bossBeetleIntroFreeze_00 = 1884 554 120 120
bossBeetleIntroFreeze_01 = 1884 430 120 120
bossBeetleIntro_00 = 1142 264 120 120
bossBeetleIntro_01 = 1142 140 120 120
bossBeetleIntro_02 = 1266 346 120 120
bossBeetleIntro_03 = 1390 346 120 120
bossBeetleIntro_04 = 1266 222 120 120
bossBeetleIntro_05 = 1514 346 120 120
bossBeetleIntro_06 = 1390 222 120 120
bossBeetleIntro_07 = 1514 222 120 120
bossBeetleIntro_08 = 1638 250 120 120
bossBeetleIntro_09 = 1530 98 120 120
bossBeetleIntro_10 = 1654 126 120 120
bossBeetleIntro_11 = 1654 2 120 120
bossBeetleIntro_12 = 1762 254 120 120
bossBeetleBodyBombLay_04 = 1166 1760 120 120
bossBeetleBodyBombLay_05 = 1818 1794 120 120
bossBeetleBodyBounceAround_0 = 734 640 120 120
bossBeetleBodyBouncePoundHitRoof_0 = 734 516 120 120
bossBeetleBodyBuster_0 = 734 392 120 120
bossBeetleBodyBuster_1 = 734 268 120 120
bossBeetleBodyIdle_0 = 746 144 120 120
bossBeetleBodyLanding_0 = 866 1043 120 120
bossBeetleBuster_0 = 866 919 120 120
bossBeetleBuster_1 = 866 795 120 120
bossBeetleDeath_00 = 892 671 120 120
bossBeetleFlyIdle_00 = 892 547 120 120
bossBeetleFlyIdle_01 = 892 423 120 120
bossBeetleFlyIdle_02 = 1320 1662 120 120
bossBeetleFlyIdle_03 = 1444 1662 120 120
bossBeetleHeadBombLay_0 = 1568 1662 120 120
bossBeetleHeadBombLay_1 = 1692 1662 120 120
bossBeetleHeadBombLay_2 = 1320 1538 120 120
bossBeetleHeadBombLay_3 = 1444 1538 120 120
bossBeetleHeadBouncePoundDown_0 = 1568 1538 120 120
bossBeetleHeadBouncePoundDown_1 = 1692 1538 120 120
bossBeetleHeadBouncePoundDown_2 = 1320 1414 120 120
bossBeetleHeadBouncePoundHitRoof_0 = 1444 1414 120 120
bossBeetleHeadBouncePoundHitRoof_1 = 1568 1414 120 120
bossBeetleHeadBouncePoundHitRoof_2 = 1692 1414 120 120
bossBeetleHeadBouncePoundHitRoof_3 = 746 20 120 120
bossBeetleHeadBouncePoundUp_0 = 894 299 120 120
bossBeetleHeadBouncePoundUp_1 = 894 175 120 120
bossBeetleHeadBouncePoundUp_2 = 870 51 120 120
bossBeetleHeadBouncePoundUp_3 = 994 51 120 120
bossBeetleHeadBusterHorn_00 = 1818 1670 120 120
bossBeetleHeadBusterHorn_01 = 1816 1546 120 120
bossBeetleHeadBusterHorn_02 = 1816 1422 120 120
bossBeetleHeadBusterHorn_03 = 1816 1298 120 120
bossBeetleHeadBusterHorn_04 = 1024 1047 120 120
bossBeetleHeadBusterHorn_05 = 1024 923 120 120
bossBeetleHeadBusterHorn_06 = 1024 799 120 120
bossBeetleHeadBusterHorn_07 = 1016 675 120 120
bossBeetleHeadBusterMouth_00 = 1016 551 120 120
bossBeetleHeadBusterMouth_01 = 1016 427 120 120
bossBeetleHeadBusterMouth_02 = 1018 303 120 120
bossBeetleHeadBusterMouth_03 = 1018 179 120 120
bossBeetleHeadBusterMouth_04 = 1148 1104 120 120
bossBeetleHeadBusterMouth_05 = 1148 980 120 120
