msgid ""
msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"

# ========== ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp ==========
#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
# msgid "Port:"
# msgstr "端口："

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
# msgid "Path:"
# msgstr "路径："

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
# msgid "Description:"
# msgstr "描述："

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
# msgid "Threads:"
# msgstr "线程："


# ========== ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp ==========
#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
# msgid "Online Multiplayer"
# msgstr "在线多人游戏"


# ========== ./Client/Input/GameInput.cpp ==========
#: ./Client/Input/GameInput.cpp:
# msgid "Prev Target"
# msgstr "上一个目标"


# ========== ./Common/Game/AI/FollowState.cpp ==========
#: ./Common/Game/AI/FollowState.cpp:
msgid "Your craft %s has lost track of its target %s."
msgstr "舰船 %s 失去了对目标 %s 的追踪。"

#: ./Common/Game/AI/FollowState.cpp:
msgid "One of your crafts has lost track of its target %s."
msgstr "我方舰船失去了对目标 %s 的追踪。"


# ========== ./Common/Game/Blocks/BaseBlock.cpp ==========
#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Hull /* Block */"
msgstr "船体"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Blank Hull /* Block */"
msgstr "空白船体"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Engine /* Block */"
msgstr "引擎"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Stone /* Block */"
msgstr "岩石块"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Cargo Bay /* Block */"
msgstr "货舱"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Crew Quarters /* Block */"
msgstr "生活舱"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Thruster /* Block */"
msgstr "推进器"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Armor /* Block */"
msgstr "装甲"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Framework /* Block */"
msgstr "结构件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Hangar /* Block */"
msgstr "机库"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Dock /* Block */"
msgstr "码头"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Shield Generator /* Block */"
msgstr "护盾发生器"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Generator /* Block */"
msgstr "能量发生器"
上
#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Energy Container /* Block */"
msgstr "能量仓"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Integrity Field Generator /* Block */"
msgstr "结构保护力场发生器"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Computer Core /* Block */"
msgstr "计算机核心"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Hyperspace Core /* Block */"
msgstr "超空间核心"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Solar Panel /* Block */"
msgstr "太阳能面板"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Light /* Block */"
msgstr "信号灯"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Edge /* Block */"
msgstr "边沿件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Corner /* Block */"
msgstr "边角件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Edge Armor /* Block */"
msgstr "装甲边沿件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Corner Armor /* Block */"
msgstr "装甲边角件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Glow /* Block */"
msgstr "发光件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Glow Edge /* Block */"
msgstr "发光边沿件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Glow Corner /* Block */"
msgstr "发光边角件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Glass /* Block */"
msgstr "玻璃"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Glass Edge /* Block */"
msgstr "玻璃边沿件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Glass Corner /* Block */"
msgstr "玻璃边角件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Reflector /* Block */"
msgstr "反光件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Reflector Edge /* Block */"
msgstr "反光边沿件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Reflector Corner /* Block */"
msgstr "反光边角件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Stone Edge /* Block */"
msgstr "岩石边沿件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Stone Corner /* Block */"
msgstr "岩石边角件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Hologram /* Block */"
msgstr "全息件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Hologram Edge /* Block */"
msgstr "全息边沿件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Hologram Corner /* Block */"
msgstr "全息边角件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Rich Stone /* Block */"
msgstr "矿石块"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Rich Stone Edge /* Block */"
msgstr "矿石边沿件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Rich Stone Corner /* Block */"
msgstr "矿石边角件"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Portal /* Block */"
msgstr "传送门"

#: ./Common/Game/Blocks/BaseBlock.cpp:
msgid "Turret Rotation Lock /* Block */"
msgstr "炮塔固定器"


# ========== ./Common/Game/Components/Crew.cpp ==========
#: ./Common/Game/Components/Crew.cpp:
msgid "Not enough crew quarters."
msgstr "生活舱空间不足。"

#: ./Common/Game/Components/Crew.cpp:
msgid "You haven't paid your crew."
msgstr "未支付船员薪水。"

#: ./Common/Game/Components/Crew.cpp:
msgid "You can't assign %s."
msgstr "无法分配%s。"

#: ./Common/Game/Components/Crew.cpp:
msgid "You don't have enough unemployed crewmen."
msgstr "空闲船员的数量不足。"

#: ./Common/Game/Components/Crew.cpp:
msgid "You need more sergeants."
msgstr "需要分配更多海军中士。"

#: ./Common/Game/Components/Crew.cpp:
msgid "You need more lieutenants."
msgstr "需要分配更多海军上尉。"

#: ./Common/Game/Components/Crew.cpp:
msgid "You need more commanders."
msgstr "需要分配更多海军中校。"

#: ./Common/Game/Components/Crew.cpp:
msgid "You need more generals."
msgstr "需要分配更多海军上将。"

#: ./Common/Game/Components/Crew.cpp:
msgid "Overpopulated"
msgstr "人数过多"

#: ./Common/Game/Components/Crew.cpp:
msgid "Underpaid"
msgstr "薪水过低"


# ========== ./Common/Game/Components/DamageContributors.cpp ==========
#: ./Common/Game/Components/DamageContributors.cpp:
msgid "Your craft %s \\s(%s:%s) is under attack!"
msgstr "舰船 %s \\s(%s:%s) 遭到攻击！"

#: ./Common/Game/Components/DamageContributors.cpp:
msgid "One of your crafts is under attack in sector \\s(%s:%s)"
msgstr "位于星区 \\s(%s:%s) 的我方舰船遭到攻击"


# ========== ./Common/Game/Components/Engine.cpp ==========
#: ./Common/Game/Components/Engine.cpp:
msgid "Engine"
msgstr "引擎"


# ========== ./Common/Game/Components/EntityType.cpp ==========
#: ./Common/Game/Components/EntityType.cpp:
msgid "None"
msgstr "无"

#: ./Common/Game/Components/EntityType.cpp:
#: ./Client/ClientUI/ShipWindow/CurrentShipTab.cpp:
msgid "Ship"
msgstr "舰船"

#: ./Common/Game/Components/EntityType.cpp:
#: goods_template.xml:
msgid "Drone"
msgstr "无人机"

#: ./Common/Game/Components/EntityType.cpp:
#: ./data/scripts/systems/tradingoverview.lua:
msgid "Station"
msgstr "空间站"

#: ./Common/Game/Components/EntityType.cpp:
msgid "Turret"
msgstr "炮塔"

#: ./Common/Game/Components/EntityType.cpp:
msgid "Asteroid"
msgstr "小行星"

#: ./Common/Game/Components/EntityType.cpp:
msgid "Wreckage"
msgstr "残骸"

#: ./Common/Game/Components/EntityType.cpp:
msgid "Anomaly"
msgstr "异常"

#: ./Common/Game/Components/EntityType.cpp:
msgid "Loot"
msgstr "财物"

#: ./Common/Game/Components/EntityType.cpp:
msgid "WormHole"
msgstr "虫洞"

#: ./Common/Game/Components/EntityType.cpp:
msgid "Fighter"
msgstr "舰载机"

#: ./Common/Game/Components/EntityType.cpp:
msgid "Unknown"
msgstr "未知"

#: ./Common/Game/Components/EntityType.cpp:
msgid "Other"
msgstr "其它"


# ========== ./Common/Game/Components/Hangar.cpp ==========
#: ./Common/Game/Components/Hangar.cpp:
#: ./Client/ClientUI/ShipWindow/FightersTab.cpp:
msgid "Hangar"
msgstr "机库"


# ========== ./Common/Game/Components/HyperspaceEngine.cpp ==========
#: ./Common/Game/Components/HyperspaceEngine.cpp:
msgid "Hyperspace Engine"
msgstr "超空间引擎"


# ========== ./Common/Game/Components/LifeSupport.cpp ==========
#: ./Common/Game/Components/LifeSupport.cpp:
msgid "Life Support"
msgstr "维生装置"


# ========== ./Common/Game/Components/PlayerNotifier.cpp ==========
#: ./Common/Game/Components/PlayerNotifier.cpp:
msgid "%s crewmen died due to insufficient life support!"
msgstr "由于缺少维生装置，%s 名船员已死亡！"

#: ./Common/Game/Components/PlayerNotifier.cpp:
msgid "A crewman died due to insufficient life support!"
msgstr "由于缺少维生装置，一名船员已死亡！"

#: ./Common/Game/Components/PlayerNotifier.cpp:
msgid "Your %1% %2% has been destroyed!"
msgstr "你的 %1% %2% 被摧毁了！"

#: ./Common/Game/Components/PlayerNotifier.cpp:
msgid "A %s of yours has been destroyed!"
msgstr "你的 %s 被摧毁了！"


# ========== ./Common/Game/Components/Shield.cpp ==========
#: ./Common/Game/Components/Shield.cpp:
msgid "Shields"
msgstr "护盾"


# ========== ./Common/Game/Components/ShipSystem.cpp ==========
#: ./Common/Game/Components/ShipSystem.cpp:
msgid "Ship Systems"
msgstr "舰船系统"


# ========== ./Common/Game/Components/StructuralIntegrity.cpp ==========
#: ./Common/Game/Components/StructuralIntegrity.cpp:
msgid "Integrity"
msgstr "结构保护力场"


# ========== ./Common/Game/Components/Thrusters.cpp ==========
#: ./Common/Game/Components/Thrusters.cpp:
msgid "Thrusters"
msgstr "推进器"


# ========== ./Common/Game/Components/Turrets.cpp ==========
#: ./Common/Game/Components/Turrets.cpp:
msgid "Turrets"
msgstr "炮塔"


# ========== ./Common/Game/Components/Weapons.cpp ==========
#: ./Common/Game/Components/Weapons.cpp:
msgid "Weapons"
msgstr "武器"


# ========== ./Common/Game/CrewProfession.cpp ==========
#: ./Common/Game/CrewProfession.cpp:
#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Engineers"
msgstr "工程师"

#: ./Common/Game/CrewProfession.cpp:
#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Gunners"
msgstr "炮手"

#: ./Common/Game/CrewProfession.cpp:
#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Miners"
msgstr "采矿手"

#: ./Common/Game/CrewProfession.cpp:
#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Mechanics"
msgstr "维修员"

#: ./Common/Game/CrewProfession.cpp:
#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Pilots"
msgstr "飞行员"

#: ./Common/Game/CrewProfession.cpp:
msgid "Security"
msgstr "防御部队"

#: ./Common/Game/CrewProfession.cpp:
msgid "Boarders"
msgstr "登舰部队"

#: ./Common/Game/CrewProfession.cpp:
msgid "Sergeants"
msgstr "海军中士"

#: ./Common/Game/CrewProfession.cpp:
msgid "Lieutenants"
msgstr "海军上尉"

#: ./Common/Game/CrewProfession.cpp:
msgid "Commanders"
msgstr "海军中校"

#: ./Common/Game/CrewProfession.cpp:
msgid "Generals"
msgstr "海军上将"

#: ./Common/Game/CrewProfession.cpp:
msgid "Captains"
msgstr "船长"

#: ./Common/Game/CrewProfession.cpp:
msgid "Crewmen"
msgstr "船员"

#: ./Common/Game/CrewProfession.cpp:
msgid "Engineer"
msgstr "工程师"

#: ./Common/Game/CrewProfession.cpp:
msgid "Gunner"
msgstr "炮手"

#: ./Common/Game/CrewProfession.cpp:
msgid "Miner"
msgstr "采矿手"

#: ./Common/Game/CrewProfession.cpp:
msgid "Mechanic"
msgstr "维修员"

#: ./Common/Game/CrewProfession.cpp:
msgid "Pilot"
msgstr "飞行员"

#: ./Common/Game/CrewProfession.cpp:
msgid "Boarder"
msgstr "登舰部队"

#: ./Common/Game/CrewProfession.cpp:
msgid "Sergeant"
msgstr "海军中士"

#: ./Common/Game/CrewProfession.cpp:
msgid "Lieutenant"
msgstr "海军上尉"

#: ./Common/Game/CrewProfession.cpp:
msgid "Commander"
msgstr "海军中校"

#: ./Common/Game/CrewProfession.cpp:
msgid "General"
msgstr "海军上将"

#: ./Common/Game/CrewProfession.cpp:
msgid "Captain"
msgstr "船长"

#: ./Common/Game/CrewProfession.cpp:
msgid "Crewman"
msgstr "船员"

#: ./Common/Game/CrewProfession.cpp:
msgid "These default crewmen can be assigned to nearly any position."
msgstr "非常普通的船员，几乎能够胜任任何工作。"

#: ./Common/Game/CrewProfession.cpp:
msgid "Engineers maintain and run all technical blocks on your ship."
msgstr "工程师负责维护并操作舰船上的所有技术部件。"

#: ./Common/Game/CrewProfession.cpp:
msgid "Gunners operate armed turrets."
msgstr "炮手负责操作炮塔。"

#: ./Common/Game/CrewProfession.cpp:
msgid "Miners operate mining turrets."
msgstr "采矿手负责操作采矿炮塔。"

#: ./Common/Game/CrewProfession.cpp:
msgid "Mechanics repair your ship, but cannot rebuild destroyed blocks."
msgstr "维修员负责维修舰船，但无法重建已经被摧毁的方块。"

#: ./Common/Game/CrewProfession.cpp:
msgid "Pilots will fly fighters."
msgstr "飞行员负责驾驶舰载机。"

#: ./Common/Game/CrewProfession.cpp:
msgid "Security will defend your ships against enemy boarders. [Boarding is not yet implemented]"
msgstr "防御部队负责消灭敌方登舰部队。[登舰功能尚未开放]"

#: ./Common/Game/CrewProfession.cpp:
msgid "Boarders can be flown to other ships to infiltrate and take over those ships. [Boarding is not yet implemented]"
msgstr "登舰部队能够入侵其它舰船，并尝试夺取控制权。[登舰功能尚未开放]"

#: ./Common/Game/CrewProfession.cpp:
msgid "Sergeants organize your crew. You need 1 sergeant for every 10 employed crewmen."
msgstr "海军中士负责管理船员。每 10 名船员需要 1 名海军中士进行管理。"

#: ./Common/Game/CrewProfession.cpp:
msgid "Oversees Sergeants. You need 1 lieutenant for every 4 sergeants."
msgstr "海军上尉负责管理海军中士。每 4 名海军中士需要 1 名海军上尉进行管理。"

#: ./Common/Game/CrewProfession.cpp:
msgid "Oversees Lieutenants. You need 1 commander for every 3 lieutenants."
msgstr "海军中校负责管理海军上尉。每 3 名海军上尉需要 1 名海军中校进行管理。"

#: ./Common/Game/CrewProfession.cpp:
msgid "The highest ranked officer. You need 1 general for every 3 commanders."
msgstr "海军上将是最高级别的指挥人员。每 3 名海军中校需要 1 名海军上将进行管理。"

#: ./Common/Game/CrewProfession.cpp:
msgid "Not mandatory, but allows ships to be commanded when you're not flying them."
msgstr "船长不是必要职位，但能够在你不操控这艘舰船时进行指挥。"


# ========== ./Common/Game/FighterOrders.cpp ==========
#: ./Common/Game/FighterOrders.cpp:
#: ./Client/Client/Player/PlayerStrategyState.cpp:
#: ./Client/ClientUI/Hud/FighterControls.cpp:
msgid "Attack"
msgstr "攻击"

#: ./Common/Game/FighterOrders.cpp:
#: ./Client/ClientUI/Hud/FighterControls.cpp:
msgid "Defend"
msgstr "防御"

#: ./Common/Game/FighterOrders.cpp:
#: ./Client/ClientUI/Hud/FighterControls.cpp:
msgid "Return"
msgstr "返回"


# ========== ./Common/Game/GameUtility.cpp ==========
#: ./Common/Game/GameUtility.cpp:
msgid "The block overlaps too much with another block."
msgstr "该方块与其它方块的重叠部分太大。"

#: ./Common/Game/GameUtility.cpp:
msgid "The block does not touch another block."
msgstr "该方块没有连接到任何其它方块。"

#: ./Common/Game/GameUtility.cpp:
msgid "The block must not touch a turret."
msgstr "该方块不能连接炮塔。"

#: ./Common/Game/GameUtility.cpp:
msgid "You cannot build a turret onto an engine."
msgstr "无法在引擎上建造炮塔。"

#: ./Common/Game/GameUtility.cpp:
msgid "You cannot build a turret onto a thruster."
msgstr "无法在推进器上建造炮塔。"

#: ./Common/Game/GameUtility.cpp:
msgid "The turret is not entirely on the block."
msgstr "炮塔没有完全放置在方块上。"

#: ./Common/Game/GameUtility.cpp:
msgid "There is already a turret at this position."
msgstr "该位置已经有一个炮塔了。"

#: ./Common/Game/GameUtility.cpp:
msgid "The turret must not intersect with another block."
msgstr "炮塔不能和其它方块交叉。"

#: ./Common/Game/GameUtility.cpp:
msgid "Invalid name, name contains invalid characters!"
msgstr "无法使用该名称，名称中包含无效字符！"

#: ./Common/Game/GameUtility.cpp:
msgid "Invalid name, name must contain at least one letter!"
msgstr "无法使用该名称，名称必须至少包含 1 个词语！"

#: ./Common/Game/GameUtility.cpp:
msgid "Invalid name, name must have at least 3 characters!"
msgstr "无法使用该名称，名称必须至少包含 3 个字符！"

#: ./Common/Game/GameUtility.cpp:
msgid "Invalid name, name must begin with a letter!"
msgstr "无法使用该名称，名称必须以词语开头！"

#: ./Common/Game/GameUtility.cpp:
msgid "Beginner"
msgstr "新手"

#: ./Common/Game/GameUtility.cpp:
#: ./data/scripts/lib/tradingmanager.lua:
msgid "Easy"
msgstr "简单"

#: ./Common/Game/GameUtility.cpp:
#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Normal"
msgstr "普通"

#: ./Common/Game/GameUtility.cpp:
msgid "Veteran"
msgstr "老兵"

#: ./Common/Game/GameUtility.cpp:
msgid "Difficult"
msgstr "挑战"

#: ./Common/Game/GameUtility.cpp:
#: ./data/scripts/lib/story/the4.lua:
msgid "Hard"
msgstr "困难"

#: ./Common/Game/GameUtility.cpp:
msgid "Insane"
msgstr "疯狂"


# ========== ./Common/Game/Generator/TurretGenerator.cpp ==========
#: ./Common/Game/Generator/TurretGenerator.cpp:
msgid "%s%% Damage to Stone"
msgstr "%s%% 对岩石伤害"

#: ./Common/Game/Generator/TurretGenerator.cpp:
msgid "Overheats"
msgstr "易过热"

#: ./Common/Game/Generator/TurretGenerator.cpp:
msgid "Consumes Energy"
msgstr "能量消耗"

#: ./Common/Game/Generator/TurretGenerator.cpp:
msgid "%s%% Damage"
msgstr "%s%% 伤害"

#: ./Common/Game/Generator/TurretGenerator.cpp:
msgid "%s%% Fire Rate"
msgstr "%s%% 射速"

#: ./Common/Game/Generator/TurretGenerator.cpp:
msgid "%s%% Range"
msgstr "%s%% 射程"

#: ./Common/Game/Generator/TurretGenerator.cpp:
msgid "%s%% Efficiency"
msgstr "%s%% 效率"

#: ./Common/Game/Generator/TurretGenerator.cpp:
msgid "%s%% Damage to hull"
msgstr "%s%% 对船体伤害"

#: ./Common/Game/Generator/TurretGenerator.cpp:
msgid "%s%% Damage to shields"
msgstr "%s%% 对护盾伤害"

#: ./Common/Game/Generator/TurretGenerator.cpp:
msgid "%s%% Shooting Until Overheated"
msgstr "%s%% 过热前射击限值"

#: ./Common/Game/Generator/TurretGenerator.cpp:
msgid "%s%% Faster Cooling"
msgstr "%s%% 快速降温"

#: ./Common/Game/Generator/TurretGenerator.cpp:
msgid "%s%% Energy /s"
msgstr "%s%% 能量/秒"

#: ./Common/Game/Generator/TurretGenerator.cpp:
msgid "%s%% Energy /s Increase"
msgstr "%s%% 能量增加/秒"

#: ./Common/Game/Generator/TurretGenerator.cpp:
msgid "%s%% Chance of penetrating shields"
msgstr "%s%% 护盾穿透几率"

#: ./Common/Game/Generator/TurretGenerator.cpp:
msgid "Burst Fire"
msgstr "连续射击"


# ========== ./Common/Game/Generator/WeaponGenerator.cpp ==========
#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Cannon /* Weapon Name*/"
msgstr "加农炮"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Cannon /* Weapon Prefix*/"
msgstr "加农炮"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Rocket Launcher /* Weapon Name*/"
msgstr "火箭弹发射器"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Launcher /* Weapon Prefix*/"
msgstr "发射器"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Plasma Gun /* Weapon Name*/"
msgstr "等离子炮"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Plasma /* Weapon Prefix*/"
msgstr "等离子"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Chaingun /* Weapon Name*/"
msgstr "机炮"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Chaingun /* Weapon Prefix*/"
msgstr "机炮"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Bolter /* Weapon Name*/"
msgstr "动能炮"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Bolter /* Weapon Prefix*/"
msgstr "动能炮"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Mining Laser /* Weapon Name*/"
msgstr "采矿激光"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Mining /* Weapon Prefix*/"
msgstr "采矿"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Salvaging Laser /* Weapon Name*/"
msgstr "分解激光"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Salvaging /* Weapon Prefix*/"
msgstr "分解"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Lightning Gun /* Weapon Name*/"
msgstr "闪电炮"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Lightning /* Weapon Prefix*/"
msgstr "闪电"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Tesla Gun /* Weapon Name*/"
msgstr "特斯拉线圈炮"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Tesla /* Weapon Prefix*/"
msgstr "特斯拉线圈"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Laser /* Weapon Name*/"
msgstr "激光"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Laser /* Weapon Prefix*/"
msgstr "激光"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Repair Beam /* Weapon Name*/"
msgstr "维修光束"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Repair /* Weapon Prefix*/"
msgstr "维修"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Railgun /* Weapon Name*/"
msgstr "轨道炮"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Railgun /* Weapon Prefix*/"
msgstr "轨道炮"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Force Gun /* Weapon Name*/"
msgstr "原力炮"

#: ./Common/Game/Generator/WeaponGenerator.cpp:
msgid "Force /* Weapon Prefix*/"
msgstr "原力"


# ========== ./Common/Game/HighPrecisionResources.cpp ==========
#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "No resources"
msgstr "没有资源"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "%1% %2% /* ex: 5 Iron */"
msgstr "%1% %2%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "%1% %2% and %3% %4% /* ex: 5 Iron and 15 Titanium */"
msgstr "%1% %2% 和 %3% %4%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "%1% %2%, %3% %4% and %5% %6% /* ex: 5 Iron, 66 Naonite and 15 Titanium */"
msgstr "%1% %2%，%3% %4% 和 %5% %6%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "%1% %2%, %3% %4%, %5% %6% and %7% %8% /* ex: 5 Iron, 66 Naonite, 13 Trinium and 15 Titanium */"
msgstr "%1% %2%，%3% %4%，%5% %6% 和 %7% %8%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "%1% %2%, %3% %4%, %5% %6%, %7% %8% and %9% %10% /* ex: 5 Iron, 66 Naonite, 13 Trinium, ..., and 15 Titanium */"
msgstr "%1% %2%，%3% %4%，%5% %6%，%7% %8% 和 %9% %10%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "%1% %2%, %3% %4%, %5% %6%, %7% %8%, %9% %10% and %11% %12% /* ex: 5 Iron, 66 Naonite, 13 Trinium, ..., and 15 Titanium */"
msgstr "%1% %2%，%3% %4%，%5% %6%，%7% %8%，%9% %10% 和 %11% %12%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "%1% %2%, %3% %4%, %5% %6%, %7% %8%, %9% %10%, %11% %12% and %13% %14% /* ex: 5 Iron, 66 Naonite, 13 Trinium, ..., and 15 Titanium */"
msgstr "%1% %2%，%3% %4%，%5% %6%，%7% %8%，%9% %10%，%11% %12% 和 %13% %14%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "%1% %2%, %3% %4%, %5% %6%, %7% %8%, %9% %10%, %11% %12%, %13% %14% and %15% %16% /* ex: 5 Iron, 66 Naonite, 13 Trinium, ..., and 15 Titanium */"
msgstr "%1% %2%，%3% %4%，%5% %6%，%7% %8%，%9% %10%，%11% %12%，%13% %14% 和 %15% %16%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "%1% %2%, %3% %4%, %5% %6%, %7% %8%, %9% %10%, %11% %12%, %13% %14%, %15% %16% and %17% %18% /* ex: 5 Iron, 66 Naonite, 13 Trinium, ..., and 15 Titanium */"
msgstr "%1% %2%，%3% %4%，%5% %6%，%7% %8%，%9% %10%，%11% %12%，%13% %14%，%15% %16% 和 %17% %18%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "%1% %2%, %3% %4%, %5% %6%, %7% %8%, %9% %10%, %11% %12%, %13% %14%, %15% %16%, %17% %18% and %19% %20% /* ex: 5 Iron, 66 Naonite, 13 Trinium, ..., and 15 Titanium */"
msgstr "%1% %2%，%3% %4%，%5% %6%，%7% %8%，%9% %10%，%11% %12%，%13% %14%，%15% %16%，%17% %18% 和 %19% %20%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "Lots of resources"
msgstr "大量资源"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "You need %1% %2% /* ex: 5 Iron */"
msgstr "需要 %1% %2%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "You need %1% %2% and %3% %4% /* ex: 5 Iron and 15 Titanium */"
msgstr "需要 %1% %2% 和 %3% %4%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "You need %1% %2%, %3% %4% and %5% %6% /* ex: 5 Iron, 66 Naonite and 15 Titanium */"
msgstr "需要 %1% %2%，%3% %4% 和 %5% %6%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "You need %1% %2%, %3% %4%, %5% %6% and %7% %8% /* ex: 5 Iron, 66 Naonite, 13 Trinium and 15 Titanium */"
msgstr "需要 %1% %2%，%3% %4%，%5% %6% 和 %7% %8%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "You need %1% %2%, %3% %4%, %5% %6%, %7% %8% and %9% %10% /* ex: 5 Iron, 66 Naonite, 13 Trinium, ..., and 15 Titanium */"
msgstr "需要 %1% %2%，%3% %4%，%5% %6%，%7% %8% 和 %9% %10%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "You need %1% %2%, %3% %4%, %5% %6%, %7% %8%, %9% %10% and %11% %12% /* ex: 5 Iron, 66 Naonite, 13 Trinium, ..., and 15 Titanium */"
msgstr "需要 %1% %2%，%3% %4%，%5% %6%，%7% %8%，%9% %10% 和 %11% %12%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "You need %1% %2%, %3% %4%, %5% %6%, %7% %8%, %9% %10%, %11% %12% and %13% %14% /* ex: 5 Iron, 66 Naonite, 13 Trinium, ..., and 15 Titanium */"
msgstr "需要 %1% %2%，%3% %4%，%5% %6%，%7% %8%，%9% %10%，%11% %12% 和 %13% %14%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "You need %1% %2%, %3% %4%, %5% %6%, %7% %8%, %9% %10%, %11% %12%, %13% %14% and %15% %16% /* ex: 5 Iron, 66 Naonite, 13 Trinium, ..., and 15 Titanium */"
msgstr "需要 %1% %2%，%3% %4%，%5% %6%，%7% %8%，%9% %10%，%11% %12%，%13% %14% 和 %15% %16%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "You need %1% %2%, %3% %4%, %5% %6%, %7% %8%, %9% %10%, %11% %12%, %13% %14%, %15% %16% and %17% %18% /* ex: 5 Iron, 66 Naonite, 13 Trinium, ..., and 15 Titanium */"
msgstr "需要 %1% %2%，%3% %4%，%5% %6%，%7% %8%，%9% %10%，%11% %12%，%13% %14%，%15% %16% 和 %17% %18%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "You need %1% %2%, %3% %4%, %5% %6%, %7% %8%, %9% %10%, %11% %12%, %13% %14%, %15% %16%, %17% %18% and %19% %20% /* ex: 5 Iron, 66 Naonite, 13 Trinium, ..., and 15 Titanium */"
msgstr "需要 %1% %2%，%3% %4%，%5% %6%，%7% %8%，%9% %10%，%11% %12%，%13% %14%，%15% %16%，%17% %18% 和 %19% %20%"

#: ./Common/Game/HighPrecisionResources.cpp:
#: ./Common/Game/Resources.cpp:
msgid "You need lots of resources"
msgstr "需要大量资源"


# ========== ./Common/Game/Language.cpp ==========
#: ./Common/Game/Language.cpp:
msgid "You don't have to translate this, this is a comment for translators: 'The %s' refers to factions, such as 'The Xsotan'."
msgstr "一条注释文本"

#: ./Common/Game/Language.cpp:
msgid "The %s"
msgstr "%s"

#: ./Common/Game/Language.cpp:
msgid "The %s Emirate"
msgstr "%s 酋长国"

#: ./Common/Game/Language.cpp:
msgid "The Emirate of %s"
msgstr "%s 酋长国"

#: ./Common/Game/Language.cpp:
msgid "The %s States"
msgstr "%s 国"

#: ./Common/Game/Language.cpp:
msgid "The States of %s"
msgstr "%s 国"

#: ./Common/Game/Language.cpp:
msgid "The %s Planets"
msgstr "%s 星球联合体"

#: ./Common/Game/Language.cpp:
msgid "The Planets of %s"
msgstr "%s 星球联合体"

#: ./Common/Game/Language.cpp:
msgid "The %s Kingdom"
msgstr "%s 王国"

#: ./Common/Game/Language.cpp:
msgid "The Kingdom of %s"
msgstr "%s 王国"

#: ./Common/Game/Language.cpp:
msgid "The %s Army"
msgstr "%s 军事联合体"

#: ./Common/Game/Language.cpp:
msgid "The Army of %s"
msgstr "%s 军事联合体"

#: ./Common/Game/Language.cpp:
msgid "The %s Empire"
msgstr "%s 帝国"

#: ./Common/Game/Language.cpp:
msgid "The Empire of %s"
msgstr "%s 帝国"

#: ./Common/Game/Language.cpp:
msgid "The %s Clan"
msgstr "%s 氏族"

#: ./Common/Game/Language.cpp:
msgid "The Clan of %s"
msgstr "%s 氏族"

#: ./Common/Game/Language.cpp:
msgid "The %s Church"
msgstr "%s 教会国"

#: ./Common/Game/Language.cpp:
msgid "The Church of %s"
msgstr "%s 教会国"

#: ./Common/Game/Language.cpp:
msgid "The %s Corporation"
msgstr "%s 企业"

#: ./Common/Game/Language.cpp:
msgid "The Corporation of %s"
msgstr "%s 企业"

#: ./Common/Game/Language.cpp:
msgid "The %s Federation"
msgstr "%s 联邦"

#: ./Common/Game/Language.cpp:
msgid "The Federation of %s"
msgstr "%s 联邦"

#: ./Common/Game/Language.cpp:
msgid "The %s Collective"
msgstr "%s 共同体"

#: ./Common/Game/Language.cpp:
msgid "The Collective of %s"
msgstr "%s 共同体"

#: ./Common/Game/Language.cpp:
msgid "The %s Conglomerate"
msgstr "%s 联合集团"

#: ./Common/Game/Language.cpp:
msgid "The Conglomerate of %s"
msgstr "%s 联合集团"

#: ./Common/Game/Language.cpp:
#: ./Server/Server/Galaxy.cpp:
msgid "The %s Pirates"
msgstr "%s 海盗团"

#: ./Common/Game/Language.cpp:
msgid "The Pirates of %s"
msgstr "%s 海盗团"

#: ./Common/Game/Language.cpp:
msgid "The %s Guild"
msgstr "%s 行会"

#: ./Common/Game/Language.cpp:
msgid "The Guild of %s"
msgstr "%s 行会"

#: ./Common/Game/Language.cpp:
msgid "The %s Syndicate"
msgstr "%s 财团"

#: ./Common/Game/Language.cpp:
msgid "The Syndicate of %s"
msgstr "%s 财团"

#: ./Common/Game/Language.cpp:
msgid "The %s Followers"
msgstr "%s 信徒"

#: ./Common/Game/Language.cpp:
msgid "The Followers of %s"
msgstr "%s 信徒"

#: ./Common/Game/Language.cpp:
msgid "The %s Organisation"
msgstr "%s 组织"

#: ./Common/Game/Language.cpp:
msgid "The Organisation of %s"
msgstr "%s 组织"

#: ./Common/Game/Language.cpp:
msgid "The %s Alliance"
msgstr "%s 联盟"

#: ./Common/Game/Language.cpp:
msgid "The Alliance of %s"
msgstr "%s 联盟"

#: ./Common/Game/Language.cpp:
msgid "The %s Republic"
msgstr "%s 共和国"

#: ./Common/Game/Language.cpp:
msgid "The Republic of %s"
msgstr "%s 共和国"

#: ./Common/Game/Language.cpp:
msgid "The %s Commonwealth"
msgstr "%s 国家联合体"

#: ./Common/Game/Language.cpp:
msgid "The Commonwealth of %s"
msgstr "%s 国家联合体"

#: ./Common/Game/Language.cpp:
msgid "The %s Dominion"
msgstr "%s 自治领"

#: ./Common/Game/Language.cpp:
msgid "The Dominion of %s"
msgstr "%s 自治领"

#: ./Common/Game/Language.cpp:
msgid "The United %s Emirate"
msgstr "大合众 %s 酋长国"

#: ./Common/Game/Language.cpp:
msgid "The United Emirate of %s"
msgstr "大合众 %s 酋长国"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Emirate"
msgstr "大银河 %s 酋长国"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Emirate of %s"
msgstr "大银河 %s 酋长国"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Emirate"
msgstr "大宇宙 %s 酋长国"

#: ./Common/Game/Language.cpp:
msgid "The Universal Emirate of %s"
msgstr "大宇宙 %s 酋长国"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Emirate"
msgstr "民主 %s 酋长国"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Emirate of %s"
msgstr "民主 %s 酋长国"

#: ./Common/Game/Language.cpp:
msgid "The United %s States"
msgstr "大合众 %s 国"

#: ./Common/Game/Language.cpp:
msgid "The United States of %s"
msgstr "大合众  %s 国"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s States"
msgstr "大银河 %s 国"

#: ./Common/Game/Language.cpp:
msgid "The Galactic States of %s"
msgstr "大银河  %s 国"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s States"
msgstr "大宇宙 %s 国"

#: ./Common/Game/Language.cpp:
msgid "The Universal States of %s"
msgstr "大宇宙 %s 国"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s States"
msgstr "民主 %s 国"

#: ./Common/Game/Language.cpp:
msgid "The Democratic States of %s"
msgstr "民主  %s 国"

#: ./Common/Game/Language.cpp:
msgid "The United %s Planets"
msgstr "大合众 %s 星球联合体"

#: ./Common/Game/Language.cpp:
msgid "The United Planets of %s"
msgstr "大合众 %s 星球联合体"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Planets"
msgstr "大银河 %s 星球联合体"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Planets of %s"
msgstr "大银河 %s 星球联合体"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Planets"
msgstr "大宇宙 %s 星球联合体"

#: ./Common/Game/Language.cpp:
msgid "The Universal Planets of %s"
msgstr "大宇宙 %s 星球联合体"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Planets"
msgstr "民主 %s 星球联合体"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Planets of %s"
msgstr "民主 %s 星球联合体"

#: ./Common/Game/Language.cpp:
msgid "The United %s Kingdom"
msgstr "大合众 %s 王国"

#: ./Common/Game/Language.cpp:
msgid "The United Kingdom of %s"
msgstr "大合众 %s 王国"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Kingdom"
msgstr "大银河 %s 王国"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Kingdom of %s"
msgstr "大银河 %s 王国"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Kingdom"
msgstr "大宇宙 %s 王国"

#: ./Common/Game/Language.cpp:
msgid "The Universal Kingdom of %s"
msgstr "大宇宙 %s 王国"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Kingdom"
msgstr "民主 %s 王国"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Kingdom of %s"
msgstr "民主 %s 王国"

#: ./Common/Game/Language.cpp:
msgid "The United %s Army"
msgstr "大合众 %s 军事联合体"

#: ./Common/Game/Language.cpp:
msgid "The United Army of %s"
msgstr "大合众 %s 军事联合体"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Army"
msgstr "大银河 %s 军事联合体"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Army of %s"
msgstr "大银河 %s 军事联合体"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Army"
msgstr "大宇宙 %s 军事联合体"

#: ./Common/Game/Language.cpp:
msgid "The Universal Army of %s"
msgstr "大宇宙 %s 军事联合体"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Army"
msgstr "民主 %s 军事联合体"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Army of %s"
msgstr "民主 %s 军事联合体"

#: ./Common/Game/Language.cpp:
msgid "The United %s Empire"
msgstr "大合众 %s 帝国"

#: ./Common/Game/Language.cpp:
msgid "The United Empire of %s"
msgstr "大合众 %s 帝国"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Empire"
msgstr "大银河 %s 帝国"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Empire of %s"
msgstr "大银河 %s 帝国"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Empire"
msgstr "大宇宙 %s 帝国"

#: ./Common/Game/Language.cpp:
msgid "The Universal Empire of %s"
msgstr "大宇宙 %s 帝国"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Empire"
msgstr "民主 %s 帝国"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Empire of %s"
msgstr "民主 %s 帝国"

#: ./Common/Game/Language.cpp:
msgid "The United %s Clan"
msgstr "大合众 %s 氏族"

#: ./Common/Game/Language.cpp:
msgid "The United Clan of %s"
msgstr "大合众 %s 氏族"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Clan"
msgstr "大银河 %s 氏族"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Clan of %s"
msgstr ""大银河 %s 氏族"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Clan"
msgstr "大宇宙 %s 氏族"

#: ./Common/Game/Language.cpp:
msgid "The Universal Clan of %s"
msgstr "大宇宙 %s 氏族"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Clan"
msgstr "民主 %s 氏族"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Clan of %s"
msgstr "民主 %s 氏族"

#: ./Common/Game/Language.cpp:
msgid "The United %s Church"
msgstr "大合众 %s 教会国"

#: ./Common/Game/Language.cpp:
msgid "The United Church of %s"
msgstr "大合众 %s 教会国"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Church"
msgstr "大银河 %s 教会国"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Church of %s"
msgstr "大银河 %s 教会国"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Church"
msgstr "大宇宙 %s 教会国"

#: ./Common/Game/Language.cpp:
msgid "The Universal Church of %s"
msgstr "大宇宙 %s 教会国"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Church"
msgstr "民主 %s 教会国"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Church of %s"
msgstr "民主 %s 教会国"

#: ./Common/Game/Language.cpp:
msgid "The United %s Corporation"
msgstr "大合众 %s 企业"

#: ./Common/Game/Language.cpp:
msgid "The United Corporation of %s"
msgstr "大合众 %s 企业"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Corporation"
msgstr "大银河 %s 企业"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Corporation of %s"
msgstr "大银河 %s 企业"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Corporation"
msgstr "大宇宙 %s 企业"

#: ./Common/Game/Language.cpp:
msgid "The Universal Corporation of %s"
msgstr "大宇宙 %s 企业"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Corporation"
msgstr "民主 %s 企业"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Corporation of %s"
msgstr "民主 %s 企业"

#: ./Common/Game/Language.cpp:
msgid "The United %s Federation"
msgstr "大合众 %s 联邦"

#: ./Common/Game/Language.cpp:
msgid "The United Federation of %s"
msgstr "大合众 %s 联邦"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Federation"
msgstr "大银河 %s 联邦"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Federation of %s"
msgstr "大银河 %s 联邦"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Federation"
msgstr "大宇宙 %s 联邦"

#: ./Common/Game/Language.cpp:
msgid "The Universal Federation of %s"
msgstr "大宇宙 %s 联邦"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Federation"
msgstr "民主 %s 联邦"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Federation of %s"
msgstr "民主 %s 联邦"

#: ./Common/Game/Language.cpp:
msgid "The United %s Collective"
msgstr "大合众 %s 共同体"

#: ./Common/Game/Language.cpp:
msgid "The United Collective of %s"
msgstr "大合众 %s 共同体"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Collective"
msgstr "大银河 %s 共同体"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Collective of %s"
msgstr "大银河 %s 共同体"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Collective"
msgstr "大宇宙 %s 共同体"

#: ./Common/Game/Language.cpp:
msgid "The Universal Collective of %s"
msgstr "大宇宙 %s 共同体"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Collective"
msgstr "民主 %s 共同体"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Collective of %s"
msgstr "民主 %s 共同体"

#: ./Common/Game/Language.cpp:
msgid "The United %s Followers"
msgstr "大合众 %s 信徒"

#: ./Common/Game/Language.cpp:
msgid "The United Followers of %s"
msgstr "大合众 %s 信徒"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Followers"
msgstr "大银河 %s 信徒"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Followers of %s"
msgstr "大银河 %s 信徒"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Followers"
msgstr "大宇宙 %s 信徒"

#: ./Common/Game/Language.cpp:
msgid "The Universal Followers of %s"
msgstr "大宇宙 %s 信徒"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Followers"
msgstr "民主 %s 信徒"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Followers of %s"
msgstr "民主 %s 信徒"

#: ./Common/Game/Language.cpp:
msgid "The United %s Organisation"
msgstr "大合众 %s 组织"

#: ./Common/Game/Language.cpp:
msgid "The United Organisation of %s"
msgstr "大合众 %s 组织"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Organisation"
msgstr "大银河 %s 组织"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Organisation of %s"
msgstr "大银河 %s 组织"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Organisation"
msgstr "大宇宙 %s 组织"

#: ./Common/Game/Language.cpp:
msgid "The Universal Organisation of %s"
msgstr "大宇宙 %s 组织"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Organisation"
msgstr "民主 %s 组织"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Organisation of %s"
msgstr "民主 %s 组织"

#: ./Common/Game/Language.cpp:
msgid "The United %s Alliance"
msgstr "大合众 %s 联盟"

#: ./Common/Game/Language.cpp:
msgid "The United Alliance of %s"
msgstr "大合众 %s 联盟"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Alliance"
msgstr "大银河 %s 联盟"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Alliance of %s"
msgstr "大银河 %s 联盟"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Alliance"
msgstr "大宇宙 %s 联盟"

#: ./Common/Game/Language.cpp:
msgid "The Universal Alliance of %s"
msgstr "大宇宙 %s 联盟"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Alliance"
msgstr "民主 %s 联盟"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Alliance of %s"
msgstr "民主 %s 联盟"

#: ./Common/Game/Language.cpp:
msgid "The United %s Republic"
msgstr "大合众 %s 共和国"

#: ./Common/Game/Language.cpp:
msgid "The United Republic of %s"
msgstr "大合众 %s 共和国"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Republic"
msgstr "大银河 %s 共和国"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Republic of %s"
msgstr "大银河 %s 共和国"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Republic"
msgstr "大宇宙 %s 共和国"

#: ./Common/Game/Language.cpp:
msgid "The Universal Republic of %s"
msgstr "大宇宙 %s 共和国"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Republic"
msgstr "民主 %s 共和国"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Republic of %s"
msgstr "民主 %s 共和国"

#: ./Common/Game/Language.cpp:
msgid "The United %s Commonwealth"
msgstr "大合众 %s 国家联合体"

#: ./Common/Game/Language.cpp:
msgid "The United Commonwealth of %s"
msgstr "大合众 %s 国家联合体"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Commonwealth"
msgstr "大银河 %s 国家联合体"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Commonwealth of %s"
msgstr "大银河 %s 国家联合体"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Commonwealth"
msgstr "大宇宙 %s 国家联合体"

#: ./Common/Game/Language.cpp:
msgid "The Universal Commonwealth of %s"
msgstr "大宇宙 %s 国家联合体"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Commonwealth"
msgstr "民主 %s 国家联合体"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Commonwealth of %s"
msgstr "民主 %s 国家联合体"

#: ./Common/Game/Language.cpp:
msgid "The United %s Dominion"
msgstr "大合众 %s 自治领"

#: ./Common/Game/Language.cpp:
msgid "The United Dominion of %s"
msgstr "大合众 %s 自治领"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Dominion"
msgstr "大银河 %s 自治领"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Dominion of %s"
msgstr "大银河 %s 自治领"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Dominion"
msgstr "大宇宙 %s 自治领"

#: ./Common/Game/Language.cpp:
msgid "The Universal Dominion of %s"
msgstr "大宇宙 %s 自治领"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Dominion"
msgstr "民主 %s 自治领"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Dominion of %s"
msgstr "民主 %s 自治领"

#: ./Common/Game/Language.cpp:
msgid "The United %s Syndicate"
msgstr "大合众 %s 财团"

#: ./Common/Game/Language.cpp:
msgid "The United Syndicate of %s"
msgstr "大合众 %s 财团"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Syndicate"
msgstr "大银河 %s 财团"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Syndicate of %s"
msgstr "大银河 %s 财团"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Syndicate"
msgstr "大宇宙 %s 财团"

#: ./Common/Game/Language.cpp:
msgid "The Universal Syndicate of %s"
msgstr "大宇宙 %s 财团"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Syndicate"
msgstr "民主 %s 财团"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Syndicate of %s"
msgstr "民主 %s 财团"

#: ./Common/Game/Language.cpp:
msgid "The United %s Guild"
msgstr "大合众 %s 行会"

#: ./Common/Game/Language.cpp:
msgid "The United Guild of %s"
msgstr "大合众 %s 行会"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Guild"
msgstr "大银河 %s 行会"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Guild of %s"
msgstr "大银河 %s 行会"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Guild"
msgstr "大宇宙 %s 行会"

#: ./Common/Game/Language.cpp:
msgid "The Universal Guild of %s"
msgstr "大宇宙 %s 行会"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Guild"
msgstr "民主 %s 行会"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Guild of %s"
msgstr "民主 %s 行会"

#: ./Common/Game/Language.cpp:
msgid "The United %s Pirates"
msgstr "大合众 %s 海盗团"

#: ./Common/Game/Language.cpp:
msgid "The United Pirates of %s"
msgstr "大合众 %s 海盗团"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Pirates"
msgstr "大银河 %s 海盗团"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Pirates of %s"
msgstr "大银河 %s 海盗团"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Pirates"
msgstr "大宇宙 %s 海盗团"

#: ./Common/Game/Language.cpp:
msgid "The Universal Pirates of %s"
msgstr "大宇宙 %s 海盗团"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Pirates"
msgstr "民主 %s 海盗团"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Pirates of %s"
msgstr "民主 %s 海盗团"

#: ./Common/Game/Language.cpp:
msgid "The United %s Conglomerate"
msgstr "大合众 %s 联合集团"

#: ./Common/Game/Language.cpp:
msgid "The United Conglomerate of %s"
msgstr "大合众 %s 联合集团"

#: ./Common/Game/Language.cpp:
msgid "The Galactic %s Conglomerate"
msgstr "大银河 %s 联合集团"

#: ./Common/Game/Language.cpp:
msgid "The Galactic Conglomerate of %s"
msgstr "大银河 %s 联合集团"

#: ./Common/Game/Language.cpp:
msgid "The Universal %s Conglomerate"
msgstr "大宇宙 %s 联合集团"

#: ./Common/Game/Language.cpp:
msgid "The Universal Conglomerate of %s"
msgstr "大宇宙 %s 联合集团"

#: ./Common/Game/Language.cpp:
msgid "The Democratic %s Conglomerate"
msgstr "民主 %s 联合集团"

#: ./Common/Game/Language.cpp:
msgid "The Democratic Conglomerate of %s"
msgstr "民主 %s 联合集团"


# ========== ./Common/Game/Material.cpp ==========
#: ./Common/Game/Material.cpp:
msgid "Iron"
msgstr "铁金属"

#: ./Common/Game/Material.cpp:
msgid "Titanium"
msgstr "钛金属"

#: ./Common/Game/Material.cpp:
msgid "Naonite"
msgstr "纳奥金属"

#: ./Common/Game/Material.cpp:
msgid "Trinium"
msgstr "淬尼金属"

#: ./Common/Game/Material.cpp:
msgid "Xanion"
msgstr "瑕恩金属"

#: ./Common/Game/Material.cpp:
msgid "Ogonite"
msgstr "欧格金属"

#: ./Common/Game/Material.cpp:
msgid "Avorion"
msgstr "艾沃里翁"


# ========== ./Common/Game/Messages/ChatMessage.cpp ==========
#: ./Common/Game/Messages/ChatMessage.cpp:
#: ./Client/Client/Session/Session.cpp:
#: ./Client/ClientUI/Hud/ChatWindow.cpp:
#: ./Client/ClientUI/Hud/Hud.cpp:
#: ./Server/Commands/KickCommand.cpp:
#: ./Server/Server/PlayerCommunicatorCallbacks.cpp:
#: ./Server/Server/Server.cpp:
#: ./data/scripts/entity/shipfounder.lua:
#: ./data/scripts/entity/stationfounder.lua:
#: ./data/scripts/entity/transfercrewgoods.lua:
#: ./data/scripts/events/pirateattack.lua:
#: ./data/scripts/player/alienattack.lua:
msgid "Server"
msgstr "服务器"


# ========== ./Common/Game/Rarity.cpp ==========
#: ./Common/Game/Rarity.cpp:
msgid "Petty"
msgstr "破烂"

#: ./Common/Game/Rarity.cpp:
#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Common"
msgstr "常见"

#: ./Common/Game/Rarity.cpp:
#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Uncommon"
msgstr "罕见"

#: ./Common/Game/Rarity.cpp:
#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Rare"
msgstr "稀有"

#: ./Common/Game/Rarity.cpp:
#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Exceptional"
msgstr "杰出"

#: ./Common/Game/Rarity.cpp:
msgid "Exotic"
msgstr "异域"

#: ./Common/Game/Rarity.cpp:
msgid "Legendary"
msgstr "传奇"


# ========== ./Common/Game/Relation.cpp ==========
#: ./Common/Game/Relation.cpp:
msgid "Neutral"
msgstr "中立"

#: ./Common/Game/Relation.cpp:
msgid "Friendly"
msgstr "善意"

#: ./Common/Game/Relation.cpp:
msgid "Good"
msgstr "良好"

#: ./Common/Game/Relation.cpp:
msgid "Excellent"
msgstr "极好"

#: ./Common/Game/Relation.cpp:
msgid "Admired"
msgstr "尊敬"

#: ./Common/Game/Relation.cpp:
msgid "Mistrustful"
msgstr "怀疑"

#: ./Common/Game/Relation.cpp:
msgid "Poor"
msgstr "不佳"

#: ./Common/Game/Relation.cpp:
msgid "Bad"
msgstr "差劲"

#: ./Common/Game/Relation.cpp:
msgid "Hateful"
msgstr "厌恶"

#: ./Common/Game/Relation.cpp:
msgid "Abhorrent"
msgstr "憎恨"

#: ./Common/Game/Relation.cpp:
msgid "[At War]"
msgstr "[战争]"

#: ./Common/Game/Relation.cpp:
msgid "[Truce]"
msgstr "[休战]"

#: ./Common/Game/Relation.cpp:
msgid "[At Peace]"
msgstr "[和平]"

#: ./Common/Game/Relation.cpp:
msgid "[Allies]"
msgstr "[同盟]"


# ========== ./Common/Game/Resources.cpp ==========

# ========== ./Common/Game/Scene.cpp ==========
#: ./Common/Game/Scene.cpp:
msgid "Warning, can't keep up, skipping %i frames..."
msgstr "警告，无法维持游戏，跳过 %i 帧..."


