Initialize engine version: 4.7.2f1 (a7fe7b7f3d1f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon R7 200 Series (ID=0x6613)
    Vendor:   ATI
    VRAM:     2025 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Administrator\Desktop\TAYAL\TAYAL\TAYAL_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\TAYAL\TAYAL\TAYAL_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\TAYAL\TAYAL\TAYAL_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\TAYAL\TAYAL\TAYAL_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\TAYAL\TAYAL\TAYAL_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\TAYAL\TAYAL\TAYAL_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\TAYAL\TAYAL\TAYAL_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\TAYAL\TAYAL\TAYAL_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\TAYAL\TAYAL\TAYAL_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\TAYAL\TAYAL\TAYAL_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\TAYAL\TAYAL\TAYAL_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\TAYAL\TAYAL\TAYAL_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\TAYAL\TAYAL\TAYAL_Data\Managed\XInputDotNetPure.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\TAYAL\TAYAL\TAYAL_Data\Managed\XInputDotNetPure.dll into Unity Child Domain
- Completed reload, in  0.603 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Platform assembly: C:\Users\Administrator\Desktop\TAYAL\TAYAL\TAYAL_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Administrator\Desktop\TAYAL\TAYAL\TAYAL_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Users\Administrator\Desktop\TAYAL\TAYAL\TAYAL_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\Administrator\Desktop\TAYAL\TAYAL\TAYAL_Data\Managed\System.Data.dll (this message is harmless)
UnloadTime: 3.718161 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 546 unused Assets to reduce memory usage. Loaded Objects now: 8265.
Total: 6.171705 ms (FindLiveObjects: 0.499689 ms CreateObjectMapping: 0.184095 ms MarkObjects: 4.161082 ms  DeleteObjects: 0.436506 ms)

UnloadTime: 0.816565 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 8072.
Total: 2.827508 ms (FindLiveObjects: 0.285765 ms CreateObjectMapping: 0.066390 ms MarkObjects: 1.898369 ms  DeleteObjects: 0.109687 ms)

UnloadTime: 1.226130 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 8497.
Total: 5.766950 ms (FindLiveObjects: 0.528875 ms CreateObjectMapping: 0.121554 ms MarkObjects: 4.144725 ms  DeleteObjects: 0.066710 ms)

UnloadTime: 1.726140 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 8095.
Total: 5.166553 ms (FindLiveObjects: 0.527912 ms CreateObjectMapping: 0.121875 ms MarkObjects: 3.304105 ms  DeleteObjects: 0.329063 ms)

UnloadTime: 0.783209 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 8497.
Total: 3.246054 ms (FindLiveObjects: 0.302764 ms CreateObjectMapping: 0.067993 ms MarkObjects: 2.316915 ms  DeleteObjects: 0.036241 ms)

UnloadTime: 1.174173 ms
Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 237 unused Assets to reduce memory usage. Loaded Objects now: 12338.
Total: 3.996871 ms (FindLiveObjects: 0.462164 ms CreateObjectMapping: 0.079539 ms MarkObjects: 2.703388 ms  DeleteObjects: 0.291218 ms)

Achievement Unlock: Die 101 times
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