bossBeetleHeadBusterMouth_06 = 1148 856 120 120
bossBeetleHeadBusterMouth_07 = 1272 1090 120 120
bossBeetleHeadBusterSpin_00 = 1396 1090 120 120
bossBeetleHeadBusterSpin_01 = 1272 966 120 120
bossBeetleHeadBusterSpin_02 = 1520 1090 120 120
bossBeetleHeadBusterSpin_03 = 1396 966 120 120
bossBeetleHeadBusterSpin_04 = 1644 1090 120 120
bossBeetleHeadBusterSpin_05 = 1520 966 120 120
bossBeetleHeadBusterSpin_06 = 1644 966 120 120
bossBeetleHeadBusterSpin_07 = 1272 842 120 120
bossBeetleHeadBusterTelegraph_00 = 1396 842 120 120
bossBeetleHeadBusterTelegraph_01 = 1520 842 120 120
bossBeetleHeadBusterTelegraph_02 = 1644 842 120 120
bossBeetleHeadBusterTelegraph_03 = 1768 1074 120 120
bossBeetleHeadBusterTelegraph_04 = 1768 950 120 120
bossBeetleHeadBusterTelegraph_05 = 1768 826 120 120
bossBeetleHeadBusterTelegraph_06 = 1892 1050 120 120
bossBeetleHeadBusterTelegraph_07 = 1892 926 120 120
bossBeetleHeadEyeTelegraph_0 = 1892 802 120 120
bossBeetleHeadEyeTelegraph_1 = 1148 732 120 120
bossBeetleHeadEyeTelegraph_2 = 1140 608 120 120
bossBeetleHeadEyeTelegraph_3 = 1140 484 120 120
bossBeetleHeadIdleNoBlink_00 = 1272 718 120 120
bossBeetleHeadIdleNoBlink_01 = 1396 718 120 120
bossBeetleHeadIdleNoBlink_02 = 1520 718 120 120
bossBeetleHeadIdleNoBlink_03 = 1644 718 120 120
bossBeetleHeadIdle_00 = 1768 702 120 120
bossBeetleHeadIdle_01 = 1264 594 120 120
bossBeetleHeadIdle_02 = 1388 594 120 120
bossBeetleHeadIdle_03 = 1512 594 120 120
bossBeetleHeadIdle_04 = 1636 594 120 120
bossBeetleHeadIdle_05 = 1264 470 120 120
bossBeetleHeadIdle_06 = 1388 470 120 120
bossBeetleHeadIdle_07 = 1512 470 120 120
bossBeetleHeadSlamTelegraph_0 = 1636 470 120 120
bossBeetleHeadSlamTelegraph_1 = 1760 578 120 120
bossBeetleHeadSlamTelegraph_2 = 1760 454 120 120
bossBeetleHeadSlamTelegraph_3 = 1892 678 120 120
bossBeetleLegsIdle_0 = 1778 130 120 120
bossBeetleLegsIdle_1 = 1778 6 120 120
bossBeetleLegsIdle_2 = 1886 306 120 120
bossBeetleLegsIdle_3 = 1902 182 120 120
bossBeetleLegsLanding_0 = 1902 58 120 120
bossBeetleBombIdle_0 = 887 1269 19 19
bossChampDashDashing_0 = 1054 1559 96 96
bossChampSmallBombWindDown_0 = 1054 1459 96 96
bossChampThrusterDashingSmall_0 = 1054 1359 96 96
bossCrabArmsLaser_1 = 718 1816 128 128
bossCrabArmsLaser_2 = 70 1114 128 128
bossCrabArmsLaser_3 = 262 1418 128 128
bossCrabArmsLaser_4 = 250 1286 128 128
bossCrabArmsMissile_0 = 1285 1918 128 128
bossCrabArmsMissile_1 = 1417 1918 128 128
bossCrabArmsMissile_2 = 1549 1918 128 128
bossCrabArmsRelocate_0 = 1681 1918 128 128
bossCrabArmsSparkler_0 = 1813 1918 128 128
bossCrabArmsStar_0 = 526 1620 128 128
bossCrabBodyBubble_0 = 382 1286 128 128
bossCrabBodyIdle_0 = 718 1684 128 128