# ========== ./Common/Game/ScriptInterface/ScriptFactionAccessor.cpp ==========
#: ./Common/Game/ScriptInterface/ScriptFactionAccessor.cpp:
msgid "You need %s more money."
msgstr "需要 %s 货币"

#: ./Common/Game/ScriptInterface/ScriptFactionAccessor.cpp:
msgid "You need %1% more %2%."
msgstr "还需要 %1% %2%。"


# ========== ./Common/Game/TradingGood.cpp ==========
#: ./Common/Game/TradingGood.cpp:
msgid "Illegal %s"
msgstr "%s（违禁）"

#: ./Common/Game/TradingGood.cpp:
msgid "Stolen %s"
msgstr "%s（赃物）"

#: ./Common/Game/TradingGood.cpp:
msgid "Suspicious %s"
msgstr "%s（可疑）"

#: ./Common/Game/TradingGood.cpp:
msgid "\n\n[Branded As Stolen]"
msgstr "\n\n[赃物]"

#: ./Common/Game/TradingGood.cpp:
msgid "\nGoods that are branded as stolen\ncan't be used or sold at normal stations.\nYou might get in trouble when someone is controlling you."
msgstr "\n偷窃来的赃物不能在\n正常的空间站使用或出售。\n你可能会因此惹上麻烦。"

#: ./Common/Game/TradingGood.cpp:
msgid "\n\n[Suspicious]"
msgstr "\n\n[可疑]"

#: ./Common/Game/TradingGood.cpp:
msgid "\nThis good has a suspicious energy signature\nand can't be used or sold at normal stations.\nYou might get in trouble when someone is controlling you."
msgstr "\n能量信号有问题的可疑货物\n不能在正常的空间站使用或出售。\n你可能会因此惹上麻烦。"

#: ./Common/Game/TradingGood.cpp:
msgid "\n\n[Illegal]"
msgstr "\n\n[违禁]"

#: ./Common/Game/TradingGood.cpp:
msgid "\nThis good is deemed illegal by most factions\nand can't be used or sold at normal stations.\nYou might get in trouble when someone is controlling you."
msgstr "\n被大多数派系认定违禁的货物\n不能在正常的空间站使用或出售。\n你可能会因此惹上麻烦。"

#: ./Common/Game/TradingGood.cpp:
msgid "\n\n[Dangerous]"
msgstr "\n\n[危险]"

#: ./Common/Game/TradingGood.cpp:
msgid "\nThis good is potentially dangerous.\nYou might get in trouble when someone is controlling you\nand you don't have a permit for its transportation."
msgstr "\n这件货物具有潜在危险性。\n你可能会因此惹上麻烦。\n同时你也没有运输危险物品的许可证。"


# ========== ./Common/Game/TurretTemplate.cpp ==========
#: ./Common/Game/TurretTemplate.cpp:
msgid " Turret"
msgstr " 炮塔"

#: ./Common/Game/TurretTemplate.cpp:
msgid "Double "
msgstr "双联"

#: ./Common/Game/TurretTemplate.cpp:
msgid "Triple "
msgstr "三联"

#: ./Common/Game/TurretTemplate.cpp:
msgid "Quad "
msgstr "四联"

#: ./Common/Game/TurretTemplate.cpp:
msgid "Multi "
msgstr "多管"


# ========== ./Client/Client/Client.cpp ==========
#: ./Client/Client/Client.cpp:
msgid "Saving galaxy ..."
msgstr "正在保存宇宙..."

#: ./Client/Client/Client.cpp:
msgid "Starting singleplayer server ..."
msgstr "正在启动单人游戏服务器..."

#: ./Client/Client/Client.cpp:
msgid "Error starting singleplayer mode."
msgstr "开始单人游戏时发生错误。"

#: ./Client/Client/Client.cpp:
#: ./Tools/ServerRunner/ServerRunner.cpp:
msgid "Error creating shader: %s\nYour hardware might not meet the minimum requirements for the game.\nYou need a graphics device that supports OpenGL 3.0.\nIf you have such a device, try updating your graphics drivers."
msgstr "创建着色器时发生错误：%s\n系统设备可能未达到运行游戏的最低要求。\n运行游戏需要一张支持 OpenGL 3.0 的显卡。\n如果你的设备支持此功能，请尝试更新显卡驱动。"

#: ./Client/Client/Client.cpp:
msgid "Intel onboard graphics detected. These devices' OpenGL drivers can cause trouble with Avorion, since it's still in an early stage.\n"
msgstr "检测到 Intel 集成显卡。由于 Avorion 对 Intel 显卡的支持尚在早期阶段，OpenGL 驱动可能会发生问题。\n"

#: ./Client/Client/Client.cpp:
msgid "Mesa open-source drivers detected. These drivers can cause trouble with Avorion, since it's still in an early stage.\n"
msgstr "检测到 Mesa 3D 开源驱动。由于 Avorion 对 Mesa 3D 驱动的支持尚在早期阶段，OpenGL 驱动可能会发生问题。\n"

#: ./Client/Client/Client.cpp:
msgid "Mesa open-source drivers and Intel OnBoard Graphics detected. These drivers and devices can cause trouble with Avorion, since it's still in an early stage.\n"
msgstr "检测到 Mesa 3D 开源驱动及 Intel 集成显卡。由于 Avorion 对其的支持尚在早期阶段，游戏可能会发生问题。\n"

#: ./Client/Client/Client.cpp:
msgid "If you run into graphics issues, please report them as a bug so we can fix them.\nAvorion will still try to run and do its best."
msgstr "如果你遇到了图像问题，请递交 Bug 报告，我们将尝试进行修复。\nAvorion 仍然会继续运行，并尝试做到最好效果。"


# ========== ./Client/Client/ClientCreditsState.cpp ==========
#: ./Client/Client/ClientCreditsState.cpp:
msgid "Design & Development"
msgstr "设计 & 开发"

#: ./Client/Client/ClientCreditsState.cpp:
msgid "Engine Development"
msgstr "引擎开发"

#: ./Client/Client/ClientCreditsState.cpp:
#: ./Client/ClientUI/Menu/SoundSettingsWindow.cpp:
msgid "Music"
msgstr "音乐"

#: ./Client/Client/ClientCreditsState.cpp:
msgid "Additional Tracks"
msgstr "追加音轨"

#: ./Client/Client/ClientCreditsState.cpp:
#: ./Client/ClientUI/Menu/PauseMenu.cpp:
msgid "Graphics"
msgstr "图像"

#: ./Client/Client/ClientCreditsState.cpp:
msgid "Icons By"
msgstr "图标"

#: ./Client/Client/ClientCreditsState.cpp:
msgid "Lorc, Delapouite & contributors"
msgstr "Lorc, Delapouite & 贡献者"

#: ./Client/Client/ClientCreditsState.cpp:
msgid "Cloud Brushes by rubina119"
msgstr "rubina119 制作的云层笔刷"

#: ./Client/Client/ClientCreditsState.cpp:
msgid "Sound Effects"
msgstr "音效"

#: ./Client/Client/ClientCreditsState.cpp:
msgid "Backers:"
msgstr "众筹支持者"

#: ./Client/Client/ClientCreditsState.cpp:
msgid "Special Thanks To:"
msgstr "特别感谢（Anti-Theif Mark by I-R-S-T）"

#: ./Client/Client/ClientCreditsState.cpp:
msgid "my parents and all my friends"
msgstr "我的家人和朋友们"

#: ./Client/Client/ClientCreditsState.cpp:
msgid "... for helping, testing, listening to unending stories and"
msgstr "...的帮助，测试，倾听尚未完成的故事以及"

#: ./Client/Client/ClientCreditsState.cpp:
msgid "details about the game and keeping me motivated."
msgstr "游戏细节并给予我动力。"


# ========== ./Client/Client/ClientGameUtility.cpp ==========
#: ./Client/Client/ClientGameUtility.cpp:
msgid "The crew of ship '%s' must be paid"
msgstr "必须支付舰船“%s”上的船员们的工资"


# ========== ./Client/Client/LoadingScreen.cpp ==========
#: ./Client/Client/LoadingScreen.cpp:
msgid "You can see what sector you are in on the top left side of the HUD."
msgstr "在抬头显示的左上角能够查看你当前所处的星区。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "You can deactivate the 'Press Space Bar to Continue' function in the game settings."
msgstr "在游戏设置中能够关闭“按空格键继续”功能。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Type \\s in the chat window to post your current sector as a link in the chat."
msgstr "在聊天窗口中输入 \\s 能够将你所处的星区位置以链接形式发送。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Try pressing F5 and F9 in the main menu."
msgstr "试试在主菜单中按 F5 和 F9 吧。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Ships with mining systems can detect asteroids with resources. The more advanced the system, the more rare materials can be detected in asteroids."
msgstr "装备了采矿系统的舰船能够探测包含资源的小行星。系统越先进，就能探测到包含越高级资源的小行星。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Ships with trading systems can communicate with factories and other stations to check prices and stock without docking to the station."
msgstr "装备了交易系统的舰船能够与工厂和其它空间站进行通讯，因此不必进行停靠就能获取物品价格和储量。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Upgrade your ship with ship systems. There are systems for trading, turrets, mining, engines and much more."
msgstr "为你的舰船升级系统改装吧。游戏中有许多系统，如交易、炮塔、采矿、引擎等等。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Shooting other ships will affect your relations to that ship's entire faction."
msgstr "对一个派系的船只射击将会直接影响你和整个派系之间的关系。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Trading and interacting with other factions will improve your relations to them."
msgstr "与一个派系进行接触和交易将会提升你们之间的关系。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Different factions have different ship styles. If you look closely, you can identify factions by the look of their ships."
msgstr "不同的派系有不同风格的舰船。如果你离的够近，只靠外观就能分辨出它们的舰船。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Mining lasers can only mine materials that are of a similar level, or lower."
msgstr "采矿激光只能对等级相同或更低的资源进行采集。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Wreckages can be salvaged, but you need special mining lasers for those."
msgstr "残骸能够被分解，但需要装备特别的分解激光。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Different materials have different strengths. The higher the material, the higher is its strength."
msgstr "不同的材料有不同的强度。材料越高级，强度就越高。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Materials get better when you approach the center of the galaxy. But beware: All the other ships will get stronger, too."
msgstr "离银河系中心越近，能够采集到的资源也越好。但是要小心：其它舰船也会随之变得更强。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "The material strengths are ordered from Iron (lowest) to Avorion (highest)."
msgstr "材料的强度从铁金属（最低）到艾沃里翁（最高）逐渐提升。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Mining Lasers collect materials that are lower than their own material faster."
msgstr "采矿激光采集等级比自己低的资源时速度更快。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Mining Lasers have an efficiency: The higher the efficiency, the higher the yield from mining asteroids or salvaging."
msgstr "采矿激光具有不同的效率值：效率越高，采集和分解的产出就越高。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Mining Lasers with an efficiency of 15 will only gather 15% of the resources in an asteroid."
msgstr "如果采矿激光的效率是 15，那么它只能采集到小行星上 15% 的资源。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "You can acquire new turrets by destroying other ships."
msgstr "摧毁其它舰船能够获得新炮塔。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Turrets drop when you destroy turrets on other ships. To get mining turrets you should destroy mining ships, to get armed turrets, you should destroy armed ships."
msgstr "摧毁其它舰船时将会掉落炮塔。通过摧毁采矿船来获得采矿炮塔，摧毁武装舰船来获得武装炮塔。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Repair damaged ships at a repair dock."
msgstr "维修船坞能够修理受损的舰船。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "When a turret has the \"Independent Targeting\" property, you can assign it its own targets and orders."
msgstr "如果炮塔具有“独立火控”属性，你就能够单独对它下达指令和攻击目标。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Assign groups to turrets, then click on the turrets the bottom of the screen to assign orders to turret groups with independent targeting."
msgstr "为炮塔分配一个武器分组，然后点击屏幕下方的炮塔图标，就能对具有“独立火控”的炮塔分组下达指令。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Factories either pay high prices for the goods they need, or sell their goods for low prices, but never both."
msgstr "工厂要么会高价购买它们需要的货物，要么会低价出售它们拥有的货物，但不会同时进行这两点。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Trading posts buy a big variety of goods, but the prices are usually not the best."
msgstr "交易站会购买多种类型的货物，但它们的出价通常不是最高的。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "If a station has a large stock of goods, they will sell them for very low prices."
msgstr "如果空间站拥有很高的货物储量，它们就会低价出售。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "If a station's stock of a certain good is empty, they will pay higher prices for it."
msgstr "如果空间站的某种货物储量已经耗尽，它们就会以高价收购。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Shipyards and repair docks buy a range of goods, as well as habitats, casinos and biotopes."
msgstr "造船厂和维修船坞会购买许多种类的货物，自然栖息地、赌场和群落生活区也是如此。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "You can find goods in old ship wreckages."
msgstr "古老的舰船残骸中能够找到货物。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "A smuggler's market will buy everything, including stolen or suspicious goods, but only for 15% of the usual price."
msgstr "走私犯的黑市会购买一切货物，即便是赃物和可疑货物也是如此，但他们只会支付市场价的 15%。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "You can unbrand your stolen cargo at a smuggler's market."
msgstr "在走私犯的黑市中能够合法化赃物。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "You can give your ships orders, tell them to escort you, or guard a certain location."
msgstr "你能够对自己的舰船下达指令，让它们给你护航，或保护指定地点。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Thrusters increase your rotational speed."
msgstr "推进器能够提升对应方向的转向速度。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Thrusters reduce drifting, they will steer your ship in the direction it is looking."
msgstr "推进器能够降低舰船的漂移，它们会将舰船转向你的视线方向。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Zoom far out to enter the strategy mode, where you can control your ships RTS-style."
msgstr "将视角缩放的足够远就能进入策略模式，能够像即时战略游戏一样操控舰船。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "If you have trouble with drift, consider building your ship out of a light material, such as Titanium or Trinium."
msgstr "如果你的舰船有严重的漂移问题，就考虑一下用钛金属、淬尼金属等更轻的材料来建造舰船吧。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Iron and Ogonite are very heavy materials. Build your ship out of lighter materials to reduce drifting."
msgstr "铁金属和欧格金属是非常重的材料，尝试使用更轻的材料建造舰船，以减轻漂移问题。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "When building your own ship, you can mirror the blocks you want to build."
msgstr "在舰船建造中能够对方块进行镜像反转。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "When building your own ship, you can focus a block by pressing 'F' for better perspectives."
msgstr "在舰船建造中，按下 F 键能够焦点选中方块，以获得更好的观察视角。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "When building, you can use Ctrl-C and Ctrl-V to copy paste block selections."
msgstr "在建造模式中，按下 Ctrl+C 和 Ctrl+V 能够对选中的方块进行复制、粘贴。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "When building, use Ctrl-C to copy a ship part and press Ctrl-V to paste it into the building inventory to save it forever."
msgstr "在建造模式中，按下 Ctrl+C 复制选中的部件，再按下 Ctrl+V 将其粘贴到建造栏中，就能对其永久保存。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "When building, you can use Ctrl-Z and Ctrl-Y to redo or undo your last actions."
msgstr "在建造模式中，按下 Ctrl+Z 和 Ctrl+Y 能够重做、撤销上一次操作。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Thrusters have the biggest effect if they're built far away from the center of mass of the ship."
msgstr "推进器离舰船的质心越远，效果就越好。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Hold ALT when placing a block template to select the anchor block that will be attached to the ship."
msgstr "在放置方块模板时按住 Alt 键，能够选择连接在舰船上时使用的锚点方块。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Building ships made of higher materials is more efficient. You have to pay less credits for the same stats."
msgstr "使用更高级材料来建造舰船效率更高，你只需要花更少的货币就能达到相同的参数。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Materials have different densities. The heaviest are Iron and Ogonite, while the lightest are Trinium, Xanion and Titanium."
msgstr "不同的材料有不同的密度。铁金属和欧格金属最重，淬尼金属、瑕恩金属和钛金属最轻。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "The mass of your ship greatly influences its inertia - lighter ships are much easier to steer and don't need as many thrusters and engines."
msgstr "舰船的质量会极大的影响惯性——越轻的舰船越容易转向，并且需要越少的推进器和引擎。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "You can repair your ship in the building mode while you're not in combat."
msgstr "未处于战斗状态时能够在建造模式中修理舰船。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Repairing your ship in the building mode can come in handy - but it's expensive. You can get much cheaper repairs at a repair dock or shipyard."
msgstr "在建造模式中修理舰船很方便，但是却很昂贵。你也可以到维修船坞或造船厂花更低的价格修理舰船。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Some blocks like thrusters or solar panels need a lot of surface area instead of volume."
msgstr "推进器和太阳能面板之类的方块需要更大的表面积，而非体积。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "The yellow bar at the bottom of the screen is your energy storage. Increase it by building energy storage blocks. A large energy capacity lets you use boosts or energy weapons longer."
msgstr "屏幕底部的黄色状态条代表能量储备。建造更多能量仓以增加能量储备，它们能够用于延长加力推进和能量武器的持续时长。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Your generator generates energy and your systems drain it. Excess energy will be stored in your ship's energy storage and drained from there when your systems require more energy, for example in combat or after a hyperspace jump."
msgstr "能量发生器能够产出能量以供舰船使用。超额产出的能量将会储存在能量仓中，以在战斗、超空间跃迁等需要消耗大量能量的情况中使用。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "If your ship doesn't produce enough energy, the energy consumption will drain its batteries. Once they're empty, your ship's systems will work with less capacity or even fail."
msgstr "如果舰船产出的能量不足，系统将会消耗电池中储存的能量。如果储存的能量也耗尽了，舰船的系统就会在低效率下运行，甚至运行失败。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Your energy storage can't be charged with endless speed. You can only charge it with a 20th of its capacity per second, and excess energy will be lost."
msgstr "能量的储存速度是有上限的。舰船最高只能以每秒 5% 的速度储存能量，多余的能量产出将会消失。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "The galaxy is filled with valuable objects, such as secret stashes or ship wreckages. Some of those wreckages can even be made functional again."
msgstr "宇宙中充满了高价值目标，比如秘密宝藏和舰船残骸。有些残骸甚至依然有可能再次运作。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "The gate system offers a safe and fast way of travelling, for a price. Each passage will cost you money, and the price depends on the distance and your relations to the owners of the gate."
msgstr "星门网络提供了安全又快速的旅行体验，虽然它是收费的。每次通过星门都需要支付费用，费用的高低取决于目标的距离，和你与星门拥有者之间的关系。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Everything in the game is generated procedurally - no matter where you go, you will always find something new!"
msgstr "游戏中的一切都是过程生成的——无论你到哪里，总是能发现新鲜的东西！"

#: ./Client/Client/LoadingScreen.cpp:
msgid "The green dots on the map show sectors where you can find something."
msgstr "地图上显示的绿点代表你能够在这些星区中找到些有用的东西。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "The blue radius around your position on the map shows how far your ship can jump."
msgstr "地图上显示在你周围的蓝色区域代表着你的跃迁范围。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Visited sectors that are not empty are marked automatically on your map."
msgstr "你所到访过的星区中，那些并非一片空白的星区将会自动标记在地图上。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Make sure you also explore sectors that are not marked with a green dot. But be careful, pirates like to hide in these unknown regions."
msgstr "即使是没有绿点标记的星区也值得你去探索，但要小心，海盗最喜欢藏匿在这种未知地带。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Your ships need crews. You can hire crews at various friendly stations."
msgstr "舰船需要船员来运作，你能够在友好的空间站中雇佣船员。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Assign more than the minimum number of crew members to professions to gain boosts in that profession."
msgstr "为不同岗位分配高于最低需求值的船员数量，以获得更高的岗位加成。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Your turrets need crew members that operate them. If a turret is not working, check if you have enough crewmen to operate all your turrets."
msgstr "炮塔需要船员进行操作。如果某个炮塔失灵了，就看一看你是否分配了足够的船员吧。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Ships decay over time. Train crewmembers to become part of the repair crew so your ships stay in shape."
msgstr "舰船会随着时间流逝逐渐腐朽。分配更多船员到维修员岗位上以维持舰船状态。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Repair crews can't reconstruct broken off parts of your ship. You need a repair dock to repair such damage."
msgstr "维修员无法重建被摧毁的部件，你需要到维修船坞中进行修理。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "You need a minimum crew for various jobs on your ship in order to have the ship work optimally."
msgstr "一定要为舰船上的各个岗位分配不小于最低值的船员，这样舰船才能正常运作。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Hire more than the required minimum amount of crewmen to compensate losses during combat."
msgstr "雇佣一些额外的船员，以快速补充在战斗中损失的船员。"

#: ./Client/Client/LoadingScreen.cpp:
msgid "Crewmen on your ship who don't work in a specific field want to get paid, too."
msgstr "即使船员没有分配到特殊的岗位，他们也需要获得工资。"


# ========== ./Client/Client/Player/Building/TransformationBrush.cpp ==========
#: ./Client/Client/Player/Building/TransformationBrush.cpp:
msgid "Transform into "
msgstr "转换为 "


# ========== ./Client/Client/Player/PlayerBuildingState.cpp ==========
#: ./Client/Client/Player/PlayerBuildingState.cpp:
msgid "Your craft doesn't meet all requirements for building."
msgstr "舰船未满足建造要求。"

#: ./Client/Client/Player/PlayerBuildingState.cpp:
msgid "You can't edit your drone. Found a ship first!"
msgstr "无人机无法被改造。\n创建一艘新船吧！"

#: ./Client/Client/Player/PlayerBuildingState.cpp:
msgid "You can't edit fighters."
msgstr "舰载机无法被改造。"

#: ./Client/Client/Player/PlayerBuildingState.cpp:
msgid "You don't have permission to modify this."
msgstr "没有权限做出修改。"

#: ./Client/Client/Player/PlayerBuildingState.cpp:
msgid "You can't delete the root block of your ship (Safe Mode)"
msgstr "无法删除根基方块（安全模式）"

#: ./Client/Client/Player/PlayerBuildingState.cpp:
msgid "You can't delete blocks that have turrets attached (Safe Mode)"
msgstr "无法删除放置了炮塔的方块（安全模式）"

#: ./Client/Client/Player/PlayerBuildingState.cpp:
msgid "This would delete more than the selected blocks (Safe Mode)"
msgstr "该操作还会同时删除选中方块以外的方块（安全模式）"

#: ./Client/Client/Player/PlayerBuildingState.cpp:
msgid "Error (Safe Mode)"
msgstr "错误（安全模式）"


# ========== ./Client/Client/Player/PlayerFlyingState.cpp ==========
#: ./Client/Client/Player/PlayerFlyingState.cpp:
#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
#: ./Client/ClientUI/PlayerWindow/PlayerWindow.cpp:
msgid "Player"
msgstr "玩家"

#: ./Client/Client/Player/PlayerFlyingState.cpp:
#: ./Client/ClientUI/Menu/LanMultiplayerWindow.cpp:
#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
#: ./Client/ClientUI/Menu/ServerBrowserWindow.cpp:
msgid "Ping"
msgstr "延迟"


# ========== ./Client/Client/Player/PlayerStrategyState.cpp ==========
#: ./Client/Client/Player/PlayerStrategyState.cpp:
msgid "Escort"
msgstr "护航"

#: ./Client/Client/Player/PlayerStrategyState.cpp:
msgid "Fly Through"
msgstr "前往"

#: ./Client/Client/Player/PlayerStrategyState.cpp:
msgid "Fly Here"
msgstr "返回"

#: ./Client/Client/Player/PlayerStrategyState.cpp:
#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Stop"
msgstr "停止"


# ========== ./Client/Client/Session/ClientSessionState.cpp ==========
#: ./Client/Client/Session/ClientSessionState.cpp:
msgid "Starting Game ..."
msgstr "正在开始游戏..."

#: ./Client/Client/Session/ClientSessionState.cpp:
msgid "Connection to server failed"
msgstr "连接至服务器失败"

#: ./Client/Client/Session/ClientSessionState.cpp:
msgid "Connection to %s failed"
msgstr "连接至 %s 失败"

#: ./Client/Client/Session/ClientSessionState.cpp:
msgid "Connection refused: %s"
msgstr "连接被拒绝：%s"

#: ./Client/Client/Session/ClientSessionState.cpp:
msgid "Connection to server failed: Server unreachable"
msgstr "连接至服务器失败：服务器无法访问"

#: ./Client/Client/Session/ClientSessionState.cpp:
msgid "Connection to %s failed: Server unreachable"
msgstr "连接至 %s 失败：服务器无法访问"

#: ./Client/Client/Session/ClientSessionState.cpp:
#: ./Client/Client/Session/Session.cpp:
msgid "Connecting..."
msgstr "正在连接..."

#: ./Client/Client/Session/ClientSessionState.cpp:
msgid "Connection failed"
msgstr "连接失败"

#: ./Client/Client/Session/ClientSessionState.cpp:
msgid "Connection closed"
msgstr "连接已中止"

#: ./Client/Client/Session/ClientSessionState.cpp:
msgid "Connection lost: No response from server"
msgstr "连接已断开：服务器未响应"

#: ./Client/Client/Session/ClientSessionState.cpp:
msgid "Server closed connection as it did not receive any more messages from client"
msgstr "由于未收到任何客户端信息，服务器已中止连接"


# ========== ./Client/Client/Session/MessageHandlers/DisconnectMessageHandler.cpp ==========
#: ./Client/Client/Session/MessageHandlers/DisconnectMessageHandler.cpp:
msgid "Connection closed by server"
msgstr "连接已被服务器中止"


# ========== ./Client/Client/Session/Session.cpp ==========
#: ./Client/Client/Session/Session.cpp:
msgid "Loading ..."
msgstr "正在载入..."

#: ./Client/Client/Session/Session.cpp:
msgid "Press Space Bar to Continue"
msgstr "按空格键继续"


# ========== ./Client/ClientUI/DialogWindow.cpp ==========
#: ./Client/ClientUI/DialogWindow.cpp:
msgid "Continue [Enter]"
msgstr "继续 [回车]"

#: ./Client/ClientUI/DialogWindow.cpp:
msgid "Close [Enter]"
msgstr "关闭 [回车]"


# ========== ./Client/ClientUI/GalaxyMap/GalaxyMap.cpp ==========
#: ./Client/ClientUI/GalaxyMap/GalaxyMap.cpp:
msgid "Enter Coordinates Into Navigation Computer"
msgstr "输入坐标至航路计算机"

#: ./Client/ClientUI/GalaxyMap/GalaxyMap.cpp:
msgid "Add Note"
msgstr "添加备注"

#: ./Client/ClientUI/GalaxyMap/GalaxyMap.cpp:
msgid "Remove Coordinates"
msgstr "移除坐标"

#: ./Client/ClientUI/GalaxyMap/GalaxyMap.cpp:
msgid "Remember Coordinates"
msgstr "记住坐标"

#: ./Client/ClientUI/GalaxyMap/GalaxyMap.cpp:
msgid "Post in Chat"
msgstr "通过聊天发送"

#: ./Client/ClientUI/GalaxyMap/GalaxyMap.cpp:
msgid "Enter Coordinates Manually"
msgstr "手动输入坐标"

#: ./Client/ClientUI/GalaxyMap/GalaxyMap.cpp:
msgid "Enter Coordinates"
msgstr "输入坐标"

#: ./Client/ClientUI/GalaxyMap/GalaxyMap.cpp:
msgid "Enter coordinates separated by a semicolon:"
msgstr "输入以英文分号（;）进行间隔的坐标："

#: ./Client/ClientUI/GalaxyMap/GalaxyMap.cpp:
msgid "Enter the note you want to attach to the sector (Only 300 characters will be saved):"
msgstr "输入你对此星区做的备注（只能保存 300 个英文字符）："


# ========== ./Client/ClientUI/GalaxyMap/TooltipLayer.cpp ==========
#: ./Client/ClientUI/GalaxyMap/TooltipLayer.cpp:
msgid "Unknown energy signature"
msgstr "未知能量信号"

#: ./Client/ClientUI/GalaxyMap/TooltipLayer.cpp:
msgid "Unknown hidden mass signature"
msgstr "未知隐物质信号"

#: ./Client/ClientUI/GalaxyMap/TooltipLayer.cpp:
msgid "\nControlled by: "
msgstr "\n控制者："

#: ./Client/ClientUI/GalaxyMap/TooltipLayer.cpp:
msgid "1 ship of %s"
msgstr "1 艘 %s 的舰船"

#: ./Client/ClientUI/GalaxyMap/TooltipLayer.cpp:
msgid "%s ships of %s"
msgstr "%s 艘 %s 的舰船"

#: ./Client/ClientUI/GalaxyMap/TooltipLayer.cpp:
msgid "\n[ %i unknown ships ]"
msgstr "\n[ %i 艘未知舰船 ]"

#: ./Client/ClientUI/GalaxyMap/TooltipLayer.cpp:
msgid "\n[ 1 unknown ship ]"
msgstr "\n[ 1 艘未知舰船 ]"

#: ./Client/ClientUI/GalaxyMap/TooltipLayer.cpp:
msgid "\n[ %i asteroids ]"
msgstr "\n[ %i 颗小行星 ]"

#: ./Client/ClientUI/GalaxyMap/TooltipLayer.cpp:
msgid "\n[ 1 asteroid ]"
msgstr "\n[ 1 颗小行星 ]"


# ========== ./Client/ClientUI/Hud/BlockSizeWindow.cpp ==========
#: ./Client/ClientUI/Hud/BlockSizeWindow.cpp:
msgid "Curr. Block Size"
msgstr "当前方块大小"


# ========== ./Client/ClientUI/Hud/BuildingColorWindow.cpp ==========
#: ./Client/ClientUI/Hud/BuildingColorWindow.cpp:
msgid "No color"
msgstr "无颜色"

#: ./Client/ClientUI/Hud/BuildingColorWindow.cpp:
msgid "Building Colors"
msgstr "建造颜色"


# ========== ./Client/ClientUI/Hud/BuildingControls.cpp ==========
#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Building Mode Hotkeys"
msgstr "建造模式快捷键"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "%s + Move Mouse"
msgstr "%s + 鼠标移动"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Scale (Keep Proportion)"
msgstr "等比缩放"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Scale Linear"
msgstr "线性缩放"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Scale At Axis X"
msgstr "X 轴缩放"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Scale At Axis Y"
msgstr "Y 轴缩放"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Scale At Axis Z"
msgstr "Z 轴缩放"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Rotate"
msgstr "旋转"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Select Block"
msgstr "选择方块"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Ctrl + %s"
msgstr "Ctrl + %s"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Select Multiple Blocks"
msgstr "选择复数方块"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Delete Selected Block(s)"
msgstr "删除选中方块"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Focus Selected Block(s)"
msgstr "焦点选中方块"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Ctrl + A"
msgstr "Ctrl + A"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Select All Blocks"
msgstr "选中所有方块"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Mirror Along X Axis"
msgstr "X 轴对称"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Mirror Along Y Axis"
msgstr "Y 轴对称"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Mirror Along Z Axis"
msgstr "Z 轴对称"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Ctrl + Z"
msgstr "Ctrl + Z"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Undo"
msgstr "撤销"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Ctrl + Y"
msgstr "Ctrl + Y"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Redo"
msgstr "重做"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Ctrl + C"
msgstr "Ctrl + C"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Copy Selection"
msgstr "复制选中"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Ctrl + V"
msgstr "Ctrl + V"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Paste"
msgstr "粘贴"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Ctrl + V (w/ Inventory Open)"
msgstr "Ctrl + V（打开建造栏时）"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Paste Into Inventory"
msgstr "粘贴至建造栏"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Left Alt"
msgstr "左 Alt"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Select Anchor Block"
msgstr "选择锚点方块"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
#: ./Client/Input/GameInput.cpp:
msgid "Show Colors"
msgstr "显示颜色"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Show Building Inventory"
msgstr "显示建造栏"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
#: ./Client/Input/GameInput.cpp:
msgid "Show Shapes"
msgstr "显示形状"

#: ./Client/ClientUI/Hud/BuildingControls.cpp:
msgid "Show Building Help"
msgstr "显示建造帮助"


# ========== ./Client/ClientUI/Hud/BuildingInventory.cpp ==========
#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Vanilla block with windows"
msgstr "- 带有窗户的标准方块"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Vanilla block without windows"
msgstr "- 不带窗户的标准方块"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Increases Max Velocity"
msgstr "- 提升最高航速"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Increases Primary Acceleration"
msgstr "- 提升主加速性能"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Increases Cargo Storage"
msgstr "- 提升货舱容量"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Doesn't work if too small"
msgstr "- 体积过小时无效"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Increases Crew Size"
msgstr "- 提升船员容量"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Low Durability"
msgstr "- 低耐久度"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Increases Rotational Speed"
msgstr "- 提升转向速度"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Reduces Drifting"
msgstr "- 减轻漂移"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Power depends on surface area"
msgstr "- 效果取决于表面积大小及位置"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Low Cost"
msgstr "- 低花费"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Low Mass"
msgstr "- 低质量"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Storage for Fighters"
msgstr "- 容纳舰载机"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- [Station Only] Docking Possibility"
msgstr "- [仅限空间站] 允许停靠"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Creates A Protective Shield"
msgstr "- 产生防御护盾"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Covers the entire ship"
msgstr "- 保护整艘舰船"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Increases Battery Size"
msgstr "- 提升电池容量"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Produces Energy"
msgstr "- 产出能量"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Creates a protective field for Blocks"
msgstr "- 产生保护方块的力场"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Blocks in the field have a very high durability"
msgstr "- 力场中的方块获得极高的耐久度"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Increases Processing Power"
msgstr "- 提升计算能力"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "  for more system upgrades"
msgstr "  以供系统改装使用"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Increases Hyperspace Jump Range"
msgstr "- 提升超空间跃迁距离"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Produces small Amounts of Energy"
msgstr "- 产出少量能量"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Yield depends on surface area"
msgstr "- 产量取决于表面积"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Turrets built on this block are locked\n  into a single direction and can't turn."
msgstr "- 放置在此方块上的炮塔将被锁死\n  在固定的方向上。"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Shiny"
msgstr "- 发光"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Holographic"
msgstr "- 全息图像"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- No durability"
msgstr "- 无耐久度"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- High Durability"
msgstr "- 高耐久度"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- High Mass"
msgstr "- 高质量"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Stops Railgun Projectiles"
msgstr "- 抵挡轨道炮弹药"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Immune to Electricity Weapons"
msgstr "- 免疫电能武器"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Higher Durability"
msgstr "- 更高耐久度"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "- Very High Mass"
msgstr "- 超高质量"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
#: ./Client/ClientUI/PlayerWindow/InventoryTab.cpp:
msgid "No Borders"
msgstr "无边框"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
#: ./Client/ClientUI/PlayerWindow/InventoryTab.cpp:
#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Rarity"
msgstr "品质"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
#: ./Client/ClientUI/PlayerWindow/InventoryTab.cpp:
#: ./data/scripts/lib/tooltipmaker.lua:
#: ./data/scripts/systems/miningsystem.lua:
msgid "Material"
msgstr "材料"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "%1% %2%/*material.getName(), block.displayName()*/"
msgstr "%1% %2%"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "Building Inventory"
msgstr "建造栏"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "Template Material"
msgstr "模板材料"

#: ./Client/ClientUI/Hud/BuildingInventory.cpp:
msgid "Show Building Inventory (Space)"
msgstr "显示建造栏（空格）"


# ========== ./Client/ClientUI/Hud/BuildingShapesWindow.cpp ==========
#: ./Client/ClientUI/Hud/BuildingShapesWindow.cpp:
msgid "Building Shapes"
msgstr "建造形状"


# ========== ./Client/ClientUI/Hud/BuildingStats.cpp ==========
#: ./Client/ClientUI/Hud/BuildingStats.cpp:
msgid "%i of %i (%i+%i)"
msgstr "%i / %i (%i+%i)"

#: ./Client/ClientUI/Hud/BuildingStats.cpp:
#: ./Client/ClientUI/UIShipStatsDisplayer.cpp:
msgid "Fighters"
msgstr "舰载机"

#: ./Client/ClientUI/Hud/BuildingStats.cpp:
msgid "%lf to %lf/*fighter count*/"
msgstr "%lf - %lf"


# ========== ./Client/ClientUI/Hud/BuildingUtilities.cpp ==========
#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "No Snap"
msgstr "不对齐"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Global Grid"
msgstr "全局栅格"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Local Grid"
msgstr "局部栅格"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Block Middle"
msgstr "方块中心"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "No mirroring"
msgstr "不对称"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "X Axis"
msgstr "X 轴"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Y Axis"
msgstr "Y 轴"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Z Axis"
msgstr "Z 轴"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Click to paint your ship [No color selected]"
msgstr "点击为舰船上色 [未选择颜色]"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "No color selected"
msgstr "未选择颜色"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Paint Blocks [%s]"
msgstr "上色 [%s]"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Grid Size"
msgstr "栅格大小"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Scale Step"
msgstr "缩放单位"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Safe Mode"
msgstr "安全模式"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Match Block"
msgstr "匹配方块"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Match Shape"
msgstr "匹配形状"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Randomized Mode"
msgstr "随机化模式"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "With Safe Mode you can't delete more than the selected blocks or your ship"
msgstr "安全模式下无法删除选中方块以外的方块"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Randomize the block sizes by a small amount"
msgstr "略微随机化方块大小"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Matches the size of the current block to the hovered over side of a block"
msgstr "使方块的接触面大小与所连接的方块一致"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Matches the shape and rotation of the current block to seemlessly match the other shape if possible"
msgstr "使方块的形状匹配，并尝试旋转方块以匹配其它形状"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Select Blocks"
msgstr "选择方块"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Select Blocks By Drawing A Frame"
msgstr "通过框选选择方块"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Transform Block Tool"
msgstr "方块转换工具"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Merge Selected Blocks"
msgstr "合并选中方块"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Delete Selected Blocks"
msgstr "删除选中方块"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Repair Ship"
msgstr "维修舰船"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Move Mirror To Selection"
msgstr "移动对称中心至选中方块"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
#: ./Client/Input/GameInput.cpp:
msgid "Focus Block"
msgstr "焦点方块"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Choose Color"
msgstr "选择颜色"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Open Predefined Shapes"
msgstr "预设形状"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Open Block Stats"
msgstr "方块数据"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
#: ./Client/ClientUI/Hud/SavedShipsWindow.cpp:
msgid "Saved Ships"
msgstr "舰船存档"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Open Predefined Shapes (%s)"
msgstr "预设形状 (%s)"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Choose Color (%s)"
msgstr "选择颜色 (%s)"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Undo (Ctrl-Z)"
msgstr "撤销 (Ctrl+Z)"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Redo (Ctrl-Y)"
msgstr "重做 (Ctrl+Y)"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Delete (%s)"
msgstr "删除 (%s)"

#: ./Client/ClientUI/Hud/BuildingUtilities.cpp:
msgid "Focus (%s)"
msgstr "焦点 (%s)"


# ========== ./Client/ClientUI/Hud/ChatWindow.cpp ==========
#: ./Client/ClientUI/Hud/ChatWindow.cpp:
msgid "Click to show sector"
msgstr "点击显示星区"


# ========== ./Client/ClientUI/Hud/FighterControls.cpp ==========

# ========== ./Client/ClientUI/Hud/HintDisplayer.cpp ==========
#: ./Client/ClientUI/Hud/HintDisplayer.cpp:
msgid "Don't show again"
msgstr "不再显示"

#: ./Client/ClientUI/Hud/HintDisplayer.cpp:
msgid "Your turning speed is bad!\nBuild more thrusters or build your ship out of a light material, such as Titanium."
msgstr "你的转向速度很差！\n尝试安装更多推进器，或使用钛金属之类的更轻材料来建造舰船。"

#: ./Client/ClientUI/Hud/HintDisplayer.cpp:
msgid "Your brake thrust is bad!\nBuild more thrusters or build your ship out of a light material, such as Titanium."
msgstr "你的制动推力很差！\n尝试安装更多推进器，或使用钛金属之类的更轻材料来建造舰船。"

#: ./Client/ClientUI/Hud/HintDisplayer.cpp:
msgid "Your hyperspace engine is being jammed!\nGet out of range of the jammer so you can jump again!"
msgstr "超空间跃迁引擎受到干扰！\n远离跃迁拦截装置，以进行超空间跃迁！"

#: ./Client/ClientUI/Hud/HintDisplayer.cpp:
msgid "Your fighters won't start because all hangar exits are obstructed by other blocks."
msgstr "由于机库被完全阻挡，舰载机无法起飞。"

#: ./Client/ClientUI/Hud/HintDisplayer.cpp:
msgid "Your fighters won't start because you don't have enough pilots for all of them."
msgstr "由于缺少飞行员，舰载机无法起飞。"

#: ./Client/ClientUI/Hud/HintDisplayer.cpp:
msgid "Some items are reserved for other players and can only be picked up by them."
msgstr "有些物品属于其他玩家，无法被拾取。"

#: ./Client/ClientUI/Hud/HintDisplayer.cpp:
msgid "Some items can't be picked up by you immediately,\nfor example when you're the one who dropped them."
msgstr "有些物品无法被立即拾取\n比如从你的舰船上掉下来的那些。"

#: ./Client/ClientUI/Hud/HintDisplayer.cpp:
msgid "Your cargo bay isn't big enough to collect this cargo."
msgstr "货舱太小，无法拾取此货物。"

#: ./Client/ClientUI/Hud/HintDisplayer.cpp:
msgid "You won't pick up this cargo since it's not yours.\nYou can change that behaviour in the cargo tab of your ship menu."
msgstr "无法拾取不属于你的货物。\n你能够在舰船菜单中的货物栏更改拾取规则。"

#: ./Client/ClientUI/Hud/HintDisplayer.cpp:
msgid "You can see the rough direction of a hyperspace gate in its title.\nDirections are based on the cardinal points.\nN = North, SE = South East, WSW = West South West."
msgstr "星门的名称中显示了它的大致跃迁方向。\n跃迁方向以基本方位进行表示。\n北 = 北方，东南 = 东南方，西南偏西 = 西南偏西方。"

#: ./Client/ClientUI/Hud/HintDisplayer.cpp:
msgid "These are your ship's turrets.\nClick a turret and press a number key to assign turret groups.\nYou can toggle turret groups on/off by pressing the numbers."
msgstr "这些是舰船的炮塔。\n点击炮塔后按下数字键，为炮塔分配分组。\n在游戏中按下数字键对炮塔分组进行激活/关闭。"

#: ./Client/ClientUI/Hud/HintDisplayer.cpp:
msgid "You can sell or buy resources for money at a resource depot."
msgstr "在资源站能够使用货币买卖资源。"

#: ./Client/ClientUI/Hud/HintDisplayer.cpp:
msgid "Fly near the selected ship to enter it."
msgstr "飞至选中舰船附近以进入舰船。"

#: ./Client/ClientUI/Hud/HintDisplayer.cpp:
msgid "Press %s to enter your ship."
msgstr "按下 %s 键进入舰船。"

