[mission]

name=彃彵埌III


;姺嬭嬁尒媰塚壝帓夋夌寛墵孷崁塅弅埌埌埌埌
rank=16

;嵀塦嶴
;0:峿娮埌1:壗宺(墜妀岃宻彽埌埌2:巌寁埌3:娫宺埌4:廲娮埌
sky=0

;墢奃婑嫽宨巂嫐崁嬛廆岦孷埌埌埌埌埌埌埌
;彥廎帢墡幱嫽崁宨壌埌埌埌埌3攞
reward=10000

;庈塙帯宩峲弬嬄巚崣崁嶡夡審墠彿幃奝審墠墜妀
巙壟帯宩埌埌
capt_win= 嬚奭妅壽娭娐幪岥寛廁廯埌埌埌
;capt_lose=堊堬堿埌埌
;message=帰嶅弖孹墠夦墹墢奃埐埌埌埌埌埌埌埌埌埌埌埌埌埌埌

;墢奃姼嫄埌埌埌埌
map=LLCCCC

tags = kusen,goei,taiti

[camp1]
TargetScore = 1
3rdTargetScore = 0
UnitScore = 0
WinMarkPer = 80
WinCond = NoEnemyBomber
WinComment = 墢奃嫽夿彶
Wave_1_Comment = 
Wave_1_Time = 0
escape= ALWAYS





[camp2]
TargetScore = 1
3rdTargetScore = 0
UnitScore = 0
WinMarkPer = 0
WinCond = EnemyCannotWin
WinComment = 
Wave_1_Comment = 
Wave_1_Time = 0
escape= ALWAYS


[playerunit]
camp=1
block=1
sector=2
factor = 


[unitset2]
unitname = Renzan
camp=1
wave=1
num = 9
block=1
sector=5
factor = sethigher,target

[unitset2]
unitname = fugaku
camp=1
wave=1
num = 9
block=1
sector=2
factor = sethigher,target



[unitset11]
setname = factory1
camp=2
wave=1
block=5
sector=6
factor = target


[unitset12]
setname = factory1
camp=2
wave=1
block=5
sector=12
factor = target

[unitset13]
unitname = P80
camp=2
wave=1
num = 4
level = 3
block=4
sector=5
factor = InitOnBase,EID,HaveRocket,TouchDown

[unitset14]
unitname = Mig15
camp=2
wave=1
num = 4
level = 3
block=4
sector=6
factor = InitOnBase,EID,HaveRocket,PreferDF,TouchDown


[unitset15]
setname = LargeBase
camp=2
wave=1
block=3
sector=9
factor = target

[unitset16]
setname = factory1
camp=2
wave=1
block=4
sector=6
factor = target


[unitset17]
setname = factory1
camp=2
wave=1
block=4
sector=12
factor = target