bossCrabBodyLaserTelegraph_00 = 74 982 128 128
bossCrabBodyLaserTelegraph_01 = 74 850 128 128
bossCrabBodyLaser_0 = 74 718 128 128
bossCrabBodyRelocate_0 = 74 586 128 128
bossCrabBubble_05 = 1916 1176 18 18
bossCrabBubble_06 = 1632 24 18 18
bossCrabBubble_07 = 1632 2 18 18
bossCrabDeath_00 = 74 454 128 128
bossCrabEditor = 74 322 128 128
bossCrabIntroFreeze_00 = 86 90 128 128
bossCrabIntroFreeze_01 = 918 1763 128 128
bossCrabIntroFreeze_02 = 1290 1786 128 128
bossCrabIntroFreeze_03 = 1422 1786 128 128
bossCrabIntro_00 = 1554 1786 128 128
bossCrabIntro_01 = 1686 1786 128 128
bossCrabIntro_02 = 918 1631 128 128
bossCrabIntro_03 = 1154 1628 128 128
bossCrabIntro_04 = 202 1114 128 128
bossCrabLaserLaserTelegraphHorizontal_06 = 522 2016 376 30
bossCrabLaserLaserTelegraphHorizontal_07 = 522 1982 376 30
bossCrabLaserLaserTelegraphHorizontal_08 = 902 2016 376 30
bossCrabLaserLaserTelegraphHorizontal_09 = 522 1948 376 30
bossCrabLaserLaserTelegraphVertical_00 = 458 1574 30 168
bossCrabLaserLaserTelegraphVertical_01 = 492 1574 30 168
bossCrabLaserLaserTelegraphVertical_02 = 850 1676 30 168
bossCrabLaserLaserTelegraphVertical_03 = 884 1676 30 168
bossCrabLaserLaserTelegraphVertical_04 = 858 592 30 168
bossCrabLaserLaserTelegraphVertical_05 = 858 420 30 168
bossCrabLaserLaserTelegraphVertical_06 = 1286 1588 30 168
bossCrabLaserLaserTelegraphVertical_07 = 1286 1416 30 168
bossCrabLaserLaserTelegraphVertical_08 = 990 995 30 168
bossCrabLaserLaserTelegraphVertical_09 = 990 823 30 168
bossCrabLegsIdle_0 = 206 982 128 128
bossCrabLegsWalkClockwise_00 = 206 850 128 128
bossCrabLegsWalkClockwise_01 = 206 718 128 128
bossCrabLegsWalkClockwise_02 = 206 586 128 128
bossCrabLegsWalkClockwise_03 = 206 454 128 128
bossCrabLegsWalkClockwise_04 = 206 322 128 128
bossCrabLegsWalkCounterClockwise_00 = 218 90 128 128
bossCrabLegsWalkCounterClockwise_01 = 334 1154 128 128
bossCrabLegsWalkCounterClockwise_02 = 338 1022 128 128
bossCrabLegsWalkCounterClockwise_03 = 338 890 128 128
bossCrabLegsWalkCounterClockwise_04 = 338 758 128 128
bossCrabLegsWalk_0 = 338 626 128 128
bossCrabLegsWalk_1 = 338 494 128 128
bossCrabLegsWalk_2 = 338 362 128 128
bossCrabLegsWalk_3 = 338 230 128 128
bossCrabLegsWalk_4 = 350 98 128 128
bossDefenseDeath_01 = 1050 1659 100 100
bossDefenseDeath_02 = 1942 1798 100 100
bossDefenseDeath_03 = 1042 1255 100 100
bossDefenseDeath_04 = 1942 1694 100 100
bossDefenseDeath_05 = 1942 1590 100 100
bossDefenseDeath_06 = 1940 1486 100 100
bossDefenseDeath_07 = 1940 1382 100 100
bossDefenseDeath_08 = 1940 1278 100 100
bossDefenseDeath_09 = 1938 1174 100 100
bossDefenseCreditsIntroFreeze_00 = 2 54 80 144
