enemyWalkerExploderIdle_0 = 1654 2 21 21
enemyWalkerExploderIdle_1 = 1679 2 21 21
enemyWalkerExploderSurprised_0 = 1704 2 21 21
enemyWalkerExploderSurprised_1 = 1729 2 21 21
enemyWalkerExploderWarning_0 = 1754 2 21 21
enemyWalkerExploderWarning_1 = 1779 2 21 21
enemyWalkerExploderWarning_2 = 1804 2 21 21
enemyWalkerExploderWarning_3 = 1829 2 21 21
enemyWalkerShooterCharging_0 = 1854 2 21 21
HUDPlayerBoostAOn = 2041 1310 5 6
HUDPlayerBoostCOff = 2041 1300 5 6
HUDPlayerBoostCOn = 2041 1290 5 6
pressSomethingScreen_00 = 1558 1000 480 272
pressSomethingScreen_01 = 486 194 480 272
pressSomethingScreen_02 = 2 118 480 272
pressSomethingScreen_03 = 1454 420 480 272
pressSomethingScreen_04 = 1454 144 480 272
mainMenuPanel = 1726 1658 128 112
mainMenuPanelBindings = 2 1774 480 272
mainMenuPanelWide = 1866 1786 144 112
planetScreenMainBackdrop_00 = 970 994 480 272
planetScreenMainBackdrop_01 = 1242 1498 480 272
planetScreenMainBackdrop_02 = 486 746 480 272
planetScreenMainBackdrop_03 = 2 670 480 272
planetScreenMainBackdrop_04 = 486 470 480 272
planetScreenMainBackdrop_05 = 2 394 480 272
planetScreenMainBackdrop_06 = 970 414 480 272
planetScreenMainBackdrop_07 = 1453 696 480 272
miniAntRollerActive_00 = 1362 114 88 20
miniAntRollerActive_01 = 1362 90 88 20
miniAntRollerActive_02 = 1362 66 88 20
miniAntRollerActive_03 = 1362 42 88 20
miniAntRollerActive_04 = 1362 18 88 20
miniCorePillarIdle_0 = 1998 1574 48 208
miniDemonEyesClosed_00 = 1241 1276 480 218
ScuttleDeath_00 = 2 2 112 112
ScuttleDeath_01 = 118 2 112 112
ScuttleDeath_02 = 234 2 112 112
ScuttleDeath_03 = 350 2 112 112
ScuttleExplodeSwimming_3 = 1934 4 80 80
miniSnakeBashHitRoof_05 = 970 1270 256 300
miniSnakeBashHitRoof_06 = 970 690 256 300
miniSnakeBashHitRoof_07 = 1726 1350 256 300
objectBulletHeartTurret_04 = 1438 979 11 11
objectBulletHeartTurret_05 = 1438 964 11 11
objectBulletHeartTurret_06 = 1438 949 11 11
objectBulletHeartTurret_07 = 1438 934 11 11
objectBulletHeartTurret_08 = 1438 919 11 11
objectBulletHeartTurret_09 = 1438 904 11 11
objectBulletHeartTurret_10 = 1438 889 11 11
objectBulletHeartTurret_11 = 1438 874 11 11
objectBulletHeartTurret_12 = 1438 859 11 11
objectBulletHeartTurret_13 = 1438 844 11 11
objectBulletHeartTurret_14 = 1438 829 11 11
objectBulletHeartTurret_15 = 1438 814 11 11
objectDesertFlameBlockFire = 2034 986 10 10
objectKeyBlue = 2034 972 10 10
desertMountainsFar_01 = 758 1577 480 193
desertRing_00 = 486 77 476 113
desertRing_01 = 1454 27 476 113
orbitBackdrop_00 = 2 1498 480 272
orbitBackdrop_01 = 486 1298 480 272
orbitBackdrop_02 = 2 1222 480 272
orbitBackdrop_03 = 486 1022 480 272
orbitBackdrop_04 = 2 946 480 272
cardSideBlack_00 = 1986 1580 6 6
cardSideBlack_01 = 2039 858 6 6
cardSideBlack_02 = 2039 848 6 6
cardSideBlack_03 = 2039 838 6 6
cardSideBlack_04 = 2039 828 6 6
cardSideBlack_05 = 2039 818 6 6
cardSideBlack_06 = 2039 808 6 6