#: ./Client/ClientUI/Hud/HintDisplayer.cpp:
msgid "Mine asteroids to gather resources.\nYou can either sell resources at a resource depot,\nor use them to build your ship."
msgstr "采集小行星以获取资源。\n资源可以在资源站用于交易\n或用于建造舰船。"


# ========== ./Client/ClientUI/Hud/Hud.cpp ==========

# ========== ./Client/ClientUI/Hud/NotificationDisplayer.cpp ==========
#: ./Client/ClientUI/Hud/NotificationDisplayer.cpp:
msgid "Removed %i /*inventory*/"
msgstr "移除 %i"

#: ./Client/ClientUI/Hud/NotificationDisplayer.cpp:
msgid "Removed /*inventory*/"
msgstr "移除"

#: ./Client/ClientUI/Hud/NotificationDisplayer.cpp:
msgid "Removed %1% %2% /*cargo 1=amount, 2=kind*/"
msgstr "移除 %1% %2%"

#: ./Client/ClientUI/Hud/NotificationDisplayer.cpp:
msgid "Gained %1% %2% /*cargo 1=amount 2=kind*/"
msgstr "获得 %1% %2%"

#: ./Client/ClientUI/Hud/NotificationDisplayer.cpp:
msgid "Relations to %s \\c(0f0)improved\\c(fff) by %i."
msgstr "与 %s 的关系\\c(0f0)提升\\c(fff)了 %i。"

#: ./Client/ClientUI/Hud/NotificationDisplayer.cpp:
msgid "Relations to %s \\c(f00)worsened\\c(fff) by %i."
msgstr "与 %s 的关系\\c(f00)降低\\c(fff)了 %i。"

#: ./Client/ClientUI/Hud/NotificationDisplayer.cpp:
msgid "Gained %1% %2% /* Ex: Gained 5 Pilots */"
msgstr "获得 %1% %2%"

#: ./Client/ClientUI/Hud/NotificationDisplayer.cpp:
msgid "Lost %1% %2% /* Ex: Lost 5 Pilots */"
msgstr "损失 %1% %2%"


# ========== ./Client/ClientUI/Hud/PlayerStats.cpp ==========
#: ./Client/ClientUI/Hud/PlayerStats.cpp:
#: ./Client/ClientUI/Menu/MainMenu.cpp:
msgid "Credits"
msgstr "货币"

#: ./Client/ClientUI/Hud/PlayerStats.cpp:
#: ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
#: ./data/scripts/systems/valuablesdetector.lua:
msgid "Sector"
msgstr "星区"


# ========== ./Client/ClientUI/Hud/QuickMenu.cpp ==========
#: ./Client/ClientUI/Hud/QuickMenu.cpp:
msgid "Player Menu (%s) /*tooltip*/"
msgstr "玩家菜单 (%s)"

#: ./Client/ClientUI/Hud/QuickMenu.cpp:
msgid "Ship Menu (%s) /*tooltip*/"
msgstr "舰船菜单 (%s)"

#: ./Client/ClientUI/Hud/QuickMenu.cpp:
msgid "Galaxy Map (%s) /*tooltip*/"
msgstr "宇宙地图 (%s)"

#: ./Client/ClientUI/Hud/QuickMenu.cpp:
msgid "Mail (%s) /*tooltip*/"
msgstr "邮件 (%s)"

#: ./Client/ClientUI/Hud/QuickMenu.cpp:
msgid "You have %i unread mails"
msgstr "有 %i 封未读邮件"

#: ./Client/ClientUI/Hud/QuickMenu.cpp:
msgid "Game Menu (%s) /*tooltip*/"
msgstr "游戏菜单 (%s)"

#: ./Client/ClientUI/Hud/QuickMenu.cpp:
msgid "Building Mode (%s) /*tooltip*/"
msgstr "建造模式 (%s)"

#: ./Client/ClientUI/Hud/QuickMenu.cpp:
#: ./Client/ClientUI/Tutorial.cpp:
msgid "Tutorial"
msgstr "教程"

#: ./Client/ClientUI/Hud/QuickMenu.cpp:
#: ./Client/ClientUI/Menu/MainMenu.cpp:
msgid "Report a Bug"
msgstr "报告 Bug"


# ========== ./Client/ClientUI/Hud/SavedShipsWindow.cpp ==========
#: ./Client/ClientUI/Hud/SavedShipsWindow.cpp:
msgid "Save Ship"
msgstr "保存舰船"

#: ./Client/ClientUI/Hud/SavedShipsWindow.cpp:
#: ./Client/ClientUI/Menu/HostGameWindow.cpp:
#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
#: ./Client/ClientUI/Menu/SinglePlayerWindow.cpp:
msgid "Delete"
msgstr "删除"

#: ./Client/ClientUI/Hud/SavedShipsWindow.cpp:
msgid "To Clipboard"
msgstr "复制到剪贴板"

#: ./Client/ClientUI/Hud/SavedShipsWindow.cpp:
msgid "Apply Plan"
msgstr "应用设计方案"

#: ./Client/ClientUI/Hud/SavedShipsWindow.cpp:
msgid "Save Path: "
msgstr "保存路径："

#: ./Client/ClientUI/Hud/SavedShipsWindow.cpp:
msgid "Your ship's plan was auto-saved to %s"
msgstr "舰船设计方案已自动保存至 %s"


# ========== ./Client/ClientUI/Hud/ShipProblems.cpp ==========
#: ./Client/ClientUI/Hud/ShipProblems.cpp:
msgid "Your ship has no crew!"
msgstr "舰船缺少船员！"

#: ./Client/ClientUI/Hud/ShipProblems.cpp:
msgid "Your ship is overpopulated!\nBuild more quarters to support all your crew!"
msgstr "船员数量过多！\n建造更多生活舱以供船员居住。"

#: ./Client/ClientUI/Hud/ShipProblems.cpp:
msgid "Not enough mechanics!\nYour ship will slowly take damage!"
msgstr "缺少维修员！\n舰船将会缓慢受到伤害。"

#: ./Client/ClientUI/Hud/ShipProblems.cpp:
msgid "Not enough engineers!\nYour ship can't fly at optimal speed!"
msgstr "缺少工程师！\n舰船无法以理想航速运行。"

#: ./Client/ClientUI/Hud/ShipProblems.cpp:
msgid "Not enough crew men for all armed turrets!"
msgstr "缺少炮手来操控所有武装炮塔！"

#: ./Client/ClientUI/Hud/ShipProblems.cpp:
msgid "Not enough crew men for all mining turrets!"
msgstr "缺少采矿手来操控所有采矿炮塔！"

#: ./Client/ClientUI/Hud/ShipProblems.cpp:
msgid "Your ship is using up more energy that it can produce!"
msgstr "舰船的能量消耗超过了产出能力！"

#: ./Client/ClientUI/Hud/ShipProblems.cpp:
msgid "Your %s is using up all your energy!"
msgstr "%s 消耗了所有能量！"

#: ./Client/ClientUI/Hud/ShipProblems.cpp:
msgid "Your yaw rotation speed is bad."
msgstr "舰船的偏航转速很差。"

#: ./Client/ClientUI/Hud/ShipProblems.cpp:
msgid "Your pitch rotation speed is bad."
msgstr "舰船的俯仰转速很差。"

#: ./Client/ClientUI/Hud/ShipProblems.cpp:
msgid "Your roll rotation speed is bad."
msgstr "舰船的滚转转速很差。"

#: ./Client/ClientUI/Hud/ShipProblems.cpp:
msgid "Your brake thrust is very low, build thrusters to reduce drifting\nor build your ship out of a lighter material!"
msgstr "舰船的制动推力非常低，尝试安装更多推进器\n或使用更轻的材料，以减轻漂移。"

#: ./Client/ClientUI/Hud/ShipProblems.cpp:
msgid "Your brake thrust is low, build thrusters to reduce drifting\nor build your ship out of a lighter material!"
msgstr "舰船的制动推力很低，尝试安装更多推进器\n或使用更轻的材料，以减轻漂移。"

#: ./Client/ClientUI/Hud/ShipProblems.cpp:
msgid "Your life support doesn't have enough power, your crewmen may die!"
msgstr "维生装置的能量供应不足，船员可能会因此死亡！"

#: ./Client/ClientUI/Hud/ShipProblems.cpp:
msgid "Your ship is severely damaged!\nRepair it in the building mode or at a repair dock."
msgstr "舰船严重受损！\n请在建造模式或维修船坞修理舰船。"

#: ./Client/ClientUI/Hud/ShipProblems.cpp:
msgid "Your ship is damaged!\nRepair it in the building mode or at a repair dock."
msgstr "舰船受损！\n请在建造模式或维修船坞修理舰船。"

#: ./Client/ClientUI/Hud/ShipProblems.cpp:
msgid "Your ship is VERY weak compared to other ships in this region.\nIf you want to survive in combat, you should arm it better, add shields or extend it!"
msgstr "舰船在此区域中非常弱小！\n为了在战斗中幸存，请尝试安装更多武器和护盾。"

#: ./Client/ClientUI/Hud/ShipProblems.cpp:
msgid "Your ship is weak compared to other ships in this region.\nIf you want to survive in combat, you should arm it better, add shields or extend it!"
msgstr "舰船在此区域中有些弱小！\n为了在战斗中幸存，请尝试安装更多武器和护盾。"


# ========== ./Client/ClientUI/Hud/TargetDisplayer.cpp ==========
#: ./Client/ClientUI/Hud/TargetDisplayer.cpp:
msgid "Relations"
msgstr "关系"

#: ./Client/ClientUI/Hud/TargetDisplayer.cpp:
#: ./Client/Game/CraftStatsOverview.cpp:
#: ./data/scripts/entity/merchants/shipyard.lua:
msgid "Volume"
msgstr "体积"

#: ./Client/ClientUI/Hud/TargetDisplayer.cpp:
#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Blocks"
msgstr "部件数量"

#: ./Client/ClientUI/Hud/TargetDisplayer.cpp:
msgid "Distance"
msgstr "距离"

#: ./Client/ClientUI/Hud/TargetDisplayer.cpp:
#: ./Client/ClientUI/Hud/Targeter.cpp:
msgid "%d km"
msgstr "%s 千米"

#: ./Client/ClientUI/Hud/TargetDisplayer.cpp:
#: ./data/scripts/systems/enginebooster.lua:
#: ./data/scripts/systems/velocitybypass.lua:
msgid "Velocity"
msgstr "航速"

#: ./Client/ClientUI/Hud/TargetDisplayer.cpp:
msgid "%d m/s"
msgstr "%d 米/秒"


# ========== ./Client/ClientUI/Hud/Targeter.cpp ==========
#: ./Client/ClientUI/Hud/Targeter.cpp:
msgid "Press %s to Interact"
msgstr "按 %s 键交互"

#: ./Client/ClientUI/Hud/Targeter.cpp:
msgid "Press %s to Dock"
msgstr "按 %s 键停靠"

#: ./Client/ClientUI/Hud/Targeter.cpp:
msgid "Dock %dkm"
msgstr "停靠 %d 千米"


# ========== ./Client/ClientUI/Hud/TurretControls.cpp ==========
#: ./Client/ClientUI/Hud/TurretControls.cpp:
msgid "Controlled by Player"
msgstr "手动控制"

#: ./Client/ClientUI/Hud/TurretControls.cpp:
msgid "Situational"
msgstr "半自动化"

#: ./Client/ClientUI/Hud/TurretControls.cpp:
msgid "Autofire"
msgstr "自动控制"

#: ./Client/ClientUI/Hud/TurretControls.cpp:
msgid "Attack target"
msgstr "攻击目标"

#: ./Client/ClientUI/Hud/TurretControls.cpp:
msgid "Click to assign orders to this turret group"
msgstr "点击向炮塔分组下达指令"

#: ./Client/ClientUI/Hud/TurretControls.cpp:
msgid "\n(Autoturrets without group)"
msgstr "\n（未分组的自动炮塔）"


# ========== ./Client/ClientUI/MailWindow.cpp ==========
#: ./Client/ClientUI/MailWindow.cpp:
msgid "Mail /* Mail Window Title */"
msgstr "邮件"

#: ./Client/ClientUI/MailWindow.cpp:
msgid "Write /* Mail */"
msgstr "编写"

#: ./Client/ClientUI/MailWindow.cpp:
msgid "To:  /* Mail */"
msgstr "至："

#: ./Client/ClientUI/MailWindow.cpp:
msgid "Subject:  /* Mail */"
msgstr "主题："

#: ./Client/ClientUI/MailWindow.cpp:
msgid "Attachments /* Mail */"
msgstr "附件"

#: ./Client/ClientUI/MailWindow.cpp:
msgid "Send /* Mail */"
msgstr "发送"

#: ./Client/ClientUI/MailWindow.cpp:
msgid "Delete /* Mail */"
msgstr "删除"

#: ./Client/ClientUI/MailWindow.cpp:
msgid "Take All /* Mail */"
msgstr "拿取所有"

#: ./Client/ClientUI/MailWindow.cpp:
msgid "Your Inbox is full. You must delete some mails before you can send new ones."
msgstr "收件箱已满。在发送邮件之前需要先删除一些。"

#: ./Client/ClientUI/MailWindow.cpp:
msgid "Your email has no receiver."
msgstr "未指定收件人。"

#: ./Client/ClientUI/MailWindow.cpp:
msgid "You don't have as many resources as you attached to that mail."
msgstr "没有那么多资源可供发送。"

#: ./Client/ClientUI/MailWindow.cpp:
msgid "You can't send a mail that does not contain anything."
msgstr "无法发送空白邮件。"

#: ./Client/ClientUI/MailWindow.cpp:
msgid "From: /* Mail sender */"
msgstr "发件人："

#: ./Client/ClientUI/MailWindow.cpp:
msgid "To: /* Mail recipient */"
msgstr "收件人："


# ========== ./Client/ClientUI/Menu/ConnectionLostMenu.cpp ==========
#: ./Client/ClientUI/Menu/ConnectionLostMenu.cpp:
msgid "Back to Menu"
msgstr "回到菜单"

#: ./Client/ClientUI/Menu/ConnectionLostMenu.cpp:
msgid "Connection Lost"
msgstr "连接已断开"


# ========== ./Client/ClientUI/Menu/ControlSettings.cpp ==========
#: ./Client/ClientUI/Menu/ControlSettings.cpp:
msgid "Reset"
msgstr "重置"

#: ./Client/ClientUI/Menu/ControlSettings.cpp:
msgid "Reset the controls to the default settings"
msgstr "重置为默认操控设置"

#: ./Client/ClientUI/Menu/ControlSettings.cpp:
#: ./data/scripts/entity/civilship.lua:
msgid "..."
msgstr "..."

#: ./Client/ClientUI/Menu/ControlSettings.cpp:
msgid "Key Layout"
msgstr "键位设置"

#: ./Client/ClientUI/Menu/ControlSettings.cpp:
#: ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
#: ./Client/ClientUI/Menu/SoundSettingsWindow.cpp:
#: ./data/scripts/entity/beacon.lua:
msgid "Close"
msgstr "关闭"

#: ./Client/ClientUI/Menu/ControlSettings.cpp:
msgid "Control Settings"
msgstr "操控设置"

#: ./Client/ClientUI/Menu/ControlSettings.cpp:
msgid "Mouse Sensitivity"
msgstr "鼠标灵敏度"

#: ./Client/ClientUI/Menu/ControlSettings.cpp:
msgid "Invert Y"
msgstr "反转 Y 轴"

#: ./Client/ClientUI/Menu/ControlSettings.cpp:
msgid "Key Bindings"
msgstr "键位绑定"


# ========== ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp ==========
#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
#: ./Client/ClientUI/Menu/HostGameWindow.cpp:
#: ./Client/ClientUI/Menu/MultiplayerWindow.cpp:
msgid "Host Game"
msgstr "建立游戏"

#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
#: ./Client/ClientUI/Menu/CreateSingleplayerGameWindow.cpp:
msgid "Name:"
msgstr "名称："

#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
#: ./Client/ClientUI/Menu/CreateSingleplayerGameWindow.cpp:
msgid "Seed:"
msgstr "随机值："

#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
msgid "Maximum Players:"
msgstr "玩家上限："

#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
#: ./Client/ClientUI/Menu/CreateSingleplayerGameWindow.cpp:
msgid "Difficulty:"
msgstr "难度："

#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
#: ./Client/ClientUI/Menu/CreateSingleplayerGameWindow.cpp:
msgid "Collision Damage:"
msgstr "碰撞伤害："

#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
#: ./Client/ClientUI/Menu/CreateSingleplayerGameWindow.cpp:
#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Full /* collision damage factor */"
msgstr "完全"

#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
#: ./Client/ClientUI/Menu/CreateSingleplayerGameWindow.cpp:
#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "0.75 /* collision damage factor */"
msgstr "0.75"

#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
#: ./Client/ClientUI/Menu/CreateSingleplayerGameWindow.cpp:
#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "0.5 /* collision damage factor */"
msgstr "0.5"

#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
#: ./Client/ClientUI/Menu/CreateSingleplayerGameWindow.cpp:
#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "0.25 /* collision damage factor */"
msgstr "0.25"

#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
#: ./Client/ClientUI/Menu/CreateSingleplayerGameWindow.cpp:
#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "None /* collision damage factor */"
msgstr "无"

#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
#: ./Client/ClientUI/Menu/CreateSingleplayerGameWindow.cpp:
#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Creative Mode"
msgstr "创造模式"

#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Players Share Home Sector"
msgstr "玩家共享初始星区"

#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "If activated, all players start in the same sector.\nIf not, they will start in different sectors near each other."
msgstr "若开启该选项，所有玩家将会从同样一个星区开始游戏。\n若关闭，每个玩家则会在位置接近的随机星区开始游戏。"

#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Authenticate Users"
msgstr "用户认证"

#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "If activated, all logged in players will undergo steam authentication."
msgstr "若开启该选项，玩家必须通过 Steam 进行认证。"

#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "List Publicly"
msgstr "公开显示"

#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Shows the server in public server lists.\nThis feature is not yet implemented."
msgstr "将服务器显示在公共服务器列表中。\n此功能尚未开启。"

#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
#: ./Client/ClientUI/Menu/CreateSingleplayerGameWindow.cpp:
#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Start"
msgstr "开始"

#: ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
#: ./Client/ClientUI/Menu/CreateSingleplayerGameWindow.cpp:
msgid "%s exists already"
msgstr "%s 已存在"


# ========== ./Client/ClientUI/Menu/CreateSingleplayerGameWindow.cpp ==========
#: ./Client/ClientUI/Menu/CreateSingleplayerGameWindow.cpp:
msgid "New Galaxy"
msgstr "新建宇宙"


# ========== ./Client/ClientUI/Menu/GameSettingsWindow.cpp ==========
#: ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
#: ./data/scripts/entity/beacon.lua:
msgid "Save"
msgstr "保存"

#: ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
msgid "Save the settings"
msgstr "保存设置"

#: ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
msgid "Game Settings"
msgstr "游戏设置"

#: ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
msgid "Playername"
msgstr "玩家名称"

#: ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
msgid "Language"
msgstr "游戏语言"

#: ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
msgid "Space in Loading Screen"
msgstr "载入界面按空格键继续"

#: ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
msgid "Show Driver Warning"
msgstr "显示航行警告"

#: ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
msgid "Show Hints"
msgstr "显示提示"

#: ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
msgid "Show Building Hints"
msgstr "显示建造提示"

#: ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
msgid "Reenable All Hints"
msgstr "重置所有提示"

#: ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
msgid "Damage Numbers"
msgstr "伤害值数字"

#: ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Off"
msgstr "关"

#: ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
msgid "Camera relative up offset"
msgstr "视角相对垂直偏移"

#: ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
msgid "Camera absolute up offset"
msgstr "视角绝对垂直偏移"

#: ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
msgid "Camera relative right offset"
msgstr "视角相对水平偏移"

#: ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
msgid "Camera absolute right offset"
msgstr "视角绝对水平偏移"


# ========== ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp ==========
#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Graphics Settings"
msgstr "图像设置"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Mode"
msgstr "显示模式"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Fullscreen"
msgstr "全屏"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Windowed"
msgstr "窗口化"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Borderless"
msgstr "无边框窗口化"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Please restart the game to apply the changes."
msgstr "重启游戏以应用设置。"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Resolution"
msgstr "分辨率"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "VSync"
msgstr "垂直同步"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Fog Amount"
msgstr "迷雾量级"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Few"
msgstr "较少"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Lots"
msgstr "较多"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Intense"
msgstr "很多"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Fog Quality"
msgstr "迷雾质量"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
#: ./data/scripts/entity/stationfounder.lua:
msgid "Low"
msgstr "低"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Medium"
msgstr "中"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
#: ./data/scripts/entity/stationfounder.lua:
msgid "High"
msgstr "高"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Very High"
msgstr "超高"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Shaders"
msgstr "着色器"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Compatibility"
msgstr "兼容模式"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Super Sampling"
msgstr "超级采样抗锯齿"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Subsampling"
msgstr "降采样"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "None /* Super/Subsampling */"
msgstr "无"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "SS x1.5"
msgstr "超采样 x1.5"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "SS x2"
msgstr "超采样 x2"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "SS x4"
msgstr "超采样 x4"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Bloom"
msgstr "高光"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Reflections"
msgstr "反射效果"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Ambient Occlusion"
msgstr "环境光遮蔽"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "UI Color"
msgstr "界面颜色"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Backgrounds"
msgstr "背景质量"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Ultra"
msgstr "极高"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Planets"
msgstr "星体质量"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Very Low"
msgstr "超低"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Shadows"
msgstr "阴影"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Big Objects"
msgstr "大型物体"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Everything"
msgstr "所有物体"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Complex Player Shadows"
msgstr "细致玩家阴影"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Soft Shadows"
msgstr "柔和阴影"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Shadow Range"
msgstr "阴影距离"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Player Shadows"
msgstr "玩家阴影"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Global Shadows"
msgstr "全局阴影"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Gamma"
msgstr "伽马校正"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "None /* Reflections */"
msgstr "无"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Background /* Reflections */"
msgstr "背景"

#: ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
msgid "Everything /* Reflections */"
msgstr "所有"


# ========== ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp ==========
#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Host Dedicated Server"
msgstr "建立专用服务器"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Path"
msgstr "路径"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
#: ./Client/ClientUI/Menu/ServerBrowserWindow.cpp:
#: ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
#: ./Client/ClientUI/ShipWindow/CargoTab.cpp:
#: ./data/scripts/entity/merchants/shipyard.lua:
#: ./data/scripts/entity/merchants/smugglersmarket.lua:
#: ./data/scripts/lib/shop.lua:
#: ./data/scripts/lib/tradingmanager.lua:
#: ./data/scripts/systems/tradingoverview.lua:
msgid "Name"
msgstr "名称"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
#: ./Client/ClientUI/Menu/LanMultiplayerWindow.cpp:
#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
#: ./Client/ClientUI/Menu/ServerBrowserWindow.cpp:
#: ./data/scripts/entity/bulletinboard.lua:
msgid "Description"
msgstr "描述"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Arguments"
msgstr "参数"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
#: ./data/scripts/entity/merchants/shipyard.lua:
msgid "Seed"
msgstr "随机值"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Maximum Players"
msgstr "玩家上限"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Threads"
msgstr "线程"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Port"
msgstr "端口"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
#: ./data/scripts/entity/bulletinboard.lua:
msgid "Difficulty"
msgstr "难度"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Collision Damage"
msgstr "碰撞伤害"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Troubleshooting"
msgstr "查错模式"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "- If you're hosting an online server, you should forward the port you configured (default: 27000) and ports 27003, 27020 and 27021."
msgstr "- 若要建立在线服务器，请确保开启以下端口（默认：27000）和 27003、27020、27021。"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "- If people can't connect to your server, make sure the ports are forwarded and that your firewall isn't blocking the server."
msgstr "- 若玩家无法连接至服务器，请检查端口是否开启，并确保防火墙未阻止服务器程序。"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "- You shouldn't assign more threads than your machine can handle. If you're unsure how many that is, use the value that has been pre-filled in."
msgstr "- 请不要填写超过 CPU 最大值的线程数。若你不确定该如何填写，请使用默认值。"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "- You can't change values while a server is running."
msgstr "- 无法在服务器运行中改变这些参数。"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "- If a server doesn't shut down immediately, it might be saving data. Give it some time."
msgstr "- 若服务器没有立即关闭，它可能正在保存数据，请耐心等待。"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Starting Server ..."
msgstr "正在建立服务器..."

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Unable to stop Server"
msgstr "无法停止服务器"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Refreshing ..."
msgstr "正在刷新..."

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Server Online"
msgstr "服务器运行中"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Server Online, %s Players"
msgstr "服务器运行中，%s 玩家"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "No Server Running"
msgstr "未运行服务器"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Stopping Server ..."
msgstr "正在停止服务器..."

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Found Server Data [?]"
msgstr "发现服务器数据 [?]"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Detected a server save in\n%s.\nThis save will be loaded and a few properties can't be changed."
msgstr "于以下位置发现服务器存档：\n%s\n将会载入此存档，某些设置可能无法进行更改。"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Some Server Info Missing [?]"
msgstr "部分服务器信息已丢失 [?]"

#: ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
msgid "Detected a running Avorion server, but it wasn't started by this process.\nAvorion couldn't find reliable information on the server."
msgstr "检测到其它已经运行的 Avorion 服务器。\nAvorion 无法确认该服务器的具体信息。"


# ========== ./Client/ClientUI/Menu/HostGameWindow.cpp ==========
#: ./Client/ClientUI/Menu/HostGameWindow.cpp:
#: ./Client/ClientUI/Menu/SinglePlayerWindow.cpp:
msgid "Created Galaxies:"
msgstr "已创建宇宙："

#: ./Client/ClientUI/Menu/HostGameWindow.cpp:
msgid "Host a multiplayer game in galaxy '%s'"
msgstr "使用宇宙“%s”建立多人游戏"

#: ./Client/ClientUI/Menu/HostGameWindow.cpp:
msgid "Host New"
msgstr "建立新的"

#: ./Client/ClientUI/Menu/HostGameWindow.cpp:
msgid "Host Existing"
msgstr "建立现有"

#: ./Client/ClientUI/Menu/HostGameWindow.cpp:
#: ./Client/ClientUI/Menu/SinglePlayerWindow.cpp:
msgid "Do you really wish to permanently delete this galaxy?"
msgstr "是否确认永久删除该宇宙？"


# ========== ./Client/ClientUI/Menu/LanMultiplayerWindow.cpp ==========
#: ./Client/ClientUI/Menu/LanMultiplayerWindow.cpp:
msgid "Address"
msgstr "地址"

#: ./Client/ClientUI/Menu/LanMultiplayerWindow.cpp:
#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
#: ./Client/ClientUI/Menu/ServerBrowserWindow.cpp:
#: ./Client/ClientUI/PlayerWindow/DiplomacyTab.cpp:
msgid "Players"
msgstr "玩家"

#: ./Client/ClientUI/Menu/LanMultiplayerWindow.cpp:
#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
#: ./Client/ClientUI/Menu/ServerBrowserWindow.cpp:
msgid "Join"
msgstr "加入"

#: ./Client/ClientUI/Menu/LanMultiplayerWindow.cpp:
msgid "Join the local network game"
msgstr "加入局域网游戏"

#: ./Client/ClientUI/Menu/LanMultiplayerWindow.cpp:
#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
#: ./Client/ClientUI/Menu/ServerBrowserWindow.cpp:
msgid "Refresh"
msgstr "刷新"

#: ./Client/ClientUI/Menu/LanMultiplayerWindow.cpp:
msgid "Refresh LAN games"
msgstr "刷新局域网游戏"

#: ./Client/ClientUI/Menu/LanMultiplayerWindow.cpp:
msgid "Host"
msgstr "建立"

#: ./Client/ClientUI/Menu/LanMultiplayerWindow.cpp:
msgid "Host a new LAN game"
msgstr "建立局域网游戏"

#: ./Client/ClientUI/Menu/LanMultiplayerWindow.cpp:
msgid "Local Network Multiplayer"
msgstr "局域网多人游戏"

#: ./Client/ClientUI/Menu/LanMultiplayerWindow.cpp:
msgid "Searching ... "
msgstr "正在搜索..."


# ========== ./Client/ClientUI/Menu/MainMenu.cpp ==========
#: ./Client/ClientUI/Menu/MainMenu.cpp:
msgid "Main Menu"
msgstr "主菜单"

#: ./Client/ClientUI/Menu/MainMenu.cpp:
#: ./Client/ClientUI/Menu/SinglePlayerWindow.cpp:
msgid "Singleplayer"
msgstr "单人游戏"

#: ./Client/ClientUI/Menu/MainMenu.cpp:
#: ./Client/ClientUI/Menu/MultiplayerWindow.cpp:
msgid "Multiplayer"
msgstr "多人游戏"

#: ./Client/ClientUI/Menu/MainMenu.cpp:
#: ./Client/ClientUI/Menu/SettingsWindow.cpp:
msgid "Settings"
msgstr "设置选项"

#: ./Client/ClientUI/Menu/MainMenu.cpp:
msgid "Reset Achievements"
msgstr "重置成就"

#: ./Client/ClientUI/Menu/MainMenu.cpp:
msgid "Quit"
msgstr "退出游戏"

#: ./Client/ClientUI/Menu/MainMenu.cpp:
msgid "Avorion Client %s\nPress F5!"
msgstr "Avorion 客户端 %s（汉化对应版本：0.10.2）\n按 F5 键试试！"


# ========== ./Client/ClientUI/Menu/MultiplayerWindow.cpp ==========
#: ./Client/ClientUI/Menu/MultiplayerWindow.cpp:
msgid "Browse Servers"
msgstr "浏览服务器"

#: ./Client/ClientUI/Menu/MultiplayerWindow.cpp:
msgid "Browse listed online servers\n[Coming Soon!]"
msgstr "浏览公开的在线服务器\n[即将开放！]"

#: ./Client/ClientUI/Menu/MultiplayerWindow.cpp:
#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
msgid "Join via IP"
msgstr "通过 IP 加入"

#: ./Client/ClientUI/Menu/MultiplayerWindow.cpp:
msgid "Join servers directly via IP"
msgstr "通过 IP 地址加入服务器"

#: ./Client/ClientUI/Menu/MultiplayerWindow.cpp:
msgid "Join LAN"
msgstr "加入局域网"

#: ./Client/ClientUI/Menu/MultiplayerWindow.cpp:
msgid "Dedicated Server"
msgstr "专用服务器"


# ========== ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp ==========
#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
msgid "Status"
msgstr "状态"

#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
msgid "Online"
msgstr "在线"

#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
msgid "Unreachable"
msgstr "不可用"

#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
msgid "refreshing..."
msgstr "正在刷新..."

#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
msgid "Join the server"
msgstr "加入服务器"

#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
msgid "Refresh servers"
msgstr "刷新服务器"

#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
msgid "Add Server"
msgstr "添加服务器"

#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
msgid "Add a new server to the list"
msgstr "向列表添加新的服务器"

#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
msgid "Server Address:"
msgstr "服务器地址："

#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
msgid "Server Name:"
msgstr "服务器名称："

#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
msgid "You must enter an address for the server."
msgstr "需要输入服务器地址。"

#: ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
msgid "You must enter a name for the server."
msgstr "需要输入服务器名称。"


# ========== ./Client/ClientUI/Menu/PauseMenu.cpp ==========
#: ./Client/ClientUI/Menu/PauseMenu.cpp:
msgid "Resume game"
msgstr "返回游戏"

#: ./Client/ClientUI/Menu/PauseMenu.cpp:
msgid "Resume the game"
msgstr "恢复游戏"

#: ./Client/ClientUI/Menu/PauseMenu.cpp:
msgid "Leave Galaxy"
msgstr "离开宇宙"

#: ./Client/ClientUI/Menu/PauseMenu.cpp:
msgid "Leave the current game"
msgstr "离开当前游戏"

#: ./Client/ClientUI/Menu/PauseMenu.cpp:
msgid "Game Options"
msgstr "游戏选项"

#: ./Client/ClientUI/Menu/PauseMenu.cpp:
#: ./Client/ClientUI/Menu/SettingsWindow.cpp:
msgid "Controls"
msgstr "操控"

#: ./Client/ClientUI/Menu/PauseMenu.cpp:
#: ./Client/ClientUI/Menu/SettingsWindow.cpp:
msgid "Sound"
msgstr "音效"


# ========== ./Client/ClientUI/Menu/ServerBrowserWindow.cpp ==========
#: ./Client/ClientUI/Menu/ServerBrowserWindow.cpp:
msgid "Browse Servers [Experimental]"
msgstr "浏览服务器 [实验功能]"

#: ./Client/ClientUI/Menu/ServerBrowserWindow.cpp:
msgid "Refresh LAN"
msgstr "刷新局域网"

#: ./Client/ClientUI/Menu/ServerBrowserWindow.cpp:
msgid "[Descriptions not yet implemented]"
msgstr "[描述尚未开放]"


# ========== ./Client/ClientUI/Menu/SettingsWindow.cpp ==========
#: ./Client/ClientUI/Menu/SettingsWindow.cpp:
msgid "Game"
msgstr "游戏"

#: ./Client/ClientUI/Menu/SettingsWindow.cpp:
msgid "Video"
msgstr "视频"


# ========== ./Client/ClientUI/Menu/SinglePlayerWindow.cpp ==========
#: ./Client/ClientUI/Menu/SinglePlayerWindow.cpp:
msgid "Create New"
msgstr "新建"

#: ./Client/ClientUI/Menu/SinglePlayerWindow.cpp:
msgid "Load"
msgstr "载入"

#: ./Client/ClientUI/Menu/SinglePlayerWindow.cpp:
msgid "Load this save game"
msgstr "载入此存档"


# ========== ./Client/ClientUI/Menu/SoundSettingsWindow.cpp ==========
#: ./Client/ClientUI/Menu/SoundSettingsWindow.cpp:
msgid "Sound Settings"
msgstr "音效设置"

#: ./Client/ClientUI/Menu/SoundSettingsWindow.cpp:
msgid "Master"
msgstr "主音量"

#: ./Client/ClientUI/Menu/SoundSettingsWindow.cpp:
msgid "SFX"
msgstr "音效音量"

#: ./Client/ClientUI/Menu/SoundSettingsWindow.cpp:
msgid "Interface"
msgstr "界面音量"

#: ./Client/ClientUI/Menu/SoundSettingsWindow.cpp:
msgid "Silence Between Tracks"
msgstr "曲目切换间隔"

#: ./Client/ClientUI/Menu/SoundSettingsWindow.cpp:
msgid "s /* Unit for seconds */"
msgstr " 秒"


# ========== ./Client/ClientUI/PlayerWindow/DiplomacyTab.cpp ==========
#: ./Client/ClientUI/PlayerWindow/DiplomacyTab.cpp:
msgid "Name (Ascending)"
msgstr "名称（升序）"

#: ./Client/ClientUI/PlayerWindow/DiplomacyTab.cpp:
msgid "Name (Descending)"
msgstr "名称（降序）"

#: ./Client/ClientUI/PlayerWindow/DiplomacyTab.cpp:
msgid "Relations (Ascending)"
msgstr "关系（升序）"

#: ./Client/ClientUI/PlayerWindow/DiplomacyTab.cpp:
msgid "Relations (Descending)"
msgstr "关系（降序）"

#: ./Client/ClientUI/PlayerWindow/DiplomacyTab.cpp:
msgid "All"
msgstr "所有"

#: ./Client/ClientUI/PlayerWindow/DiplomacyTab.cpp:
msgid "AI Factions"
msgstr "AI 派系"

#: ./Client/ClientUI/PlayerWindow/DiplomacyTab.cpp:
msgid "Diplomacy"
msgstr "外交"

#: ./Client/ClientUI/PlayerWindow/DiplomacyTab.cpp:
msgid "Sort by "
msgstr "排序方式 "

#: ./Client/ClientUI/PlayerWindow/DiplomacyTab.cpp:
#: ./data/scripts/systems/tradingoverview.lua:
msgid "Show"
msgstr "显示"

#: ./Client/ClientUI/PlayerWindow/DiplomacyTab.cpp:
msgid "Relations: %i (%s)"
msgstr "关系：%i（%s）"

#: ./Client/ClientUI/PlayerWindow/DiplomacyTab.cpp:
msgid "Very %s /* ex: Very Greedy*/"
msgstr "非常%s"

#: ./Client/ClientUI/PlayerWindow/DiplomacyTab.cpp:
msgid "Not much is known about this faction."
msgstr "对该派系的了解十分稀少。"


# ========== ./Client/ClientUI/PlayerWindow/InventoryTab.cpp ==========
#: ./Client/ClientUI/PlayerWindow/InventoryTab.cpp:
msgid "No Sorting"
msgstr "不排序"

#: ./Client/ClientUI/PlayerWindow/InventoryTab.cpp:
#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
msgid "Type"
msgstr "类型"

#: ./Client/ClientUI/PlayerWindow/InventoryTab.cpp:
#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Damage"
msgstr "伤害"

#: ./Client/ClientUI/PlayerWindow/InventoryTab.cpp:
msgid "Destroy"
msgstr "摧毁"

#: ./Client/ClientUI/PlayerWindow/InventoryTab.cpp:
msgid "Destroy the selected item"
msgstr "摧毁选中物品"

#: ./Client/ClientUI/PlayerWindow/InventoryTab.cpp:
msgid "Inventory"
msgstr "库存"


# ========== ./Client/ClientUI/PlayerWindow/MissionsTab.cpp ==========
#: ./Client/ClientUI/PlayerWindow/MissionsTab.cpp:
msgid "Missions"
msgstr "任务"

#: ./Client/ClientUI/PlayerWindow/MissionsTab.cpp:
msgid "Show Location"
msgstr "显示位置"

#: ./Client/ClientUI/PlayerWindow/MissionsTab.cpp:
msgid "Abandon"
msgstr "放弃"

#: ./Client/ClientUI/PlayerWindow/MissionsTab.cpp:
msgid "<No Missions>"
msgstr "<无任务>"


# ========== ./Client/ClientUI/PlayerWindow/PlayerWindow.cpp ==========

# ========== ./Client/ClientUI/PlayerWindow/ShipsTab.cpp ==========
#: ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
msgid "Pay Crew"
msgstr "支付薪水"

#: ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
msgid "Pay the crew of this ship"
msgstr "支付该舰船的船员薪水"

#: ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
msgid "Auto Pay Crews"
msgstr "自动支付薪水"

#: ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
msgid "%d credits"
msgstr "%d 货币"

#: ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
msgid "[ in %d min ]"
msgstr "[%d 分钟后]"

#: ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
msgid "Fleet"
msgstr "舰队"

#: ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
#: ./Client/ClientUI/ShipWindow/CargoTab.cpp:
#: ./Client/Game/Components/ScannerData.cpp:
#: ./data/scripts/entity/transfercrewgoods.lua:
msgid "Cargo"
msgstr "货物"

#: ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
msgid "Crew payment due"
msgstr "支付薪水由于"


# ========== ./Client/ClientUI/ShipWindow/CargoTab.cpp ==========
#: ./Client/ClientUI/ShipWindow/CargoTab.cpp:
msgid " Pickup Behaviour:"
msgstr " 拾取行为："

#: ./Client/ClientUI/ShipWindow/CargoTab.cpp:
msgid "Don't pick up stolen cargo"
msgstr "不拾取赃物"

#: ./Client/ClientUI/ShipWindow/CargoTab.cpp:
msgid "Pick up stolen cargo"
msgstr "拾取赃物"

#: ./Client/ClientUI/ShipWindow/CargoTab.cpp:
#: ./data/scripts/entity/merchants/resourcetrader.lua:
#: ./data/scripts/lib/tradingmanager.lua:
#: ./data/scripts/systems/tradingoverview.lua:
msgid "Stock"
msgstr "储量"

#: ./Client/ClientUI/ShipWindow/CargoTab.cpp:
#: ./data/scripts/lib/tradingmanager.lua:
#: ./data/scripts/systems/tradingoverview.lua:
msgid "Vol"
msgstr "体积"

#: ./Client/ClientUI/ShipWindow/CargoTab.cpp:
msgid "Avg. Cr"
msgstr "平均价格"

#: ./Client/ClientUI/ShipWindow/CargoTab.cpp:
msgid "Dump Cargo"
msgstr "卸下货物"

#: ./Client/ClientUI/ShipWindow/CargoTab.cpp:
msgid "%d %s\n\n /* Singular amount of cargo, ex: '1 Processor' */"
msgstr "%d %s\n\n"

#: ./Client/ClientUI/ShipWindow/CargoTab.cpp:
msgid "%d %s\n\n /* Plural amount of cargo, ex: '15 Rockets' */"
msgstr "%d %s\n\n"

#: ./Client/ClientUI/ShipWindow/CargoTab.cpp:
msgid "Empty cargo space: "
msgstr "货舱空位："


# ========== ./Client/ClientUI/ShipWindow/CrewTab.cpp ==========
#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
msgid "Assign"
msgstr "分配"

#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
msgid "Unassign"
msgstr "取消分配"

#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
msgid "Unassign an untrained crewman from this position."
msgstr "取消该岗位的非专业船员分配。"

#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
msgid "Dismiss"
msgstr "解雇"

#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
msgid "Warning: "
msgstr "警告："

#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
msgid "This will dismiss the crewman.\nHe will be gone and no money will be returned."
msgstr "该行为将会解雇船员。\n船员将会消失，且无法获得任何货币返还。"

#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
msgid "Auto Assign Crews"
msgstr "自动分配船员"

#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
#: ./Client/Game/CraftStatsOverview.cpp:
#: ./data/scripts/entity/merchants/shipyard.lua:
#: ./data/scripts/entity/transfercrewgoods.lua:
msgid "Crew"
msgstr "船员"

#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
msgid "Morale"
msgstr "士气"

#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
msgid "Workforce"
msgstr "实际劳动力"

#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
msgid "Perf"
msgstr "效率"

#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
msgid "Cr/h"
msgstr "时薪"

#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
msgid "Morale: %i%%"
msgstr "士气：%i%%"

#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
msgid "\nYour morale is below 100%. The workforce of your crew is impaired."
msgstr "\n舰船士气低于 100%。实际劳动力受到影响。"

#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
msgid "\nYour morale is good. Specialists will level up over time."
msgstr "\n舰船士气良好。专业船员将会随着时间提升等级。"

#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
msgid "%s Morale: -%i%%"
msgstr "%s士气：-%i%%"

#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
msgid "%i untrained %s\nWorkforce per unit: %d\n\n%s"
msgstr "%i 名非专业%s\n每名实际劳动力：%d\n\n%s"

#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
msgid "%i professional %s Level %i\nWorkforce per unit: %d\n\n%s"
msgstr "%i 名专业%s 等级 %i\n每名实际劳动力：%d\n\n%s"

#: ./Client/ClientUI/ShipWindow/CrewTab.cpp:
msgid "Your workforce is impaired due to low morale."
msgstr "由于士气低下，劳动力受到影响。"


# ========== ./Client/ClientUI/ShipWindow/CurrentShipTab.cpp ==========
#: ./Client/ClientUI/ShipWindow/CurrentShipTab.cpp:
msgid "Click and Press a number to assign a group to this turret."
msgstr "选中后按下数字键以分配炮塔分组。"

#: ./Client/ClientUI/ShipWindow/CurrentShipTab.cpp:
msgid "Empty armed turret slot"
msgstr "闲置武装炮塔栏位"

#: ./Client/ClientUI/ShipWindow/CurrentShipTab.cpp:
msgid "Empty unarmed turret slot"
msgstr "闲置作业炮塔栏位"


# ========== ./Client/ClientUI/ShipWindow/EnergyTab.cpp ==========
#: ./Client/ClientUI/ShipWindow/EnergyTab.cpp:
msgid "Energy"
msgstr "能量"

#: ./Client/ClientUI/ShipWindow/EnergyTab.cpp:
msgid "Required Energy"
msgstr "能量需求"

#: ./Client/ClientUI/ShipWindow/EnergyTab.cpp:
msgid "Produced Energy"
msgstr "能量产出"

#: ./Client/ClientUI/ShipWindow/EnergyTab.cpp:
#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Efficiency"
msgstr "效率"

#: ./Client/ClientUI/ShipWindow/EnergyTab.cpp:
#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Req. Energy"
msgstr "能量需求"

#: ./Client/ClientUI/ShipWindow/EnergyTab.cpp:
msgid "%s %sW /* Will be something like '12 MW' */"
msgstr "%s %s瓦"

#: ./Client/ClientUI/ShipWindow/EnergyTab.cpp:
msgid "Produced Energy %s"
msgstr "能量产出 %s"

#: ./Client/ClientUI/ShipWindow/EnergyTab.cpp:
msgid "Required Energy %s"
msgstr "能量需求 %s"

#: ./Client/ClientUI/ShipWindow/EnergyTab.cpp:
msgid "You can't change the energy priority of your %s."
msgstr "无法更改 %s 的能量使用优先级。"

#: ./Client/ClientUI/ShipWindow/EnergyTab.cpp:
msgid "Click and Drag to change energy priority of your %s."
msgstr "点击并拖动以更改 %s 的能量使用优先级。"


# ========== ./Client/ClientUI/ShipWindow/FightersTab.cpp ==========
#: ./Client/ClientUI/ShipWindow/FightersTab.cpp:
msgid "Rename"
msgstr "重命名"

#: ./Client/ClientUI/ShipWindow/FightersTab.cpp:
#: ./data/scripts/entity/collaboration.lua:
msgid "Remove"
msgstr "移除"

#: ./Client/ClientUI/ShipWindow/FightersTab.cpp:
msgid "New Squad"
msgstr "创建飞行中队"

#: ./Client/ClientUI/ShipWindow/FightersTab.cpp:
msgid "Please enter a name for the squad"
msgstr "请输入飞行中队名称"


# ========== ./Client/ClientUI/ShipWindow/SystemsTab.cpp ==========
#: ./Client/ClientUI/ShipWindow/SystemsTab.cpp:
msgid "Volume of %1%k cm required to unlock"
msgstr "解锁该栏位需要 %1% 千立方米体积"

#: ./Client/ClientUI/ShipWindow/SystemsTab.cpp:
msgid "Systems"
msgstr "系统改装"


