[mission]

name=彵巐崍塵埌


;姺嬭嬁尒媰塚壝帓夋夌寛墵孷崁塅弅埌埌埌埌
rank=16

;嵀塦嶴
;0:峿娮埌1:壗宺(墜妀岃宻彽埌埌2:巌寁埌3:娫宺埌4:廲娮埌
sky=0

;墢奃婑嫽宨巂嫐崁嬛廆岦孷埌埌埌埌埌埌埌
;彥廎帢墡幱嫽崁宨壌埌埌埌埌3攞
reward=10000

;庈塙帯宩峲弬嬄巚崣崁嶡夡審墠彿幃奝審墠墜妀
巙壟帯宩埌埌
capt_win= 巂嫐嵀尵寛奆廁廯夀嬁崁嶡夡
;capt_lose=堊堬堿埌埌
;message=帰嶅弖孹墠夦墹墢奃埐埌埌埌埌埌埌埌埌埌埌埌埌埌埌

;墢奃姼嫄埌埌埌埌
map=OOOOOOO

tags = taikan,kusen,gegeki

LimitTime = 240

[camp1]
TargetScore = 1
3rdTargetScore = 0
UnitScore = 0
WinMarkPer = 100
WinCond = NoEnemyBomber,NoEnemyUnrelease
WinComment = 墢奃嫽夿彶
Wave_1_Comment = 
Wave_1_Time = 0
escape= ALWAYS
AddFactor_1_TypeID = Carrier
AddFactor_1_Factor = Target




[camp2]
TargetScore = 1
3rdTargetScore = 0
UnitScore = 0
WinMarkPer = 100
WinCond = NoEnemyBomber,NoEnemyUnrelease
WinComment = 墢奃娳幃彶
GoldWinMarkPer = 0
GOldWinCond = ReachTimeLimit
GoldWinComment = 宨廬夣塳彶
Wave_1_Comment = 
Wave_1_Time = 0
escape= ALWAYS
AddFactor_1_TypeID = Carrier
AddFactor_1_Factor = Target


[playerunit]
camp=1
block=1
sector=2
factor = initonbase,BombTarget


[unitset1]
setname = taskforce_jp3
camp=1
wave=1
block=1
sector=12
factor = freeze


[unitset10]
setname = taskforce_us1
camp=2
wave=1
block=7
sector=1
factor = freeze


[unitset11]
unitname = F6F3
camp=2
wave=1
level = 3
num = 6
block=6
sector=6
factor = InitOnBase,HaveRPack,EID,TouchDown

[unitset12]
unitname = SB2C
camp=2
wave=1
level = 3
num = 6
block=6
sector=6
factor = InitOnBase,BombTarget,EID,TouchDown

[unitset13]
unitname = TBF
camp=2
wave=1
level = 3
num = 6
block=6
sector=6
factor = InitOnBase,HaveTorpedo,BombTarget,EID,TouchDown
