[mission]

name=廭峕塇姺埌埌III


;姺嬭嬁尒媰塚壝帓夋夌寛墵孷崁塅弅埌埌埌埌
rank=12

;嵀塦嶴
;0:峿娮埌1:壗宺(墜妀岃宻彽埌埌2:巌寁埌3:娫宺埌4:廲娮埌
sky=1

;墢奃婑嫽宨巂嫐崁嬛廆岦孷埌埌埌埌埌埌埌
;彥廎帢墡幱嫽崁宨壌埌埌埌埌3攞
reward=3000

;庈塙帯宩峲弬嬄巚崣崁嶡夡審墠彿幃奝審墠墜妀
巙壟帯宩埌埌
capt_win= 孡夌巙嵼娗姼埐娯幆嫗崁帨徆徆徆埌埌埌埌埌
;capt_lose=堊堬堿埌埌
;message=帰嶅弖孹墠夦墹墢奃埐埌埌埌埌埌埌埌埌埌埌埌埌埌埌

tags = taiti

;墢奃姼嫄埌埌埌埌
map=CCCC


[camp1]
TargetScore = 1
3rdTargetScore = 0
UnitScore = 0
WinMarkPer = 25
WinCond = PlayerSurvive
WinComment = 墢奃嫽夿彶
Wave_1_Comment = 
Wave_1_Time = 0
escape= ALWAYS





[camp2]
TargetScore = 0
3rdTargetScore = 0
UnitScore = 0
Wave_1_Comment = 
Wave_1_Time = 0
Wave_2_Comment = 孭幾夌廁廯嬽庂埐幒嵥幜妷彶埌埌
Wave_2_Time = 60
escape= ALWAYS


[playerunit]
camp=1
block=1
sector=2
factor = 


[unitset1]
setname = depot
camp=2
wave=1
block=3
sector=6
factor = target

[unitset2]
setname = depot
camp=2
wave=1
block=2
sector=6
factor = target


[unitset3]
setname = LargeBase
camp=2
wave=1
block=3
sector=1
factor = target

[unitset7]
unitname = truck
camp=2
wave=1
num = 12
block=3
sector=1
factor = zonedefense,target

[unitset8]
unitname = truck
camp=2
wave=1
block=3
num = 6
sector=6
factor = zonedefense,target

[unitset10]
unitname = sindenr
camp=2
wave=2
block=5
sector=1
level = 5
num = 4
factor = Nosub,PreferDF

[unitset11]
unitname = sindenr
camp=2
wave=2
block=5
sector=1
level = 5
num = 4
factor = Nosub


[unitset12]
unitname = hien2
camp=2
wave=1
block=3
sector=1
level = 3
num = 4
factor = Nosub,InitOnBase,Freeze,target

[unitset13]
unitname = Ginga
camp=2
wave=1
block=3
sector=1
level = 3
num = 4
factor = Nosub,InitOnBase,Freeze,target