# ========== ./Client/ClientUI/Tutorial.cpp ==========
#: ./Client/ClientUI/Tutorial.cpp:
msgid "Continue"
msgstr "继续"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "You need a ship to play this part of the tutorial."
msgstr "需要一艘舰船以继续此部分教程。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Not enough resources. You need at least 5.000 credits and 1.000 Iron."
msgstr "资源不足。至少需要 5.000 货币和 1.000 铁金属。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Your ship is too small. You can only play this part of the tutorial if your ship requires a crew!"
msgstr "舰船规模过小。舰船需要至少需求 1 名船员才能继续教程！"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Your ship is too big for the scale of the tutorial. Make it a little smaller!"
msgstr "舰船规模过大。把它做得更小以继续教程！"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "You can delete blocks in the build mode by selecting them with %1% and pressing %2%."
msgstr "在建造模式中，使用 %1% 选中方块后按下 %1% 能够移除方块。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "You need at least 1000 Credits, you must be able to hire a crew."
msgstr "需要至少 1000 货币以供雇佣船员。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Your ship needs more crew quarters to support all of your required crew."
msgstr "需要更多生活舱以容纳船员。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Basics - Full"
msgstr "基础 - 完整教程"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Basics - Camera I"
msgstr "基础 - 视角 I"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Basics - Controls"
msgstr "基础 - 基本操控"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Basics - Mining"
msgstr "基础 - 采集矿物"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Basics - Building"
msgstr "基础 - 建造模式"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Basics - Drone"
msgstr "基础 - 无人机"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Basics - Camera II"
msgstr "基础 - 视角 II"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Basics - Crews"
msgstr "基础 - 船员"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Basics - Hyperspace"
msgstr "基础 - 超空间跃迁"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Basics - Energy Systems"
msgstr "基础 - 能量系统"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "You can always restart the tutorial with this button."
msgstr "使用此按钮能够随时重开教程。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "You can always restart the tutorial with this button.\nTo click it, hold %s to release your mouse."
msgstr "使用此按钮能够随时重开教程。\n按住 %s 键呼出鼠标指针，这样才能点击它。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Congratulations, you've finished the tutorial!"
msgstr "恭喜，你完成了教程！"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "For more advanced tutorials, see the drop-down menu in the tutorial window."
msgstr "在教程窗口的下拉菜单中寻找更多高级教程。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Now let's return to your previous sector.\n"
msgstr "现在返回上一个星区。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Use the galaxy map to enter its coordinates into the nav computer and jump back into it.\n"
msgstr "通过宇宙地图输入坐标至航路计算机，以跃迁回上一个星区。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "The sector has been marked on the map."
msgstr "星区已标记在地图上。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "This is your ship's stored energy.\n"
msgstr "此栏代表了舰船的能量储备。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Excess energy gets stored in your battery, and drained during energy shortages.\n"
msgstr "过剩的能量产出将会储存在电池中，并在能量短缺时使用。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Once you have no more energy left in your battery, your ship systems start to fail."
msgstr "若电池中的能量耗尽，舰船的系统将会发生错误。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "This is your ship's energy usage.\n"
msgstr "这是舰船的能量使用状况。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Some blocks of your ship generate energy, while energy weapons, shields, engines, boosting and the like\n"
msgstr "一些方块负责产出能量，而另一些，例如能量武器、护盾、引擎、加力推进等\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "use up energy to work. If this bar is rather empty, your ship produces more energy than it can consume\n"
msgstr "需要消耗能量来正常运作。如果此栏大部分是空的，代表舰船的能量产出高于能量消耗\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "(which is not a bad thing).\n"
msgstr "（这是件好事）。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "If it's rather full, your ship consumes nearly all the energy it can produce, or even more\n"
msgstr "如果它快满了，代表舰船几乎消耗了所有能量产出，甚至更高\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "(which is more likely to be a bad thing)."
msgstr "（这是件坏事）。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "This is your hyperspace drive's energy.\n"
msgstr "这是超空间跃迁引擎的能量。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "After a jump it is depleted and you have to wait until it recharges before you can jump again."
msgstr "执行跃迁后，此栏就会耗尽，必须在充满后才能再次进行跃迁。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Well done, you've successfully jumped to another sector!"
msgstr "太好了，成功跃迁到了其它星区！"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Jump route calculated"
msgstr "正在计算超空间航路"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Press Escape to close the map."
msgstr "按下 Esc 键关闭地图。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Wait until your nav-computer finished its calculations."
msgstr "请等待计算机完成航路计算。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Turn your ship so it looks in the direction of the target sector."
msgstr "将舰船转向目标星区的方向。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Press %s to jump into the other sector."
msgstr "按 %s 键跃迁至其它星区。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Now right-click a sector that is in range, and click 'Enter coordinates into navigation computer'.\n"
msgstr "现在右键点击一个此范围内的星区，并选择“输入坐标至航路计算机”，\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "This will start the calculations for the jump route.\n"
msgstr "计算机将会开始计算跃迁航路。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Once these calculations are done, you can jump to the sector."
msgstr "计算完成后就能跃迁到其它星区了。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Once you visited a sector with something interesting, it will be marked automatically on the map."
msgstr "每当你访问了包含有价值的目标的星区时，该星区会被标记在地图上。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "The colors of the sectors show the relations between you and the faction controlling them.\n"
msgstr "星区的颜色代表你与星区控制者之间的关系。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Green are good relations, blue is neutral, and red are bad relations."
msgstr "绿色代表关系良好，蓝色代表中立，红色代表关系恶劣。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "The blue radius around your location is the range of your hyperspace drive.\n"
msgstr "当前位置周围的蓝色范围，代表你的超空间引擎的最长跃迁距离。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "You can jump to other sectors, but only within that range."
msgstr "你只能跃迁到此范围内的其它星区。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Sectors with a green blinking dot are sectors from where you're receiving signals,\n"
msgstr "标记着闪烁的绿点的星区代表你收到了一些信号，\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "and that might be worth checking out."
msgstr "有可能值得去探索一番。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "This is the galaxy map. It shows your location, faction territories and where you can find interesting things.\n"
msgstr "这是宇宙地图。它显示了你的当前位置、派系领土和存在着事件的地点。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Every square in this grid is a sector you can visit."
msgstr "栅格内的每一个方块都是可以访问的星区。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Open the galaxy map."
msgstr "打开宇宙地图。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Your ship is ready to explore the galaxy.\n"
msgstr "舰船已经准备好探索宇宙了。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Once YOU are ready too, click continue and we will start flying to other sectors."
msgstr "当你准备好之后，按下继续开始飞往其它星区。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Assign %i more %s."
msgstr "再分配 %i 名%s。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Looks like we're good to go! Close the window once you're ready."
msgstr "我们应该已经准备好出发了！当你准备好之后关闭此窗口。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "In this menu you can oversee your crew and assign your crewmen to jobs.\n"
msgstr "在此菜单中能够检查并分配船员的岗位。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Some parts of your ship only work if there are crewmen who maintain them.\n"
msgstr "舰船上的某些部件，只在该岗位的船员足够时才会工作。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "When you extend your ship, you will need more different crewmen.\n"
msgstr "随着舰船的扩建，需要的船员数量也会提升。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Some more advanced crewmen cannot be assigned, you will have to hire them at a station."
msgstr "游戏中还存在着无法分配岗位但更专业的船员，能够从空间站中雇佣。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Open the crew tab."
msgstr "打开船员栏。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Open the ship menu to assign your crew."
msgstr "打开舰船菜单以分配船员。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Looking good! Close the window to continue."
msgstr "好像还不错！关闭窗口以继续。"

#: ./Client.Test/Tests/Scripts/reference.lua:
#: ./Client/ClientUI/Tutorial.cpp:
#: ./data/scripts/entity/crewboard.lua:
msgid "Hire Crew"
msgstr "雇佣船员"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Hire %i vanilla crewmen that can be assigned to any position."
msgstr "雇佣 %i 名能够胜任任何岗位的普通船员。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Click this button to hire them."
msgstr "点击此按钮雇佣船员。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Press F to dock and hire a crew."
msgstr "按 F 键停靠，并雇佣船员。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Fly to the highlighted dock at the nearby station.\n"
msgstr "飞往附近空间站的高亮码头。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "If your ship is slow, it's because you don't have engineers yet and can't fly at full speed.\n"
msgstr "如果舰船的航速过慢，代表你的工程师数量不足，无法全速运转。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "That's why we're hiring a crew now!"
msgstr "这就是为什么应该立即雇佣船员！"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Your ship needs a crew. You can hire crewmen at nearly every station."
msgstr "舰船需要船员。船员能够在附近的空间站雇佣。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Now adjust your camera until you're happy with it.\n"
msgstr "现在随意调整视角吧。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Feel free to zoom in and out to check how it feels."
msgstr "尝试缩放视角，感受一下区别。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "You can also reset the camera to its default position.\n"
msgstr "视角也能重置到默认位置。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Hold %s and don't move the mouse to reset the camera."
msgstr "按住 %s 键，并且不移动鼠标就能重置视角。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Since every ship has a different shape, you might have to reposition your camera.\n"
msgstr "每艘舰船的形状都不尽相同，所以最好调整到最合适的视角。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Hold %s and move the mouse up, down, left or right to adjust the camera."
msgstr "按住 %s 键，并上下左右移动鼠标来调整视角。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Great! In order to move the camera on the other axis, release %1% and then hold it again.\n"
msgstr "很好！如果还要调整其它轴的视角，松开 %1% 键然后再进行操作。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Release and then hold %1% again and move the mouse in the other direction."
msgstr "按住 %1% 键，移动鼠标至其它方向。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Now return to your ship.\nFly near your ship, select it, and press %s or %s to enter it."
msgstr "现在回到船上。\n靠近舰船，按 %s 或 %s 进入舰船。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "For some reason Avorion can't find your ship any more.\nYou'll have to redo the tutorial, sorry!"
msgstr "由于未知原因，Avorion 找不到你的舰船了。\n请重新开始教程，十分抱歉！"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Your drone can collect resources or do hyperspace jumps like a ship.\n"
msgstr "无人机也能够采集资源或进行超空间跃迁。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Use it for scouting or collecting resources when your main ship is too badly damaged."
msgstr "在舰船严重受损时，最好使用无人机进行侦察和采集资源。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "To change back into your drone, press T while no target is selected,\n"
msgstr "在未选中目标时按 T 键切换至无人机，\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "or simply press the drone button on the top right of the screen."
msgstr "或直接点击屏幕右上角的无人机按钮。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "You can change back to your drone at any time.\n"
msgstr "在任何时候都能切换至无人机。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "For example when your ship is damaged and have to gather resources for repairs."
msgstr "例如在舰船受损，需要采集资源进行修理时。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Enter your ship to continue."
msgstr "回到船上以继续。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Use engine, thruster and hull blocks and extend your ship."
msgstr "安装引擎、推进器和船体方块，扩建你的舰船。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Your ship is too small. Make it a little bigger!"
msgstr "舰船过小，造的大一点吧！"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "You can delete blocks by selecting them with %1% and pressing %2%."
msgstr "按 %1% 选择方块后按 %2% 能够删除方块。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Build thrusters to make sure it can brake and turn in each direction."
msgstr "安装一些推进器，以确保舰船能够制动和转向。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Build an engine so it can fly forward!"
msgstr "安装引擎，这样舰船才能航行！"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Keep 1000 Credits, you must hire a crew, too."
msgstr "保留至少 1000 货币，我们还要雇佣船员呢。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Build more crew quarters to support all of your required crew."
msgstr "建造生活舱能够容纳更多船员。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Your ship is ready!\nOnce you're done building, exit the building mode to continue.\nPress 'B' or 'Escape' to exit the building mode."
msgstr "舰船已就绪！\n在完成建造后，请退出建造模式。\n按 B 键或 Esc 键退出建造模式。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "You can delete blocks and turrets by selecting them with %1% and then pressing %2%."
msgstr "按 %1% 选择方块和炮塔，按 %2% 删除它们。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Select a block in the bar below."
msgstr "选择建造栏中的方块。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "You can change the size of your current block."
msgstr "你可以改变当前正在建造的方块的大小"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Hold %s, %s, %s or %s and move the mouse to scale it in different directions."
msgstr "按住 %s, %s, %s 或 %s，移动鼠标至不同方向来缩放。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "This is the thruster block.\n"
msgstr "这是推进器。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Thrusters increase rotational speed, depending on their position.\n"
msgstr "根据位置的不同，推进器能够提升不同的转向速度。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "They also brake your ship and reduce drifting."
msgstr "推进器还能提升制动推力，减轻漂移效果。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "This is the crew quarters block.\n"
msgstr "这是生活舱。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Your ship needs a crew, and your crew needs a living space.\n"
msgstr "舰船需要船员来维持运转，而船员需要住所。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "The more crew quarters you have, the more crewmen can work on your ship."
msgstr "生活舱空间越大，就能容纳越多的船员。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "This is the engine block.\n"
msgstr "这是引擎。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Engines give your ship better acceleration and max velocity.\n"
msgstr "引擎能够提升加速性能和最高航速。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "When placing an engine turn your camera to see where it is facing."
msgstr "放置引擎时，移动视角看看它的朝向。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "This is the default ship block.\nAverage price, average durability, no special abilities."
msgstr "这是舰船的基础方块。\n价格公道，耐久度平均，没什么特殊功能。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "With this button you can open the entire building inventory."
msgstr "使用此按钮打开整个建造栏。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "These are your tools for ship building.\n"
msgstr "这些是你的建造工具。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Mirroring, coloring, snapping blocks to grid, merging and deleting blocks."
msgstr "镜像对称、上色、栅格对齐、合并、删除方块等等。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "This is the overview over your ships properties.\n"
msgstr "这是舰船的数据总览。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Yellow stats may cause inconveniences.\n"
msgstr "黄色数据代表可能会不太好用。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Red stats are bad and may cause problems."
msgstr "红色数据代表很差，可能会出现问题。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Hold %s and move the mouse to look around."
msgstr "按住 %s 并移动鼠标以观察不同方向。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Welcome to the building mode!\nIn here you can build, modify and arm your ships."
msgstr "欢迎进入建造模式！\n这里能够建造、修改或武装你的舰船。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Click this button to enter the building mode."
msgstr "点击此按钮进入建造模式。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Click this button to found a new ship."
msgstr "点击此按钮新建舰船。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Mine more asteroids until you have %i iron.\n"
msgstr "采集更多小行星直到拥有 %i 铁金属。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Asteroids that are rich of resources have bright spots, look for those!"
msgstr "富含资源的小行星上会有一些闪亮的斑点，仔细找找吧！"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "All players start out with a mining drone so they can gather resources.\n"
msgstr "每位玩家在游戏开始时都有一艘采矿无人机，用于采集资源。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Even in the unfortunate event of your complete and total annihilation, you will always have the drone to start over."
msgstr "即使厄运降临，你的舰队被完全摧毁，\n你还依然能够用无人机东山再起。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Resources are collected automatically by flying near them.\n"
msgstr "靠近资源就能够自动拾取资源。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Your collected resources are displayed on the top left of the screen."
msgstr "采集的资源显示在屏幕左上角。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Use your mining lasers to mine the asteroid. Aim with the mouse and use %s to fire.\n"
msgstr "使用采矿激光采集小行星。使用鼠标瞄准，按 %s 射击。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Your targeting circles turn green when an object is in reach."
msgstr "在足够接近物体时，瞄准环会变为绿色。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Fly to your selected asteroid.\nProtip: Hold %s to boost!"
msgstr "飞向选中的小行星。\n提示：按住 %s 开启加力推进！"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "An asteroid has been highlighted.\nTurn your camera towards it until it appears on the screen."
msgstr "游戏已经高亮标记了一颗小行星。\n移动视角直到它显示在屏幕上。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Use %s to select this asteroid by clicking on it."
msgstr "在小行星上按 %s 键选中它。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Use %s to strafe to the left."
msgstr "按 %s 键向左平移。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Use %s to strafe to the right."
msgstr "按 %s 键向右平移。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Use the %s and %s keys to strafe to the left and right."
msgstr "按 %s 和 %s 键进行平移。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Blue means you're flying in the direction your ship is looking.\n"
msgstr "蓝色代表你的航向与视线方向一致。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Orange means you're flying in the opposite direction."
msgstr "橙色代表你的航行与视线方向相反。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "This is your velocity display.\n"
msgstr "这是航速显示栏。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "The first bar is your current velocity.\n"
msgstr "第一个栏位代表舰船的当前航速。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "The second bar is the programmed velocity that your ship will try to fly."
msgstr "第二个栏位代表舰船的最高航速。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "For a hardcore brake you have to turn your ship around and\naccelerate or even boost in the opposite direction."
msgstr "通过调转船头，甚至是向反方向加速\n来紧急制动。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "This is especially important for larger ships with high mass."
msgstr "对于更重的大型舰船来说尤其有效。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Your thrusters automatically brake when you stop pressing %s."
msgstr "松开 %s 键后，推进器依然会自动进行制动。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Pressing backwards won't make your ship brake harder."
msgstr "即使一直按着也不会让减速变得更快。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Now use %s to fly backward.\n"
msgstr "按 %s 键向后航行。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Your backwards thrusters are not as strong as your main engines!"
msgstr "向后的推进器功率要比主引擎小！"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Now use %s to fly forward."
msgstr "按 %s 键向前航行。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Now use the %s and %s keys to fly forward and backward."
msgstr "按 %s 键 %s 向前或向后航行。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "You can always end or restart the tutorial with the tutorial button.\n"
msgstr "使用教程按钮可以随时结束或重开教程。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "It's the question mark in the top right corner."
msgstr "屏幕右上角的问号按钮就是教程。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "You will have to use your mouse to use the UI or select things.\n"
msgstr "你需要使用鼠标指针来点击界面和进行选择。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Hold %s to release your mouse pointer and click away this message."
msgstr "按住 %s 键呼出鼠标指针，点击这条信息。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "If you don't want your ship to turn while you're looking, hold %s.\n"
msgstr "如果你不想让舰船跟随视角转向，按住 %s 键。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Try it out."
msgstr "试试看。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Great! You may have noticed your ship turning around.\n"
msgstr "很好！你应该会发现舰船进行了转向。\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Your ship will automatically steer into the direction you are looking. Try it out, do one full rotation."
msgstr "舰船会自动转向视角方向。尝试做一个 360 度转向。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Use the mouse wheel to zoom."
msgstr "使用鼠标滚轮缩放视角。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Use the mouse to look around in the sector."
msgstr "移动鼠标来观察星区。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Welcome to Avorion!\nDo you want to play the tutorial?\n(If not, you can still do this any time later)"
msgstr "欢迎游玩 Avorion！\n是否要进行教程？\n（以后依然能随时进行教程）"

#: ./Client/ClientUI/Tutorial.cpp:
#: ./Client/UI/UIYesNoWindow.cpp:
msgid "Yes"
msgstr "是"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Nah"
msgstr "否"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "The basic tutorial can't be played in this sector.\nPlease start a new game or change into your home sector."
msgstr "此星区内无法进行教程。\n请新建游戏，或返回初始星区。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "If you're stuck and you don't know what to do, simply start a new game."
msgstr "如果你忘记了下一步该怎么办，可以直接新建游戏。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "You'll be able to play the tutorial there from the beginning."
msgstr "你能够从头开始教程。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Oh no! Return to your ship in order to do this tutorial!\nFly near your ship, select it, and press T or F to enter it!"
msgstr "回到你的船上以继续教程！\n飞到舰船附近，按 T 或 F 键进入舰船。"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Oh no! For some reason your ship is gone!\n"
msgstr "由于一些原因，你的舰船消失了！\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "Maybe it was destroyed?\n"
msgstr "也许它被摧毁了？\n"

#: ./Client/ClientUI/Tutorial.cpp:
msgid "You'll have to restart the tutorial, sorry!"
msgstr "你必须重新开始教程，十分抱歉！"


# ========== ./Client/ClientUI/UIShipStatsDisplayer.cpp ==========

# ========== ./Client/Game/Components/ScannerData.cpp ==========
#: ./Client/Game/Components/ScannerData.cpp:
#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Hull"
msgstr "船体"

#: ./Client/Game/Components/ScannerData.cpp:
#: ./Client/Game/CraftStatsOverview.cpp:
#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Shield"
msgstr "护盾"

#: ./Client/Game/Components/ScannerData.cpp:
#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Fire Power"
msgstr "火力"

#: ./Client/Game/Components/ScannerData.cpp:
msgid "%d Omicron"
msgstr "%d 奥密克戎"

#: ./Client/Game/Components/ScannerData.cpp:
msgid "%d %s (%d%%)"
msgstr "%d %s (%d%%)"

#: ./Client/Game/Components/ScannerData.cpp:
msgid "%d%%"
msgstr "%d%%"


# ========== ./Client/Game/CraftStatsOverview.cpp ==========
#: ./Client/Game/CraftStatsOverview.cpp:
msgid "hp"
msgstr "HP"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "m/s/s"
msgstr "米/秒/秒"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "s"
msgstr "秒"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "sctrs"
msgstr "星区"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "rad/s"
msgstr "度/秒"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "m/s"
msgstr "米/秒"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "tons"
msgstr "吨"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "om."
msgstr "奥密"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Cr."
msgstr "货币"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "cm"
msgstr "立方米"

#: ./Client/Game/CraftStatsOverview.cpp:
#: ./data/scripts/entity/gate.lua:
msgid "W"
msgstr "瓦"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "J"
msgstr "焦"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "System Upgrade Slots"
msgstr "系统改装栏位"

#: ./Client/Game/CraftStatsOverview.cpp:
#: ./data/scripts/systems/cargoextension.lua:
msgid "Cargo Hold"
msgstr "货舱容量"

#: ./Client/Game/CraftStatsOverview.cpp:
#: ./data/scripts/systems/hyperspacebooster.lua:
msgid "Hyperspace Cooldown"
msgstr "跃迁冷却"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Hyperspace Reach"
msgstr "跃迁距离"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Radar Reach"
msgstr "雷达距离"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Yaw (Left/Right)"
msgstr "偏航（左/右）"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Pitch (Up/Down)"
msgstr "俯仰（上/下）"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Roll"
msgstr "滚转"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Max Velocity"
msgstr "最高航速"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Thrust"
msgstr "主推进力"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Brake Thrust"
msgstr "制动推进力"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Mass"
msgstr "质量"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Req. Gunners"
msgstr "炮手需求"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Req. Miners"
msgstr "采矿手需求"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Req. Engineers"
msgstr "工程师需求"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Req. Mechanics"
msgstr "维修员需求"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Req. Pilots"
msgstr "飞行员需求"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Crew Quarters"
msgstr "生活舱"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Crew Pay"
msgstr "船员薪水"

#: ./Client/Game/CraftStatsOverview.cpp:
#: ./data/scripts/systems/energybooster.lua:
#: ./data/scripts/systems/energytoshieldconverter.lua:
#: ./data/scripts/systems/velocitybypass.lua:
msgid "Generated Energy"
msgstr "能量产出"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Storable Energy"
msgstr "能量储量"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Hangar Space"
msgstr "机库空间"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Minimum Fighters"
msgstr "最低舰载机数"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Maximum Fighters"
msgstr "最高舰载机数"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Docks"
msgstr "码头"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Free Arbitrary Turrets"
msgstr "独立炮塔"

#: ./Client/Game/CraftStatsOverview.cpp:
#: ./data/scripts/systems/militarytcs.lua:
msgid "Armed Turrets"
msgstr "武装炮塔"

#: ./Client/Game/CraftStatsOverview.cpp:
#: ./data/scripts/systems/civiltcs.lua:
msgid "Unarmed Turrets"
msgstr "作业炮塔"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Armed Turret Slots"
msgstr "武装炮塔栏位"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Unarmed Turret Slots"
msgstr "作业炮塔栏位"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Arbitrary Turret Slots"
msgstr "独立炮塔栏位"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Unarmed Turrets In Arbitrary Slots"
msgstr "独立炮塔栏位的作业炮塔"

#: ./Client/Game/CraftStatsOverview.cpp:
msgid "Armed Turrets In Arbitrary Slots"
msgstr "独立炮塔栏位的武装炮塔"


# ========== ./Client/Input/GameInput.cpp ==========
#: ./Client/Input/GameInput.cpp:
msgid "Keyboard Steering"
msgstr "键盘转向"

#: ./Client/Input/GameInput.cpp:
msgid "Mouse Steering"
msgstr "鼠标转向"

#: ./Client/Input/GameInput.cpp:
msgid "Roll Left"
msgstr "向左滚转"

#: ./Client/Input/GameInput.cpp:
msgid "Roll Right"
msgstr "向右滚转"

#: ./Client/Input/GameInput.cpp:
msgid "Turn Down"
msgstr "下转"

#: ./Client/Input/GameInput.cpp:
msgid "Turn Up"
msgstr "上转"

#: ./Client/Input/GameInput.cpp:
msgid "Turn Left"
msgstr "左转"

#: ./Client/Input/GameInput.cpp:
msgid "Turn Right"
msgstr "右转"

#: ./Client/Input/GameInput.cpp:
msgid "Accelerate"
msgstr "加速"

#: ./Client/Input/GameInput.cpp:
msgid "Brake"
msgstr "制动"

#: ./Client/Input/GameInput.cpp:
msgid "Inv Velocity"
msgstr "切换航速"

#: ./Client/Input/GameInput.cpp:
msgid "Jump / Boost"
msgstr "跃迁 / 加力推进"

#: ./Client/Input/GameInput.cpp:
msgid "Enter Ship"
msgstr "进入舰船"

#: ./Client/Input/GameInput.cpp:
msgid "Build Mode"
msgstr "建造模式"

#: ./Client/Input/GameInput.cpp:
#: ./data/scripts/entity/dialogs/questions.lua:
#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "Interact"
msgstr "交互"

#: ./Client/Input/GameInput.cpp:
msgid "DebugScript"
msgstr "Debug 脚本"

#: ./Client/Input/GameInput.cpp:
msgid "Primary Fire"
msgstr "主武器射击"

#: ./Client/Input/GameInput.cpp:
msgid "All Weapons"
msgstr "所有武器"

#: ./Client/Input/GameInput.cpp:
msgid "Weapons 1"
msgstr "武器 1"

#: ./Client/Input/GameInput.cpp:
msgid "Weapons 2"
msgstr "武器 2"

#: ./Client/Input/GameInput.cpp:
msgid "Weapons 3"
msgstr "武器 3"

#: ./Client/Input/GameInput.cpp:
msgid "Weapons 4"
msgstr "武器 4"

#: ./Client/Input/GameInput.cpp:
msgid "Weapons 5"
msgstr "武器 5"

#: ./Client/Input/GameInput.cpp:
msgid "Weapons 6"
msgstr "武器 6"

#: ./Client/Input/GameInput.cpp:
msgid "Weapons 7"
msgstr "武器 7"

#: ./Client/Input/GameInput.cpp:
msgid "Weapons 8"
msgstr "武器 8"

#: ./Client/Input/GameInput.cpp:
msgid "Weapons 9"
msgstr "武器 9"

#: ./Client/Input/GameInput.cpp:
msgid "Next Target"
msgstr "下一个目标"

#: ./Client/Input/GameInput.cpp:
msgid "Select"
msgstr "选择"

#: ./Client/Input/GameInput.cpp:
msgid "Nearest Enemy"
msgstr "最近的敌军"

#: ./Client/Input/GameInput.cpp:
msgid "Next Ally"
msgstr "下一个友军"

#: ./Client/Input/GameInput.cpp:
msgid "Free Mouse"
msgstr "呼出鼠标"

#: ./Client/Input/GameInput.cpp:
msgid "Show Server Info"
msgstr "显示服务器信息"

#: ./Client/Input/GameInput.cpp:
msgid "Move Cam 1"
msgstr "移动视角 1"

#: ./Client/Input/GameInput.cpp:
msgid "Move Cam 2"
msgstr "移动视角 2"

#: ./Client/Input/GameInput.cpp:
msgid "Reset Camera"
msgstr "重置视角"

#: ./Client/Input/GameInput.cpp:
msgid "Camera Forward"
msgstr "视角向前"

#: ./Client/Input/GameInput.cpp:
msgid "Camera Backward"
msgstr "视角向后"

#: ./Client/Input/GameInput.cpp:
msgid "Camera Left"
msgstr "视角向左"

#: ./Client/Input/GameInput.cpp:
msgid "Camera Right"
msgstr "视角向右"

#: ./Client/Input/GameInput.cpp:
msgid "Toggle Free Camera"
msgstr "切换自由视角"

#: ./Client/Input/GameInput.cpp:
msgid "Displace Camera"
msgstr "移动视角"

#: ./Client/Input/GameInput.cpp:
msgid "Pause Game"
msgstr "暂停游戏"

#: ./Client/Input/GameInput.cpp:
msgid "Galaxy Map"
msgstr "宇宙地图"

#: ./Client/Input/GameInput.cpp:
msgid "Player Menu"
msgstr "玩家菜单"

#: ./Client/Input/GameInput.cpp:
msgid "Ship Menu"
msgstr "舰船菜单"

#: ./Client/Input/GameInput.cpp:
msgid "Chat Window"
msgstr "聊天窗口"

#: ./Client/Input/GameInput.cpp:
msgid "Mail Window"
msgstr "邮件窗口"

#: ./Client/Input/GameInput.cpp:
msgid "Swap Controls"
msgstr "切换操控模式"

#: ./Client/Input/GameInput.cpp:
msgid "Show Console"
msgstr "控制台"

#: ./Client/Input/GameInput.cpp:
msgid "Build Slot 1"
msgstr "建造栏 1"

#: ./Client/Input/GameInput.cpp:
msgid "Build Slot 2"
msgstr "建造栏 2"

#: ./Client/Input/GameInput.cpp:
msgid "Build Slot 3"
msgstr "建造栏 3"

#: ./Client/Input/GameInput.cpp:
msgid "Build Slot 4"
msgstr "建造栏 4"

#: ./Client/Input/GameInput.cpp:
msgid "Build Slot 5"
msgstr "建造栏 5"

#: ./Client/Input/GameInput.cpp:
msgid "Build Slot 6"
msgstr "建造栏 6"

#: ./Client/Input/GameInput.cpp:
msgid "Build Slot 7"
msgstr "建造栏 7"

#: ./Client/Input/GameInput.cpp:
msgid "Build Slot 8"
msgstr "建造栏 8"

#: ./Client/Input/GameInput.cpp:
msgid "Build Slot 9"
msgstr "建造栏 9"

#: ./Client/Input/GameInput.cpp:
msgid "Build Slot 10"
msgstr "建造栏 10"

#: ./Client/Input/GameInput.cpp:
msgid "Scale Block"
msgstr "缩放方块"

#: ./Client/Input/GameInput.cpp:
msgid "Scale Block X"
msgstr "缩放 X 轴"

#: ./Client/Input/GameInput.cpp:
msgid "Scale Block Y"
msgstr "缩放 Y 轴"

#: ./Client/Input/GameInput.cpp:
msgid "Scale Block Z"
msgstr "缩放 Z 轴"

#: ./Client/Input/GameInput.cpp:
msgid "Rotate Blocks"
msgstr "旋转方块"

#: ./Client/Input/GameInput.cpp:
msgid "Mirror X"
msgstr "对称 X 轴"

#: ./Client/Input/GameInput.cpp:
msgid "Mirror Y"
msgstr "对称 Y 轴"

#: ./Client/Input/GameInput.cpp:
msgid "Mirror Z"
msgstr "对称 Z 轴"

#: ./Client/Input/GameInput.cpp:
msgid "Delete Block"
msgstr "删除方块"

#: ./Client/Input/GameInput.cpp:
msgid "Show Inventory"
msgstr "显示建造栏"

#: ./Client/Input/GameInput.cpp:
msgid "Forward"
msgstr "前进"

#: ./Client/Input/GameInput.cpp:
msgid "Backward"
msgstr "后退"

#: ./Client/Input/GameInput.cpp:
msgid "Left"
msgstr "向左平移"

#: ./Client/Input/GameInput.cpp:
msgid "Right"
msgstr "向右平移"

#: ./Client/Input/GameInput.cpp:
msgid "Up"
msgstr "上浮"

#: ./Client/Input/GameInput.cpp:
msgid "Down"
msgstr "下潜"

#: ./Client/Input/GameInput.cpp:
msgid "No Turning"
msgstr "锁定转向"


# ========== ./Client/Input/Input.cpp ==========
#: ./Client/Input/Input.cpp:
msgid "Left Mouse"
msgstr "鼠标左键"

#: ./Client/Input/Input.cpp:
msgid "Right Mouse"
msgstr "鼠标右键"

#: ./Client/Input/Input.cpp:
msgid "Middle Mouse"
msgstr "鼠标中键"


# ========== ./Client/Rendering/Rendering.cpp ==========
#: ./Client/Rendering/Rendering.cpp:
msgid "Detected OpenGL version: %s\n"
msgstr "检测到 OpenGL 版本：%s\n"

#: ./Client/Rendering/Rendering.cpp:
msgid "Detected OpenGL version string: \"%s\"\n"
msgstr "检测到 OpenGL 版本串：\"%s\"\n"

#: ./Client/Rendering/Rendering.cpp:
msgid "Required OpenGL version: %s\n"
msgstr "需要 OpenGL 版本：%s\n"

#: ./Client/Rendering/Rendering.cpp:
msgid "Your OpenGL version is insufficient.\n"
msgstr "OpenGL 版本过低。\n"

#: ./Client/Rendering/Rendering.cpp:
msgid "Please see the client log for more information.\nAn update of your graphics drivers might help resolve this issue.\n"
msgstr "请在客户端记录中查看更多信息。\n升级显卡驱动可能会解决此问题。\n"

#: ./Client/Rendering/Rendering.cpp:
msgid "Available Extensions:"
msgstr "可用扩展："

#: ./Client/Rendering/Rendering.cpp:
msgid "The following extensions are not supported by your GPU:"
msgstr "你的 GPU 不支持以下扩展："


# ========== ./Client/UI/UIColorSelection.cpp ==========
#: ./Client/UI/UIColorSelection.cpp:
#: ./data/scripts/entity/bulletinboard.lua:
msgid "Accept"
msgstr "接受"

#: ./Client/UI/UIColorSelection.cpp:
#: ./Client/UI/UIExtendedInputWindow.cpp:
#: ./Client/UI/UIInputWindow.cpp:
#: ./data/scripts/entity/beacon.lua:
#: ./data/scripts/entity/minefounder.lua:
#: ./data/scripts/entity/stationfounder.lua:
msgid "Cancel"
msgstr "取消"

#: ./Client/UI/UIColorSelection.cpp:
msgid "Color Selection"
msgstr "颜色选择"

#: ./Client/UI/UIColorSelection.cpp:
msgid "R /* For Red In Color Selection*/"
msgstr "红"

#: ./Client/UI/UIColorSelection.cpp:
msgid "G /* For Green In Color Selection*/"
msgstr "绿"

#: ./Client/UI/UIColorSelection.cpp:
msgid "B /* For Blue In Color Selection*/"
msgstr "蓝"


# ========== ./Client/UI/UIExtendedInputWindow.cpp ==========
#: ./Client/UI/UIExtendedInputWindow.cpp:
#: ./Client/UI/UIInputWindow.cpp:
#: ./data/scripts/entity/minefounder.lua:
#: ./data/scripts/entity/shipfounder.lua:
#: ./data/scripts/entity/stationfounder.lua:
msgid "OK"
msgstr "确认"


# ========== ./Client/UI/UIInputWindow.cpp ==========

# ========== ./Client/UI/UIYesNoWindow.cpp ==========
#: ./Client/UI/UIYesNoWindow.cpp:
msgid "No"
msgstr "否"


# ========== ./Client.Test/Tests/Scripts/reference.lua ==========

# ========== ./Server/Commands/KickCommand.cpp ==========
#: ./Server/Commands/KickCommand.cpp:
msgid "You were kicked from the server. (%s)"
msgstr "你已被服务器踢出。（%s）"

#: ./Server/Commands/KickCommand.cpp:
msgid "Player %s was kicked."
msgstr "玩家 %s 已被踢出"


# ========== ./Server/Server/Galaxy.cpp ==========

# ========== ./Server/Server/PlayerCommunicator.cpp ==========
#: ./Server/Server/PlayerCommunicator.cpp:
msgid "Jump route calculated."
msgstr "跃迁航路计算完毕。"

#: ./Server/Server/PlayerCommunicator.cpp:
msgid "You were destroyed and returned to your home sector."
msgstr "舰船被摧毁，已返回初始星区。"

#: ./Server/Server/PlayerCommunicator.cpp:
msgid "You must be in a ship if you want to change sectors."
msgstr "需要在舰船上进行星区切换。"

#: ./Server/Server/PlayerCommunicator.cpp:
msgid "Your ship cannot perform hyperspace jumps."
msgstr "舰船无法执行超空间跃迁。"

#: ./Server/Server/PlayerCommunicator.cpp:
msgid "You are already in this sector"
msgstr "已经处在这个星区了。"

#: ./Server/Server/PlayerCommunicator.cpp:
msgid "This sector is out of reach with this ship."
msgstr "此星区在舰船的跃迁距离之外。"

#: ./Server/Server/PlayerCommunicator.cpp:
msgid "There are rifts in the space-time continuum blocking access to this sector."
msgstr "时空连续体中的裂缝阻挡了跃迁航路。"

#: ./Server/Server/PlayerCommunicator.cpp:
msgid "You can't jump into a sector torn by rifts in the space-time continuum."
msgstr "无法跃迁至时空连续体裂缝所阻挡的星区。"

#: ./Server/Server/PlayerCommunicator.cpp:
msgid "The Nav-Computer is calculating the jump route. Please stand by."
msgstr "计算机正在计算跃迁航路，请稍候。"

#: ./Server/Server/PlayerCommunicator.cpp:
msgid "You have no sector selected."
msgstr "尚未选择星区。"

#: ./Server/Server/PlayerCommunicator.cpp:
msgid "The jump route is still being calculated."
msgstr "正在计算跃迁航路。"

#: ./Server/Server/PlayerCommunicator.cpp:
msgid "Your hyperdrive still needs %1% seconds to recharge."
msgstr "超空间跃迁需要 %1% 秒进行充能。"

#: ./Server/Server/PlayerCommunicator.cpp:
msgid "Your ship is facing in the wrong direction."
msgstr "舰船方向错误。"

#: ./Server/Server/PlayerCommunicator.cpp:
msgid "Your hyperdrive is being jammed!"
msgstr "跃迁受到拦截！"

#: ./Server/Server/PlayerCommunicator.cpp:
msgid "Your client is incompatible with this server. Server version: %s"
msgstr "客户端版本与服务器不兼容。服务器版本：%s"

#: ./Server/Server/PlayerCommunicator.cpp:
msgid "An internal server error occurred. Your connection will be terminated. Server version: %s"
msgstr "服务器内部错误。连接将被中止。服务器版本：%s"

#: ./Server/Server/PlayerCommunicator.cpp:
msgid "Your ship was destroyed."
msgstr "舰船被摧毁。"

#: ./Server/Server/PlayerCommunicator.cpp:
msgid "Your ship was destroyed and you'll be returned to your home sector."
msgstr "舰船被摧毁，将返回初始星区。"


# ========== ./Server/Server/PlayerCommunicatorCallbacks.cpp ==========

# ========== ./Server/Server/PlayerMessageHandlers/AddBlockTemplateMessageHandler.cpp ==========
#: ./Server/Server/PlayerMessageHandlers/AddBlockTemplateMessageHandler.cpp:
#: ./Server/Server/PlayerMessageHandlers/BuildTurretMessageHandler.cpp:
#: ./Server/Server/PlayerMessageHandlers/ChangeBlockMessageHandler.cpp:
#: ./Server/Server/PlayerMessageHandlers/RemoveBlockMessageHandler.cpp:
#: ./Server/Server/PlayerMessageHandlers/RemoveTurretMessageHandler.cpp:
msgid "This entity has no owner."
msgstr "此对象不属于任何人。"

#: ./Server/Server/PlayerMessageHandlers/AddBlockTemplateMessageHandler.cpp:
#: ./Server/Server/PlayerMessageHandlers/BuildTurretMessageHandler.cpp:
#: ./Server/Server/PlayerMessageHandlers/ChangeBlockMessageHandler.cpp:
#: ./Server/Server/PlayerMessageHandlers/RemoveBlockMessageHandler.cpp:
#: ./Server/Server/PlayerMessageHandlers/RemoveTurretMessageHandler.cpp:
msgid "This entity is not owned by a player."
msgstr "此对象不属于玩家。"

#: ./Server/Server/PlayerMessageHandlers/AddBlockTemplateMessageHandler.cpp:
msgid "This entity has no name."
msgstr "此对象没有名称。"

#: ./Server/Server/PlayerMessageHandlers/AddBlockTemplateMessageHandler.cpp:
msgid "This entity has no BlockPlan."
msgstr "此对象没有建造设计图。"

#: ./Server/Server/PlayerMessageHandlers/AddBlockTemplateMessageHandler.cpp:
#: ./Server/Server/PlayerMessageHandlers/SetBlockPlanMessageHandler.cpp:
msgid "You cannot edit a damaged ship, repair it first!"
msgstr "无法修改受损舰船，请先进行修理！"

#: ./Server/Server/PlayerMessageHandlers/AddBlockTemplateMessageHandler.cpp:
#: ./Server/Server/PlayerMessageHandlers/ChangeBlockMessageHandler.cpp:
#: ./Server/Server/PlayerMessageHandlers/RepairShipMessageHandler.cpp:
msgid "This won't work."
msgstr "不能这样。"

#: ./Server/Server/PlayerMessageHandlers/AddBlockTemplateMessageHandler.cpp:
#: ./Server/Server/PlayerMessageHandlers/ChangeBlockMessageHandler.cpp:
#: ./Server/Server/PlayerMessageHandlers/RepairShipMessageHandler.cpp:
#: ./Server/Server/PlayerMessageHandlers/SetBlockPlanMessageHandler.cpp:
msgid "You need %s credits."
msgstr "需要 %s 货币。"

#: ./Server/Server/PlayerMessageHandlers/AddBlockTemplateMessageHandler.cpp:
msgid "You cannot build this. %s"
msgstr "无法建造。%s"

#: ./Server/Server/PlayerMessageHandlers/AddBlockTemplateMessageHandler.cpp:
msgid "Remote parent not found."
msgstr "未找到远程父本。"

#: ./Server/Server/PlayerMessageHandlers/AddBlockTemplateMessageHandler.cpp:
msgid "Remote attach block not found."
msgstr "未找到远程连接方块。"


# ========== ./Server/Server/PlayerMessageHandlers/AssignTurretGroupMessageHandler.cpp ==========
#: ./Server/Server/PlayerMessageHandlers/AssignTurretGroupMessageHandler.cpp:
msgid "You don't own that turret."
msgstr "该炮塔不属于你。"

#: ./Server/Server/PlayerMessageHandlers/AssignTurretGroupMessageHandler.cpp:
msgid "This isn't a turret."
msgstr "并非一个炮塔。"


# ========== ./Server/Server/PlayerMessageHandlers/BuildTurretMessageHandler.cpp ==========
#: ./Server/Server/PlayerMessageHandlers/BuildTurretMessageHandler.cpp:
msgid "Only the owner may place turrets."
msgstr "只有拥有者能够放置炮塔。"

#: ./Server/Server/PlayerMessageHandlers/BuildTurretMessageHandler.cpp:
msgid "You don't have any of this turret."
msgstr "没有任何该类型炮塔。"

#: ./Server/Server/PlayerMessageHandlers/BuildTurretMessageHandler.cpp:
msgid "You cannot build turrets onto this craft."
msgstr "无法在此舰船上放置炮塔。"

#: ./Server/Server/PlayerMessageHandlers/BuildTurretMessageHandler.cpp:
msgid "Attachment block not found."
msgstr "未找到连接方块。"

#: ./Server/Server/PlayerMessageHandlers/BuildTurretMessageHandler.cpp:
msgid "You must place the turret on a block made of %s or better."
msgstr "炮塔必须放置于 %s 或更好材料制造的方块上。"

#: ./Server/Server/PlayerMessageHandlers/BuildTurretMessageHandler.cpp:
msgid "You cannot build a turret at this place. %s"
msgstr "无法在此放置炮塔。%s"

#: ./Server/Server/PlayerMessageHandlers/BuildTurretMessageHandler.cpp:
msgid "Your ship doesn't support more of this turret type."
msgstr "舰船无法安置更多该类型炮塔。"


# ========== ./Server/Server/PlayerMessageHandlers/ChangeBlockMessageHandler.cpp ==========
#: ./Server/Server/PlayerMessageHandlers/ChangeBlockMessageHandler.cpp:
msgid "An internal error occurred. See log for more details."
msgstr "发生内部错误，请检查游戏记录。"

#: ./Server/Server/PlayerMessageHandlers/ChangeBlockMessageHandler.cpp:
msgid "You cannot edit a damaged ship."
msgstr "无法修改受损舰船。"

#: ./Server/Server/PlayerMessageHandlers/ChangeBlockMessageHandler.cpp:
msgid "Block not found."
msgstr "未找到方块。"


# ========== ./Server/Server/PlayerMessageHandlers/ManagementMessageHandler.cpp ==========
#: ./Server/Server/PlayerMessageHandlers/ManagementMessageHandler.cpp:
msgid "You need %s credits to pay this crew."
msgstr "需要 %s 货币用于支付薪水。"

#: ./Server/Server/PlayerMessageHandlers/ManagementMessageHandler.cpp:
msgid "The crew of your ship '%s' was paid."
msgstr "已支付舰船“%s”的船员薪水。"


# ========== ./Server/Server/PlayerMessageHandlers/PlayerFlownShipMessageHandler.cpp ==========
#: ./Server/Server/PlayerMessageHandlers/PlayerFlownShipMessageHandler.cpp:
msgid "You are currently not inside a craft"
msgstr "未处于舰船中。"

#: ./Server/Server/PlayerMessageHandlers/PlayerFlownShipMessageHandler.cpp:
msgid "You are too far away."
msgstr "距离太远。"


# ========== ./Server/Server/PlayerMessageHandlers/RemoveBlockMessageHandler.cpp ==========
#: ./Server/Server/PlayerMessageHandlers/RemoveBlockMessageHandler.cpp:
msgid "Object does not exist"
msgstr "目标不存在"

#: ./Server/Server/PlayerMessageHandlers/RemoveBlockMessageHandler.cpp:
#: ./Server/Server/PlayerMessageHandlers/RepairShipMessageHandler.cpp:
#: ./Server/Server/PlayerMessageHandlers/SetBlockPlanMessageHandler.cpp:
msgid "An internal error occurred, entity has no name."
msgstr "发生内部错误，对象没有名称。"

#: ./Server/Server/PlayerMessageHandlers/RemoveBlockMessageHandler.cpp:
#: ./Server/Server/PlayerMessageHandlers/RepairShipMessageHandler.cpp:
#: ./Server/Server/PlayerMessageHandlers/SetBlockPlanMessageHandler.cpp:
msgid "An internal error occurred, entity has no BlockPlan."
msgstr "发生内部错误，对象没有建造设计图。"


# ========== ./Server/Server/PlayerMessageHandlers/RemoveTurretMessageHandler.cpp ==========
#: ./Server/Server/PlayerMessageHandlers/RemoveTurretMessageHandler.cpp:
msgid "Coordinates don't match"
msgstr "坐标不匹配"

#: ./Server/Server/PlayerMessageHandlers/RemoveTurretMessageHandler.cpp:
msgid "Internal error, entity not found."
msgstr "发生内部错误，对象不存在。"

#: ./Server/Server/PlayerMessageHandlers/RemoveTurretMessageHandler.cpp:
msgid "Only the owner may remove turrets."
msgstr "只有拥有者能够移除炮塔。"

#: ./Server/Server/PlayerMessageHandlers/RemoveTurretMessageHandler.cpp:
msgid "Internal error, entity cannot have turrets."
msgstr "发生内部错误，对象无法安装炮塔。"

#: ./Server/Server/PlayerMessageHandlers/RemoveTurretMessageHandler.cpp:
msgid "Turret could not be found."
msgstr "未找到炮塔。"


# ========== ./Server/Server/PlayerMessageHandlers/RepairShipMessageHandler.cpp ==========
#: ./Server/Server/PlayerMessageHandlers/RepairShipMessageHandler.cpp:
#: ./Server/Server/PlayerMessageHandlers/SetBlockPlanMessageHandler.cpp:
msgid "An internal error occurred, ShipInfo of entity not found."
msgstr "发生内部错误，未找到对象的舰船信息。"