bossDefenseCreditsIntroFreeze_01 = 1945 1902 80 144
bossHeartIntroFreeze_06 = 350 2 114 92
bossHeartIntroFreeze_07 = 468 2 114 92
bossHeartIntroFreeze_08 = 586 2 114 92
bossHeartIntroFreeze_09 = 1142 388 114 92
bossHeartIntroFreeze_10 = 1638 374 114 92
bossHeartIntroFreeze_11 = 1514 2 114 92
bossHeartLaserDeviceChange_0 = 990 805 30 14
bossHeartLaserDeviceChange_1 = 1207 22 30 14
bossHeartLaserTelegraph_00 = 2 626 32 208
bossHeartLaserTelegraph_01 = 2 414 32 208
bossHeartLaserTelegraph_02 = 2 202 32 208
bossHeartLaserTelegraph_03 = 38 838 32 208
bossHeartLaserTelegraph_04 = 38 626 32 208
bossHeartLaserTelegraph_05 = 38 414 32 208
bossHeartLaserTelegraph_06 = 38 202 32 208
bossHeartLaserLaser_1 = 2 838 32 208
bossLeaderTerminalDespawn_02 = 74 222 128 96
bossLeaderTerminalDespawn_03 = 206 222 128 96
bossLeaderTerminalDespawn_04 = 526 1520 128 96
bossLeaderTerminalDespawn_05 = 510 1420 128 96
bossLeaderTerminalDespawn_06 = 790 1492 128 96
bossLeaderTerminalDespawn_07 = 1154 1528 128 96
bossLeaderTerminalDespawn_08 = 658 1436 128 96
bossLeaderTerminalDespawn_09 = 1154 1428 128 96
bossLeaderTerminalDespawn_10 = 790 1392 128 96
bossLeaderTerminalDespawn_11 = 778 1292 128 96
bossLeaderTerminalDespawn_12 = 1154 1328 128 96
bossLeaderTerminalDespawn_13 = 910 1267 128 96
bossLeaderTerminalDespawn_14 = 1146 1228 128 96
bossLeaderTerminalDespawn_15 = 862 1167 128 96
bossLeaderTerminalDespawn_16 = 1286 1314 128 96
bossLeaderTerminalLoopBlue_00 = 1418 1314 128 96
bossLeaderTerminalLoopBlue_01 = 1550 1314 128 96
bossLeaderTerminalLoopBlue_02 = 1682 1314 128 96
bossLeaderTerminalLoopRed_00 = 1278 1214 128 96
bossLeaderTerminalLoopRed_01 = 1410 1214 128 96
bossLeaderTerminalLoopRed_02 = 1542 1214 128 96
bossLeaderTerminalSpawn_00 = 1674 1214 128 96
bossLeaderTerminalSpawn_01 = 1806 1198 128 96
bossLeaderTerminalSpawn_02 = 1118 40 128 96
bossLeaderTerminalSpawn_03 = 1266 122 128 96
bossLeaderTerminalSpawn_04 = 1398 122 128 96
bossLeaderTerminalSpawn_05 = 1250 22 128 96
bossLeaderTerminalSpawn_06 = 1382 22 128 96
bossMemoryChampion = 1118 147 20 28
bossMemoryCrab_00 = 466 1154 128 128
bossMemoryCrab_01 = 470 1022 128 128
bossMemoryCrab_02 = 470 890 128 128
bossMemoryCrab_03 = 470 758 128 128
bossMemoryIntroFreeze_00 = 470 626 128 128
bossMemoryIntroFreeze_01 = 470 494 128 128
bossMemoryIntroFreeze_02 = 470 362 128 128
bossMemoryIntroFreeze_03 = 470 230 128 128
bossMemoryIntroFreeze_04 = 482 98 128 128
bossMemoryIntroFreeze_05 = 514 1288 128 128
bossMemoryIntroFreeze_06 = 658 1536 128 128
bossMemoryIntroFreeze_07 = 922 1499 128 128
bossMemoryIntroFreeze_08 = 646 1304 128 128