cardSideBlack_07 = 2039 798 6 6
cardSideBlack_08 = 2039 788 6 6
cardSideBlack_09 = 2039 778 6 6
cardSideBlack_10 = 2039 768 6 6
cardSideBlack_11 = 2039 758 6 6
cardSideRed_00 = 2039 748 6 6
cardSideRed_01 = 2039 738 6 6
cardSideRed_02 = 2039 728 6 6
cardSideRed_03 = 2039 718 6 6
cardSideRed_04 = 2039 708 6 6
cardSideRed_05 = 2039 698 6 6
cardSideRed_06 = 2040 14 6 6
cardSideRed_07 = 2040 4 6 6
cardSideRed_08 = 466 4 6 6
cardSideRed_09 = 476 4 6 6
cardsTortional_3 = 1438 775 10 10
cardsTortional_4 = 1438 761 10 10
cardsTortional_5 = 1438 747 10 10
cardsTortional_6 = 1438 733 10 10
cardsTortional_7 = 1438 719 10 10
bossHeartTurretTelegraphSpark_00 = 1985 1276 52 40
bossLeaderLightningA_05 = 486 1576 64 194
bossLeaderLightningA_06 = 554 1576 64 194
bossLeaderLightningA_07 = 622 1576 64 194
bossLeaderLightningA_08 = 690 1576 64 194
bulletDeflectionParticle_4 = 1230 1270 6 6
bulletDeflectionParticle_5 = 1986 1600 6 6
bulletDeflectionParticle_6 = 1986 1590 6 6
mGunSuperBulletTrail_0 = 1230 1445 7 7
mGunSuperBulletTrail_1 = 1230 1434 7 7
mGunSuperBulletTrail_2 = 1230 1423 7 7
mGunSuperBulletTrail_3 = 1230 1412 7 7
genMinorExplosion_3 = 1230 1566 7 7
genMinorExplosion_4 = 1230 1555 7 7
genMinorExplosion_5 = 1230 1544 7 7
genSparkleBig_00 = 1230 1533 7 7
genSparkleBig_01 = 1230 1522 7 7
genSparkleBig_02 = 1230 1511 7 7
genSparkleBig_03 = 1230 1500 7 7
genSparkleBig_04 = 1230 1489 7 7
genSparkleBig_05 = 1230 1478 7 7
genSparkleBig_06 = 1230 1467 7 7
genSparkleBig_07 = 1230 1456 7 7
generalDecalEnemyDeath_1 = 1986 1510 60 60
generalDecalEnemyDeath_2 = 1986 1446 60 60
generalDecalEnemyDeath_3 = 1986 1382 60 60
mGunFlash_2 = 1438 789 10 21
powerUp_02 = 1384 6 66 8
powerUp_03 = 894 65 66 8
powerUp_04 = 894 53 66 8
powerMax_00 = 1879 15 51 8
powerMax_01 = 1879 3 51 8
playerAuraBoosters_0 = 1230 1401 7 7
playerAuraBoosters_1 = 1230 1390 7 7
playerAuraBoosters_2 = 1230 1379 7 7
playerAuraBoosters_3 = 1230 1368 7 7
playerAuraBoosters_4 = 1230 1357 7 7
playerAuraShield_0 = 1230 1346 7 7
playerAuraShield_1 = 1230 1335 7 7
playerAuraShield_2 = 1230 1324 7 7
playerAuraShield_3 = 1230 1313 7 7
playerAuraShield_4 = 1230 1302 7 7
playerAuraSuperGun_0 = 1230 1291 7 7
playerAuraSuperGun_1 = 1230 1280 7 7
playerAuraSuperGun_2 = 1986 1643 7 7
playerAuraSuperGun_3 = 1986 1632 7 7
playerAuraSuperGun_4 = 1986 1621 7 7
spaceLandmineFluid_2 = 2041 1281 5 5
spaceLandmineFluid_3 = 2041 963 5 5
playerOrbital_00 = 1986 1610 7 7
objectBulletMGSuper_0 = 1362 2 18 12
playerBeamedDown_04 = 2018 56 28 28
playerBeamedDown_05 = 2018 24 28 28
desertFossilB = 2014 1786 32 48
floralGrassA = 466 14 16 32
floralGrassD = 466 50 16 64
addTestProp_03 = 1558 972 24 24
addTestProp_04 = 1586 972 24 24
addTestProp_05 = 1614 972 24 24
addTestProp_06 = 1642 972 24 24
addTestProp_07 = 1670 972 24 24
addTestProp_08 = 1698 972 24 24
addTestProp_09 = 1726 972 24 24
addTestProp_10 = 1754 972 24 24
