;comment

;swoop core
20	;wait timer after being shrined
16	;shrined state movespeed
1	;enter frame timer 
2	;telegraph state timer 
.75	;swoop state timer
1	;wait timer after attacking
20	;collision damage

;darkness core
20	;wait timer after being shrined
16	;shrined state movespeed
1	;enter frame timer
0	;enter frame personal light level
5	;enter frame global light level 
2	;telegraph state timer
-3	;telegraph state personal light level
0	;telegraph state global light level 
3	;follow state timer
10	;follow state movespeed
-3	;follow state personal light level
0	;follow state global light level 
4	;wait timer after attacking
20	;collision damage

;slow core
20	;wait timer after being shrined
16	;shrined state movespeed
1	;enter frame timer
2	;telegraph state timer
3	;number of slow fields
4	;slow field lifetime 
10	;slow field radius
.3	;slow field slow factor
2	;follow state timer
10	;follow state movespeed
4	;wait timer after attacking
20	;collision damage