;---------------------------------------------------------------------------------------------------------------
; Magicmaker Spell Balance File
; Controls per grade and per mat values on spells and wands
; Something broken? Remember to check the GRADE file first!
;---------------------------------------------------------------------------------------------------------------
;  KEY
;---------------------------------------------------------------------------------------------------------------
;	EFFECT 1
;		A: BASE value per mat
;		B: FLAT scale per mat
;		C: %SP  scale per mat
;
;	EFFECT 2
;		D: BASE value per mat
;		E: FLAT scale per mat
;		F: %SP  scale per mat
;
;	SPELL POWER
;		G: +FLAT SP per mat
;		H: +% SP per mat
;		I: +FLAT damage per mat
;		J: +% damage per mat
;
;
;	MANA
;		K: Mana cost increase per mat
;		L: %MANA per mat
;
;	ROUNDING TYPE
;		M: Effect 1
;		N: Effect 2
;---------------------------------------------------------------------------------------------------------------
;	A		B		C		D		E		F		G		H		I		J		K		L		M		N
;---------------------------------------------------------------------------------------------------------------
	0		1		0 		.2		.045	0		0		0		0		0		0		0		0		0	;Illusion Dust / MULTI_MAT  1: number of extra shots  2: damage reduction
	25		25		0		0		0		0		0		0		0		0		0		0		0		0	;Crystal Ball / HOMING_MAT  1: homing rate
	2		1		0		.501	0		0		0		0		0		0		0		0		0		0	;Explosive Powder / AOE_MAT  1: AoE size  2:Power of AOE
	4		2		0		0		0		0		0		0		0		0		0		0		0		0	;Lightning Rod / ARC_MAT  1: shock range
	0		2		1		0		0		0		0		0		0		0		0		0		0		0	;Harpy Feather / KNOCKBACK_MAT  1: knockback power (magicmeters)
	0		.333	0		0		0		0		0		0		0		0		0		0		0		0	;Optic Lens / LASER_MAT  1: laser width
	0		1		0		0		0		0		0		0		0		0		0		0		0		0	;Bouncy Ball / BOUNCE_MAT 1: number of bounces
	0.10	0.04	0.035	3		0		0		0		0		0		0		0		0		0		0	;Evercold Ice / FREEZE_MAT  1: freeze strength  2: freeze duration
	0.03	0.025	0		0		0		0		0		0		0		0		0		0		0		0	;Vampire Tooth / LIFESTEAL_MAT  1: Lifesteal amount (%maxHP)
	0		0.1		0		0		0		0		0		0		0		0		5		0		0		0	;Ectoplasm / MANASTEAL_MAT  1: manasteal amount (%maxHP)
	1		0		.3		0		0		0		0		0		0		0		0		0		0		0	;Rune / MANACRYSTAL_MAT  1: crystal mana heal per stack
	2		.5		0		0		0		0		0		0		-1		0		0		0		0		0	;Fairy Wing / RAPIDFIRE_MAT  1: fire rate bonus (shots/second)
	0		0		0		0		0		0		0		50		0		0		14   	0		0		0	;Philospher Stone / MPTURBO_MAT  
    .25		0		0		0		0		0		0		0		0		25		0		0		0		0	;Ninja Sword / MELEE_MAT  1: spell range (but it's weird)
	1		1		0		0.3		0		0		0		0		0		0		0		0		0		0	;Diamond / PENETRATE_MAT  1: max extra hits 2: reduction per hit(%)
	0		5		0		0		0		0		0		0		0		0		0		0		0		0	;Quicksilver Gear / DELAY_MAT 
	0.5		0.5		0		0		0		0		0		0		0		0		0		-15		0		0	;Siren's Seafoam / WAVE_MAT 
	1		1		0		0		.05		0		0		0		0		0		0		0		0		0	;Seashell / MORTAR_MAT 
	.1		.15		0		0		0		0		0		0		0		0		0		0		0		0	;Rock / WALLPASS_MAT 
	25		15		0		0		0		0		0		15		0		0		0		0		0		0	;Tunna Bricks / BALLISTIC_MAT 
	1.5		0.5		0		0		0		0		0		0		0		0		0		0		0		0	;Sticky Slime / WALLFOLLOW_MAT 
	0.5		0.1		0		0		0		0		0		0		0		0		0		0		0		0	;Magic Boomerang / BOOMERANG_MAT 
	5		2		2		0		0		0		0		10		0		0		0		0		0		0	;Repulsor Energy / SELFKNOCKBACK_MAT 
	3		0.25	1		0		0		0		0		0		0		0		0		0		0		0	;Rift Crystal / TELEPORT_MAT 
	5		5		5		5		0		0		0		0		0		0		0		0		0		0	;Noxious Spore / POISON_MAT 
	0		0		5		5		0		0		0		0		0		0		0		0		0		0	;Guillotine Blade / MAXHPREDUCE_MAT  1:buildup   2: decay rate/second (BASE ONLY, can't scale!)
	5		3		10.015	0		0		0		0		0		0		0		0		0		1		0	;Fire Crystal / FIRE_MAT 
	1		1		0		0		10		0		0		0		0		0		0		0		0		0	;Vulcun Wrench / TURRET_MAT 
	0		1		1		0		1		3		0		0		0		0		0		0		0		0	;Necrom-nomicon / MINION_MAT 
	0.25	.25		0		.2		0		0		0		0		0		0		0		0		0		0	;Spider Silk / TRAIL_MAT  1: trail time  2: trail sp reduction
	.375	0.125	0		0		0		0		0		30		0		0		0		0		0		0	;Soul Contract / CONSUME_MAT  1: health cost (% of mana cost)
	7		0		0		4		1		1		0		0		0		0		0		0		0		0	;Vacuum Cleaner / PULL_MAT 1: pull strength  2: pull radius
	3		2		10		0		0		0		0		5		0		0		0		0		0		0	;Rainbow Prism / LIGHT_MAT 
	0		1		0		0.2		0		0		0		0		0		0		0		0		0		0	;Trick Bullet / RICOCHET_MAT
	0		1		9		5		0		0		0		0		0		0		0		0		0		0	;Miniature Sun / CONSTANT_AOE_MAT   1: damage/second  2: radius
	.5		.01		.05		1.5		0		0		0		0		0		0		0		0		0		0	;Sundial / HASTE_MAT 
	0.2		0.015	0.015	0		0		0		0		0		0		0		0		0		0		0	;Caustic Ichor / TRACER_MAT 
	0		0		15		5		0		0		0		0		0		0		0		0		0		0	;Shade Spirit / FEAR_MAT 
	2		1		0		0.25	0		0		0		0		0		0		0		0		0		0	;Owlbear Trap / TRAP_MAT 
	0.6		-0.1	0		0.20 	0		0		0		0		0		0		0		0		0		0	;Chaos Butterfly / DIRECTIONCHANGE_MAT