#: ./Server/Server/PlayerMessageHandlers/RepairShipMessageHandler.cpp:
msgid "You were damaged recently. You have to wait another %s seconds until you can repair your ship."
msgstr "舰船刚刚受损。%s 秒后才能进行修理。"


# ========== ./Server/Server/PlayerMessageHandlers/SetBlockPlanMessageHandler.cpp ==========

# ========== ./Server/Server/Server.cpp ==========
#: ./Server/Server/Server.cpp:
msgid "Connection refused: Your version '%s' does not match the server's version '%s'."
msgstr "连接被拒绝：客户端版本“%s”与服务器版本“%s”不匹配。"

#: ./Server/Server/Server.cpp:
msgid "Connection refused: This server is private."
msgstr "连接被拒绝：服务器为私有。"

#: ./Server/Server/Server.cpp:
msgid "Connection refused: Invalid or missing steam ID."
msgstr "连接被拒绝：Steam ID 无效或丢失。"

#: ./Server/Server/Server.cpp:
msgid "Connection refused: Your player name %s is invalid."
msgstr "连接被拒绝：玩家名称 %s 无效。"

#: ./Server/Server/Server.cpp:
msgid "Connection refused: Player %s is already logged in."
msgstr "连接被拒绝：玩家 %s 已经进入游戏。"

#: ./Server/Server/Server.cpp:
msgid "Connection refused: Player %s is banned."
msgstr "连接被拒绝：玩家 %s 已被封禁。"

#: ./Server/Server/Server.cpp:
msgid "Connection refused: Ip %s is banned."
msgstr "连接被拒绝：IP %s 已被封禁。"

#: ./Server/Server/Server.cpp:
msgid "Connection refused: Player %s is not whitelisted."
msgstr "连接被拒绝：玩家 %s 不在白名单上。"


# ========== ./Tools/ServerRunner/ServerRunner.cpp ==========

# ========== ./data/scripts/entity/antismuggle.lua ==========
#: ./data/scripts/entity/antismuggle.lua:
msgid "Hello. This is a routine scan. Please remain calm.\n\nYour cargo will be confiscated and we will have to fine you ${fine} credits.\n\nYou have ${timeOut} seconds to respond."
msgstr "你好，这只是例行检查，请不要太紧张。\n\n你的货物将被扣押，并处以 ${fine} 罚款。\n\n我们给你 ${timeOut} 秒时间做出回应。"

#: ./data/scripts/entity/antismuggle.lua:
msgid "Comply"
msgstr "遵从"

#: ./data/scripts/entity/antismuggle.lua:
msgid "Thank you for your cooperation.\n\nRemain where you are. We will now approach you and confiscate your cargo."
msgstr "谢谢配合。\n\n待在原地别动，我们将靠近并扣押你的货物。"

#: ./data/scripts/entity/antismuggle.lua:
msgid "[Ignore]"
msgstr "[无视]"

#: ./data/scripts/entity/antismuggle.lua:
msgid "Hold on. Our scanners show illegal cargo on your ship.\n\nYour cargo will be confiscated and you are fined ${fine} credits.\n\nYou have ${timeOut} seconds to respond."
msgstr "停下。我们侦测到你的舰船上运送了违禁货物。\n\n你的货物将被扣押，并处以 ${fine} 罚款。\n\n我们给你 ${timeOut} 秒时间做出回应。"

#: ./data/scripts/entity/antismuggle.lua:
msgid "Hold on. Our scanners show stolen cargo on your ship.\n\nYour cargo will be confiscated and you are fined ${fine} credits.\n\nYou have ${timeOut} seconds to respond."
msgstr "停下。我们侦测到你的舰船上运送了赃物。\n\n你的货物将被扣押，并处以 ${fine} 罚款。\n\n我们给你 ${timeOut} 秒时间做出回应。"

#: ./data/scripts/entity/antismuggle.lua:
msgid "Hold on. Our scanners show dangerous cargo on your ship.\n\nAccording to our records, you don't have transportation permit for dangerous cargo in our area.\n\nYour cargo will be confiscated and you are fined ${fine} credits.\n\nYou have ${timeOut} seconds to respond."
msgstr "停下。我们侦测到你的舰船上运送了危险货物。\n\n我们的记录显示，你并没有相关的运送许可证。\n\n你的货物将被扣押，并处以 ${fine} 罚款。\n\n我们给你 ${timeOut} 秒时间做出回应。"

#: ./data/scripts/entity/antismuggle.lua:
msgid "Your non-responsiveness is considered a hostile act."
msgstr "你的无视将被认定为敌对行为。"


# ========== ./data/scripts/entity/beacon.lua ==========
#: ./data/scripts/entity/beacon.lua:
msgid "Beacon Text"
msgstr "文本信号"


# ========== ./data/scripts/entity/blocker.lua ==========
#: ./data/scripts/entity/blocker.lua:
#: ./data/scripts/entity/story/artifactdeliverybeacon.lua:
msgid "Activate"
msgstr "激活"


# ========== ./data/scripts/entity/bulletinboard.lua ==========
#: ./data/scripts/entity/bulletinboard.lua:
msgid "${entity} Bulletin Board"
msgstr "${entity} 公告板"

#: ./data/scripts/entity/bulletinboard.lua:
msgid "Electronic Bulletin Board"
msgstr "电子公告板"

#: ./data/scripts/entity/bulletinboard.lua:
msgid "Reward"
msgstr "报酬"

#: ./data/scripts/entity/bulletinboard.lua:
msgid "No bulletins available!"
msgstr "没有公告！"


# ========== ./data/scripts/entity/civilship.lua ==========
#: ./data/scripts/entity/civilship.lua:
msgid "Where is your home sector?"
msgstr "你的母星系在哪儿？"

#: ./data/scripts/entity/civilship.lua:
msgid "Give me all your cargo!"
msgstr "交出所有货物！"

#: ./data/scripts/entity/civilship.lua:
msgid "Dumping the cargo. I hope you're happy you damn pirate."
msgstr "正在卸下货物。祝你开心咯，混蛋海盗。"

#: ./data/scripts/entity/civilship.lua:
msgid "Hahahahaha!"
msgstr "哈哈哈哈哈——！"

#: ./data/scripts/entity/civilship.lua:
msgid "I'm serious!"
msgstr "我是认真的！"

#: ./data/scripts/entity/civilship.lua:
msgid "And how are you planning on doing that?"
msgstr "那你要怎么办呢？"

#: ./data/scripts/entity/civilship.lua:
msgid "I'm going to destroy you!"
msgstr "我会毁灭你们！"

#: ./data/scripts/entity/civilship.lua:
msgid "This is ridiculous. Go away."
msgstr "真是搞笑，你还是快滚吧。"

#: ./data/scripts/entity/civilship.lua:
#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Leave"
msgstr "离开"

#: ./data/scripts/entity/civilship.lua:
msgid "Okay, sorry, wrong ship."
msgstr "哦对不起，找错人了。"

#: ./data/scripts/entity/civilship.lua:
msgid "Leave us alone!"
msgstr "别碰我们！"

#: ./data/scripts/entity/civilship.lua:
msgid "Dump your cargo or you'll be destroyed!"
msgstr "卸下货物，否则你们可要完蛋了！"

#: ./data/scripts/entity/civilship.lua:
msgid "Please don't shoot! We will dump the cargo, but then you leave us alone!"
msgstr "请不要射击！我们会交出货物的，但请离我们远点！"

#: ./data/scripts/entity/civilship.lua:
msgid "Dump your cargo and you will be spared."
msgstr "卸下货物我就放过你们。"

#: ./data/scripts/entity/civilship.lua:
msgid "If you cooperate, I might spare your lives."
msgstr "要是你们肯好好合作的话，我可能会饶了你们狗命。"

#: ./data/scripts/entity/civilship.lua:
msgid "At second thought I don't need anything of you."
msgstr "我又想了想，还是什么也不要了。"

#: ./data/scripts/entity/civilship.lua:
msgid "What kind of sick joke is this!?"
msgstr "你在开什么玩笑！？"

#: ./data/scripts/entity/civilship.lua:
msgid "We'll be out of here before you even get to us!"
msgstr "我们会在你追上之前跑的无影无踪！"

#: ./data/scripts/entity/civilship.lua:
msgid "You should leave."
msgstr "你们应该离开。"

#: ./data/scripts/entity/civilship.lua:
msgid "I will not give up my cargo freely to some petty pirate!"
msgstr "我可不会把货物交给垃圾海盗！"

#: ./data/scripts/entity/civilship.lua:
msgid "So be it then!"
msgstr "就这样吧！"

#: ./data/scripts/entity/civilship.lua:
msgid "Oops, sorry, wrong ship, carry on!"
msgstr "哦对不起，找错人了，请走吧！"

#: ./data/scripts/entity/civilship.lua:
msgid "%s Prime is at (%i:%i)."
msgstr "%s 头目位于 (%i:%i)。"

#: ./data/scripts/entity/civilship.lua:
msgid "%s Prime: \\s(%i:%i)"
msgstr "%s 头目：\\s(%i:%i)"


# ========== ./data/scripts/entity/claim.lua ==========
#: ./data/scripts/entity/claim.lua:
msgid "You are not close enough to claim the object!"
msgstr "距离太远，无法获取目标！"

#: ./data/scripts/entity/claim.lua:
msgid "Claim"
msgstr "获取"


# ========== ./data/scripts/entity/collaboration.lua ==========
#: ./data/scripts/entity/collaboration.lua:
msgid "Permissions"
msgstr "权限"

#: ./data/scripts/entity/collaboration.lua:
#: ./data/scripts/entity/merchants/shipyard.lua:
#: ./data/scripts/entity/merchants/turretfactory.lua:
#: ./data/scripts/entity/startbuilding.lua:
msgid "Build"
msgstr "建造"

#: ./data/scripts/entity/collaboration.lua:
msgid "Manage Building Permissions"
msgstr "管理建造权限"

#: ./data/scripts/entity/collaboration.lua:
msgid "Add"
msgstr "增加"


# ========== ./data/scripts/entity/craftorders.lua ==========
#: ./data/scripts/entity/craftorders.lua:
msgid "Orders"
msgstr "指令"

#: ./data/scripts/entity/craftorders.lua:
msgid "Craft Orders"
msgstr "舰船指令"

#: ./data/scripts/entity/craftorders.lua:
msgid "Idle"
msgstr "待命"

#: ./data/scripts/entity/craftorders.lua:
msgid "Passive"
msgstr "被动"

#: ./data/scripts/entity/craftorders.lua:
msgid "Guard This Position"
msgstr "保护位置"

#: ./data/scripts/entity/craftorders.lua:
msgid "Patrol Sector"
msgstr "巡查星区"

#: ./data/scripts/entity/craftorders.lua:
msgid "Escort Me"
msgstr "为我护航"

#: ./data/scripts/entity/craftorders.lua:
msgid "Attack Enemies"
msgstr "攻击敌军"

#: ./data/scripts/entity/craftorders.lua:
msgid "Mine"
msgstr "采矿"

#: ./data/scripts/entity/craftorders.lua:
msgid "Your ship has no captain!"
msgstr "舰船没有船长！"


# ========== ./data/scripts/entity/crewboard.lua ==========
#: ./data/scripts/entity/crewboard.lua:
msgid "Hire"
msgstr "雇佣"

#: ./data/scripts/entity/crewboard.lua:
msgid "You must be docked to the station to hire crewmembers."
msgstr "必须停靠在空间站才能雇佣船员。"

#: ./data/scripts/entity/crewboard.lua:
msgid "You must be closer to the ship to hire crewmembers."
msgstr "必须足够接近舰船才能雇佣船员。"


# ========== ./data/scripts/entity/dialogs/encounters/cultistleader.lua ==========
#: ./data/scripts/entity/dialogs/encounters/cultistleader.lua:
msgid "Om..."
msgstr "噢..."

#: ./data/scripts/entity/dialogs/encounters/cultistleader.lua:
msgid "What's going on here?"
msgstr "发生了什么？"

#: ./data/scripts/entity/dialogs/encounters/cultistleader.lua:
msgid "Hush! We are in the middle of our ceremony."
msgstr "嘘！我们在进行隆重的仪式。"

#: ./data/scripts/entity/dialogs/encounters/cultistleader.lua:
msgid "I see, sorry."
msgstr "明白了。抱歉"

#: ./data/scripts/entity/dialogs/encounters/cultistleader.lua:
msgid "It'll have to wait, I'm talking to you."
msgstr "恐怕你要等一等了。"

#: ./data/scripts/entity/dialogs/encounters/cultistleader.lua:
#: ./data/scripts/entity/story/swoks.lua:
msgid "%s is attacking!"
msgstr "%s 正在攻击！"


# ========== ./data/scripts/entity/dialogs/encounters/pirateambushleader.lua ==========
#: ./data/scripts/entity/dialogs/encounters/pirateambushleader.lua:
msgid "Haha, our fake distress call worked! You're as good as dead maggot!"
msgstr "哈哈，假的求救信号居然还真的有用！你已经是瓮中之鳖了！"


# ========== ./data/scripts/entity/dialogs/questions.lua ==========
#: ./data/scripts/entity/dialogs/questions.lua:
msgid "Shoot."
msgstr "开火。"

#: ./data/scripts/entity/dialogs/questions.lua:
msgid "How come there are so many asteroids with resources, even in populated sectors?"
msgstr "为什么就连人口密集的星区都有那么多包含资源的小行星？"

#: ./data/scripts/entity/dialogs/questions.lua:
msgid "What? What do you mean, \"many\"? There's nearly nothing left!\n\nDo you see those big asteroids that all those mines are built on? Well, back at the time, for every big sector you'll find, there were three or four of those, packed with resources!\n\nWhen the big space age began, we mined them all, and built our stations out of those resources.\n\nWhat you're seeing is nothing but a shadow of what has once been. \n\nNobody cares for those little rocks, except for the most greedy races. In general you're free to mine them."
msgstr "呃，你是说...“多”？这些破地方几乎什么也不剩了好吗！\n\n看到那些上面建着采矿站的巨星小行星了吗？要知道在以前，每个大型星区都有三四个这么大的小行星！\n\n早在大太空时代开始的时候，我们就把它们全都采光了，并用获取的资源在上面建起了采矿站。\n\n你所见的只不过是美好昨日的残影罢了。\n\n根本没人在乎那些小石头，除非是某些特别贪婪的种族。总之，你可以随意开采它们。"


# ========== ./data/scripts/entity/dialogs/storyhints.lua ==========
#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "I don't know about anything, but it's always possible someone else knows something. You should keep asking around.\n\nOh, and people at different places in the galaxy will know different things."
msgstr "我什么也不知道，但总会有人知道的，你可以再去打听打听。\n\n哦，对了，宇宙中不同地方的人掌握的信息也不同。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Thanks, I'll keep asking around."
msgstr "谢谢，我会继续寻找的。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Not that I know of, but that doesn't mean anything.\n\nIf you're looking for work, you should check the bulletin boards of the stations around here."
msgstr "我不太清楚，但这不是问题。\n\n你要是在找工作，可以看看空间站的公告板。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Thank you, I'll have a look."
msgstr "谢谢，我会去看看的。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "I've heard that a pirate called 'Swoks' has started raiding freighters nearby. Bad for business, you know?\n\nHe's keeping it low profile, ships just disappear. But everybody knows it's him.\n\nYou should not go explore on your own in these sectors around here."
msgstr "我听说附近有个叫“斯沃科斯”的海盗在大肆劫掠货船。这对商人可是个坏消息。\n\n他行事很低调，船总是会很快消失，但大家都知道他的存在。\n\n你最好别在这附近单独行动。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Thanks, I'll keep it in mind."
msgstr "谢谢，我会注意的。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "There's a new pirate captain who has been raiding freighters around here lately.\n\nI haven't seen him in one of the civilized sectors yet, but you should be careful when exploring in no man's space."
msgstr "附近有个新来的海盗，不久前刚刚打劫了一艘货船。\n\n他不会在居住区出现，不过你在进入无人区时最好当心点。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "I'll keep it in mind."
msgstr "我会注意的。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Not really. Except that I nearly got killed a few weeks ago by one of those war machines.\n\n"
msgstr "没什么。除了几个星期前我遇到了一个战斗机械，差点被干掉以外。\n\n"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "War machines?"
msgstr "战斗机械？"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Very interesting. Goodbye."
msgstr "十分有趣。再见了。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Yes! I didn't pay attention during a hyperspace jump recalculation and all of a sudden this thing attacked me!"
msgstr "对！我正在进行超空间跃迁计算，还没反应过来就被它们攻击了！"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Why did it attack you?"
msgstr "它们为什么要攻击你？"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "What thing?"
msgstr "什么东西？"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "What do I know? I'm lucky I got away. Someone should take care of these things."
msgstr "鬼知道。还好我够走运逃走了。大家最好都要当心那些东西。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "It was one of these huge ships. They're usually dormant, but for some reason this one wasn't."
msgstr "它是那些巨型舰船的其中一员。正常情况下它们应该处在休眠状态，但是那东西却没有。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "A few centuries ago, a highly advanced species lived in these sectors."
msgstr "几个世纪前，一种高级物种曾生活在这些星区中。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Where are they now?"
msgstr "那现在他们去哪儿了？"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "They have been long gone, but some say that they fought the Xsotan."
msgstr "他们已经消失很久了，据说他们与索坦人开战了。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
#: ./data/scripts/entity/story/adventurer1.lua:
#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "What happened?"
msgstr "然后呢？"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "What do you think? They lost. All that remains of them now is their technology."
msgstr "你觉得呢？他们输了，输的透彻。只有科技留存了下来。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "One of the travelling equipment traders I met a while ago had a strange alien artifact with him. I've never seen something like that before.\n\nI thought maybe it's Xsotan? But that's impossible. He even told me I could integrate it into my ship. \n\nBut when I asked about the price it was way too expensive."
msgstr "前段时间我遇到的装备旅行商人有一件十分神秘的外星遗物，我从没见过那样的东西。\n\n难道是索坦制品？不，不可能。他甚至还说我能把它安装到船上。\n\n但是问了价格后我就放弃了，实在太贵了。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Thanks."
msgstr "谢了。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "There are travelling merchants who sell all sorts of things. You should keep an eye on them, they will jump to the next sector after a while if they don't find anybody to trade with. \n\nSome of them have really exotic wares, I even met some who had old Xsotan artifacts for sale."
msgstr "宇宙中有一些旅行商人，出售各种各样的物品。你最好留心一些，因为如果没人和他们交易，他们就会跃迁到其它星区了。\n\n他们还有一些异域制品，我甚至见过有人出售古老的索坦遗物的。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "If you're the treasure hunting type, the you should check asteroid fields in the no man's space for beacons. \n\nI've seen lots of beacons on my travels, and they seem to have some message for all members of 'Operation Exodus'. Whatever this may be."
msgstr "你要是喜欢寻宝，最好仔细检查无人区里小行星带的信号。\n\n我曾在旅途中收到过许多信号，似乎是发送给“逃离计划”成员的。大概吧。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Thanks, I'll check it out."
msgstr "谢谢，我会留意的。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "A friend of mine is obsessed with these beacons you can find in asteroid fields around here. \n\nHe says they have some kind of message encoded into them, with coordinates leading to a great treasure. \n\nBut that's all nonsense if you ask me."
msgstr "我有一个朋友对小行星带里的那些信号十分着迷。\n\n他说那些信息是加密的坐标信号，可能有数不尽的财宝。\n\n不过我就知道这些了。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "The research labs are getting better and better. Now they're using genetic algorithms to improve the quality of the researched objects. \n\nIt destroys the objects you put in, but you have a good chance to get an object of an even better quality.\n\nI wonder what happens when you put in three objects with the best quality there is. Maybe the universe will implode?"
msgstr "现在的科学研究所越来越先进了，他们甚至都开始利用遗传算法来提升物品的品质了。\n\n你放进去的物品会被摧毁，但有机会获得品质更好的物品。\n\n我在想要是你把 3 个已经是最高品质的物品放进去会怎么样。怕不是会宇宙大爆炸吧？"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Huh. I guess I'll try!"
msgstr "嗯...我会试试！"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "A friend of mine got some great new equipment because he researched it at the research lab! \n\nIt's a little like playing the lottery, but if you put in 5 objects, apparently you're guaranteed to get something better. \n\nI'll do this too, and in the end I'll put in 3 objects of the highest possible rarity. I wonder what happens then..."
msgstr "我有一个朋友在科学研究所里弄到了超棒的新装备！\n\n其实有点像抽奖啦，你放进去 5 个物品，就能搞到些品质更好的东西。\n\n我也准备这么做，然后最后我要放 3 个最高品质的东西进去，看看会发生什么..."

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "I've heard the universe might implode."
msgstr "我听说可能会宇宙大爆炸。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "I guess I'll have to try."
msgstr "我觉得我该试试。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Oh wow, you're gullible!\n\nThe universe can't implode, and we're only subjects that have been made up by someone. Once that someone wants us gone, we'll go."
msgstr "哎呀，你别瞎扯！\n\n宇宙才不可能发生大爆炸，我们只不过是某种存在的造物罢了。要是那个存在想让我们消失，那我们才会消失。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "This is getting a little too dark for me."
msgstr "我不太懂。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
#: ./data/scripts/entity/story/adventurer1.lua:
msgid "Goodbye."
msgstr "再见。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "I hear there's a smuggler around here who got his hands on some Xsotan technology. "
msgstr "我听说附近某个走私犯手上有索坦科技。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "That sounds interesting."
msgstr "有意思。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "I'll leave now."
msgstr "我该走了。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "I know, but as far as I know, nobody has ever caught him. \n\nApparently his hyperspace engine is extremely advanced and he can jump anywhere in the entire galaxy!"
msgstr "我懂，但是从来没人逮到过他。\n\n也许他的跃迁引擎特别先进，能跃迁到宇宙的任何一个角落！"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "You should beware of Bottan. He's a smuggler who doesn't have the courage to fly his own deals, even though he has the most advanced hyperspace engine I've ever seen.\n\nHe lets others do his dirty work for him, so he won't get in trouble."
msgstr "你最好小心博坦。他是个懦夫，即使拥有最好的跃迁引擎也不敢亲自进行交易。\n\n他总是让其他人替他做那些肮脏的交易，以确保不会被抓到把柄。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "I'll be careful."
msgstr "我会注意的。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "After this scumbag Bottan got his hands on this Xsotan technology, he's become a real pain. \n\nHe built up a big smuggling ring, and since then has been betraying people over and over."
msgstr "在怂包博坦得到了索坦科技后，他就成了真正的大麻烦。\n\n他建立了庞大的走私网络，并借此不断地出卖其他人。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Why doesn't anybody stop him?"
msgstr "为什么没人阻止他？"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Why do people follow him?"
msgstr "为什么还有人追随他？"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Apparently this new Xsotan technology made his hyperspace engine crazy strong. "
msgstr "索坦科技让他的超空间跃迁引擎强的惊人。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Because everyone wants some of the money he's making! He's betraying wanna-be smugglers who can't help themselves. \n\nPoor bastards. But it's their own fault. They should just stick to normal trade."
msgstr "因为总会有人想要他赚到的钱！他会出卖那些想当走私犯却没能力的人。\n\n真是可怜的混蛋，但那些都是他们自己选的。谁让他们不做正常的交易。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "It's funny that you ask, because I found some research satellites in the sectors around here.\n\nApparently someone is doing state of the art energy research with those things. They were looking really expensive. I wonder what kind of equipment must be used in there."
msgstr "有趣的问题，我在附近的星区发现了一些研究卫星。\n\n看起来有人正在进行最尖端的能量科学研究。那些设备看起来非常贵，不知道他们使用了什么样的高级装备。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Thanks, I'll keep an eye out."
msgstr "谢谢，我会留意的。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "The M.A.D. Science Association has started looking into new ways of energy generation. I found some of their satellites just floating around in space. \n\nI don't think that's such a good idea with all the bandits and Xsotan around here. I'm pretty sure they have state of the art equipment."
msgstr "疯狂科学协会启动了一项关于能量产出的新途径的研究，我发现了他们的卫星飘在附近的星区中。\n\n考虑到现在有这么多土匪和索坦人，我觉得他们可能使用了非常尖端的装备。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Have you seen the new energy satellites by the M.A.D. Science Association? They're full of state of the art energy equipment. \n\nAnd nobody is guarding them! It's like they're asking people to steal or salvage them!\n\nDon't tell anybody, but once I'm done with work, I'll see if I can grab one of them. "
msgstr "你见过疯狂科学协会发射的那些能量卫星了吗？它们使用了一大堆最尖端的能量装备。\n\n而且竟然没有人保护它们！就好像放在那儿等着你来偷一样。\n\n你可不要告诉别人，等我做完了工作我也准备去搞一个来。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Uhh... Thanks?"
msgstr "呃...谢谢？"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "The M.A.D. Science Association is researching new electricity weapons. A complete waste of time if you ask me.\n\nEverybody knows that electricity can't do anything against stone.\n\nOn the other hand, who would plate his ship with stones?"
msgstr "疯狂科学协会正在研究新型电能武器，我觉得那只是浪费时间。\n\n连小孩子都知道电能武器没法搞定岩石。\n\n不过话说回来，谁会在船上绑一圈岩石啊？"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Huh. Good to know."
msgstr "哼...好消息。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "A friend of mine got some new electriciy weapons from the M.A.D. Science Association.\n\nBut when he tried them out, he realized that they don't do anything to asteroids!\n\nWhat good is a weapon that you can't even use on stone?"
msgstr "我有一个朋友搞到了疯狂科学协会研究的新型电能武器。\n\n可惜当他测试武器的时候，才发现居然对小行星无效！\n\n连小行星都搞不定的武器还能有什么用？"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "I was recently contacted by a group of people who are apparently looking for Xsotan artifacts.\n\nAs if I had anything to do with this nonsense! I told them they should maybe post a bulletin with a reward."
msgstr "最近有一群人联系我说希望寻找索坦遗物。\n\n搞的就好像我有一样！我让他们去公告板发布有偿寻物启事了。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "You're not the only one asking around here lately. Recently there have been people who were looking for Xsotan artifacts. \n\nThey said they wanted to journey to the center of the galaxy. That's crazy if you ask me."
msgstr "除了你以外，附近还有一些人在寻找索坦遗物。\n\n他们还说想前往银河系中心，真是疯了。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Have you seen these bulletins that have been around on stations lately? Someone must be really desperate to get their hands on these Xsotan artifacts. \n\nI really wonder why anybody would want to have anything to do with these monsters."
msgstr "你检查过空间站的公告板了吗？有些人非常想要一些索坦遗物。\n\n真是不懂怎么会有人想要那些怪物造的东西。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "If you haven't noticed yet, there's a subspace rift that's preventing people from going to the center of the galaxy.\n\nSome say it's the Xsotan. Some say it's just a natural phenomenon and that it will pass."
msgstr "你知道吗，有一些次空间裂缝阻挡了前往银河系中心的航路。\n\n有人说那些东西是索坦人搞出来的，也有人说只是自然现象。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "What do you think?"
msgstr "你觉得？"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Thanks. Goodbye."
msgstr "谢了，再见。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "I'm not sure. But it sure as hell isn't going away.\n\nMy grandfather already knew this barrier. But when he was a boy, it was a lot nearer to the center of the galaxy."
msgstr "我不太确定，不过那些东西肯定不会消失。\n\n我的祖父就已经知道那些屏障的存在了，但在他年幼的时候，它们离宇宙中心还比较近点。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Have you not seen the rift?\n\nAh, of course not, you can't see it. But no hyperspace drive can get past it!\n\nI wonder what's inside?"
msgstr "你还没见过那些裂缝？\n\n当然啦，它们根本不可见，但却会阻挡跃迁引擎。n\n我想知道里面到底有什么东西？"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "You should be careful. The Xsotan are nearby."
msgstr "小心点吧，索坦人就在附近。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Where?"
msgstr "哪儿？"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Just over the rift a few sectors further in.\n\nI don't know how they do it, but they must have found a way to cross the rift."
msgstr "就在裂缝内侧的星区中。\n\n我不太懂他们是怎么做到的，总之他们肯定有办法穿越裂缝。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Last week I came across some strange asteroid formations near the rift.\n\nThere were eight asteroids aligned in a circle, and they had some kind of metal structures built onto them, that all pointed into the middle. \n\nI wonder what this is all about."
msgstr "上星期我在裂缝附近看到了组成奇怪阵型的小行星。\n\n8 颗小行星组成了圆环，上面建着某种金属建筑，全都朝向圆环中心。\n\n我很想知道它们代表着什么。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Don't talk to me."
msgstr "别找我。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "I have nothing to say to you."
msgstr "我没什么可说的。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "I don't know why I should talk to you."
msgstr "我没什么理由和你交流。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Why do you think I'd talk to you?"
msgstr "我为什么要理你？"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Go away."
msgstr "滚开。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Leave me alone."
msgstr "别烦我。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "I might know something, but I won't tell you."
msgstr "我有一些情报，但不会告诉你。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "There is nothing that I want to tell you."
msgstr "我和你没什么可说的。"

#: ./data/scripts/entity/dialogs/storyhints.lua:
msgid "Anything interesting around here?"
msgstr "有什么新鲜事吗？"


# ========== ./data/scripts/entity/dialogs/talk.lua ==========
#: ./data/scripts/entity/dialogs/talk.lua:
msgid "You can upgrade your hyperspace drive with system upgrades."
msgstr "你可以通过系统升级改装件来提升超空间跃迁引擎。"

#: ./data/scripts/entity/dialogs/talk.lua:
msgid "There are lots of sectors that don't show up as a green point on your map. Equip a radar upgrade with deep scan bonuses and they will show up as yellow points."
msgstr "地图上有很多不显示绿点的星区。装备能够进行深度探测的雷达升级改装件，其中一些就会显示黄点。"

#: ./data/scripts/entity/dialogs/talk.lua:
msgid "All I want is that those damn Xsotan leave me alone."
msgstr "我唯一的愿望就是那些见鬼的索坦人能离我远点。"

#: ./data/scripts/entity/dialogs/talk.lua:
msgid "Who are the Xsotan?"
msgstr "索坦人是什么人？"

#: ./data/scripts/entity/dialogs/talk.lua:
msgid "I don't know. Nobody knows. A few centuries ago, they just appeared in the center of the galaxy."
msgstr "我也不知道，谁又知道呢。几个世纪前，他们忽然从银河系中心出现。"

#: ./data/scripts/entity/dialogs/talk.lua:
msgid "Some say they found a way of harvesting the energy of the black hole in the center. But that's just rumours, I guess."
msgstr "据说他们发现了从银河系中心的黑洞中采集能量的方法，不过我猜那只是谣言。"

#: ./data/scripts/entity/dialogs/talk.lua:
#: ./data/scripts/entity/story/adventurer1.lua:
#: ./data/scripts/lib/rewards.lua:
#: ./data/scripts/player/story/organizedallies.lua:
msgid "Thank you."
msgstr "谢谢。"

#: ./data/scripts/entity/dialogs/talk.lua:
#: ./data/scripts/entity/story/adventurer1.lua:
msgid "I'll be on my way then."
msgstr "我该走了。"

#: ./data/scripts/entity/dialogs/talk.lua:
msgid "Horrible things happening in the center of the galaxy!"
msgstr "银河系中心里发生了可怕的事情！"

#: ./data/scripts/entity/dialogs/talk.lua:
msgid "Like what exactly?"
msgstr "比如？"

#: ./data/scripts/entity/dialogs/talk.lua:
msgid "The Xsotan are eating up our galaxy from the inside!"
msgstr "索坦人正在吞食我们的银河系！"

#: ./data/scripts/entity/dialogs/talk.lua:
msgid "You can't be serious."
msgstr "开玩笑的吧。"

#: ./data/scripts/entity/dialogs/talk.lua:
msgid "The only thing that gives me some peace of mind is that this process takes centuries, so I'll be long dead when they reach me!"
msgstr "值得欣慰的是这件事要花上很多个世纪，所以即使我死了他们也不会到这里。"

#: ./data/scripts/entity/dialogs/talk.lua:
msgid "Thanks, I guess?"
msgstr "好吧...谢谢？"

#: ./data/scripts/entity/dialogs/talk.lua:
#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "I don't have time for this."
msgstr "我没时间。"

#: ./data/scripts/entity/dialogs/talk.lua:
#: ./data/scripts/entity/merchants/smugglersmarket.lua:
#: ./data/scripts/lib/dialogutility.lua:
msgid "What's up?"
msgstr "什么事？"


# ========== ./data/scripts/entity/dialogs/testtalk.lua ==========
#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "Hello, my name is Tin. I am a trader in need of help. I see you have a functioning spaceship. Would it be open for buisness?"
msgstr "你好，我叫蒂恩，是一名商人。我需要一点帮助，你有一艘星际舰船，要和我做一些交易么？"

#: ./data/scripts/entity/dialogs/testtalk.lua:
#: ./data/scripts/lib/dialogutility.lua:
msgid "What do you need?"
msgstr "你想要什么？"

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "For gold I shall sell my soul..."
msgstr "只要有钱我甚至能出卖灵魂..."

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "No, I am busy at the moment."
msgstr "不要，我很忙。"

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "You bothered the wrong man. Prepare to die!"
msgstr "你惹错人了，去死吧！"

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "I need a fast ship to transport some wood from a far spacestation to another not far from the first one."
msgstr "我需要一艘快船，从一个较远的空间站中把一批木材运到邻近的空间站中。"

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "Roger! Send me the coordinates."
msgstr "收到！给我坐标。"

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "Wood? Seems not very lucrative, but whatever.."
msgstr "木头？好像不怎么赚钱，不过随便吧..."

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "What will it pay me?"
msgstr "我的报酬呢？"

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "Alright, here are the coordinates. I will wait for you in the destination sector."
msgstr "好了，坐标在这儿。我会在目的地等你。"

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "See you there"
msgstr "回见"

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "I have found a very specific niche for wood. You wouldn't believe the amount of money you can make, with seemingly worthless stuff."
msgstr "我搞到了非常珍贵的木材，虽然看起来很不值钱，但它的价值高到你难以想象。"

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "If, thats so, what will it pay me?"
msgstr "既然如此，我的报酬呢？"

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "Sure... 'wood'.. whatever, I will do it. Where should I go?"
msgstr "哦...“木头”...随便了。我该去哪儿？"

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "That seems suspicious, I have to decline."
msgstr "听起来很可疑，我拒绝。"

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "Whatever, I will find someone else."
msgstr "好吧，我会找别人帮忙。"

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "Ahh.. a mercenary kind? We will thrive together my friend.. I will pay you half the cut I make. How does this sound?"
msgstr "哈...惟利是图咯？我们能一块发大财，老兄...赚到的四分之一都给你，听起来不错吧？"

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "Deal! Where should I go?"
msgstr "成交！我该去哪儿？"

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "You haven't mentioned how much you made.."
msgstr "你还没说你能赚多少呢..."

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "Not good enough. You seem suspicious."
msgstr "不太值，你看起来很可疑。"

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "Fine! I will pay you one third the worth of the wood. Final offer!"
msgstr "好吧！那就三分之一！不能再多了！"

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "Alright fair enough. Where is the designated pickup point?"
msgstr "这才像话嘛。目的地在哪里？"

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "No! Final answer!"
msgstr "绝不！不要再问了！"

#: ./data/scripts/entity/dialogs/testtalk.lua:
msgid "I deserve more, than the price of wood!"
msgstr "我要比木材的价格更贵的报酬！"


# ========== ./data/scripts/entity/entercraft.lua ==========
#: ./data/scripts/entity/entercraft.lua:
msgid "Enter"
msgstr "进入"


# ========== ./data/scripts/entity/exitcraft.lua ==========
#: ./data/scripts/entity/exitcraft.lua:
msgid "Exit Into Drone"
msgstr "返回无人机"


# ========== ./data/scripts/entity/gate.lua ==========
#: ./data/scripts/entity/gate.lua:
msgid "E"
msgstr "东"

#: ./data/scripts/entity/gate.lua:
msgid "ENE"
msgstr "东北偏东"

#: ./data/scripts/entity/gate.lua:
msgid "NE"
msgstr "东北"

#: ./data/scripts/entity/gate.lua:
msgid "NNE"
msgstr "东北偏北"

#: ./data/scripts/entity/gate.lua:
msgid "N"
msgstr "北"

#: ./data/scripts/entity/gate.lua:
msgid "NNW"
msgstr "西北偏北"

#: ./data/scripts/entity/gate.lua:
msgid "NW"
msgstr "西北"

#: ./data/scripts/entity/gate.lua:
msgid "WNW"
msgstr "西北偏西"

#: ./data/scripts/entity/gate.lua:
msgid "WSW"
msgstr "西南偏西"

#: ./data/scripts/entity/gate.lua:
msgid "SW"
msgstr "西南"

#: ./data/scripts/entity/gate.lua:
msgid "SSW"
msgstr "西南偏南"

#: ./data/scripts/entity/gate.lua:
msgid "S"
msgstr "南"

#: ./data/scripts/entity/gate.lua:
msgid "SSE"
msgstr "东南偏南"

#: ./data/scripts/entity/gate.lua:
msgid "SE"
msgstr "东南"

#: ./data/scripts/entity/gate.lua:
msgid "ESE"
msgstr "东南偏东"

#: ./data/scripts/entity/gate.lua:
msgid "${dir} Gate to ${sector}"
msgstr "${dir} 星门至 ${sector}"

#: ./data/scripts/entity/gate.lua:
#: ./data/scripts/entity/merchants/shipyard.lua:
msgid "Fee"
msgstr "费用"

#: ./data/scripts/entity/gate.lua:
msgid "Not Ready"
msgstr "未就绪"

#: ./data/scripts/entity/gate.lua:
msgid "Not Ready"
msgstr "未就绪"

#: ./data/scripts/entity/gate.lua:
msgid "Ready"
msgstr "就绪"

#: ./data/scripts/entity/gate.lua:
msgid "Ready"
msgstr "就绪"

#: ./data/scripts/entity/gate.lua:
msgid "Gate Control"
msgstr "星门控制"

#: ./data/scripts/entity/gate.lua:
msgid "You paid %i credits passage fee."
msgstr "已支付 %i 货币传送费用。"


# ========== ./data/scripts/entity/insurance.lua ==========
#: ./data/scripts/entity/insurance.lua:
msgid "Loss Payment enclosed"
msgstr "保险金已寄出"

#: ./data/scripts/entity/insurance.lua:
msgid "S.I.I. /* Abbreviation for Ship Insurance Intergalactical, must match with the email signature */"
msgstr "银河船险"

#: ./data/scripts/entity/insurance.lua:
msgid "Insurance Plan"
msgstr "保险计划"

#: ./data/scripts/entity/insurance.lua:
msgid "Insurance '${craft}'"
msgstr "投保“${craft}”"

#: ./data/scripts/entity/insurance.lua:
msgid "Ship Value"
msgstr "舰船价值"

#: ./data/scripts/entity/insurance.lua:
msgid "Insured Value"
msgstr "保险价值"

#: ./data/scripts/entity/insurance.lua:
msgid "Refunded Value"
msgstr "退还款项"

#: ./data/scripts/entity/insurance.lua:
msgid "Insurance Price"
msgstr "保险费用"

#: ./data/scripts/entity/insurance.lua:
msgid "Paid"
msgstr "已付"

#: ./data/scripts/entity/insurance.lua:
msgid "Still Due"
msgstr "需付"

#: ./data/scripts/entity/insurance.lua:
msgid "Automatic Payments"
msgstr "自动支付"

#: ./data/scripts/entity/insurance.lua:
msgid "Automatically pays 10% of your money every few minutes\nas long as you haven't fully paid for your insurance."
msgstr "当你尚未完全支付保险费用时\n每隔数分钟支付保险费用的 10%。"

#: ./data/scripts/entity/insurance.lua:
msgid "Buy Full Insurance"
msgstr "购买完整保险计划"

#: ./data/scripts/entity/insurance.lua:
msgid "This is your ship's value."
msgstr "此舰船的价值。"

#: ./data/scripts/entity/insurance.lua:
msgid "The price for the insurance of your ship (30% of its value)."
msgstr "用于为舰船投保的价格（舰船价值的 30%）。"

#: ./data/scripts/entity/insurance.lua:
msgid "On destruction, this much money will be refunded by your insurance."
msgstr "舰船被摧毁后，将会退还此数额的保险金。"

#: ./data/scripts/entity/insurance.lua:
msgid "The maximum value that your current insurance will cover."
msgstr "当前保险计划能够赔付的最高保险金。"

#: ./data/scripts/entity/insurance.lua:
msgid "The amount of money you have already paid."
msgstr "已经支付的保险费用。"

#: ./data/scripts/entity/insurance.lua:
msgid "When destroyed, your ship's insurance will refund its value. The price is 30% of your ship's value.\n"
msgstr "舰船被摧毁后，保险计划将会进行赔付。保险费用为舰船价值的 30%。\n"

#: ./data/scripts/entity/insurance.lua:
msgid "You can pay only a fraction of the insurance price, but then only the same fraction of your ship's value gets refunded.\n"
msgstr "你能够只支付一部分保险费用，但也只能获得一部分保险金。\n"

#: ./data/scripts/entity/insurance.lua:
msgid "If you make your ship bigger, you will have to make further payments.\n"
msgstr "若舰船更大了，你就需要支付更多费用。\n"

#: ./data/scripts/entity/insurance.lua:
msgid "If you make your ship smaller, you won't get money back that you already spent, but it stays invested and you won't have to pay twice."
msgstr "若舰船更小了，保险费用不会退还，但依然会保留，今后不需要再次支付此部分。"

#: ./data/scripts/entity/insurance.lua:
msgid "Your ship is not insured!"
msgstr "舰船尚未投保！"

#: ./data/scripts/entity/insurance.lua:
msgid "Insured for %s%% of ship value!"
msgstr "赔付 %s%% 的舰船价值！"

#: ./data/scripts/entity/insurance.lua:
msgid "You paid %i$ for %s's insurance."
msgstr "已为 %s 的保险计划支付 %i$。"

#: ./data/scripts/entity/insurance.lua:
msgid "Insurance Fraud detected. You won't receive any payments for %s."
msgstr "发现保险诈骗。无法获得 %s 的任何保险金。"

#: ./data/scripts/entity/insurance.lua:
msgid "S.I.I."
msgstr "银河船险"

#: ./data/scripts/entity/insurance.lua:
msgid "Dear ${player},\n\nWe received notice of the destruction of your craft '${craft}'. Very unfortunate!\nAs you are insured at our company you shall receive enclosed the sum insured with us as a loss payment.\nThe contract for your craft '${craft}' is now fulfilled. We hope we can be of future service to you.\n\nBest wishes,\nShip Insurance Intergalactical\n"
msgstr "尊敬的 ${player}，\n\n我司听闻您的舰船“${craft}”被摧毁了。真是不幸的消息！\n由于您已在我司投保，您应该已经收到应得的保险金。\n这表示我司已经履行了关于“${craft}”的保险计划合同条款。我司将在今后继续为您竭诚服务。\n\n祝您身体健康，\n泛银河系舰船保险有限公司\n"


# ========== ./data/scripts/entity/merchants/biotope.lua ==========
#: ./data/scripts/entity/merchants/biotope.lua:
msgid "Biotope"
msgstr "群落生活区"


# ========== ./data/scripts/entity/merchants/casino.lua ==========
#: ./data/scripts/entity/merchants/casino.lua:
msgid "Casino"
msgstr "赌场"


# ========== ./data/scripts/entity/merchants/consumer.lua ==========
#: ./data/scripts/entity/merchants/consumer.lua:
msgid "Sell Goods"
msgstr "出售货物"

#: ./data/scripts/entity/merchants/consumer.lua:
#: ./data/scripts/entity/merchants/factory.lua:
#: ./data/scripts/entity/merchants/resourcetrader.lua:
#: ./data/scripts/entity/merchants/tradingpost.lua:
#: ./data/scripts/lib/shop.lua:
#: ./data/scripts/lib/tradingmanager.lua:
#: ./data/scripts/systems/tradingoverview.lua:
msgid "Buy"
msgstr "购买"

#: ./data/scripts/entity/merchants/consumer.lua:
#: ./data/scripts/entity/merchants/factory.lua:
#: ./data/scripts/entity/merchants/resourcetrader.lua:
#: ./data/scripts/entity/merchants/tradingpost.lua:
#: ./data/scripts/lib/shop.lua:
msgid "Buy from station"
msgstr "从空间站购买"

#: ./data/scripts/entity/merchants/consumer.lua:
#: ./data/scripts/entity/merchants/factory.lua:
#: ./data/scripts/entity/merchants/resourcetrader.lua:
#: ./data/scripts/entity/merchants/smugglersmarket.lua:
#: ./data/scripts/entity/merchants/tradingpost.lua:
#: ./data/scripts/entity/sellobject.lua:
#: ./data/scripts/lib/shop.lua:
#: ./data/scripts/lib/tradingmanager.lua:
#: ./data/scripts/systems/tradingoverview.lua:
msgid "Sell"
msgstr "出售"

#: ./data/scripts/entity/merchants/consumer.lua:
#: ./data/scripts/entity/merchants/factory.lua:
#: ./data/scripts/entity/merchants/resourcetrader.lua:
#: ./data/scripts/entity/merchants/tradingpost.lua:
#: ./data/scripts/lib/shop.lua:
msgid "Sell to station"
msgstr "向空间站出售"


# ========== ./data/scripts/entity/merchants/equipmentdock.lua ==========
#: ./data/scripts/entity/merchants/equipmentdock.lua:
#: ./data/scripts/lib/SectorGenerator.lua:
msgid "Equipment Dock"
msgstr "装备船坞"

#: ./data/scripts/entity/merchants/equipmentdock.lua:
msgid "Buy/Sell Upgrades"
msgstr "交易改装件"

#: ./data/scripts/entity/merchants/equipmentdock.lua:
# msgid "Buy Upgrades"
# msgstr "购买改装件"


# ========== ./data/scripts/entity/merchants/factory.lua ==========
#: ./data/scripts/entity/merchants/factory.lua:
msgid "Factory"
msgstr "工厂"

#: ./data/scripts/entity/merchants/factory.lua:
msgid "S /* Size, as in S, M, L, XL etc.*/"
msgstr "小型"

#: ./data/scripts/entity/merchants/factory.lua:
msgid "M /* Size, as in S, M, L, XL etc.*/"
msgstr "中型"

#: ./data/scripts/entity/merchants/factory.lua:
msgid "L /* Size, as in S, M, L, XL etc.*/"
msgstr "大型"

#: ./data/scripts/entity/merchants/factory.lua:
msgid "XL /* Size, as in S, M, L, XL etc.*/"
msgstr "特大"

#: ./data/scripts/entity/merchants/factory.lua:
msgid "XXL /* Size, as in S, M, L, XL etc.*/"
msgstr "超大"

#: ./data/scripts/entity/merchants/factory.lua:
msgid "Buy/Sell Goods"
msgstr "交易货物"


# ========== ./data/scripts/entity/merchants/fightermerchant.lua ==========
#: ./data/scripts/entity/merchants/fightermerchant.lua:
#: ./data/scripts/lib/tooltipmaker.lua:
msgid "${weaponPrefix} Fighter"
msgstr "${weaponPrefix}舰载机"

