[mission]

name=aII


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rank=12

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;0:}׈1:r(js2:iv3:Ԍr4:c׈
sky=1

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;FӋi3{
reward=3000

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capt_win= 50PxAӍGӋGY50F

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map=LLL

tags = taiti,gegeki

[camp1]
TargetScore = 1
3rdTargetScore = 0
UnitScore = 0
WinMarkPer = 50
WinCond = 
WinComment = DB
Wave_1_Comment = 
Wave_1_Time = 0
escape= ALWAYS





[camp2]
TargetScore = 1
3rdTargetScore = 0
UnitScore = 0
WinMarkPer = 51
WinCond = 
WinComment = Dڎ
Wave_1_Comment = 
Wave_1_Time = 0
Wave_2_Comment = Pێ̌`ُ
Wave_2_Time = 80
escape= ALWAYS


[playerunit]
camp=1
block=1
sector=4
factor = initonbase



[unitset1]
setname = modbase2
camp=1
wave=1
block=1
sector=6
factor = 


[unitset2]
unitname = ukinf
camp=1
wave=1
num = 50
block=1
sector=8
factor = EscRight,ArrivalGain,target


[unitset3]
unitname = HQ2
camp= 1
wave = 1
num = 1
block = 3
sector = 8
factor = destination


[unitset4]
unitname = Panz4
camp=2
wave=1
num = 6
block=2
sector=6
factor = zonedefense,BombMobile



[unitset5]
unitname = Panz4
camp=2
wave=1
num = 6
block=3
sector=6
factor = zonedefense,BombMobile

[unitset6]
unitname = Artil
camp=2
wave=1
num = 6
block=3
sector=1
factor = zonedefense,BombMobile

[unitset10]
unitname = He177
camp=2
wave=2
num = 6
block=0
sector=8
factor = BombMobile,EID


[unitset11]
unitname = bf109g
camp=2
wave=1
level = 4
num = 4
block=3
sector=8
factor = haverocket,BombMobile,preferGA