bossMemoryIntroFreeze_09 = 922 1367 128 128
bossMemoryIntroFreeze_10 = 598 1156 128 128
bossMemoryIntroFreeze_11 = 602 1024 128 128
bossMemoryIntro_00 = 602 892 128 128
bossMemoryIntro_01 = 602 760 128 128
enemyDesertDefenseOrbShield = 2030 46 16 48
enemyDesertInsectIdle_1 = 2029 1905 16 24
enemyHealthBuddyFleeBody_0 = 2010 308 36 36
enemyHoverTankHoverLeft_0 = 1078 1171 64 80
enemySpaceFinalShipIdleBox_08 = 1756 378 72 72
enemySpaceHoverTankDeath_00 = 658 1668 56 80
enemySpaceSniperArea_0 = 866 769 22 22
enemySpaceSniperArea_1 = 1290 1760 22 22
enemyStoneGiant = 850 1848 48 96
enemyWalkerShooterCharging_1 = 862 1267 21 21
GLYPH_PS4_DPAD_UP = 1892 1174 20 20
hexButtonSide = 2016 1054 24 48
hexButtonSideSelected = 2016 1002 24 48
hudStaminaContainer = 830 2 32 14
hudWeaponSlot = 1259 2 48 16
menuGradingBigRankA = 790 1592 124 80
mainMenuPanelPractice = 602 628 128 128
menuScoreAttackPanelA = 602 496 128 128
miniAntRollerInactiveDown_00 = 1115 16 88 20
demonHousing_00 = 198 1246 48 192
ScuttleIdle_1 = 994 1171 80 80
miniSnakeBashHitRoof_08 = 2 1746 256 300
miniSnakeBashHitRoof_09 = 2 1442 256 300
miniSnakeBashHitRoof_10 = 262 1746 256 300
objectBossDoorFront = 2 2 72 48
objectBossDoorOpening_0 = 1902 6 72 48
objectCoreBase_00 = 2029 2011 17 35
objectCoreBase_01 = 2029 1972 17 35
objectCoreBase_02 = 2029 1933 17 35
objectKeyRed = 2036 988 10 10
objectRocket = 2036 974 10 10
baseArtInstallation_5 = 1169 1884 112 128
baseArtInstallation_6 = 394 1418 112 128
baseArtInstallation_7 = 1050 1763 112 128
floralPlanet_00 = 902 1895 263 117
floralStarsA_00 = 86 6 128 80
floralStarsA_01 = 218 6 128 80
boostReady_00 = 704 58 38 38
boostReady_01 = 704 16 38 38
boostReady_02 = 2008 636 38 38
boostReady_03 = 2008 594 38 38
boostReady_04 = 2008 552 38 38
boostReady_05 = 2008 510 38 38
boostReady_06 = 2008 468 38 38
bossLightRayUpLeft_01 = 2 1246 192 192
bossLightRayUpRight_00 = 262 1550 192 192
bossLightRayUpRight_01 = 522 1752 192 192
circleWipe45_0 = 870 2 45 45
circleWipe45_1 = 919 2 45 45
circleWipe45_2 = 968 2 45 45
circleWipe45_3 = 1017 2 45 45
circleWipe45_4 = 1066 2 45 45
enemyDeath16_04 = 250 1246 36 36
enemyDeath16_05 = 290 1246 36 36
enemyDeath16_06 = 2010 428 36 36
enemyDeath16_07 = 2010 388 36 36
enemyDeath16_08 = 2010 348 36 36
powerUp_05 = 718 1672 66 8
boosterGet_04 = 458 1562 64 8
boosterGet_05 = 458 1550 64 8
powerLost_19 = 646 1292 80 8
powerLost_20 = 1115 4 80 8
powerLost_21 = 746 8 80 8
powerLost_22 = 1415 10 80 8
shieldGet_02 = 994 1255 37 8
shieldGet_03 = 730 1292 37 8
shieldGet_04 = 704 4 37 8
playerDeathFlash_0 = 602 364 128 128
playerDeathFlash_1 = 602 232 128 128
playerDeathFlash_2 = 614 100 128 128