#: ./data/scripts/entity/merchants/fightermerchant.lua:
msgid "You don't have enough space in your hangar."
msgstr "机库空间不足。"

#: ./data/scripts/entity/merchants/fightermerchant.lua:
msgid "There is no free squad to place the fighter in."
msgstr "已无空闲飞行中队可容纳舰载机。"

#: ./data/scripts/entity/merchants/fightermerchant.lua:
msgid "Fighter to sell not found"
msgstr "未找到可出售舰载机"

#: ./data/scripts/entity/merchants/fightermerchant.lua:
msgid "Fighter Merchant"
msgstr "舰载机经销商"

#: ./data/scripts/entity/merchants/fightermerchant.lua:
msgid "Buy Fighters"
msgstr "购买舰载机"


# ========== ./data/scripts/entity/merchants/habitat.lua ==========
#: ./data/scripts/entity/merchants/habitat.lua:
msgid "Habitat"
msgstr "自然栖息地"


# ========== ./data/scripts/entity/merchants/headquarters.lua ==========
#: ./data/scripts/entity/merchants/headquarters.lua:
msgid "${faction} Headquarters"
msgstr "${faction} 总部"

#: ./data/scripts/entity/merchants/headquarters.lua:
msgid "Headquarters"
msgstr "总部"


# ========== ./data/scripts/entity/merchants/militaryoutpost.lua ==========
#: ./data/scripts/entity/merchants/militaryoutpost.lua:
msgid "A nearby sector has been occupied by pirates and they have been attacking our convoys and traders.\nWe cannot let that scum do whatever they like. We need someone to take care of them.\n\nSector: (${x} : ${y})"
msgstr "附近的一个星区被海盗占领了，他们在攻击我们的船队和商人。\n这种行为是不被容许的，我们需要有人来解决他们。\n\n星区：(${x} : ${y})"

#: ./data/scripts/entity/merchants/militaryoutpost.lua:
#: ./data/scripts/player/missions/clearsector.lua:
msgid "Wipe out Pirates"
msgstr "歼灭海盗"

#: ./data/scripts/entity/merchants/militaryoutpost.lua:
msgid "Medium /*difficulty*/"
msgstr "中等"

#: ./data/scripts/entity/merchants/militaryoutpost.lua:
msgid "Their location is \\s(%i:%i)."
msgstr "他们位于 \\s(%i:%i)。"


# ========== ./data/scripts/entity/merchants/repairdock.lua ==========
#: ./data/scripts/entity/merchants/repairdock.lua:
msgid "We don't do drones."
msgstr "我们的业务不包括无人机。"

#: ./data/scripts/entity/merchants/repairdock.lua:
msgid "Repair Dock /* Station Title*/"
msgstr "维修船坞"

#: ./data/scripts/entity/merchants/repairdock.lua:
msgid "Repair /* Action */"
msgstr "修理"

#: ./data/scripts/entity/merchants/repairdock.lua:
msgid "Repair ship"
msgstr "修理舰船"

#: ./data/scripts/entity/merchants/repairdock.lua:
msgid "Your ship is not damaged."
msgstr "舰船并未受损。"

#: ./data/scripts/entity/merchants/repairdock.lua:
msgid "Repair Costs:"
msgstr "修理费用："

#: ./data/scripts/entity/merchants/repairdock.lua:
msgid "You can't be more than 1km away to repair your ship."
msgstr "距离超出 1 千米时无法修理舰船。"


# ========== ./data/scripts/entity/merchants/researchstation.lua ==========
#: ./data/scripts/entity/merchants/researchstation.lua:
msgid "Research /* station title */"
msgstr "科学研究所"

#: ./data/scripts/entity/merchants/researchstation.lua:
msgid "Research"
msgstr "研究"

#: ./data/scripts/entity/merchants/researchstation.lua:
msgid "Place at least 3 items for research!"
msgstr "放入至少 3 个物品用于研究！"

#: ./data/scripts/entity/merchants/researchstation.lua:
msgid "Transform into a new item"
msgstr "转换为新物品"

#: ./data/scripts/entity/merchants/researchstation.lua:
msgid "Your items cannot be more than one rarity apart!"
msgstr "物品的品质差距不能超过 1 级！"

#: ./data/scripts/entity/merchants/researchstation.lua:
msgid "You dont have enough items!"
msgstr "可用物品不足！"

#: ./data/scripts/entity/merchants/researchstation.lua:
msgid "You need at least 3 items to do research!"
msgstr "至少需要 3 个物品以进行研究！"

#: ./data/scripts/entity/merchants/researchstation.lua:
msgid "You must be docked to the station to research items."
msgstr "需要停靠至空间站以进行物品研究。"

#: ./data/scripts/entity/merchants/researchstation.lua:
msgid "You must be closer to the ship to research items."
msgstr "需要接近舰船以进行物品研究。"


# ========== ./data/scripts/entity/merchants/resistanceoutpost.lua ==========
#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "We don't want anything to do with you."
msgstr "我们不想与你进行任何交流。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "Resistance Outpost"
msgstr "反抗前哨"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "Always great to see some new faces around here. As long as you're not a Xsotan or a pirate, you're welcome to this sector."
msgstr "能看到新面孔真是令人开心。只要你不是索坦人和海盗，我们都欢迎。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
#: ./data/scripts/entity/story/exodustalkbeacon.lua:
#: ./data/scripts/entity/story/scientist.lua:
#: ./data/scripts/entity/story/smuggler.lua:
#: ./data/scripts/entity/story/smugglerengineer.lua:
#: ./data/scripts/entity/story/the4.lua:
msgid "Who are you?"
msgstr "你们是什么人？"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "I heard you have some work for me?"
msgstr "听说你们能提供一些工作？"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "We are what's left of the factions in the center of the galaxy. We have been struggling against the Xsotan for over 200 years now. \n\nHow can you not know this?"
msgstr "我们是各派系留在银河系中心的守护者。我们已经在此抗击索坦人超过 200 年了。\n\n你居然不知道我们的存在？"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "I'm not from around here."
msgstr "我不是本地人。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "That's my own business."
msgstr "那是我自己的问题。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "Wait, are you actually from the outside? This is incredible!"
msgstr "等等，你真是从外面来的？太惊人了！"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "Yes, I am."
msgstr "没错，正是如此。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "Why is that incredible?"
msgstr "有什么惊人的？"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "I'm from the outside, so what?"
msgstr "我是从外面来的，那又如何？"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "I'll be gone now."
msgstr "我要走了。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "So what!?"
msgstr "那又如何！？"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "We haven't seen anybody from the outside for hundreds of years! \n\nThis changes everything!\n\nSo many questions... How did you manage to get here?\n\nAnd why would you even come here?"
msgstr "我们已经好几百年都没见过外面的人进来了！\n\n你的到来改变了一切！\n\n我们有好多问题想问...你是怎么进来的？\n\n你怎么会想来这种地方？"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "I want to put an end to the Xsotan."
msgstr "我要彻底驱逐索坦人。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "Just curious."
msgstr "因为很好奇。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "Loot and riches."
msgstr "财富与宝藏。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "That's none of your business."
msgstr "与你们无关。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "I'm afraid you won't find a lot of it here. We only take what we need, we have to be very careful.\n\nMake sure you check out the sectors around here, there's plenty of wreckages that you can search through.\n\nBut there's also the Xsotan."
msgstr "恐怕你在这儿找不到什么东西。我们必须小心谨慎，只获取必需品。\n\n去附近的星区看看吧，那里有很多残骸供你搜索。\n\n不过那里也会有索坦人的存在。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "If you are serious about this, then we might have some work for you. I'll inform the others. This might be our chance!"
msgstr "如果你是认真的，那我们确实有工作要给你。我会去通知其他人，这可能是千载难逢的机会！"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "Okay."
msgstr "好吧。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "I'd rather keep to myself."
msgstr "我还是自己来吧。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "Farewell then."
msgstr "再见。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "Don't get yourself killed. I'm sure you can help us out of this miserable situation. I have to inform the others. \n\nThis changes everything."
msgstr "可不要被击败了。我相信你一定是能够解决现在这种困局的人，我得赶快去通知其他人。\n\n就要变天了！"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "If you managed to get into this area, that means that we can get out of here as well!\n\nBut, it also means that it's possible to send reinforcements, so we can actually fight the Xsotan!"
msgstr "既然你能进来，说明我们也有办法出去！\n\n而这也意味着我们能够运送更多增援，以对抗索坦人！"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "How do you want to fight them?"
msgstr "为什么你们要对抗他们？"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "Why didn't you fight them before?"
msgstr "为什么你们以前不去对抗他们？"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "I have some questions about the Xsotan."
msgstr "我想问一些关于索坦人的事情。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "Our scouts have reported that there is a giant X sotan mothership in the center of the galaxy, near the black hole.\n\nWe know that this ship somehow channels the black hole's energy, and opens up wormholes to other places. \n\nWe believe that if we take down this ship, we will finally stop their unending reinforcements."
msgstr "我们的侦察兵在银河系中心的黑洞附近，发现了一艘巨大的索坦母舰。\n\n这艘母舰能够汲取黑洞的能量，并开启通往其它地方的虫洞。\n\n要是我们能解决这艘母舰，就能切断他们源源不断的增援。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "How do we take it down?"
msgstr "怎么解决它？"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "Because our resources are limited, and it looks like theirs aren't. \n\nAs soon as you shoot down one of their ships, a new one takes its place. \n\nWe wouldn't stand a chance in an open fight."
msgstr "我们的资源是有限的，但对方好像并非如此。\n\n你刚击沉一艘敌舰，马上就会再来一艘。\n\n如果我们全面开战只会毫无胜算。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "Ask away."
msgstr "随便问问。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "What's their weakness?"
msgstr "他们的弱点呢？"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "Where do they come from?"
msgstr "他们是从哪儿来的？"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "What do they want?"
msgstr "他们想要什么？"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "How did you survive this long?"
msgstr "你们怎么能幸存这么久？"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "I'd like to talk about something else."
msgstr "还是谈谈别的吧。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "So far we haven't found a real weakness yet. \n\nBut some of our scouts found a large mothership in the center of the galaxy, near the central black hole. \n\nThey saw how it opened wormholes, and lots and lots of Xsotan ships poured through.\n\nWe think that if we manage to destroy this ship, we can stop them from calling in reinforcements, which is the biggest problem when fighting Xsotan. \n\nThere's always more of them."
msgstr "我们还没找到他们真正的弱点。\n\n不过最近侦察兵报告说，在银河系中心的黑洞附近发现了敌方大型母舰。\n\n那艘母舰开启了很多虫洞，然后无穷无尽的索坦舰船涌了进来。\n\n索坦人的增援是我们对抗索坦人的最大阻碍，如果摧毁那艘母舰，\n\n就能切断他们源源不断的增援。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "I'd like to ask something else."
msgstr "还是说说别的吧。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "Thanks, that's it for now."
msgstr "谢了，就先这样吧。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "We don't think the Xsotan came from this galaxy, we would have come across them a lot earlier.\n\nAll we know is, that there's a large mothership in the very center of the galaxy, which opens wormholes regularly. \n\nThey might even be from another galaxy for all we know."
msgstr "我们觉得索坦人并非来自这个银河系，否则我们早该遇到过他们了。\n\n我们仅有的情报是，他们停泊在银河系中心的大型母舰会定期开启虫洞。\n\n他们很可能来自其它银河系。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "No idea. We still haven't managed to establish communication with them. \n\nAll we know is, that they come and they eat away matter. \n\nThere are large fields of Xsotan breeders, farms with asteroids that are eaten up from the inside."
msgstr "谁知道呢。我们始终无法和他们建立任何通讯。\n\n唯一知道的是，他们是来吞食我们的资源的。\n\n他们建起了许多索坦种植场，种植那些能从内部开始蚕食的小行星。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "The thing is, as long as you leave them alone, they kind of leave you alone, too. \n\nWe had reports of ships flying through entire Xsotan fleets, and it looked like they barely noticed our ships were there. \n\nWe know that they eat up matter - and they're attracted by energy bursts, such as weapons firing. \n\nMy advice to you: Don't fire weapons when they're there, and don't get too close. You never know."
msgstr "只要你不去理他们，他们也不会来理你。\n\n我们的舰船曾经穿过了一整支索坦舰队，仿佛索坦人根本没注意到我们一般。\n\n他们以物质为食，并且会被武器射击之类的高能量行为吸引。\n\n我的个人建议：不要在他们附近射击，也不要离得太近。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "Our researchers have been tampering with some recovered Xsotan wormhole technology, but it's still very experimental.\n\nWe have neither the means nor the technology to research more Xsotan artifacts. But if we could, we might be able to create a system that allows a ship to intercept the wormhole opening process - and to open wormholes itself."
msgstr "我们的科学家正尝试解读复原的索坦人虫洞科技，但目前还在试验阶段。\n\n我们的科技水平太弱，也没有有效的方式去研究索坦遗物。\n\n不过万一我们成功了，就能创建一个用于开启和拦截虫洞的系统。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "I see where this is going."
msgstr "明白了。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "I don't understand."
msgstr "不懂。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "Nope, I'm out."
msgstr "我还是不来了。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "If you can find enough Xsotan technology, you might be able to research it to build a wormhole interceptor.\n\nOnce we have the interceptor, we can finally get reinforcements from outside!\n\nWe might be able to cut their supply of reinforcements, and drive them out of our galaxy for good!"
msgstr "要是你获得了足够的索坦科技，就能研制出虫洞拦截装置。\n\n只要有了拦截装置，我们就能从外面叫来增援了！\n\n我们还能切断索坦人的增援，把他们驱逐出去！"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "Sounds like a plan!"
msgstr "不错的计划！"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "You'll have to find someone else."
msgstr "还是另请高明吧。"

#: ./data/scripts/entity/merchants/resistanceoutpost.lua:
msgid "You look like you're capable of fighting the Xsotan, or at least sneak into their territory and collect some of their technology."
msgstr "看起来你有对抗索坦人的实力，或者至少你能潜入他们的领土，弄来一些索坦科技。"


# ========== ./data/scripts/entity/merchants/resourcetrader.lua ==========
#: ./data/scripts/entity/merchants/resourcetrader.lua:
msgid "Resource Depot"
msgstr "资源中转站"

#: ./data/scripts/entity/merchants/resourcetrader.lua:
msgid "Trade Materials"
msgstr "交易材料"

#: ./data/scripts/entity/merchants/resourcetrader.lua:
#: ./data/scripts/entity/sellobject.lua:
#: ./data/scripts/lib/shop.lua:
#: ./data/scripts/lib/tradingmanager.lua:
#: ./data/scripts/systems/tradingoverview.lua:
msgid "Cr"
msgstr "货币"

#: ./data/scripts/entity/merchants/resourcetrader.lua:
#: ./data/scripts/lib/tradingmanager.lua:
msgid "You must be docked to the station to trade."
msgstr "需要停靠至空间站以进行交易。"

#: ./data/scripts/entity/merchants/resourcetrader.lua:
#: ./data/scripts/lib/tradingmanager.lua:
msgid "You must be closer to the ship to trade."
msgstr "需要接近舰船以进行交易。"


# ========== ./data/scripts/entity/merchants/scrapyard.lua ==========
#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Scrapyard"
msgstr "废物处理厂"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Sell Ship"
msgstr "出售舰船"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Sell your ship to the scrapyard"
msgstr "将舰船出售给废物处理厂"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Warning! You will not get refunds for crews or turrets!"
msgstr "警告！无法退还船员和炮塔！"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Salvaging /*UI Tab title*/"
msgstr "分解"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Buy a salvaging license"
msgstr "购买分解许可证"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "You can buy a temporary salvaging license here. This license makes it legal to damage or mine wreckages in this sector."
msgstr "购买临时分解许可证后能够在此星区合法采集残骸。"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Buy License"
msgstr "购买许可证"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Minutes"
msgstr "分钟"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Ship Value:"
msgstr "舰船价值："

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "$${money}"
msgstr "${money}$"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Please, do come again."
msgstr "欢迎再来。"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Your license will expire in ${time}."
msgstr "许可证将在 ${time} 后过期。"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "You don't have a valid license."
msgstr "没有有效的许可证。"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Get a salvaging license now and try your luck with the wreckages!"
msgstr "弄一张分解许可证，到那些残骸上碰碰运气吧！"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Your salvaging license will run out in 10 seconds."
msgstr "分解许可证将在 10 秒后过期。"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Your salvaging license will run out in 20 seconds."
msgstr "分解许可证将在 20 秒后过期。"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Your salvaging license will run out in 30 seconds. Renew it and save yourself some trouble!"
msgstr "分解许可证将在 30 秒后过期。立即续租以避免纠纷！"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Your salvaging license will run out in 60 seconds. Renew it NOW and save yourself some trouble!"
msgstr "分解许可证将在 60 秒后过期。立即续租以避免纠纷！"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Your salvaging license will run out in 2 minutes. Renew it immediately and save yourself some trouble!"
msgstr "分解许可证将在 2 分钟后过期。立即续租以避免纠纷！"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Your salvaging license expired. You may no longer salvage in this area."
msgstr "分解许可证已过期。无法继续进行分解作业。"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "You bought a %s minutes salvaging license."
msgstr "已购买 %s 分钟分解许可证。"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "%s cannot be held reliable for any damage to ships or deaths caused by salvaging."
msgstr "%s 将不会为分解过程中的任何损失和死亡承担责任。"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Salvaging or damaging wreckages in this sector is illegal. Please buy a savaging license."
msgstr "在此星区内分解残骸是违法行为，请购买分解许可证。"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "You need a salvaging license for this sector."
msgstr "需要在此星区购买分解许可证。"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Salvaging wreckages in this sector is forbidden. Please buy a salvaging license."
msgstr "在此星区内分解残骸是禁止行为，请购买分解许可证。"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Wreckages in this sector are the property of %s. Please buy a savaging license."
msgstr "此星区内的残骸属于 %s，请购买分解许可证。"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "Illegal salvaging will be punished by destruction. Buy a salvaging license or there will be consequences."
msgstr "违法分解将会被施以制裁。请购买分解许可证，否则你将自行承担后果。"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "This is your last warning. If you do not stop salvaging without a license, you will be destroyed."
msgstr "最后通牒，如果你继续进行违法分解，将会受到制裁。"

#: ./data/scripts/entity/merchants/scrapyard.lua:
msgid "You have been warned. You will be considered an enemy of %s if you do not stop your illegal activities."
msgstr "警告，如果你继续进行违法行为，将会被认定为 $s 的敌人。"


# ========== ./data/scripts/entity/merchants/shipyard.lua ==========
#: ./data/scripts/entity/merchants/shipyard.lua:
#: ./data/scripts/lib/SectorGenerator.lua:
msgid "Shipyard"
msgstr "造船厂"

#: ./data/scripts/entity/merchants/shipyard.lua:
msgid "Build Ship"
msgstr "建造舰船"

#: ./data/scripts/entity/merchants/shipyard.lua:
msgid "Scaling"
msgstr "大小"

#: ./data/scripts/entity/merchants/shipyard.lua:
msgid "Single Block"
msgstr "仅单方块"

#: ./data/scripts/entity/merchants/shipyard.lua:
#: ./data/scripts/entity/minefounder.lua:
#: ./data/scripts/entity/stationfounder.lua:
msgid "Station Founder"
msgstr "空间站建造器"

#: ./data/scripts/entity/merchants/shipyard.lua:
msgid "The ship will be able to found stations."
msgstr "能够将舰船转换为空间站。"

#: ./data/scripts/entity/merchants/shipyard.lua:
msgid "Insurance"
msgstr "保险计划"

#: ./data/scripts/entity/merchants/shipyard.lua:
msgid "The ship will be insured and you will receive a loss payment if it gets destroyed."
msgstr "将会为舰船购买保险计划，并在舰船被摧毁时获得保险金。"

#: ./data/scripts/entity/merchants/shipyard.lua:
msgid "Crew + Captain"
msgstr "船员 + 船长"

#: ./data/scripts/entity/merchants/shipyard.lua:
msgid "Hire the crew for the ship as well."
msgstr "同时为舰船雇佣船员。"

#: ./data/scripts/entity/merchants/shipyard.lua:
msgid "Show Stats"
msgstr "显示数据"

#: ./data/scripts/entity/merchants/shipyard.lua:
msgid "Ship Costs"
msgstr "舰船价格"

#: ./data/scripts/entity/merchants/shipyard.lua:
msgid "Total"
msgstr "总计"

#: ./data/scripts/entity/merchants/shipyard.lua:
msgid "You have to give your ship a name!"
msgstr "必须为舰船命名！"

#: ./data/scripts/entity/merchants/shipyard.lua:
msgid "You already have a ship called '${x}'"
msgstr "已经有一艘叫“${x}”的舰船了"

#: ./data/scripts/entity/merchants/shipyard.lua:
msgid "The shipyard is already at maximum capacity."
msgstr "造船厂的容量上限已满。"

#: ./data/scripts/entity/merchants/shipyard.lua:
msgid "Thank you for your purchase. Your ship will be ready in about %s."
msgstr "谢谢惠顾！您的舰船将在 %s 后就绪。"


# ========== ./data/scripts/entity/merchants/smugglersmarket.lua ==========
#: ./data/scripts/entity/merchants/smugglersmarket.lua:
msgid "This is a free station, where everybody can mind his own business."
msgstr "这里是一片自由的净土，任何人都能做他们想做的生意。"

#: ./data/scripts/entity/merchants/smugglersmarket.lua:
msgid "Best wares in the galaxy."
msgstr "这里有整个银河系里最好的商品。"

#: ./data/scripts/entity/merchants/smugglersmarket.lua:
msgid "Welcome to the true, free market."
msgstr "欢迎来到真正的自由市场。"

#: ./data/scripts/entity/merchants/smugglersmarket.lua:
msgid "You'll find members for nearly everything on this station, if the coin is right."
msgstr "只要准备的钱够足，你几乎能买到所有东西。"

#: ./data/scripts/entity/merchants/smugglersmarket.lua:
#: ./data/scripts/lib/dialogutility.lua:
msgid "What do you want?"
msgstr "要来点什么？"

#: ./data/scripts/entity/merchants/smugglersmarket.lua:
msgid "If you get in trouble, it's your own fault."
msgstr "要是你遇上了麻烦，那该是你自找的。"

#: ./data/scripts/entity/merchants/smugglersmarket.lua:
msgid "Don't make any trouble."
msgstr "别惹麻烦。"

#: ./data/scripts/entity/merchants/smugglersmarket.lua:
msgid "I'm sure you'll find what you're looking for."
msgstr "你一定能找到想要的东西。"

#: ./data/scripts/entity/merchants/smugglersmarket.lua:
msgid "Smuggler's Market"
msgstr "走私犯的黑市"

#: ./data/scripts/entity/merchants/smugglersmarket.lua:
msgid "Sell Stolen Goods"
msgstr "出售赃物"

#: ./data/scripts/entity/merchants/smugglersmarket.lua:
msgid "Unbrand"
msgstr "合法化"

#: ./data/scripts/entity/merchants/smugglersmarket.lua:
msgid "Unbrand Stolen Goods"
msgstr "合法化赃物"

#: ./data/scripts/entity/merchants/smugglersmarket.lua:
msgid "Price/u"
msgstr "价格/u"

#: ./data/scripts/entity/merchants/smugglersmarket.lua:
#: ./data/scripts/entity/merchants/turretfactory.lua:
#: ./data/scripts/lib/tradingmanager.lua:
msgid "You"
msgstr "你"

#: ./data/scripts/entity/merchants/smugglersmarket.lua:
msgid "You don't have any stolen %s!"
msgstr "没有 %s 的赃物！"

#: ./data/scripts/entity/merchants/smugglersmarket.lua:
msgid "You have to be docked to the station to unbrand goods!"
msgstr "需要停靠至空间站以合法化赃物！"

#: ./data/scripts/entity/merchants/smugglersmarket.lua:
msgid "You can't sell ${displayPlural} here."
msgstr "无法在此出售 ${displayPlural}。"


# ========== ./data/scripts/entity/merchants/tradingpost.lua ==========
#: ./data/scripts/entity/merchants/tradingpost.lua:
msgid "Trading Post"
msgstr "交易站"

#: ./data/scripts/entity/merchants/tradingpost.lua:
msgid "Buy / Sell Goods"
msgstr "交易货物"


# ========== ./data/scripts/entity/merchants/turretfactory.lua ==========
#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Chaingun /* Weapon Type */"
msgstr "机炮"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Bolter /* Weapon Type */"
msgstr "动能炮"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Laser /* Weapon Type */"
msgstr "激光"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Plasma /* Weapon Type */"
msgstr "等离子"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Cannon /* Weapon Type */"
msgstr "加农炮"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Launcher /* Weapon Type */"
msgstr "发射器"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Railgun /* Weapon Type */"
msgstr "轨道炮"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Repair /* Weapon Type */"
msgstr "维修"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Mining Laser /* Weapon Type */"
msgstr "采矿激光"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Salvaging Laser /* Weapon Type */"
msgstr "分解激光"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Force Gun /* Weapon Type */"
msgstr "原力炮"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Lightning Gun /* Weapon Type */"
msgstr "闪电炮"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Turret Factory"
msgstr "炮塔工厂"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Build Turrets /*window title*/"
msgstr "生产炮塔"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Weapon Type"
msgstr "武器类型"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Parts"
msgstr "部件"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Req"
msgstr "需要"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Manufacturing Price: Too Much"
msgstr "生产价格：过于昂贵"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "Manufacturing Cost: $${money}"
msgstr "生产价格：${money}$"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "This turret cannot be built here."
msgstr "无法生产这种炮塔。"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "You need more %s."
msgstr "需要更多 %s。"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "You must be docked to the station to build turrets."
msgstr "需要停靠至空间站以生产炮塔。"

#: ./data/scripts/entity/merchants/turretfactory.lua:
msgid "You must be closer to the ship to build turrets."
msgstr "需要接近舰船以生产炮塔。"


# ========== ./data/scripts/entity/merchants/turretmerchant.lua ==========
#: ./data/scripts/entity/merchants/turretmerchant.lua:
msgid "Turret Merchant"
msgstr "炮塔经销商"

#: ./data/scripts/entity/merchants/turretmerchant.lua:
msgid "Buy/Sell Turrets"
msgstr "交易炮塔"

#: ./data/scripts/entity/merchants/turretmerchant.lua:
# msgid "Buy Turrets"
# msgstr "购买炮塔"


# ========== ./data/scripts/entity/minefounder.lua ==========
#: ./data/scripts/entity/minefounder.lua:
msgid "Transform to Mine /*window title*/"
msgstr "转换为采矿站"

#: ./data/scripts/entity/minefounder.lua:
msgid "Found Mine"
msgstr "建造采矿站"

#: ./data/scripts/entity/minefounder.lua:
msgid "Mines"
msgstr "采矿站"

#: ./data/scripts/entity/minefounder.lua:
msgid "Mines"
msgstr "采矿站"

#: ./data/scripts/entity/minefounder.lua:
#: ./data/scripts/entity/stationfounder.lua:
msgid "Confirm Transformation"
msgstr "转换确认"

#: ./data/scripts/entity/minefounder.lua:
#: ./data/scripts/entity/stationfounder.lua:
msgid "Warning"
msgstr "警告"

#: ./data/scripts/entity/minefounder.lua:
#: ./data/scripts/entity/stationfounder.lua:
msgid "Transform"
msgstr "转换"

#: ./data/scripts/entity/minefounder.lua:
msgid "Produces:"
msgstr "生产："

#: ./data/scripts/entity/minefounder.lua:
#: ./data/scripts/entity/stationfounder.lua:
msgid "Requires:"
msgstr "需要："

#: ./data/scripts/entity/minefounder.lua:
#: ./data/scripts/entity/stationfounder.lua:
msgid "This action is irreversible."
msgstr "本操作无法撤销。"

#: ./data/scripts/entity/minefounder.lua:
msgid "You're about to transform your asteroid into a ${mine}."
msgstr "小行星将转换为 ${mine}。"

#: ./data/scripts/entity/minefounder.lua:
#: ./data/scripts/entity/stationfounder.lua:
msgid "The production line you chose doesn't exist."
msgstr "选择的生产线不存在。"

#: ./data/scripts/entity/minefounder.lua:
msgid "${good} Mine"
msgstr "${good} 采矿站"


# ========== ./data/scripts/entity/sellobject.lua ==========
#: ./data/scripts/entity/sellobject.lua:
msgid "Sell Asteroid"
msgstr "出售小行星"

#: ./data/scripts/entity/sellobject.lua:
msgid "Faction"
msgstr "派系"

#: ./data/scripts/entity/sellobject.lua:
msgid "Reputation"
msgstr "信誉"


# ========== ./data/scripts/entity/shipfounder.lua ==========
#: ./data/scripts/entity/shipfounder.lua:
msgid "Fly the craft to found a ship."
msgstr "驾驶舰船以建造新船。"

#: ./data/scripts/entity/shipfounder.lua:
msgid "Found Ship (500 Iron)"
msgstr "建造舰船（500 铁金属）"

#: ./data/scripts/entity/shipfounder.lua:
msgid "Found Ship"
msgstr "建造舰船"

#: ./data/scripts/entity/shipfounder.lua:
msgid "Enter the name of your new ship:"
msgstr "输入舰船名称："

#: ./data/scripts/entity/shipfounder.lua:
msgid "You already have a ship called '${name}'."
msgstr "已存在叫做“${name}”的舰船。"


# ========== ./data/scripts/entity/startbuilding.lua ==========

# ========== ./data/scripts/entity/stash.lua ==========
#: ./data/scripts/entity/stash.lua:
msgid "You're not close enough to open the object."
msgstr "需要更接近以开启目标。"

#: ./data/scripts/entity/stash.lua:
msgid "Smuggler's Cache"
msgstr "走私犯的货箱"

#: ./data/scripts/entity/stash.lua:
msgid "Open"
msgstr "开启"


# ========== ./data/scripts/entity/stationfounder.lua ==========
#: ./data/scripts/entity/stationfounder.lua:
msgid "Transform to Station"
msgstr "转换为空间站"

#: ./data/scripts/entity/stationfounder.lua:
msgid "Found Station"
msgstr "建造空间站"

#: ./data/scripts/entity/stationfounder.lua:
msgid "Basic"
msgstr "基础"

#: ./data/scripts/entity/stationfounder.lua:
msgid "Basic Factories"
msgstr "基础工厂"

#: ./data/scripts/entity/stationfounder.lua:
msgid "Low Tech Factories"
msgstr "低科技工厂"

#: ./data/scripts/entity/stationfounder.lua:
msgid "Advanced"
msgstr "高级"

#: ./data/scripts/entity/stationfounder.lua:
msgid "Advanced Factories"
msgstr "高级工厂"

#: ./data/scripts/entity/stationfounder.lua:
msgid "High Tech Factories"
msgstr "高科技工厂"

#: ./data/scripts/entity/stationfounder.lua:
msgid "Text"
msgstr "文本"

#: ./data/scripts/entity/stationfounder.lua:
msgid "Produces:\n"
msgstr "生产：\n"

#: ./data/scripts/entity/stationfounder.lua:
msgid " Cr"
msgstr " 货币"

#: ./data/scripts/entity/stationfounder.lua:
msgid "You're about to transform your ship into a ${factory}.\n"
msgstr "舰船将转换为 ${factory}。\n"

#: ./data/scripts/entity/stationfounder.lua:
msgid "Your ship will become immobile and, if required, will receive production extensions.\n"
msgstr "舰船将无法再次移动，并根据情况获得生产功能。\n"

#: ./data/scripts/entity/stationfounder.lua:
msgid "Due to a systems change all turrets will be removed from your station."
msgstr "由于系统改变，所有炮塔将被移除。"

#: ./data/scripts/entity/stationfounder.lua:
msgid "You're too close to another station."
msgstr "距离其它空间站太近。"


# ========== ./data/scripts/entity/story/adventurer1.lua ==========
#: ./data/scripts/entity/story/adventurer1.lua:
msgid "Hello there! Are you off on an adventure, too?"
msgstr "嘿！难道你也是个冒险家吗？"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "Absolutely!"
msgstr "当然！"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "I'd like to keep to myself."
msgstr "我只想一个人待着。"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "That's great!"
msgstr "太好了！"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "Two hundred years ago, there was a cataclysmic catastrophe, which nearly ripped our entire galaxy apart!\n\nEverybody just calls it \"The Event\". "
msgstr "两百年前发生了一场大灾难，几乎毁灭了整个银河系！\n\n人们简单地称之为“大事变”。"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "Let's talk about something else."
msgstr "还是说说别的吧。"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "I'd like to leave now."
msgstr "我该走了。"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "People don't know for sure. But legend has it that an unsurmountable ring of torn hyperspace fabric appeared around the center of the galaxy!\n\nAnd now our hyperspace engines can’t pass it to get to the center, meaning it's cut off from the rest of the galaxy.\n\nSince the event nobody has managed to get near the center of the galaxy.\n\nThe worst part is that the event also spawned hyperspace rifts throughout the galaxy, which makes navigation difficult.\n\nAnd then there's the Xsotan."
msgstr "没人知道到底发生了什么，更神奇的是银河系的中心忽然出现了一个无法越过的环状超空间裂缝！\n\n我们的跃迁引擎完全无法穿过它，也就是说它与整个银河系分离了。\n\n大事变之后，再也没人到达过银河系的中心。\n\n更糟的是，大事变还导致银河系的其它地方也出现了超空间裂缝。\n\n然后索坦人就来了。"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "Go on."
msgstr "继续。"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "I've heard rumors that there's lots and lots of it in the center!\n\nApparently it's the perfect element for building space ships. It's robust and light, and its energy properties are crazy!\n\nBut so far nobody has ever found much of it, but I'm going to change that!\n\nI'm going to fly to the center of the galaxy, I'm going to overcome the barrier and then I'll mine all the Avorion I can find so I'll get rich!"
msgstr "据说银河系中心有取之不尽的艾沃里翁！\n\n它显然是最适合建造舰船的元素，既结实又轻，还有可怕的能量性能！\n\n从来没人能获得它，但是一切就要改变了！\n\n我将驶向银河系中心，我要穿越那道屏障，我要采集所有的艾沃里翁，然后我就要发财了！"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "I wish you best of luck on your journey."
msgstr "祝你旅途顺利。"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "How do you want to overcome the barrier?"
msgstr "你要怎么穿越屏障？"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "Oh, that's alright! "
msgstr "哦，好吧！"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "I'm on the hunt of a new element, called 'Avorion'. \n\nAfter the event 200 years ago, it just appeared!"
msgstr "我正在寻找一种叫做“艾沃里翁”的新元素。\n\n在大事变发生 200 年以后，它们忽然就出现了！"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "I'm sure we can help each other out. If there's anything you'd like to know, just ask away!"
msgstr "我相信我们能够互相帮助。想知道什么就问我吧！"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "Can you give me some tips?"
msgstr "能给我点建议么？"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "What's happening around here?"
msgstr "发生了什么？"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "What are you doing?"
msgstr "你在做什么？"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "Thank you! You know what? Here ..."
msgstr "谢谢！你知道吗？..."

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "Have this! It's an upgrade for your ship. It allows you to scan for hidden sectors. \n\nYou'll have to install it in your ship menu for it to work! But you can only install upgrades into a real ship, it doesn't work with drones or fighters.\n\nThe green blips on your galaxy map are sectors where you can find interesting stuff, but there's also a lot of things that your radar can't pick up. \n\nWith this upgrade, you'll be able to scan for those hidden secrets! They'll show up as a yellow blip on your map."
msgstr "带上这个！这是舰船的升级改装件，能够探测隐藏的星区。\n\n在舰船菜单里安装它才会生效，不过它只能安在真正的舰船上，对无人机和舰载机无效。\n\n宇宙地图上的闪烁绿点代表着有价值的东西，但还有一些东西是雷达也找不到的。\n\n一旦有了这个改装件，就能发现那些隐藏的秘密！它们会在地图上显示为闪烁的黄点。"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "I'll be here for a while in case you want to talk. \n\nAnd even if not, I'm sure we're going to meet again some other time."
msgstr "我还会在这儿停留一段时间，随时可以找我谈话。\n\n就算你不想，以后我们也很有可能会再次见面。"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "Nobody knows who they are, and they don't answer any intercom calls. When you get too close to them, they start attacking.\n\nThey have been around since the event, and some people say they were created by it. \n\nBut there is also a bright side!\n\nTogether with the event a new metallic element called \"Avorion\" has appeared!\n"
msgstr "谁都不知道他们是什么人，但他们从来不回应任何通讯交流。你要是离得太近，它们就会发起攻击。\n\n大事变之后他们就出现了，许多人猜测他们就是大事变带来的。\n\n不过万事万物总会有好的一面！\n\n大事变之后还出现了一种全新的金属元素，“艾沃里翁”！\n"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "I'm not sure yet. But there has to be a way! I know it!\n\nBesides, it wouldn't be a very good adventure if everything was clear from the start, would it?"
msgstr "我也不知道，不过桥到船头自然直！\n\n而且，要是能从头到尾都一帆风顺，那冒险还有什么意思？"

#: ./data/scripts/entity/story/adventurer1.lua:
msgid "Of course!\n\nThe closer you get to the center of the galaxy, the better materials you'll find to build your ship. You'll be able to build energy generators or parts that protect your ship, like integrity blocks or even shield generators. \n\nThe first thing you should do is find yourself some Titanium. Iron is great to get yourself started, but Titanium is lighter and you can build better parts with it.\n\nAnd be wary of the no man's space around here. I hear there's a pirate leader who terrorizes everyone who strays too far away from the civilised sectors."
msgstr "当然！\n\n你越接近银河系中心，就能采集到越好的材料。你能用它们建造能量发生器或保护舰船的部件，比如保护力场发生器甚至是护盾发生器。\n\n首先你应该弄一些钛金属。铁金属虽然也能用，但钛金属更轻，能建造更好的部件。\n\n然后最好远离那些无人区，据说有个海盗头目在大肆劫掠那些远离居住区的人。"


# ========== ./data/scripts/entity/story/aibehaviour.lua ==========
#: ./data/scripts/entity/story/aibehaviour.lua:
#: ./data/scripts/lib/story/ai.lua:
msgid "The AI"
msgstr "AI"


# ========== ./data/scripts/entity/story/aidialog.lua ==========
#: ./data/scripts/entity/story/aidialog.lua:
msgid "Hail"
msgstr "万岁"

#: ./data/scripts/entity/story/aidialog.lua:
msgid "[There seems to be no reaction.]"
msgstr "[似乎毫无反应。]"

#: ./data/scripts/entity/story/aidialog.lua:
msgid "Xsotan detected. Commencing attack."
msgstr "探测到索坦人，开始攻击。"

#: ./data/scripts/entity/story/aidialog.lua:
msgid "Routing power from shields to weapons."
msgstr "将护盾能量导向武器系统。"


# ========== ./data/scripts/entity/story/artifactdeliverybeacon.lua ==========
#: ./data/scripts/entity/story/artifactdeliverybeacon.lua:
msgid "Scanner Beacon"
msgstr "扫描信标"

#: ./data/scripts/entity/story/artifactdeliverybeacon.lua:
msgid "Scanning..."
msgstr "正在扫描..."

#: ./data/scripts/entity/story/artifactdeliverybeacon.lua:
msgid "Success. Calling the collector."
msgstr "成功。正在呼叫收集者。"

#: ./data/scripts/entity/story/artifactdeliverybeacon.lua:
msgid "Please be patient. Extraction will begin soon."
msgstr "请耐心等待，提取即将开始。"

#: ./data/scripts/entity/story/artifactdeliverybeacon.lua:
msgid "Negative."
msgstr "拒绝。"


# ========== ./data/scripts/entity/story/exodustalkbeacon.lua ==========
#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Communication Beacon"
msgstr "通讯信标"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Establish Connection"
msgstr "建立连接"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "What is Operation Exodus?"
msgstr "什么是逃离计划？"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Where are you?"
msgstr "你们在哪里？"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Why do you live here?"
msgstr "为什么住在这里？"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Do you know how to beat the Xsotan?"
msgstr "你们知道击败索坦人的方法吗？"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "What is this place?"
msgstr "这是什么地方？"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "I have to go."
msgstr "我该走了。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "And now we live here."
msgstr "然后我们就住在这里了。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Ah. It looks like you already have everything we could give you."
msgstr "看起来我们已经告诉你所有事情了。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "You can have some of it if you want. It's worthless to us anyways."
msgstr "你可以随便拿，那些东西对我们没什么用。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "We dumped one of the artifacts from a wreckage near you, have a look around."
msgstr "我们在你附近的残骸里放了一个遗物，去看看吧。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "The Xsotan ships are no more special than ours or yours. They're strong, but you can defeat them in combat."
msgstr "索坦人的船和我们的也没什么不同。它们虽然很强，但是依然能被打败。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "The main problem is that there's just so many of them."
msgstr "最大的问题在于它们实在太多了。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "You have to stop them from calling in reinforcements."
msgstr "你必须切断他们的增援。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "We don't know how to do that or where they're coming from, but during our times fighting them our ancestors managed to get their hands on some of their technology."
msgstr "我们也不知道他们的增援是从哪儿来的，要如何切断，不过在漫长的战斗中，我们的祖先逆向了一些他们的科技。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "We're scattered over all these wreckages."
msgstr "那些东西都被我们扔到残骸堆里去了。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "I would never have thought that anybody would come out here."
msgstr "我们还以为再也没人会来这儿了呢。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "We set up this beacon, but we never thought anybody would use it."
msgstr "虽然我们造了这个信标，但是我们从没想过真的会有人使用。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "There are many more of us, in other sectors, but sadly we can't reach them."
msgstr "其它星区里还有我们的同伴，遗憾的是我们无法去见他们。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "This is the place where our last great defeat happened."
msgstr "这里曾发生过我们最后一次，也是最为惨烈的败仗。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "We were overwhelmed by outlaws and bandits. When they realized that our technology was completely incompatible with theirs and thus worthless to them, they left our ancestors to die here."
msgstr "罪犯和土匪击溃了我们，然后发现我们的科技对他们毫无用处，于是把我们的祖先扔在这里自生自灭。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Since our hyperdrives are all gone, we're stuck here."
msgstr "我们的跃迁引擎全都坏了，被困在了这里。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "But luckily we're living in the wreckages of a convoy that was meant for the migration of millions."
msgstr "幸运的是我们能居住在曾为数百万人迁徙所准备的船队的废墟中。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "We have enough food and energy to sustain us for hundreds of years to come."
msgstr "这里的能量和食物足够我们挺过几百年。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "We were disorganized, demoralized and weak. Our best guess is that a lot of people in the outer sectors here knew that."
msgstr "我们散乱无序、士气低落又实力弱小。那些法外之地的家伙们恰好也知道这一点。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "And a large convoy like ours was not exactly easy to hide."
msgstr "如此庞大的船队很难隐藏起来。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "We were constantly attacked. They wanted our technology. Our ships. Our weapons."
msgstr "我们不停遭到攻击。他们想要我们的科技、我们的船、我们的武器。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "For a long time we managed to fight them back, but at some point we couldn't fight any longer, and were overwhelmed."
msgstr "我们抗争了很长一段时间，但最终我们再也无力抵抗，被击溃了。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Our hyperspace drives were destroyed, and now we're stuck here."
msgstr "我们的跃迁引擎全都被摧毁了，然后就被困在了这里。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "We are the descendants of the Haatii. Our ancestors used to live near the center of the galaxy."
msgstr "我们是哈迪人的后代。我们的祖先曾居住在银河系中心附近。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Operation Exodus was the largest migration the galaxy had seen."
msgstr "逃离计划是银河系历史上最大规模的迁徙计划。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "After we realized we couldn't beat the Xsotan at the time, we decided to flee."
msgstr "当我们发现我们不可能战胜索坦人，我们只能选择逃走。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "They were getting closer and closer to our home sectors, so we and our allies decided that it was time to fall back and work out a new strategy."
msgstr "他们离我们的母星系越来越近，我们和盟友们只好选择撤退，制定新的战略。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "We realized that the Xsotan were expanding their territory from the center of the galaxy, so we thought the best move would be to journey to the edge of the galaxy."
msgstr "我们发现索坦人正在从银河系中心开始扩张地盘，那么最好的方法就是逃到银河系的边缘。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "We hoped that this might give us enough time to find a strategy to beat them."
msgstr "并祈祷我们能有足够的时间制定出作战战略。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Half the galaxy had agreed to join us, and we went on with the preparations."
msgstr "大半个银河系都同意加入计划，于是我们就开始准备。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Then they hit us. We didn't know if they knew what we were planning or if it was just a coincidence, but subspace rifts started to appear."
msgstr "然后他们就发起了攻击。我们也不确定是他们发现了计划，还是纯属偶然。无论如何，次空间裂缝就开始出现了。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "They tore the galaxy to shreds. Billions of lives were lost. Entire sectors just disappeared. It was a slaughter. And the worst part? We never even saw a single Xsotan ship."
msgstr "他们把整个银河系撕成了碎片，数十亿生命逝去了。整片整片的星区消失了，简直是大屠杀。更糟的事呢？索坦人的舰队甚至根本没有出动！"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "The alliance was weakened, and there were thousands of factions arising out of the chaos."
msgstr "同盟奄奄一息，数千个大大小小的派系在混乱中诞生。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "But we had come too far, invested too many resources, we had to go through with Operation Exodus. But it was too disorganized."
msgstr "但我们都已经准备了那么久，投入了那么多的资源，必须继续执行逃离计划。可惜我们的组织已经是一盘散沙。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Nothing went according to plan. Most members of the alliance weren't even agreeing on where we would leave to."
msgstr "详尽的计划变成了一张废纸，同盟的许多成员甚至都无法对逃往哪里达成一致。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Finally we decided that we could not wait any longer. We took off and left behind beacons that would lead the members of the Operation Exodus to this place."
msgstr "但是我们不能再等了。我们决定立即动身，并留下信标，这样其它成员就能知道我们到了什么地方。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "A few hundred years back, an alien species appeared in the center of the galaxy. The Xsotan."
msgstr "几百年前，银河系中心出现了一种新的外星物种，索坦人。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "We knew aliens. Since the great rise of technology 600 years back, everybody knew how to build and use spaceships. This is how we all colonised space in the first place."
msgstr "我们见过很多外星人。自称 600 年前的科学大进步开始，我们就学会了如何建造和驾驶星舰。这就是为什么我们能率先殖民整个太空。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "But the Xsotan were different. Cold. Careless."
msgstr "但索坦人有点不同。他们冷酷无情。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "They didn't care for anybody, they didn't even answer our attempts to communicate. They just appeared and it seemed like they didn't care about anything at all."
msgstr "他们根本不在乎任何人，甚至从不回应通讯。他们就那么出现了，仿佛不带有什么目的。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Then they started... harvesting. "
msgstr "然后他们就开始了...收割。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "They ate away everything. Asteroids. Ships. Some say they even consume entire planets. "
msgstr "他们什么都吃。小行星、舰船？他们甚至能吃掉整个行星！"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "After a great battle we realized that we didn't stand a chance. Not that they were unbeatable, we did manage to win several battles. "
msgstr "在数场大战后，我们明白自己毫无胜算。他们并不是无敌的，我们打赢了很多战役。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "But they just kept pouring out of the center, more and more of them. In the end it didn't matter, they would just overrun us as they had way more resources."
msgstr "但是他们源源不断地从银河系中心涌出，越来越多，越来越多...他们只靠资源优势就能击溃我们。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "The only thing that was left for us to do, was to flee. So we started Operation Exodus. "
msgstr "我们只剩下一个选择，那就是逃走。于是逃离计划就启动了。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "What? Hello? Who is this?"
msgstr "怎么回事？你好，你是什么人？"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Are you from Operation Exodus?"
msgstr "你们是逃离计划的成员吗？"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Operation Exodus..?"
msgstr "逃离计划...？"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Yes... yes..."
msgstr "好吧...是的..."