playerDeathFlash_3 = 730 1160 128 128
playerDeathFlash_4 = 734 1028 128 128
playerDeathFlash_5 = 734 896 128 128
playerDeathFlash_6 = 734 764 128 128
playerChampGoldDeathGunDisarmed_0 = 2036 848 10 10
playerChampGoldDeathGunDisarmed_1 = 2036 834 10 10
playerChampGoldDeathGunDisarmed_2 = 2036 820 10 10
playerChampGoldDeathGunDisarmed_3 = 2036 806 10 10
playerChampGoldDeathGunDisarmed_4 = 902 1881 10 10
playerChampGoldDeathGunDisarmed_5 = 642 1506 10 10
playerChampGoldDeathGunDisarmed_6 = 1638 236 10 10
playerChampGoldDeathGunDisarmed_7 = 1638 222 10 10
playerChampGoldDeath_03 = 870 226 20 38
playerChampGoldDeath_04 = 870 184 20 38
playerChampGoldDeath_05 = 2026 266 20 38
playerChampGoldDeath_06 = 2026 224 20 38
playerChampGoldDeath_07 = 2026 182 20 38
playerChampGoldDeath_08 = 2026 140 20 38
playerChampGoldDeath_09 = 2026 98 20 38
playerChampGoldDeath_10 = 2016 752 20 38
playerChampGoldDeath_11 = 2016 710 20 38
playerChampDeathGunDisarmed_0 = 2036 960 10 10
playerChampDeathGunDisarmed_1 = 2036 946 10 10
playerChampDeathGunDisarmed_2 = 2036 932 10 10
playerChampDeathGunDisarmed_3 = 2036 918 10 10
playerChampDeathGunDisarmed_4 = 2036 904 10 10
playerChampDeathGunDisarmed_5 = 2036 890 10 10
playerChampDeathGunDisarmed_6 = 2036 876 10 10
playerChampDeathGunDisarmed_7 = 2036 862 10 10
objectBulletMGSuperGlow_0 = 2016 1140 30 30
objectBulletMGSuper_1 = 1768 1198 18 12
playerBeamedDown_06 = 2016 678 28 28
playerDeathGunDisarmed_0 = 1250 126 10 10
playerDeathGunDisarmed_1 = 1514 108 10 10
playerDeathGunDisarmed_2 = 1886 292 10 10
playerDeathGunDisarmed_3 = 510 1536 10 10
playerDeathGunDisarmed_4 = 1790 1200 10 10
playerDeathGunDisarmed_5 = 902 1867 10 10
playerDeathGunDisarmed_6 = 642 1492 10 10
playerDeathGunDisarmed_7 = 1886 278 10 10
playerNinjaDeathGunDisarmed_0 = 510 1522 10 10
playerNinjaDeathGunDisarmed_1 = 902 1853 10 10
playerNinjaDeathGunDisarmed_2 = 642 1478 10 10
playerNinjaDeathGunDisarmed_3 = 1886 264 10 10
playerNinjaDeathGunDisarmed_4 = 642 1464 10 10
playerNinjaDeathGunDisarmed_5 = 642 1450 10 10
playerNinjaDeathGunDisarmed_6 = 642 1436 10 10
playerNinjaDeathGunDisarmed_7 = 1499 8 10 10
shibaBulletSuperGlow_0 = 2016 1106 30 30
baseBossSkullBackgroundTrack_0 = 2 1050 64 192
baseCableC = 858 288 32 128
baseLightBlueGlow_00 = 858 268 32 16
baseWallPartE = 1978 6 48 48
bossRushPillar = 1832 386 48 64
desertWreckE = 1207 2 48 16
floralGrassB = 2030 10 16 32
oceanSeaweedA_00 = 1632 46 16 48
oceanSeaweedA_01 = 2016 950 16 48
oceanSeaweedA_02 = 2016 898 16 48
oceanSeaweedA_03 = 2016 846 16 48
spaceFleshC = 1311 2 48 16
spaceTubeMedB = 1363 2 48 16
spaceTubeMedC = 2016 794 16 48