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Well... and no."
msgstr "好吧...并不是。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "We never took part in Operation Exodus ourselves. It was our ancestors who did it."
msgstr "我们从没参与过逃离计划，那是我们的祖先做的。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Your ancestors?"
msgstr "你们的祖先？"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Yes. The Exodus took place more than a hundred years ago."
msgstr "对，逃离计划是一百多年前执行的。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "We? Who are you?"
msgstr "我们？那你们又是什么人？"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "Maybe you should leave then."
msgstr "也许你们该离开了。"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
#: ./data/scripts/entity/story/exoduswreckage.lua:
msgid "[Static Noise]"
msgstr "[噪音]"

#: ./data/scripts/entity/story/exodustalkbeacon.lua:
msgid "... is this thing working?"
msgstr "...这东西还能用吗？"


# ========== ./data/scripts/entity/story/exoduswreckage.lua ==========
#: ./data/scripts/entity/story/exoduswreckage.lua:
msgid "Investigate"
msgstr "调查"

#: ./data/scripts/entity/story/exoduswreckage.lua:
msgid "We won't make it to the next rendez-vous point in time. Our hyperdrive has severe damage."
msgstr "我们可能没法准时抵达接头地点了，跃迁引擎被打坏了。"

#: ./data/scripts/entity/story/exoduswreckage.lua:
msgid "We fought them off for now, but I'm sure there's going to be more soon. I've instructed my men to work as fast as they can."
msgstr "我们虽然赶跑了他们，但肯定还会来更多。我已经指示手下快马加鞭地工作。"

#: ./data/scripts/entity/story/exoduswreckage.lua:
msgid "I'm sure this might not even have been necessary. They all know the gravity of the situation we're in."
msgstr "我猜其实也没什么必要了，毕竟他们都已经看到我们的情况有多严峻。"

#: ./data/scripts/entity/story/exoduswreckage.lua:
msgid "Listen"
msgstr "听取"

#: ./data/scripts/entity/story/exoduswreckage.lua:
msgid "Leave it alone"
msgstr "无视"

#: ./data/scripts/entity/story/exoduswreckage.lua:
msgid "The wreckage is sending some kind of broadcast that looks like an entry from the captain's logs."
msgstr "残骸似乎正在广播一名船长的日志。"


# ========== ./data/scripts/entity/story/scientist.lua ==========
#: ./data/scripts/entity/story/scientist.lua:
msgid "Ha, this time we caught you red-handed! You're the one who has been destroying and stealing our equipment!"
msgstr "哈，抓了个现行啊！你就是一直在破坏并窃取我们装备的家伙吧！"

#: ./data/scripts/entity/story/scientist.lua:
msgid "It was an accident!"
msgstr "只是个意外！"

#: ./data/scripts/entity/story/scientist.lua:
msgid "How can this be an accident? You destroyed multiple of our most valuable research satellites!"
msgstr "意外？你是说你一不小心就摧毁了一大堆最有价值的研究卫星咯！"

#: ./data/scripts/entity/story/scientist.lua:
msgid "What equipment? All I can see is junk."
msgstr "什么装备？我只看到一堆垃圾。"

#: ./data/scripts/entity/story/scientist.lua:
msgid "How dare you insult our research like this!"
msgstr "你居然敢侮辱我们的研究！"

#: ./data/scripts/entity/story/scientist.lua:
msgid "We are members of the M.A.D. Science Association. Our latest research of the Xsotan energy systems has been ground breaking!"
msgstr "我们是疯狂科学协会。我们对索坦能量系统的最新研究可是史无前例的！"

#: ./data/scripts/entity/story/scientist.lua:
msgid "Oops?"
msgstr "哎呀？"

#: ./data/scripts/entity/story/scientist.lua:
msgid "You are clearly not capable of any true scientific enlightenment."
msgstr "看来你根本就不懂得科学的力量。"

#: ./data/scripts/entity/story/scientist.lua:
msgid "We don't need scavenger scum like you around here. In fact, we are rather sure that the galaxy will be better off without you."
msgstr "你这种渣滓流浪汉根本没有活着的意义，要是没了你银河系会变得更加美好。"

#: ./data/scripts/entity/story/scientist.lua:
msgid "Are you looking for the true power of pure energy?! We're going to show you the potential of true energy is like!"
msgstr "想知道什么是真正完美的能量之力吗？那我们就大发慈悲，让你见识一下能量的无限潜力吧！"

#: ./data/scripts/entity/story/scientist.lua:
msgid "Get ready to be melted, HaHaHaHaHa!"
msgstr "融化吧！哈哈哈哈哈——！"


# ========== ./data/scripts/entity/story/smuggler.lua ==========
#: ./data/scripts/entity/story/smuggler.lua:
msgid "I have your goods."
msgstr "你的货物在这儿。"

#: ./data/scripts/entity/story/smuggler.lua:
msgid "I've changed my mind."
msgstr "我改变主意了。"

#: ./data/scripts/entity/story/smuggler.lua:
msgid "Tell me when you change it back so we can finally get this over with."
msgstr "要是改变主意了就来找我，让我们赶快搞定这桩生意。"

#: ./data/scripts/entity/story/smuggler.lua:
msgid "I ran into some trouble transporting your goods."
msgstr "我在运送你的货物时遇上了点麻烦。"

#: ./data/scripts/entity/story/smuggler.lua:
msgid "How will I know that you'll pay me?"
msgstr "我怎么知道你会不会付钱？"

#: ./data/scripts/entity/story/smuggler.lua:
msgid "Here you go."
msgstr "拿着。"

#: ./data/scripts/entity/story/smuggler.lua:
msgid "My scanners don't find the goods on your ship. Come back when you have the goods. But I won't be waiting here forever, so hurry up."
msgstr "我的探测器显示货物并不在你的船上。等你带了货物再来找我，不过最好快点，我的等待是有限的。"

#: ./data/scripts/entity/story/smuggler.lua:
msgid "That's none of your business. Hand over the goods."
msgstr "那不是你的问题，把货物给我。"

#: ./data/scripts/entity/story/smuggler.lua:
msgid "If you can't transport the goods without avoiding a patrols or an ambush, that's your own problem, not mine."
msgstr "要是你连条子的检查都没法避开，那就是你自己水平太差，和我有什么关系。"

#: ./data/scripts/entity/story/smuggler.lua:
msgid "You won't. But if you keep pestering me, I won't pay you at all."
msgstr "你当然不会知道。不过你要是惹毛了我，一个子都别想拿到。"

#: ./data/scripts/entity/story/smuggler.lua:
msgid "We'll work out your payment as soon as I know that the goods are there."
msgstr "只要你带来货物，我们马上就付钱。"

#: ./data/scripts/entity/story/smuggler.lua:
msgid "Good. Hand them over now."
msgstr "很好，把货物给我。"

#: ./data/scripts/entity/story/smuggler.lua:
msgid "What about my payment?"
msgstr "那我的报酬呢？"

#: ./data/scripts/entity/story/smuggler.lua:
msgid "Wait a second ..."
msgstr "等等..."

#: ./data/scripts/entity/story/smuggler.lua:
msgid "You again? Screw this, I'm out!"
msgstr "淦，又来这一套？这活我不干了！"

#: ./data/scripts/entity/story/smuggler.lua:
msgid "Looks like everything is here. Thank you very much for your cooperation, I'll be on my way then!"
msgstr "东西齐了，合作愉快。拜拜咯！"

#: ./data/scripts/entity/story/smuggler.lua:
msgid "Hahahaha!"
msgstr "哈哈哈哈——！"

#: ./data/scripts/entity/story/smuggler.lua:
msgid "We're taking damage, retreat, retreat!"
msgstr "舰船受损，撤退！快撤退！"

#: ./data/scripts/entity/story/smuggler.lua:
msgid "What!? Why can't we jump?"
msgstr "什么！怎么没法跃迁？"

#: ./data/scripts/entity/story/smuggler.lua:
msgid "You did this! You destroyed my hyperspace drive! Prepare to die!"
msgstr "混蛋！你弄坏了我的宝贝引擎！受死吧！"


# ========== ./data/scripts/entity/story/smugglerengineer.lua ==========
#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "Hello"
msgstr "你好"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "How do we stop Bottan?"
msgstr "该如何阻止博坦？"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "Who is Bottan?"
msgstr "博坦是谁？"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "What's in it for me?"
msgstr "对我有什么好处？"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "Why would you betray Bottan?"
msgstr "你为什么想背叛博坦？"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "Alright, I'll help you."
msgstr "好吧，我会帮你。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "That's none of my business."
msgstr "与我无关。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "I've heard some impressive stories about you. Maybe we can work together to stop Bottan."
msgstr "我听说了你的英勇事迹，也许我们合作就能阻止博坦。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "Bottan is a coward. He won't do anything himself, and if there is only the slightest hint of combat, he'll jump away to safety."
msgstr "博坦是个懦夫。他从来不亲自做事，而且只要交易现场有一点风吹草动，他马上就跑的无影无踪。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "In order to catch him, we have to disable his hyperspace drive."
msgstr "为了抓住他，我们得关掉他的跃迁引擎。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "He's a smuggler who operates in these sectors here."
msgstr "他是在附近星区里办事的走私犯。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "Or, more accurately, who lets others work for him."
msgstr "准确的来说，是让其他人给他办事的走私犯。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "He won't do anything himself, and if there is only the slightest hint of combat, he'll jump away to safety."
msgstr "他从来不亲自做事，而且只要交易现场有一点风吹草动，他马上就跑的无影无踪。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "A few months back, he got his hands on some Xsotan hyperspace tech."
msgstr "几个月前，他搞到了一些索坦人的超空间跃迁科技。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "It was me who integrated it into his ship."
msgstr "而把它装到船上的人就是我。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "Now he can jump three times as far as other ships, and five times as quick, and nobody can catch him."
msgstr "现在他的跃迁距离是其它船的 3 倍，并且要快上 5 倍，没人能抓到他。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "But he made a big mistake when he threw me out."
msgstr "可惜他犯了一个天大的错误，那就是赶走了我。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "He doesn't know that I know of a way to disable his precious hyperspace drive."
msgstr "他不知道我有办法能关掉他的跃迁引擎。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "You'll get revenge on a man who betrayed you."
msgstr "要是有人背叛了你，你总得报复他吧？"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "And, maybe, we can extract the Xsotan tech from his ship. I'll modify it so you can integrate it into your ship."
msgstr "说不定我们还能把索坦科技取下来。我能对它进行修改，以安装到你的船上。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "I was Bottan's chief engineer. As such, I know everyhting about his hyperspace engine. It was me who integrated the Xsotan Technology into the ship."
msgstr "我是索坦的首席工程师，曾经是。我了解他的跃迁引擎的所有秘密，因为他船上的索坦科技就是我安上去的。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "That same drive that allows him to jump extreme distances very quickly."
msgstr "那个引擎能让他的船以极快的速度跃迁很远。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "Since I know how it works, I can build a ray that disables his engine."
msgstr "我了解它的工作原理，所以能造个干扰光束发射器来关闭引擎。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "That's none of your business, but I'll tell you this much: He betrayed me, one of his most loyal men!"
msgstr "确实与你无关，但是让我告诉你吧：他背叛了我这个最忠诚的手下！"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "Now I'm a fugitive, hunted by my former friends and nearly all factions in the quadrant."
msgstr "现在我成了一个逃犯，被我的老同事和附近几乎所有派系追捕。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "I can't just let that go without retaliation."
msgstr "我怎么可能忍气吞声。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "Since I have to remain here, I need you to organize all the parts I need to build the disruption ray."
msgstr "我必须待在这里，所以你得去收集制造干扰光束的材料。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "I've sent the list of the parts to your ship."
msgstr "我已经把清单发到你的船上了。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "Come back once you have them."
msgstr "等你收集齐了就来找我。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "I don't care how you get them, do what you must."
msgstr "我不关心你怎么搞到，随便什么办法都行。"

#: ./data/scripts/entity/story/smugglerengineer.lua:
msgid "Just get me those parts."
msgstr "只要能弄到那些材料。"


# ========== ./data/scripts/entity/story/smugglerrepresentative.lua ==========
#: ./data/scripts/entity/story/smugglerrepresentative.lua:
msgid "Smuggler"
msgstr "走私犯"

#: ./data/scripts/entity/story/smugglerrepresentative.lua:
msgid "Greetings"
msgstr "你好"

#: ./data/scripts/entity/story/smugglerrepresentative.lua:
msgid "[The ship isn't answering.]"
msgstr "[舰船未回应。]"

#: ./data/scripts/entity/story/smugglerrepresentative.lua:
msgid "Yes."
msgstr "是。"

#: ./data/scripts/entity/story/smugglerrepresentative.lua:
msgid "Does that mean you're interested?"
msgstr "所以你很感兴趣咯？"

#: ./data/scripts/entity/story/smugglerrepresentative.lua:
msgid "On second thought, I think I'll pass."
msgstr "我想了想，还是算了。"

#: ./data/scripts/entity/story/smugglerrepresentative.lua:
msgid "Pity. Would have been some good coin in it for you. Not to speak of the friends you would have made."
msgstr "真可惜，我还想给你一大笔报酬呢。你可别跟朋友说错过了这么好的事情。"

#: ./data/scripts/entity/story/smugglerrepresentative.lua:
msgid "Greetings. Interested in earning a lot of money for easy work?"
msgstr "你好。你想不用很辛苦很累就赚到一大笔钱吗？"

#: ./data/scripts/entity/story/smugglerrepresentative.lua:
msgid "How much?"
msgstr "多少？"

#: ./data/scripts/entity/story/smugglerrepresentative.lua:
msgid "About 500k to a million. Depends on how fast you are. And if you can get the job done."
msgstr "大约五十万到一百万，取决于你的速度有多快。当然，你得完成这份工作。"

#: ./data/scripts/entity/story/smugglerrepresentative.lua:
msgid "I don't want to do your dirty work."
msgstr "对你的肮脏工作没兴趣。"

#: ./data/scripts/entity/story/smugglerrepresentative.lua:
msgid "Good. All you have to do is take this cargo, and bring it to the checkpoint I just sent you."
msgstr "很好。你只需要带上这个货箱，运到我发给你的位置就行了。"

#: ./data/scripts/entity/story/smugglerrepresentative.lua:
msgid "Should be as easy as pie."
msgstr "似乎很轻松。"

#: ./data/scripts/entity/story/smugglerrepresentative.lua:
msgid "It looks like you don't have enough cargo space. Dump some of your cargo and come back then."
msgstr "似乎你的货舱空间不足，先丢点货物再来吧。"

#: ./data/scripts/entity/story/smugglerrepresentative.lua:
msgid "Goods"
msgstr "货物"

#: ./data/scripts/entity/story/smugglerrepresentative.lua:
msgid "Goods"
msgstr "货物"

#: ./data/scripts/entity/story/smugglerrepresentative.lua:
msgid "A container full of unknown goods you received from an unknown ship."
msgstr "从奇怪的船上得到的货箱，装满了不明货物。"

#: ./data/scripts/entity/story/smugglerrepresentative.lua:
msgid "Deliver the goods to \\s(%i:%i)"
msgstr "将货物运往 \\s(%i:%i)"


# ========== ./data/scripts/entity/story/swoks.lua ==========
#: ./data/scripts/entity/story/swoks.lua:
msgid "Pleasure doing business with you!"
msgstr "合作愉快！"

#: ./data/scripts/entity/story/swoks.lua:
msgid "Hahahahahaha!"
msgstr "哈哈哈哈哈哈——！"

#: ./data/scripts/entity/story/swoks.lua:
msgid "Looks like you don't have the coin. And I can't afford any witnesses."
msgstr "穷鬼。真是遗憾，我不太喜欢有目击证人的感觉。"

#: ./data/scripts/entity/story/swoks.lua:
msgid "Enjoy your last moments in this universe!"
msgstr "好好享受你的最后一程吧！"

#: ./data/scripts/entity/story/swoks.lua:
msgid "Now, what will it be?"
msgstr "所以如何？"

#: ./data/scripts/entity/story/swoks.lua:
msgid "I'll kill you!"
msgstr "我要你的命！"

#: ./data/scripts/entity/story/swoks.lua:
msgid "I'll pay."
msgstr "我会付钱的。"

#: ./data/scripts/entity/story/swoks.lua:
msgid "Is there a third alternative?"
msgstr "还有别的选项吗？"

#: ./data/scripts/entity/story/swoks.lua:
msgid "No."
msgstr "没有。"

#: ./data/scripts/entity/story/swoks.lua:
msgid "Okay, then I'll kill you!"
msgstr "好吧，我只好要了你的命！"

#: ./data/scripts/entity/story/swoks.lua:
msgid "I'll pay then."
msgstr "我会付钱的。"

#: ./data/scripts/entity/story/swoks.lua:
msgid "Is there really no third alternative?"
msgstr "真的没有别的选项了吗？"

#: ./data/scripts/entity/story/swoks.lua:
msgid "No!"
msgstr "没有！"

#: ./data/scripts/entity/story/swoks.lua:
msgid "Why no third alternative?"
msgstr "为什么没有别的选项呢？"

#: ./data/scripts/entity/story/swoks.lua:
msgid "Because I said so!"
msgstr "因为我说没有！"

#: ./data/scripts/entity/story/swoks.lua:
msgid "Enough stupid questions, die!"
msgstr "我受不了了，去死吧！"

#: ./data/scripts/entity/story/swoks.lua:
msgid "You have 2 choices. You can choose to pay ${amount} credits for your pathetic life and ship, or you can choose to die."
msgstr "你有两个选项。要么支付 ${amount} 货币的保护费，要么去死。"

#: ./data/scripts/entity/story/swoks.lua:
msgid "You have not heard of me yet? I am ${boss}, scourge of the outer sectors. You will get to know me soon enough."
msgstr "你不认识我？没关系，现在你就认识我了。我是 ${boss}，法外之地的天灾。"

#: ./data/scripts/entity/story/swoks.lua:
msgid "You don't scare me."
msgstr "休想吓我。"

#: ./data/scripts/entity/story/swoks.lua:
msgid "Oh, looks like we have a brave hero here! I might actually like you. I'll kill you quickly."
msgstr "哦吼，大英雄啊！我挺喜欢你这样的人，所以我会快点了结你。"

#: ./data/scripts/entity/story/swoks.lua:
msgid "What do you want from me?"
msgstr "你想要什么？"

#: ./data/scripts/entity/story/swoks.lua:
msgid "It's time someone put an end to you!"
msgstr "是时候阻止你的恶行了！"

#: ./data/scripts/entity/story/swoks.lua:
msgid "Look at this maggot! Do you really think you have a chance?"
msgstr "可怜的杂鱼！你还真以为自己能打赢？"

#: ./data/scripts/entity/story/swoks.lua:
msgid "Prepare to die!"
msgstr "受死吧！"

#: ./data/scripts/entity/story/swoks.lua:
msgid "${boss}? Who were your predecessors?"
msgstr "${boss}？那你的前任呢？"

#: ./data/scripts/entity/story/swoks.lua:
msgid "I am just one of many brothers! After they were killed, it was my time to rise to power!"
msgstr "我是众多兄弟中的一员。他们都死了，所以轮到我来展现力量了！"

#: ./data/scripts/entity/story/swoks.lua:
msgid "I'll be leaving now."
msgstr "我要走了。"

#: ./data/scripts/entity/story/swoks.lua:
msgid "Not so fast."
msgstr "别着急啊。"

#: ./data/scripts/entity/story/swoks.lua:
msgid "Well hello there. Now who might you be?"
msgstr "好吧，你好。你是什么人？"

#: ./data/scripts/entity/story/swoks.lua:
msgid "I could ask you the same."
msgstr "这是我想问的。"

#: ./data/scripts/entity/story/swoks.lua:
msgid "Nobody, goodbye."
msgstr "不是谁，再见。"

#: ./data/scripts/entity/story/swoks.lua:
msgid "Don't you dare cut me off! You will pay for this!"
msgstr "你竟敢打断我！付出代价吧！"


# ========== ./data/scripts/entity/story/the4.lua ==========
#: ./data/scripts/entity/story/the4.lua:
msgid "You are looking at the first people in centuries who will fly into Xsotan territory."
msgstr "在你面前的人即将成为几个世纪以来，第一位飞进索坦人领土的人！"

#: ./data/scripts/entity/story/the4.lua:
msgid "Once we've collected all the artifacts, we'll be able to open the gateway and recover the Xsotan's treasures and technology!"
msgstr "只要我们集齐了所有遗物，就能开启星门并获得索坦人的科技和财富！"

#: ./data/scripts/entity/story/the4.lua:
msgid "But you won't have to worry about that. All that's important is that you brought us one of the artifacts."
msgstr "但是你不必操心那些事情。你只需要带来遗物就行。"

#: ./data/scripts/entity/story/the4.lua:
msgid "You don't understand."
msgstr "你不明白。"

#: ./data/scripts/entity/story/the4.lua:
msgid "We are not giving you a choice."
msgstr "你没有选择。"

#: ./data/scripts/entity/story/the4.lua:
msgid "And we don't want any witnesses or competition."
msgstr "我们不希望有任何目击者或竞争者。"

#: ./data/scripts/entity/story/the4.lua:
msgid "Boys and girls, let's blow this maggot to space dust and get the artifact!"
msgstr "伙计们，让我们宰了这个杂鱼，拿到遗物！"

#: ./data/scripts/entity/story/the4.lua:
msgid "You will now give it to us."
msgstr "你不得不交给我们。"

#: ./data/scripts/entity/story/the4.lua:
msgid "Here, have it."
msgstr "给你，在这儿。"

#: ./data/scripts/entity/story/the4.lua:
msgid "What about my reward?"
msgstr "那我的报酬呢？"

#: ./data/scripts/entity/story/the4.lua:
msgid "Oh man, look at this one!"
msgstr "哦吼，瞧瞧这家伙！"

#: ./data/scripts/entity/story/the4.lua:
msgid "Did you really think you'd get a reward?"
msgstr "你真以为你能拿到报酬？"

#: ./data/scripts/entity/story/the4.lua:
msgid "We lied!"
msgstr "我们是骗你的！"

#: ./data/scripts/entity/story/the4.lua:
msgid "On second thought, I'd rather not."
msgstr "我又想了想，还是不要的好。"

#: ./data/scripts/entity/story/the4.lua:
msgid "I can't believe it, our bulletin actually worked!"
msgstr "不敢相信，我们的公告真的有用！"

#: ./data/scripts/entity/story/the4.lua:
msgid "I have your artifact."
msgstr "我有你们要的遗物。"

#: ./data/scripts/entity/story/the4.lua:
msgid "Yes, we know."
msgstr "是的，我们知道。"

#: ./data/scripts/entity/story/the4.lua:
msgid "Who are you? /*plural*/"
msgstr "你们是什么人？"

#: ./data/scripts/entity/story/the4.lua:
msgid "Yeah, I'm leaving now."
msgstr "好吧，我该走了。"


# ========== ./data/scripts/entity/story/wormholeguardian.lua ==========
#: ./data/scripts/entity/story/wormholeguardian.lua:
msgid "The guardian is starting to channel the black hole's energy!"
msgstr "守护者开始汲取黑洞的能量！"


# ========== ./data/scripts/entity/story/wormholeguardianally.lua ==========
#: ./data/scripts/entity/story/wormholeguardianally.lua:
msgid "Attack the Guardian!"
msgstr "攻击守护者！"

#: ./data/scripts/entity/story/wormholeguardianally.lua:
msgid "Attack the small ships!"
msgstr "攻击小型舰船！"


# ========== ./data/scripts/entity/transfercrewgoods.lua ==========
#: ./data/scripts/entity/transfercrewgoods.lua:
msgid "Transfer Crew/Cargo"
msgstr "移动船员/货物"

#: ./data/scripts/entity/transfercrewgoods.lua:
msgid "Transfer Crew and Cargo"
msgstr "移动船员和货物"

#: ./data/scripts/entity/transfercrewgoods.lua:
msgid "Exchange crew"
msgstr "交换船员"

#: ./data/scripts/entity/transfercrewgoods.lua:
msgid "Exchange cargo"
msgstr "交换货物"

#: ./data/scripts/entity/transfercrewgoods.lua:
msgid "You don't own this craft."
msgstr "此舰船不属于你。"

#: ./data/scripts/entity/transfercrewgoods.lua:
msgid "You're too far away."
msgstr "距离太远。"

#: ./data/scripts/entity/transfercrewgoods.lua:
msgid "Not enough space on the other craft."
msgstr "另一艘舰船的空间不足。"


# ========== ./data/scripts/entity/wreckagetoship.lua ==========
#: ./data/scripts/entity/wreckagetoship.lua:
msgid "You'e not close enough to claim the object."
msgstr "距离太远，无法获取目标。"

#: ./data/scripts/entity/wreckagetoship.lua:
msgid "This wreckage looks like it's still functional."
msgstr "这个残骸似乎依然能够运作。"

#: ./data/scripts/entity/wreckagetoship.lua:
msgid "Repair"
msgstr "修理"


# ========== ./data/scripts/events/pirateattack.lua ==========
#: ./data/scripts/events/pirateattack.lua:
msgid "Pirates are attacking the sector!"
msgstr "海盗正在攻击此星区！"

#: ./data/scripts/events/pirateattack.lua:
msgid "Thank you for defeating those pirates. You have our endless gratitude."
msgstr "感谢您击退那些海盗，向您致以最高的敬意。"

#: ./data/scripts/events/pirateattack.lua:
msgid "We thank you for taking care of those ships. We transferred a reward to your account."
msgstr "感谢您解决那些舰船，我们已经向您发送了报酬。"

#: ./data/scripts/events/pirateattack.lua:
msgid "Thank you for taking care of those pirates. We transferred a reward to your account."
msgstr "感谢您解决那些海盗，我们已经向您发送了报酬。"


# ========== ./data/scripts/lib/SectorGenerator.lua ==========
#: ./data/scripts/lib/SectorGenerator.lua:
msgid "Secret Stash"
msgstr "秘密货箱"

#: ./data/scripts/lib/SectorGenerator.lua:
msgid "Container"
msgstr "货箱"

#: ./data/scripts/lib/SectorGenerator.lua:
msgid "Repair Dock"
msgstr "维修船坞"

#: ./data/scripts/lib/SectorGenerator.lua:
msgid "Military Outpost"
msgstr "军事前哨"

#: ./data/scripts/lib/SectorGenerator.lua:
msgid "Research Station"
msgstr "科学研究所"

#: ./data/scripts/lib/SectorGenerator.lua:
msgid "Beacon"
msgstr "信标"


# ========== ./data/scripts/lib/dialogutility.lua ==========
#: ./data/scripts/lib/dialogutility.lua:
msgid " of this station/* as in: you're talking to the system' of this station'*/"
msgstr "本空间站的"

#: ./data/scripts/lib/dialogutility.lua:
msgid " of the ${title} ${name}/* as in: you're talking to the system' of the Shipyard Luna41'*/"
msgstr "${title} ${name} 的"

#: ./data/scripts/lib/dialogutility.lua:
msgid " of ${name}/* as in: you're talking to the system' of Luna41'*/"
msgstr "${name} 的"

#: ./data/scripts/lib/dialogutility.lua:
msgid "Hello. "
msgstr "你好。"

#: ./data/scripts/lib/dialogutility.lua:
msgid "Welcome. "
msgstr "欢迎。"

#: ./data/scripts/lib/dialogutility.lua:
msgid "Greetings. "
msgstr "您好。"

#: ./data/scripts/lib/dialogutility.lua:
msgid "Good day. "
msgstr "你好。"

#: ./data/scripts/lib/dialogutility.lua:
msgid "This is "
msgstr "这里是"

#: ./data/scripts/lib/dialogutility.lua:
msgid "You are talking to "
msgstr "你正在与"

#: ./data/scripts/lib/dialogutility.lua:
msgid "You are now talking to "
msgstr "你正在与"

#: ./data/scripts/lib/dialogutility.lua:
msgid "You are speaking to "
msgstr "你正在与"

#: ./data/scripts/lib/dialogutility.lua:
msgid "You are now speaking to "
msgstr "你正在与"

#: ./data/scripts/lib/dialogutility.lua:
msgid "the automated interaction system${name_string}. "
msgstr "${name_string}自动交互系统进行通讯。"
    
#: ./data/scripts/lib/dialogutility.lua:
msgid "the automatic interaction response system${name_string}. "
msgstr "${name_string}自动交互应答系统进行通讯。"

#: ./data/scripts/lib/dialogutility.lua:
msgid "What can we do for you?"
msgstr "我们能为您做些什么？"

#: ./data/scripts/lib/dialogutility.lua:
msgid "How can we help you?"
msgstr "我们能为您做些什么？"

#: ./data/scripts/lib/dialogutility.lua:
msgid "How can we be of service?"
msgstr "我们能为您做些什么？"

#: ./data/scripts/lib/dialogutility.lua:
msgid "Please state the nature of your inquiry."
msgstr "请表明来意。"

#: ./data/scripts/lib/dialogutility.lua:
msgid "the captain /* as in: This is 'the captain'. */"
msgstr "船长"

#: ./data/scripts/lib/dialogutility.lua:
msgid "the ${title} ${name} /* as in: This is 'the Freighter Eclipse'. */"
msgstr "${title} ${name} "

#: ./data/scripts/lib/dialogutility.lua:
msgid "the ship ${name} /* as in: This is 'the ship Eclipse'. */"
msgstr "舰船 ${name} "

#: ./data/scripts/lib/dialogutility.lua:
msgid "This is ${speaker}. "
msgstr "这里是 ${speaker}。"

#: ./data/scripts/lib/dialogutility.lua:
msgid "Here is ${speaker}. "
msgstr "这里是 ${speaker}。"

#: ./data/scripts/lib/dialogutility.lua:
msgid "What is it?"
msgstr "请问你们是？"

#: ./data/scripts/lib/dialogutility.lua:
msgid "Make it quick."
msgstr "有话快说。"


# ========== ./data/scripts/lib/faction.lua ==========
#: ./data/scripts/lib/faction.lua:
msgid "Our records say that we're not allowed to do business with you.\n\nCome back when your relations to our faction are better."
msgstr "根据记录显示，我们不能与你进行交易。\n\n请在我们的关系改善后再次到访。"

#: ./data/scripts/lib/faction.lua:
msgid "We don't want to do business with people who we don't know and who are armed to the teeth like you."
msgstr "我们不想与身份不明的武装分子进行交易。"


# ========== ./data/scripts/lib/mission.lua ==========
#: ./data/scripts/lib/mission.lua:
msgid "NEW MISSION"
msgstr "新的任务"

#: ./data/scripts/lib/mission.lua:
msgid "MISSION ACCOMPLISHED"
msgstr "任务完成"

#: ./data/scripts/lib/mission.lua:
msgid "MISSION FAILED"
msgstr "任务失败"

#: ./data/scripts/lib/mission.lua:
msgid "MISSION ABANDONED"
msgstr "任务中止"

#: ./data/scripts/lib/mission.lua:
msgid "MISSION UPDATED"
msgstr "任务更新"

#: ./data/scripts/lib/mission.lua:
#: ./data/scripts/player/missions/delivery.lua:
#: ./data/scripts/player/missions/organizegoods.lua:
msgid "%i Minutes"
msgstr "%i 分钟"

#: ./data/scripts/lib/mission.lua:
#: ./data/scripts/player/missions/delivery.lua:
#: ./data/scripts/player/missions/organizegoods.lua:
msgid "< 1 min"
msgstr "< 1 分钟"

#: ./data/scripts/lib/mission.lua:
msgid "Time Left: "
msgstr "剩余时间："


# ========== ./data/scripts/lib/pirategenerator.lua ==========
#: ./data/scripts/lib/pirategenerator.lua:
msgid "Outlaw"
msgstr "罪犯"

#: ./data/scripts/lib/pirategenerator.lua:
msgid "Bandit"
msgstr "土匪"

#: ./data/scripts/lib/pirategenerator.lua:
msgid "Pirate"
msgstr "海盗"

#: ./data/scripts/lib/pirategenerator.lua:
msgid "Marauder"
msgstr "强盗"

#: ./data/scripts/lib/pirategenerator.lua:
msgid "Raider"
msgstr "劫匪"

#: ./data/scripts/lib/pirategenerator.lua:
msgid "Pirate Mothership"
msgstr "海盗母舰"


# ========== ./data/scripts/lib/player.lua ==========
#: ./data/scripts/lib/player.lua:
msgid "You're not in a ship."
msgstr "未处于舰船上。"

#: ./data/scripts/lib/player.lua:
msgid "You must be docked to the object for this."
msgstr "需要停靠至目标以继续。"

#: ./data/scripts/lib/player.lua:
msgid "You must be closer to the object for this."
msgstr "需要接近目标以继续。"


# ========== ./data/scripts/lib/productions.lua ==========
#: ./data/scripts/lib/productions.lua:
msgid "Factory ${size}"
msgstr "${size}工厂"


# ========== ./data/scripts/lib/rewards.lua ==========
#: ./data/scripts/lib/rewards.lua:
msgid "Thank you so much."
msgstr "非常感谢。"

#: ./data/scripts/lib/rewards.lua:
msgid "We thank you."
msgstr "十分感谢。"

#: ./data/scripts/lib/rewards.lua:
msgid "Thank you for helping us."
msgstr "感谢帮助。"

#: ./data/scripts/lib/rewards.lua:
msgid "You have our endless gratitude."
msgstr "向您致以最高的敬意。"

#: ./data/scripts/lib/rewards.lua:
msgid "We transferred a reward to your account."
msgstr "已向您发送报酬。"

#: ./data/scripts/lib/rewards.lua:
msgid "We have a reward for you."
msgstr "已向您发送报酬。"

#: ./data/scripts/lib/rewards.lua:
msgid "Please take this as a sign of our gratitude."
msgstr "向您致以敬意，请收下这些。"


# ========== ./data/scripts/lib/shiputility.lua ==========
#: ./data/scripts/lib/shiputility.lua:
msgid "Scout /* ship title */"
msgstr "侦察舰"

#: ./data/scripts/lib/shiputility.lua:
msgid "Sentinel /* ship title */"
msgstr "哨戒舰"

#: ./data/scripts/lib/shiputility.lua:
msgid "Hunter /* ship title */"
msgstr "猎杀舰"

#: ./data/scripts/lib/shiputility.lua:
msgid "Corvette /* ship title */"
msgstr "护卫舰"

#: ./data/scripts/lib/shiputility.lua:
msgid "Frigate /* ship title */"
msgstr "巡防舰"

#: ./data/scripts/lib/shiputility.lua:
msgid "Cruiser /* ship title */"
msgstr "巡洋舰"

#: ./data/scripts/lib/shiputility.lua:
msgid "Destroyer /* ship title */"
msgstr "驱逐舰"

#: ./data/scripts/lib/shiputility.lua:
msgid "Dreadnought /* ship title */"
msgstr "无畏舰"

#: ./data/scripts/lib/shiputility.lua:
msgid "Battleship /* ship title */"
msgstr "战列舰"

#: ./data/scripts/lib/shiputility.lua:
msgid "Trader /* ship title */"
msgstr "贸易船"

#: ./data/scripts/lib/shiputility.lua:
msgid "Merchant /* ship title */"
msgstr "经销船"

#: ./data/scripts/lib/shiputility.lua:
msgid "Salesman /* ship title */"
msgstr "商船"

#: ./data/scripts/lib/shiputility.lua:
msgid "Transporter /* ship title */"
msgstr "运输船"

#: ./data/scripts/lib/shiputility.lua:
msgid "Lifter /* ship title */"
msgstr "升降船"

#: ./data/scripts/lib/shiputility.lua:
msgid "Freighter /* ship title */"
msgstr "货船"

#: ./data/scripts/lib/shiputility.lua:
msgid "Loader /* ship title */"
msgstr "装卸船"

#: ./data/scripts/lib/shiputility.lua:
msgid "Cargo Transport /* ship title */"
msgstr "货物运输船"

#: ./data/scripts/lib/shiputility.lua:
msgid "Cargo Hauler /* ship title */"
msgstr "货物牵引船"

#: ./data/scripts/lib/shiputility.lua:
msgid "Heavy Cargo Hauler /* ship title */"
msgstr "重型货物牵引船"

#: ./data/scripts/lib/shiputility.lua:
msgid "Light Miner /* ship title */"
msgstr "轻型采矿船"

#: ./data/scripts/lib/shiputility.lua:
msgid "Miner /* ship title */"
msgstr "采矿船"

#: ./data/scripts/lib/shiputility.lua:
msgid "Heavy Miner /* ship title */"
msgstr "重型采矿船"

#: ./data/scripts/lib/shiputility.lua:
msgid "Mining Moloch /* ship title */"
msgstr "奴隶采矿船"


# ========== ./data/scripts/lib/shop.lua ==========
#: ./data/scripts/lib/shop.lua:
msgid "Buyback"
msgstr "回购"

#: ./data/scripts/lib/shop.lua:
msgid "Buy back sold items"
msgstr "买回已卖出的物品"

#: ./data/scripts/lib/shop.lua:
msgid "Mat"
msgstr "材料"

#: ./data/scripts/lib/shop.lua:
msgid "#"
msgstr "数量"

#: ./data/scripts/lib/shop.lua:
msgid "Wrong player"
msgstr "错误玩家"

#: ./data/scripts/lib/shop.lua:
msgid "Item to buy not found"
msgstr "未找到可购买道具"

#: ./data/scripts/lib/shop.lua:
msgid "You must be docked to the station to buy items."
msgstr "需要停靠至空间站以进行购买。"

#: ./data/scripts/lib/shop.lua:
msgid "You must be closer to the ship to buy items."
msgstr "需要接近舰船以进行购买。"

#: ./data/scripts/lib/shop.lua:
msgid "You must be docked to the station to sell items."
msgstr "需要停靠至空间站以进行出售。"

#: ./data/scripts/lib/shop.lua:
msgid "You must be closer to the ship to sell items."
msgstr "需要接近舰船以进行出售。"

#: ./data/scripts/lib/shop.lua:
msgid "Item to sell not found."
msgstr "未找到可出售物品"


# ========== ./data/scripts/lib/story/adventurerguide.lua ==========
#: ./data/scripts/lib/story/adventurerguide.lua:
msgid "${name} The Adventurer"
msgstr "冒险家 ${name}"


# ========== ./data/scripts/lib/story/ai.lua ==========

# ========== ./data/scripts/lib/story/operationexodus.lua ==========
#: ./data/scripts/lib/story/operationexodus.lua:
msgid "The Haatii"
msgstr "哈迪人"

#: ./data/scripts/lib/story/operationexodus.lua:
msgid "This is a message for all participants of Operation Exodus.${remaining}"
msgstr "这是一条发送给所有逃离计划参与者的信息。${remaining}"


# ========== ./data/scripts/lib/story/scientist.lua ==========
#: ./data/scripts/lib/story/scientist.lua:
msgid "Energy Research Satellite"
msgstr "能量研究卫星"

#: ./data/scripts/lib/story/scientist.lua:
msgid "The M.A.D. Science Association"
msgstr "疯狂科学协会"

#: ./data/scripts/lib/story/scientist.lua:
msgid "Mobile Energy Lab"
msgstr "机动能量研究所"


# ========== ./data/scripts/lib/story/smuggler.lua ==========
#: ./data/scripts/lib/story/smuggler.lua:
msgid "Bottan's Smugglers"
msgstr "博坦的走私犯"

#: ./data/scripts/lib/story/smuggler.lua:
#: ./data/scripts/player/story/smugglerletter.lua:
msgid "A Friend"
msgstr "一位朋友"


# ========== ./data/scripts/lib/story/the4.lua ==========
#: ./data/scripts/lib/story/the4.lua:
msgid "The Brotherhood"
msgstr "兄弟会"

#: ./data/scripts/lib/story/the4.lua:
msgid "Scanners online."
msgstr "扫描器已上线。"

#: ./data/scripts/lib/story/the4.lua:
msgid "Looking for Xsotan Artifacts"
msgstr "寻找索坦遗物"

#: ./data/scripts/lib/story/the4.lua:
msgid "Fellow Galaxy Dweller,\n\nIn times like these, where the Xsotan threat is looming at all times, we are trying to protect you. Dangerous artifacts of the Xsotan have been found all over the galaxy, causing great harm to everyone near them.\nShould you find any of those artifacts, you must bring them to us. We will take care of them and destroy them, to eradicate the Xsotan threat and to make the galaxy a better place.\nEven if your life may be at risk, what is your life compared to the safety of trillions?\n\nYou can find one of our outposts at (${x}, ${y}).\nWe will pay a reward of 100.000.000 credits for each delivered artifact.\n\n- The Brotherhood\n"
msgstr "银河系同胞们，\n\n现在，索坦人的威胁笼罩着整个世界，但我们仍然想要保护你们。危险的索坦遗物正分布在银河系中，危害着人们的健康。\n如果你们发现了那些遗物，请立刻带给我们。我们会处理并摧毁它们，以彻底根除索坦人的威胁，还我们一个清净的银河系。\n虽然这种行为可能会危及生命，但与数万亿人的性命相比又算得了什么呢？\n\n我们的前哨位于 (${x}, ${y})。\n每个遗物将会获得 100.000.000 货币的报酬。\n\n- 兄弟会\n"


# ========== ./data/scripts/lib/story/xsotan.lua ==========
#: ./data/scripts/lib/story/xsotan.lua:
msgid "The Xsotan"
msgstr "索坦"

#: ./data/scripts/lib/story/xsotan.lua:
msgid "Xsotan Wormhole Guardian"
msgstr "索坦虫洞守护者"

#: ./data/scripts/lib/story/xsotan.lua:
msgid "Big Xsotan Breeder"
msgstr "大型索坦种植场"

#: ./data/scripts/lib/story/xsotan.lua:
msgid "Small Xsotan Breeder"
msgstr "小型索坦种植场"


# ========== ./data/scripts/lib/stringutility.lua ==========
#: ./data/scripts/lib/stringutility.lua:
msgid " and /* this is for the last connection of enumerations, such as A, B and C */"
msgstr " 和 "


# ========== ./data/scripts/lib/tooltipmaker.lua ==========
#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Tech"
msgstr "科技水平"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Damage /s"
msgstr "伤害/秒"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Fire Rate"
msgstr "射速"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Push"
msgstr "推力"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "N /* unit: Newton*/"
msgstr "牛"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Pull"
msgstr "拉力"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Self Push"
msgstr "自推力"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Self Pull"
msgstr "自拉力"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Eff. Stone"
msgstr "对岩石"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Eff. Metal"
msgstr "对金属"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Hull Dmg /s"
msgstr "船体伤害/秒"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Shield Dmg /s"
msgstr "护盾伤害/秒"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Accuracy"
msgstr "精确度"

#: ./data/scripts/lib/tooltipmaker.lua:
#: ./data/scripts/systems/miningsystem.lua:
msgid "Range"
msgstr "射程"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Energy /s"
msgstr "能量/秒"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Energy /shot"
msgstr "能量/发"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Energy Increase /s"
msgstr "能量增加/秒"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Seeker Missiles"
msgstr "制导导弹"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "${material} ${weaponPrefix} Turret"
msgstr "${material}${weaponPrefix}炮塔"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Double ${material} ${weaponPrefix} Turret"
msgstr "双联${material}${weaponPrefix}炮塔"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Triple ${material} ${weaponPrefix} Turret"
msgstr "三联${material}${weaponPrefix}炮塔"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Quad ${material} ${weaponPrefix} Turret"
msgstr "四联${material}${weaponPrefix}炮塔"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Multi ${material} ${weaponPrefix} Turret"
msgstr "多管${material}${weaponPrefix}炮塔"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "${weaponPrefix} Turret"
msgstr "${weaponPrefix}炮塔"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Double ${weaponPrefix} Turret"
msgstr "双联${weaponPrefix}炮塔"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Triple ${weaponPrefix} Turret"
msgstr "三联${weaponPrefix}炮塔"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Quad ${weaponPrefix} Turret"
msgstr "四联${weaponPrefix}炮塔"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Multi ${weaponPrefix} Turret"
msgstr "多管${weaponPrefix}炮塔"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Size"
msgstr "大小"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Independent Targeting"
msgstr "独立火控"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Independent targeting, but deals less damage"
msgstr "独立火控，但伤害更低"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Durability"
msgstr "耐久度"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Maneuverability"
msgstr "机动性"

#: ./data/scripts/lib/tooltipmaker.lua:
msgid "Speed"
msgstr "航速"


# ========== ./data/scripts/lib/tradingmanager.lua ==========
#: ./data/scripts/lib/tradingmanager.lua:
msgid "This station doesn't sell illegal goods."
msgstr "此空间站不出售非法货物。"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "This station doesn't sell stolen goods."
msgstr "此空间站不出售赃物。"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "This station doesn't sell suspicious goods."
msgstr "此空间站不出售可疑货物。"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "This station doesn't buy illegal goods."
msgstr "此空间站不购买违禁货物。"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "This station doesn't buy stolen goods."
msgstr "此空间站不购买赃物。"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "This station doesn't buy suspicious goods."
msgstr "此空间站不购买可疑货物。"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "Max"
msgstr "储存上限"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "Not enough space in your cargo bay!"
msgstr "货舱空间不足！"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "You can only store ${amount} of this good!"
msgstr "只能容纳 ${amount} 此货物！"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "You can't afford any of this good!"
msgstr "支付资金不足！"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "You can only afford ${amount} of this good!"
msgstr "只能购买 ${amount} 此货物！"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "You don't have any of this!"
msgstr "没有这种货物！"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "%s isn't bought."
msgstr "未购买 %s。"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "Your ship has no cargo bay!"
msgstr "舰船没有货舱！"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "You don't have any %s that the station buys!"
msgstr "没有空间站收购的 %s！"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "This station is not able to take any more %s."
msgstr "空间站无法容纳更多 %s。"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "You don't have any %s on your ship"
msgstr "舰船上没有 %s"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "This station's faction doesn't have enough money."
msgstr "空间站所属派系的资金不足。"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "This station has no more %s to sell."
msgstr "空间站的 %s 已售罄。"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "Your ship can not take more %s."
msgstr "舰船无法容纳更多 %s。"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "Resource Shortage: ${amount} ${good.displayPlural}"
msgstr "缺少资源：${amount} ${good.displayPlural}"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "$${reward}"
msgstr "${reward}$"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "Delivery: ${good.displayPlural}"
msgstr "交付：${good.displayPlural}"

#: ./data/scripts/lib/tradingmanager.lua:
#: ./data/scripts/player/missions/delivery.lua:
msgid "Client"
msgstr "客户"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "Not enough cargo space on your ship."
msgstr "舰船货舱空间不足。"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "You have to be docked to the station."
msgstr "需要停靠至空间站。"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "You don't have enough money for the deposit."
msgstr "无法支付足够押金。"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "Organize ${amount} ${good.displayPlural} in 30 Minutes.\n\nYou will be paid the double of the usual price, plus a bonus.\n\nTime Limit: 30 minutes\nReward: $${reward}\n"
msgstr "在 30 分钟内收集 ${amount} ${good.displayPlural}。\n\n你能获得两倍的价格，并得到额外报酬。\n\n时间限制：30 分钟\n报酬：${reward}$\n"

#: ./data/scripts/lib/tradingmanager.lua:
msgid "Deliver ${amount} ${good.displayPlural} to a station near this location in 20 minutes.\n\nYou will have to make a deposit of $${deposit},\nwhich will be reimbursed when the goods are delivered.\n\nDeposit: $${deposit}\nTime Limit: 20 minutes\nReward: $${reward}\n"
msgstr "在 20 分钟内向目标空间站交付 ${amount} ${good.displayPlural}。\n\n需要先支付 ${deposit}$ 押金，\n押金会在交付完成后退还。\n\n押金：${deposit}$\n时间限制：20 分钟\n报酬：${reward}$\n"


# ========== ./data/scripts/lib/utility.lua ==========
#: ./data/scripts/lib/utility.lua:
msgid "${hours} hours, ${minutes} minutes"
msgstr "${hours} 小时，${minutes} 分钟"

#: ./data/scripts/lib/utility.lua:
msgid "${minutes} minutes, ${seconds} seconds"
msgstr "${minutes} 分钟，${seconds} 秒"

#: ./data/scripts/lib/utility.lua:
msgid "${seconds} seconds"
msgstr "${seconds} 秒"

#: ./data/scripts/lib/utility.lua:
msgid "Y /*10^24, prefix*/"
msgstr "尧"

#: ./data/scripts/lib/utility.lua:
msgid "Z /*10^21, prefix*/"
msgstr "泽"

#: ./data/scripts/lib/utility.lua:
msgid "E /*10^18, prefix*/"
msgstr "艾"

#: ./data/scripts/lib/utility.lua:
msgid "P /*10^15, prefix*/"
msgstr "拍"

#: ./data/scripts/lib/utility.lua:
msgid "T /*10^12, prefix*/"
msgstr "太"

#: ./data/scripts/lib/utility.lua:
msgid "G /*10^9, prefix*/"
msgstr "吉"

#: ./data/scripts/lib/utility.lua:
msgid "M /*10^6, prefix*/"
msgstr "兆"

#: ./data/scripts/lib/utility.lua:
msgid "k /*10^3, prefix*/"
msgstr "千"

#: ./data/scripts/lib/utility.lua:
msgid "trill /*10^12, abbreviation*/"
msgstr "万亿"

#: ./data/scripts/lib/utility.lua:
msgid "bill /*10^9, abbreviation*/"
msgstr "十亿"

#: ./data/scripts/lib/utility.lua:
msgid "mill /*10^6, abbreviation*/"
msgstr "百万"

#: ./data/scripts/lib/utility.lua:
msgid "k /*10^3, abbreviation*/"
msgstr "千"


# ========== ./data/scripts/player/alienattack.lua ==========
#: ./data/scripts/player/alienattack.lua:
msgid "Your sensors picked up a short burst of subspace signals."
msgstr "传感器收到了一段次空间短脉冲信号。"

#: ./data/scripts/player/alienattack.lua:
msgid "More strange subspace signals, they're getting stronger."
msgstr "收到了更多奇怪的次空间信号，信号更强了。"

#: ./data/scripts/player/alienattack.lua:
msgid "Small Unknown Ship"
msgstr "小型未知舰船"

#: ./data/scripts/player/alienattack.lua:
msgid "A small group of alien ships appeared!"
msgstr "一小群外星人舰船出现了！"

#: ./data/scripts/player/alienattack.lua:
msgid "Your sensors picked up short bursts of subspace signals."
msgstr "传感器收到了一段次空间短脉冲信号。"

#: ./data/scripts/player/alienattack.lua:
msgid "The signals are growing stronger."
msgstr "信号越来越强了。"

#: ./data/scripts/player/alienattack.lua:
msgid "Unknown Ship"
msgstr "未知舰船"

#: ./data/scripts/player/alienattack.lua:
msgid "A group of alien ships warped in!"
msgstr "一群外星人舰船跃迁至此！"

#: ./data/scripts/player/alienattack.lua:
msgid "There are lots and lots of subspace signals! Careful!"
msgstr "次空间信号越来越多了！小心！"

#: ./data/scripts/player/alienattack.lua:
msgid "Big Unknown Ship"
msgstr "大型未知舰船"

#: ./data/scripts/player/alienattack.lua:
msgid "A large group of alien ships appeared!"
msgstr "一大群外星人舰船出现了！"

#: ./data/scripts/player/alienattack.lua:
msgid "The subspace signals are getting too strong for your scanners. Brace yourself!"
msgstr "次空间信号强度已超出传感器上限。做好准备！"

#: ./data/scripts/player/alienattack.lua:
msgid "Danger! A large fleet of alien ships appeared!"
msgstr "危险！大型外星人舰队出现！"


# ========== ./data/scripts/player/convoidistresssignal.lua ==========
#: ./data/scripts/player/convoidistresssignal.lua:
#: ./data/scripts/player/fakedistresssignal.lua:
msgid "Mayday! Mayday! We are under attack by pirates! Our position is \\s(%i:%i), someone help, please!"
msgstr "Mayday！Mayday！我们正受到海盗攻击！我们位于 \\s(%i:%i)，请救救我们！"

#: ./data/scripts/player/convoidistresssignal.lua:
#: ./data/scripts/player/fakedistresssignal.lua:
msgid "Mayday! CHRRK ... under attack CHRRK ... pirates ... CHRRK ... position \\s(%i:%i) ... help!"
msgstr "Mayday！嗞...遭到攻击...嗞...是海盗...嗞嗞...位于 \\s(%i:%i)...救命！"

#: ./data/scripts/player/convoidistresssignal.lua:
#: ./data/scripts/player/fakedistresssignal.lua:
msgid "Can anybody hear us? We have been ambushed by pirates! Our position is \\s(%i:%i) Help!"
msgstr "有人能收到吗？我们被海盗袭击了！我们位于 \\s(%i:%i)，救命！"

#: ./data/scripts/player/convoidistresssignal.lua:
#: ./data/scripts/player/fakedistresssignal.lua:
msgid "This is a distress call! Our position is \\s(%i:%i) We are under attack by pirates, please help!"
msgstr "求救信号！我们在 \\s(%i:%i) 遭到海盗攻击，请救救我们！"

#: ./data/scripts/player/convoidistresssignal.lua:
#: ./data/scripts/player/fakedistresssignal.lua:
msgid "Unkown"
msgstr "未知"

#: ./data/scripts/player/convoidistresssignal.lua:
#: ./data/scripts/player/fakedistresssignal.lua:
msgid "You have received a distress signal by an unknown source."
msgstr "收到了来自未知来源的求救信号。"

#: ./data/scripts/player/convoidistresssignal.lua:
#: ./data/scripts/player/fakedistresssignal.lua:
msgid "Distress Signal"
msgstr "求救信号"

#: ./data/scripts/player/convoidistresssignal.lua:
#: ./data/scripts/player/fakedistresssignal.lua:
msgid "You received a distress call from an unknown source. Their last reported position was (%i:%i)."
msgstr "收到了来自未知来源的求救信号。最后位置为 (%i:%i)。"


# ========== ./data/scripts/player/fakedistresssignal.lua ==========
#: ./data/scripts/player/fakedistresssignal.lua:
msgid "Help! uh... I'm a rich trader and I'm being attacked by pirates at \\s(%i:%i) Help! Help! Reward! Reward!"
msgstr "救命！啊...我是个富商，被海盗袭击了！我位于 \\s(%i:%i)！快来救我！我会支付报酬！报酬！"


# ========== ./data/scripts/player/headhunter.lua ==========
#: ./data/scripts/player/headhunter.lua:
msgid "Head Hunter"
msgstr "猎头者"

#: ./data/scripts/player/headhunter.lua:
msgid "Hyperspace Blocker"
msgstr "跃迁拦截装置"


# ========== ./data/scripts/player/missions/clearsector.lua ==========
#: ./data/scripts/player/missions/clearsector.lua:
msgid "Wipe out pirates in (${location.x}:${location.y})"
msgstr "消灭 (${location.x}:${location.y}) 的海盗"

#: ./data/scripts/player/missions/clearsector.lua:
msgid "The ${giver} asked you to take care of a group of pirates that settled in sector (${location.x}:${location.y})."
msgstr "${giver} 希望你能消灭星区 (${location.x}:${location.y}) 的海盗。"

#: ./data/scripts/player/missions/clearsector.lua:
msgid "Thank you for taking care of this scum. We transferred the reward to your account."
msgstr "谢谢您收拾那些坏东西。已向您发送报酬"

#: ./data/scripts/player/missions/clearsector.lua:
msgid "Looks like someone already took care of them. Thank you nevertheless."
msgstr "海盗已经被其他人解决了。不管怎样还是谢谢你了。"


# ========== ./data/scripts/player/missions/delivery.lua ==========
#: ./data/scripts/player/missions/delivery.lua:
#: ./data/scripts/player/missions/organizegoods.lua:
msgid "Deliver ${amount} ${plural}"
msgstr "交付 ${amount} ${plural}"

#: ./data/scripts/player/missions/delivery.lua:
msgid "Delivery: ${plural}"
msgstr "交付：${plural}"

#: ./data/scripts/player/missions/delivery.lua:
msgid "Deliver %i %s"
msgstr "交付 %i %s"

#: ./data/scripts/player/missions/delivery.lua:
msgid "Thank you. We returned your deposit and transferred the reward to your account."
msgstr "谢谢。我们现在就把押金和报酬发送给你。"

#: ./data/scripts/player/missions/delivery.lua:
msgid "There must have been a misunderstanding, you don't have all the cargo. We need ${amount} ${good}."
msgstr "你可能搞错了，这些并不是我们要的货物。我们需要的是 ${amount} ${good}。"

#: ./data/scripts/player/missions/delivery.lua:
#: ./data/scripts/player/missions/organizegoods.lua:
msgid "Please return when you have the goods."
msgstr "请在准备好货物后再来。"

#: ./data/scripts/player/missions/delivery.lua:
#: ./data/scripts/player/missions/organizegoods.lua:
msgid "You will have to dock to deliver the goods."
msgstr "需要停靠以交付货物。"

#: ./data/scripts/player/missions/delivery.lua:
msgid "What are you doing? The client is waiting for his goods! Get them delivered!"
msgstr "你在搞什么？客户快要等不及了！赶快交付货物！"

#: ./data/scripts/player/missions/delivery.lua:
msgid "Are you flying away with my goods? Thief! This will have consequences! You're fired!"
msgstr "你要偷走我的货物？这是要付出代价的！你被开除了！"

#: ./data/scripts/player/missions/delivery.lua:
msgid "Where are you? You're late on your delivery! Someone else has delivered to the goods to the client. You're fired!"
msgstr "你到底去哪儿了？你迟到了，其他人已经把货物交给客户了！你被开除了！"

#: ./data/scripts/player/missions/delivery.lua:
msgid "Great. My courier is somewhere in the galaxy and not to be found. The client was waiting for his delivery! You're fired!"
msgstr "好极了。我的货物不知道丢到哪里去了，而客户还在等待交付！你被开除了！"

#: ./data/scripts/player/missions/delivery.lua:
msgid "Please deliver the cargo to the ${recipient}."
msgstr "请把货物交给 ${recipient}。"

#: ./data/scripts/player/missions/delivery.lua:
msgid "It looks like the recipient has disappeared. Please return the cargo, we've updated your mission status."
msgstr "收货人似乎不见了。请把货物带回来，我们会更新任务状态。"

#: ./data/scripts/player/missions/delivery.lua:
msgid "The receiver's address is the %s."
msgstr "收货人的地址是 %s。"

#: ./data/scripts/player/missions/delivery.lua:
msgid "A client asked you to take care of an urgent delivery of ${amount} ${goods}.\n\n"
msgstr "客户希望你能尽快运送 ${amount} ${goods}。\n\n"

#: ./data/scripts/player/missions/delivery.lua:
msgid "The client expecting the goods is located at (${x}:${y}). "
msgstr "客户要的货物在 (${x}:${y})。"

#: ./data/scripts/player/missions/delivery.lua:
msgid "${client}\n\n"
msgstr "${client}\n\n"

#: ./data/scripts/player/missions/delivery.lua:
msgid "Time Left: ${time}"
msgstr "时间限制：${time}"

#: ./data/scripts/player/missions/delivery.lua:
msgid "Please deliver the goods to \\s(%s:%s)."
msgstr "请将货物运往 \\s(%s:%s)。"


# ========== ./data/scripts/player/missions/organizegoods.lua ==========
#: ./data/scripts/player/missions/organizegoods.lua:
msgid "Organize ${amount} ${plural}"
msgstr "收集 ${amount} ${plural}"

#: ./data/scripts/player/missions/organizegoods.lua:
msgid "Organize ${plural}"
msgstr "收集 ${plural}"

#: ./data/scripts/player/missions/organizegoods.lua:
msgid "Thank you. We transferred the reward to your account."
msgstr "谢谢。我们会把报酬发送给你。"

#: ./data/scripts/player/missions/organizegoods.lua:
msgid "There must have been a misunderstanding, you don't have the cargo."
msgstr "你可能搞错了，你没带来货物。"

#: ./data/scripts/player/missions/organizegoods.lua:
msgid "The ${stationName} asked you for an urgent delivery of ${amount} ${plural}.\n\nUpon delivering, you will receive payment for the goods as well as a bonus.\n\nTime Left: ${timeLeftStr}"
msgstr "${stationName} 希望你能尽快运送 ${amount} ${plural}。\n\n交付完成后，你就会收到报酬和额外奖励。\n\n时间限制：${timeLeftStr}"


# ========== ./data/scripts/player/spawntravellingmerchant.lua ==========
#: ./data/scripts/player/spawntravellingmerchant.lua:
msgid "${title} ${name}"
msgstr "${title} ${name}"

#: ./data/scripts/player/spawntravellingmerchant.lua:
msgid "Hello Everybody! %s %s here. I'll be here for the next 15 minutes. Come look at my merchandise!"
msgstr "大家好！我是%s %s。我会在 15 分钟后抵达。都来看看我的商品吧！"


# ========== ./data/scripts/player/story/artifactdelivery.lua ==========
#: ./data/scripts/player/story/artifactdelivery.lua:
msgid "Artifact Delivery"
msgstr "运送遗物"

#: ./data/scripts/player/story/artifactdelivery.lua:
msgid "Some people who call themselves 'The Brotherhood' have posted bulletins and are looking for Xsotan artifacts. They seem to pay a high reward to people who bring them artifacts."
msgstr "一群自称为“兄弟会”的人发出了寻找索坦遗物的公告。他们似乎会给带来遗物的人支付高额报酬。"


# ========== ./data/scripts/player/story/collectxsotantechnology.lua ==========
#: ./data/scripts/player/story/collectxsotantechnology.lua:
msgid "Getting Technical"
msgstr "获取科技"

#: ./data/scripts/player/story/collectxsotantechnology.lua:
msgid "Collect and research Xsotan technology to use against the wormhole guardian."
msgstr "收集并研究索坦科技，以对抗虫洞守护者。"


# ========== ./data/scripts/player/story/exodus.lua ==========
#: ./data/scripts/player/story/exodus.lua:
msgid "Operation Exodus"
msgstr "逃离计划"

#: ./data/scripts/player/story/exodus.lua:
msgid "Operation Exodus${remaining}"
msgstr "逃离计划${remaining}"

#: ./data/scripts/player/story/exodus.lua:
msgid "After deciphering the beacons, you found another beacon leading you to a new location."
msgstr "破译信标后，你发现了另一个信标，指向新的位置。"

#: ./data/scripts/player/story/exodus.lua:
msgid "Messages:\n"
msgstr "信息：\n"

#: ./data/scripts/player/story/exodus.lua:
msgid "You found a beacon with a cryptic message for all participants of the so-called 'Operation Exodus'."
msgstr "你找到了一个向所谓“逃离计划”成员发送神秘信息的信标。"


# ========== ./data/scripts/player/story/organizedallies.lua ==========
#: ./data/scripts/player/story/organizedallies.lua:
msgid "One Against All And All Against One"
msgstr "一夫当关，万夫合一"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "${amount} ships from ${name}"
msgstr "${amount} 艘 ${name} 舰船"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "Will you assist in destroying the Xsotan Wormhole Guardian?"
msgstr "你们是否愿意协助摧毁索坦虫洞守护者？"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "We already told you that we don't think this is a good idea. We won't risk our ships for some lunatic. Goodbye."
msgstr "我们说过了，这是个馊主意。我们不会冒险参加这种疯狂的计划，再见。"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "We pledged our support to you already. Open the wormholes and we will come."
msgstr "我们不是已经承诺了吗。只要你开启虫洞我们就会帮忙。"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "The what?"
msgstr "什么？"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "The Xsotan mothership at the galaxy center."
msgstr "位于银河系中心的索坦母舰。"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "Never mind."
msgstr "还是算了。"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "And you want to destroy it?"
msgstr "然后你要摧毁它？"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "Exactly."
msgstr "没错。"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "How?"
msgstr "怎么摧毁？"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "I'll open wormholes that will allow you to break through."
msgstr "我会开启虫洞，让你们突破进去。"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "How do we know that this is going to work? That this isn't some kind of suicide mission? Or even a trick?"
msgstr "我们怎么确定它真的有效？这难道不是什么自杀行动，甚至可能是圈套吗？"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "You will have to trust me."
msgstr "你们只能相信我。"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "Nevermind."
msgstr "还是算了。"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "This is none of our business. Why exactly should we trust you? Or help you?"
msgstr "和我们有什么关系。我们为什么要相信你或帮助你？"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "This is your chance to be the saviours of the galaxy."
msgstr "你们能成为整个银河系的救世主。"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "The Xsotan mothership will have a lot of loot."
msgstr "索坦母舰充满了宝藏。"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "This is your time for revenge."
msgstr "你们能够复仇。"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "It's only a matter of time until the Xsotan will arrive here, too."
msgstr "索坦人侵略这里只是时间问题。"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "Don't you want to do something instead of sitting around?"
msgstr "你们难道不想去改变现状吗？"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "Because it's the right thing to do."
msgstr "因为我们该做正确的事。"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "Who are you? We don't want anything to do with you."
msgstr "你算是什么人？我们不想与你合作。"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "You are our ally. You can count on our assistance."
msgstr "让我们患难与共。请放心期待我们的协助。"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "Alright, you can count on us. Once the wormhole to our sectors is open, we'll assist you in the battle."
msgstr "好吧，我们会帮助你。只要通往我们星区的虫洞开启了，我们就会去协助你。"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "This doesn't sound like a good idea.\n\nWe wish you best of luck in your struggles."
msgstr "听起来不太可行。\n\n希望你的战斗能顺利了。"

#: ./data/scripts/player/story/organizedallies.lua:
msgid "Organize allies for the fight against the Xsotan Wormhole Guardian.\n\nTo find allies, you should ask at their faction's headquarters if they will assist you.\n\n"
msgstr "召集对抗索坦虫洞守护者的盟友。\n\n为了召集盟友，去向派系总部寻求协助。\n\n"


# ========== ./data/scripts/player/story/smugglerdelivery.lua ==========
#: ./data/scripts/player/story/smugglerdelivery.lua:
msgid "Easy Delivery"
msgstr "轻松差事"

#: ./data/scripts/player/story/smugglerdelivery.lua:
msgid "A stranger gave you some suspicious goods to deliver, in exchange for a lot of money. According to him the delivery will be easy.\n"
msgstr "一位陌生人愿意支付一大笔钱，让你运送一批可疑的货物。他说这次运送会很简单。\n"

#: ./data/scripts/player/story/smugglerdelivery.lua:
msgid "You have 60 minutes to deliver the goods."
msgstr "你有 60 分钟时间来运送货物。"

#: ./data/scripts/player/story/smugglerdelivery.lua:
msgid "MISSION \"ACCOMPLISHED\""
msgstr "任务“完成”"


# ========== ./data/scripts/player/story/smugglerletter.lua ==========
#: ./data/scripts/player/story/smugglerletter.lua:
msgid "The Enemy of my Enemy is my Friend"
msgstr "敌人的敌人就是朋友"

#: ./data/scripts/player/story/smugglerletter.lua:
msgid "Hello,\n\nIt looks like you have been betrayed by Bottan and his smugglers, too, and I think we might have a common enemy now.\nI'd like to work with you. Meet me at (${x}:${y}).\n\n- A Friend\n"
msgstr "你好，\n\n你似乎也被博坦和他的走私犯背叛了，看来我们有个共同的敌人。\n我愿意帮助你，来 (${x}:${y}) 见我。\n\n- 一位朋友"


# ========== ./data/scripts/player/story/smugglerretaliation.lua ==========
#: ./data/scripts/player/story/smugglerretaliation.lua:
msgid "Enemy of my Enemy"
msgstr "敌人的敌人"

#: ./data/scripts/player/story/smugglerretaliation.lua:
msgid "I have your goods. /*smugglerretaliation*/"
msgstr "我把东西带来了。"

#: ./data/scripts/player/story/smugglerretaliation.lua:
msgid "I'm afraid you don't. My scanners show me that you're still missing %s."
msgstr "你并没有，我的探测器显示你还缺少 %s。"

#: ./data/scripts/player/story/smugglerretaliation.lua:
msgid "Very good. I'll build the system. It'll be done in no time."
msgstr "很好。我现在就开始制作系统，马上就会完成。"

#: ./data/scripts/player/story/smugglerretaliation.lua:
msgid "Here you go. With this you should be able to destroy Bottan's hyperspace drive."
msgstr "拿着。用它就能破坏博坦的超空间跃迁引擎。"

#: ./data/scripts/player/story/smugglerretaliation.lua:
msgid "But keep in mind that this system might get destroyed when you use it. It's very possible that you have one shot and that's it."
msgstr "但是要小心，这系统可能用过就会坏掉。你可能只有一次机会。"

#: ./data/scripts/player/story/smugglerretaliation.lua:
msgid "You've received a letter from someone claiming to be a 'friend'. He wants to talk to you about Bottan."
msgstr "你收到了一封来自“朋友”的信件。他想和你谈谈关于博坦的事情。"

#: ./data/scripts/player/story/smugglerretaliation.lua:
msgid "The mysterious figure turned out to be Bottan's ex chief engineer. He wants to take revenge and asked you to collect parts so he can build a ray that destroys Bottan's hyperspace drive."
msgstr "神秘人应该就是博坦的前任首席工程师。他想进行复仇，要求你收集材料来给他建造一个破坏博坦的跃迁引擎的干扰光束。"


# ========== ./data/scripts/player/story/spawnswoks.lua ==========
#: ./data/scripts/player/story/spawnswoks.lua:
msgid "Boss Swoks ${num}"
msgstr "头目斯沃科斯 ${num} 世"


# ========== ./data/scripts/sector/factionwar/factionwarbattle.lua ==========
#: ./data/scripts/sector/factionwar/factionwarbattle.lua:
msgid "We're under attack! Call in reinforcements, NOW!"
msgstr "我们正在受到攻击！立即呼叫增援！"

#: ./data/scripts/sector/factionwar/factionwarbattle.lua:
msgid "This sector is under attack by another faction!"
msgstr "其它派系正在攻击此星区！"


# ========== ./data/scripts/sector/factionwar/temporarydefender.lua ==========
#: ./data/scripts/sector/factionwar/temporarydefender.lua:
msgid "We thank you for your help! Such heroism will not be forgotten. You can consider us your allies from now on."
msgstr "感谢您的帮助！您的英勇事迹我们永远不会忘记。以后我们就是您的盟友了。"

#: ./data/scripts/sector/factionwar/temporarydefender.lua:
msgid "To the entire fleet: ${name} is attacking us!\n\nClassify these ships as hostile and destroy them along with the others!"
msgstr "通知舰队全员：${name} 正在进攻！\n\n将所有敌舰认定为敌对单位，并逐个歼灭。"


# ========== ./data/scripts/sector/relationchanges.lua ==========
#: ./data/scripts/sector/relationchanges.lua:
msgid "You destroyed a civil ship. Relations to all witnessing factions worsened."
msgstr "摧毁了一艘民用舰船，与所有目击派系的关系均受到影响。"


# ========== ./data/scripts/sectors/cultists.lua ==========
#: ./data/scripts/sectors/cultists.lua:
msgid "Priest"
msgstr "祭司"

#: ./data/scripts/sectors/cultists.lua:
msgid "Father"
msgstr "神父"

#: ./data/scripts/sectors/cultists.lua:
msgid "Bishop"
msgstr "主教"

#: ./data/scripts/sectors/cultists.lua:
msgid "Abbot"
msgstr "住持"

#: ./data/scripts/sectors/cultists.lua:
msgid "Apostle"
msgstr "使徒"

#: ./data/scripts/sectors/cultists.lua:
msgid "Elder"
msgstr "长者"

#: ./data/scripts/sectors/cultists.lua:
msgid "Pastor"
msgstr "牧师"

#: ./data/scripts/sectors/cultists.lua:
msgid "Abhyasi"
msgstr "阿布亚西"

#: ./data/scripts/sectors/cultists.lua:
msgid "Bhagat"
msgstr "巴哈哥特"

#: ./data/scripts/sectors/cultists.lua:
msgid "Guru"
msgstr "古鲁"

#: ./data/scripts/sectors/cultists.lua:
msgid "Saint"
msgstr "圣徒"

#: ./data/scripts/sectors/cultists.lua:
msgid "Ayatollah"
msgstr "阿亚图拉"

#: ./data/scripts/sectors/cultists.lua:
msgid "Imam"
msgstr "伊玛目"

#: ./data/scripts/sectors/cultists.lua:
msgid "Rabbi"
msgstr "拉比"

#: ./data/scripts/sectors/cultists.lua:
msgid "Druid"
msgstr "德鲁伊特"


# ========== ./data/scripts/sectors/functionalwreckage.lua ==========
#: ./data/scripts/sectors/functionalwreckage.lua:
msgid "Abandoned Ship"
msgstr "废弃舰船"


# ========== ./data/scripts/sectors/smugglerhideout.lua ==========
#: ./data/scripts/sectors/smugglerhideout.lua:
msgid "Smuggler Hideout"
msgstr "走私犯窝点"


# ========== ./data/scripts/sectors/wreckageasteroidfield.lua ==========
#: ./data/scripts/sectors/wreckageasteroidfield.lua:
msgid "Mayday, Mayday! We were ambushed and our hyperdrive is no longer... [END OF MESSAGE]"
msgstr "Mayday，Mayday！我们遭到袭击，跃迁引擎已经无法... [信息断开]"

#: ./data/scripts/sectors/wreckageasteroidfield.lua:
msgid "Traveler's Stash"
msgstr "旅行者的货箱"


# ========== ./data/scripts/server/factions.lua ==========
#: ./data/scripts/server/factions.lua:
msgid "opportunistic"
msgstr "投机"

#: ./data/scripts/server/factions.lua:
msgid "honorable"
msgstr "荣誉至上"

#: ./data/scripts/server/factions.lua:
msgid "aggressive"
msgstr "好斗"

#: ./data/scripts/server/factions.lua:
msgid "peaceful"
msgstr "爱好和平"

#: ./data/scripts/server/factions.lua:
msgid "paranoid"
msgstr "偏执"

#: ./data/scripts/server/factions.lua:
msgid "brave"
msgstr "勇敢"

#: ./data/scripts/server/factions.lua:
msgid "active"
msgstr "积极"

#: ./data/scripts/server/factions.lua:
msgid "passive"
msgstr "消极"

#: ./data/scripts/server/factions.lua:
msgid "greedy"
msgstr "贪婪"

#: ./data/scripts/server/factions.lua:
msgid "generous"
msgstr "慷慨"

#: ./data/scripts/server/factions.lua:
msgid "dumb"
msgstr "愚蠢"

#: ./data/scripts/server/factions.lua:
msgid "smart"
msgstr "聪慧"

#: ./data/scripts/server/factions.lua:
msgid "mistrustful"
msgstr "多疑"

#: ./data/scripts/server/factions.lua:
msgid "naive"
msgstr "天真"

#: ./data/scripts/server/factions.lua:
msgid "sadistic"
msgstr "残暴"

#: ./data/scripts/server/factions.lua:
msgid "empathic"
msgstr "慈悲"

#: ./data/scripts/server/factions.lua:
msgid "forgiving"
msgstr "宽容"

#: ./data/scripts/server/factions.lua:
msgid "strict"
msgstr "严厉"


# ========== ./data/scripts/server/server.lua ==========
#: ./data/scripts/server/server.lua:
msgid "Player %s created!"
msgstr "已创建玩家 %s！"

#: ./data/scripts/server/server.lua:
msgid "Player %s joined the galaxy"
msgstr "玩家 %s 加入游戏"

#: ./data/scripts/server/server.lua:
msgid "Player %s left the galaxy"
msgstr "玩家 %s 离开游戏"


# ========== ./data/scripts/systems/arbitrarytcs.lua ==========
#: ./data/scripts/systems/arbitrarytcs.lua:
msgid "Turret Control System A-TCS-${num}"
msgstr "炮塔火控系统 A-TCS-${num}"

#: ./data/scripts/systems/arbitrarytcs.lua:
msgid "All Turrets"
msgstr "所有炮塔"

#: ./data/scripts/systems/arbitrarytcs.lua:
msgid "All-round Turret Control System"
msgstr "多功能炮塔火控系统"


# ========== ./data/scripts/systems/basesystem.lua ==========
#: ./data/scripts/systems/basesystem.lua:
msgid "Energy Consumption"
msgstr "能量消耗"


# ========== ./data/scripts/systems/batterybooster.lua ==========
#: ./data/scripts/systems/batterybooster.lua:
msgid "Battery Upgrade"
msgstr "电池升级"

#: ./data/scripts/systems/batterybooster.lua:
msgid "Energy Capacity"
msgstr "能量储量"

#: ./data/scripts/systems/batterybooster.lua:
#: ./data/scripts/systems/energybooster.lua:
msgid "Recharge Rate"
msgstr "充能速度"


# ========== ./data/scripts/systems/cargoextension.lua ==========
#: ./data/scripts/systems/cargoextension.lua:
msgid "T1M-LRD-Tech Cargo Upgrade MK ${mark}"
msgstr "T1M-LRD-科技 货舱升级 MK ${mark}"

#: ./data/scripts/systems/cargoextension.lua:
msgid "It's bigger on the inside!"
msgstr "内部空间更大！"


# ========== ./data/scripts/systems/civiltcs.lua ==========
#: ./data/scripts/systems/civiltcs.lua:
msgid "Turret Control System C-TCS-${num}"
msgstr "炮塔火控系统 C-TCS-${num}"

#: ./data/scripts/systems/civiltcs.lua:
msgid "Civil Turret Control System"
msgstr "民用炮塔火控系统"


# ========== ./data/scripts/systems/energybooster.lua ==========
#: ./data/scripts/systems/energybooster.lua:
msgid "Generator Upgrade"
msgstr "能量发生器升级"


# ========== ./data/scripts/systems/energytoshieldconverter.lua ==========
#: ./data/scripts/systems/energytoshieldconverter.lua:
msgid "Energy to Shield Converter"
msgstr "能量护盾转换器"

#: ./data/scripts/systems/energytoshieldconverter.lua:
#: ./data/scripts/systems/shieldbooster.lua:
msgid "Shield Durability"
msgstr "护盾耐久度"

#: ./data/scripts/systems/energytoshieldconverter.lua:
msgid "Re-routes energy to shields"
msgstr "将能量导向护盾"


# ========== ./data/scripts/systems/enginebooster.lua ==========
#: ./data/scripts/systems/enginebooster.lua:
msgid "Engine Upgrade"
msgstr "引擎升级"

#: ./data/scripts/systems/enginebooster.lua:
msgid "Acceleration"
msgstr "加速性能"


# ========== ./data/scripts/systems/hyperspacebooster.lua ==========
#: ./data/scripts/systems/hyperspacebooster.lua:
msgid "Quantum ${num}Hyperspace Upgrade"
msgstr "量子 ${num} 超空间跃迁升级"

#: ./data/scripts/systems/hyperspacebooster.lua:
msgid "Jump Range"
msgstr "跃迁距离"

#: ./data/scripts/systems/hyperspacebooster.lua:
#: ./data/scripts/systems/radarbooster.lua:
msgid "Radar Range"
msgstr "雷达距离"

#: ./data/scripts/systems/hyperspacebooster.lua:
msgid "Recharge Energy"
msgstr "充能能量"


# ========== ./data/scripts/systems/militarytcs.lua ==========
#: ./data/scripts/systems/militarytcs.lua:
msgid "Turret Control System M-TCS-${num}"
msgstr "炮塔火控系统 M-TCS-${num}"

#: ./data/scripts/systems/militarytcs.lua:
msgid "Military Turret Control System"
msgstr "军用炮塔火控系统"


# ========== ./data/scripts/systems/miningsystem.lua ==========
#: ./data/scripts/systems/miningsystem.lua:
msgid "Mining System"
msgstr "采矿系统"

#: ./data/scripts/systems/miningsystem.lua:
msgid "Asteroids"
msgstr "小行星"

#: ./data/scripts/systems/miningsystem.lua:
msgid "Highlights nearby asteroids"
msgstr "高亮标记周围小行星"


# ========== ./data/scripts/systems/radarbooster.lua ==========
#: ./data/scripts/systems/radarbooster.lua:
msgid "Radar Upgrade"
msgstr "雷达升级"

#: ./data/scripts/systems/radarbooster.lua:
msgid "Deep Scan Range"
msgstr "深度探测距离"

#: ./data/scripts/systems/radarbooster.lua:
msgid "Shows sectors with mass /*ctd. in next*/"
msgstr "为包含隐物质信号的"

#: ./data/scripts/systems/radarbooster.lua:
msgid "/*ctd.*/as yellow blips on the map"
msgstr "星区标记闪烁的黄点"


# ========== ./data/scripts/systems/scannerbooster.lua ==========
#: ./data/scripts/systems/scannerbooster.lua:
msgid "Scanner Upgrade"
msgstr "探测器升级"

#: ./data/scripts/systems/scannerbooster.lua:
msgid "Scanner Range"
msgstr "探测距离"


# ========== ./data/scripts/systems/shieldbooster.lua ==========
#: ./data/scripts/systems/shieldbooster.lua:
msgid "Shield Booster"
msgstr "护盾强化"

#: ./data/scripts/systems/shieldbooster.lua:
msgid "Shield Recharge Rate"
msgstr "护盾充能速度"

#: ./data/scripts/systems/shieldbooster.lua:
msgid "Upon depletion: Recharges %i%% of your shield."
msgstr "即将耗尽时：为护盾充能 %i%%。"

#: ./data/scripts/systems/shieldbooster.lua:
msgid "This effect can only occur every %i minutes."
msgstr "此效果需要 %i 分钟进行冷却。"


# ========== ./data/scripts/systems/smugglerblocker.lua ==========
#: ./data/scripts/systems/smugglerblocker.lua:
msgid "[Destroy Hyperspace Drive]"
msgstr "[破坏跃迁引擎]"

#: ./data/scripts/systems/smugglerblocker.lua:
msgid "Charging ..."
msgstr "正在充能..."

#: ./data/scripts/systems/smugglerblocker.lua:
msgid "The hyperspace engine has been destroyed."
msgstr "已破坏跃迁引擎。"

#: ./data/scripts/systems/smugglerblocker.lua:
msgid "Hyperspace Overloader"
msgstr "跃迁引擎过载装置"

#: ./data/scripts/systems/smugglerblocker.lua:
msgid "This system was built by Bottan's chief engineer."
msgstr "博坦的首席工程师制造的系统。"

#: ./data/scripts/systems/smugglerblocker.lua:
msgid "It's configured to destroy Bottan's hyperspace drive."
msgstr "用于破坏博坦的跃迁引擎。"


# ========== ./data/scripts/systems/teleporterkey1.lua ==========
#: ./data/scripts/systems/teleporterkey1.lua:
msgid "XSTN-K I"
msgstr "XSTN-K I"

#: ./data/scripts/systems/teleporterkey1.lua:
msgid "This system has a vertical "
msgstr "表面有 1 道"

#: ./data/scripts/systems/teleporterkey1.lua:
msgid "scratch on its surface."
msgstr "垂直划痕。"


# ========== ./data/scripts/systems/teleporterkey2.lua ==========
#: ./data/scripts/systems/teleporterkey2.lua:
msgid "XSTN-K II"
msgstr "XSTN-K II"

#: ./data/scripts/systems/teleporterkey2.lua:
msgid "This system has 2 vertical "
msgstr "表面有 2 道"

#: ./data/scripts/systems/teleporterkey2.lua:
#: ./data/scripts/systems/teleporterkey3.lua:
#: ./data/scripts/systems/teleporterkey4.lua:
#: ./data/scripts/systems/teleporterkey5.lua:
#: ./data/scripts/systems/teleporterkey6.lua:
#: ./data/scripts/systems/teleporterkey7.lua:
#: ./data/scripts/systems/teleporterkey8.lua:
msgid "scratches on its surface."
msgstr "垂直划痕。"


# ========== ./data/scripts/systems/teleporterkey3.lua ==========
#: ./data/scripts/systems/teleporterkey3.lua:
msgid "XSTN-K III"
msgstr "XSTN-K III"

#: ./data/scripts/systems/teleporterkey3.lua:
msgid "This system has 3 vertical "
msgstr "表面有 3 道"


# ========== ./data/scripts/systems/teleporterkey4.lua ==========
#: ./data/scripts/systems/teleporterkey4.lua:
msgid "XSTN-K IV"
msgstr "XSTN-K IV"

#: ./data/scripts/systems/teleporterkey4.lua:
msgid "This system has 4 vertical "
msgstr "表面有 4 道"


# ========== ./data/scripts/systems/teleporterkey5.lua ==========
#: ./data/scripts/systems/teleporterkey5.lua:
msgid "XSTN-K V"
msgstr "XSTN-K V"

#: ./data/scripts/systems/teleporterkey5.lua:
msgid "This system has 5 vertical "
msgstr "表面有 5 道"


# ========== ./data/scripts/systems/teleporterkey6.lua ==========
#: ./data/scripts/systems/teleporterkey6.lua:
msgid "XSTN-K VI"
msgstr "XSTN-K VI"

#: ./data/scripts/systems/teleporterkey6.lua:
msgid "This system has 6 vertical "
msgstr "表面有 6 道"


# ========== ./data/scripts/systems/teleporterkey7.lua ==========
#: ./data/scripts/systems/teleporterkey7.lua:
msgid "XSTN-K VII"
msgstr "XSTN-K VII"

#: ./data/scripts/systems/teleporterkey7.lua:
msgid "This system has 7 vertical "
msgstr "表面有 7 道"


# ========== ./data/scripts/systems/teleporterkey8.lua ==========
#: ./data/scripts/systems/teleporterkey8.lua:
msgid "XSTN-K VIII"
msgstr "XSTN-K VIII"

#: ./data/scripts/systems/teleporterkey8.lua:
msgid "This system has 8 vertical "
msgstr "表面有 8 道"


# ========== ./data/scripts/systems/tradingoverview.lua ==========
#: ./data/scripts/systems/tradingoverview.lua:
msgid "Basic Trading System"
msgstr "基础交易系统"

#: ./data/scripts/systems/tradingoverview.lua:
msgid "Improved Trading System"
msgstr "改良交易系统"

#: ./data/scripts/systems/tradingoverview.lua:
msgid "Advanced Trading System"
msgstr "高级交易系统"

#: ./data/scripts/systems/tradingoverview.lua:
msgid "High-Tech Trading System"
msgstr "高科技交易系统"

#: ./data/scripts/systems/tradingoverview.lua:
msgid "Salesman's Trading System"
msgstr "商用交易系统"

#: ./data/scripts/systems/tradingoverview.lua:
msgid "Ultra-Tech Trading System"
msgstr "顶级科技交易系统"

#: ./data/scripts/systems/tradingoverview.lua:
msgid "Trading System"
msgstr "交易系统"

#: ./data/scripts/systems/tradingoverview.lua:
msgid "Display prices of goods"
msgstr "显示货物价格"

#: ./data/scripts/systems/tradingoverview.lua:
msgid "Display price ratios of goods"
msgstr "显示货物价格系数"

#: ./data/scripts/systems/tradingoverview.lua:
msgid "View trading offers of all stations of the sector"
msgstr "查看此星区内的所有交易报价"

#: ./data/scripts/systems/tradingoverview.lua:
msgid "Display trade routes in current sector"
msgstr "显示此星区的商路"

#: ./data/scripts/systems/tradingoverview.lua:
msgid "Display trade routes in last %i sectors"
msgstr "显示最近 %i 个星区的商路"

#: ./data/scripts/systems/tradingoverview.lua:
msgid "Trading Overview"
msgstr "交易总览"

#: ./data/scripts/systems/tradingoverview.lua:
msgid "Trading Routes"
msgstr "商路"

#: ./data/scripts/systems/tradingoverview.lua:
msgid "View detected trading routes"
msgstr "查看检测到的商路"

#: ./data/scripts/systems/tradingoverview.lua:
msgid "Buy from stations"
msgstr "从空间站购买"

#: ./data/scripts/systems/tradingoverview.lua:
msgid "Sell to stations"
msgstr "向空间站出售"

#: ./data/scripts/systems/tradingoverview.lua:
msgid "Coord"
msgstr "坐标"

#: ./data/scripts/systems/tradingoverview.lua:
msgid "From"
msgstr "从"

#: ./data/scripts/systems/tradingoverview.lua:
msgid "To"
msgstr "至"


# ========== ./data/scripts/systems/valuablesdetector.lua ==========
#: ./data/scripts/systems/valuablesdetector.lua:
msgid "Object Detector"
msgstr "目标探测器"

#: ./data/scripts/systems/valuablesdetector.lua:
msgid "Valuable objects detected."
msgstr "探测高价值目标。"

#: ./data/scripts/systems/valuablesdetector.lua:
msgid "C43 Object Detector"
msgstr "C43 目标探测器"

#: ./data/scripts/systems/valuablesdetector.lua:
msgid "Highlight Range"
msgstr "高亮标记距离"

#: ./data/scripts/systems/valuablesdetector.lua:
msgid "Detection Range"
msgstr "探测距离"

#: ./data/scripts/systems/valuablesdetector.lua:
msgid "Detects claimable asteroids."
msgstr "探测可采集小行星。"

#: ./data/scripts/systems/valuablesdetector.lua:
msgid "Detects claimable asteroids and wreckages."
msgstr "探测可采集小行星和残骸。"

#: ./data/scripts/systems/valuablesdetector.lua:
msgid "Detects claimable asteroids, wreckages and stashes."
msgstr "探测可采集小行星、残骸和货箱。"

#: ./data/scripts/systems/valuablesdetector.lua:
msgid "Detects & highlights all interesting objects."
msgstr "探测并高亮标记所有有价值的目标。"

#: ./data/scripts/systems/valuablesdetector.lua:
msgid "Displays a notification when"
msgstr "在探测到有价值的"

#: ./data/scripts/systems/valuablesdetector.lua:
msgid "interesting items were detected."
msgstr "目标时显示提示。"


# ========== ./data/scripts/systems/velocitybypass.lua ==========
#: ./data/scripts/systems/velocitybypass.lua:
msgid "Velocity Security Control Bypass"
msgstr "航速控制系统解锁装置"

#: ./data/scripts/systems/velocitybypass.lua:
msgid "Bypasses the velocity security control,"
msgstr "解除安全控制系统的航速限制，"

#: ./data/scripts/systems/velocitybypass.lua:
msgid "but leaks energy from the generators."
msgstr "但会导致能量发生器的能量泄露。"

#: ./data/scripts/systems/velocitybypass.lua:
msgid "Weeeeeee!"
msgstr "呀吼——！"


# ========== ./data/scripts/systems/wormholeopener.lua ==========
#: ./data/scripts/systems/wormholeopener.lua:
msgid "[Harness Wormhole Power]"
msgstr "[操纵虫洞能量]"

#: ./data/scripts/systems/wormholeopener.lua:
msgid "This didn't work."
msgstr "没有效果。"

#: ./data/scripts/systems/wormholeopener.lua:
msgid "Wormhole Power Diverter"
msgstr "虫洞能量偏流装置"

#: ./data/scripts/systems/wormholeopener.lua:
msgid "Xsotan Technology Fragment"
msgstr "索坦科技碎片"

#: ./data/scripts/systems/wormholeopener.lua:
msgid "Lets you harness the power"
msgstr "使你能够操纵"

#: ./data/scripts/systems/wormholeopener.lua:
msgid "of Xsotan Wormhole Technology."
msgstr "索坦虫洞科技的能量。"

#: ./data/scripts/systems/wormholeopener.lua:
msgid "A fragment of Xsotan technology."
msgstr "索坦科技的碎片。"


# ========== Tools/PriceCalculator/goods_template.xml ==========
#: goods_template.xml:
msgid "Diamond"
msgstr "钻石"

#: goods_template.xml:
msgid "Diamonds /* plural */"
msgstr "钻石"

#: goods_template.xml:
msgid "Diamond /* prefix */"
msgstr "钻石"

#: goods_template.xml:
msgid "A hand full of diamonds. Useless unless you know where to sell them."
msgstr "一大把钻石。除非你知道去哪里卖，否则也没什么用。"

#: goods_template.xml:
msgid "Ore"
msgstr "矿石"

#: goods_template.xml:
msgid "Ore /* plural */"
msgstr "矿石"

#: goods_template.xml:
msgid "Ore /* prefix */"
msgstr "矿石"

#: goods_template.xml:
msgid "Raw ore containing some kind of metal."
msgstr "包含了某种金属的稀有矿石。"

#: goods_template.xml:
msgid "Crystal"
msgstr "水晶"

#: goods_template.xml:
msgid "Crystals /* plural */"
msgstr "水晶"

#: goods_template.xml:
msgid "Crystal /* prefix */"
msgstr "水晶"

#: goods_template.xml:
msgid "Naturally grown crystals."
msgstr "自然发光的水晶。"

#: goods_template.xml:
msgid "Mineral"
msgstr "矿物"

#: goods_template.xml:
msgid "Minerals /* plural */"
msgstr "矿物"

#: goods_template.xml:
msgid "Mineral /* prefix */"
msgstr "矿物"

#: goods_template.xml:
msgid "A canister full of mineral powder."
msgstr "装满了矿石粉末的小罐子。"

#: goods_template.xml:
msgid "Scrap Metal"
msgstr "废金属"

#: goods_template.xml:
msgid "Scrap Metal /* plural */"
msgstr "废金属"

#: goods_template.xml:
msgid "Scrap Metal /* prefix */"
msgstr "废金属"

#: goods_template.xml:
msgid "A container full of metal junk."
msgstr "一箱金属垃圾。"

#: goods_template.xml:
msgid "Raw Oil"
msgstr "稀有原油"

#: goods_template.xml:
msgid "Raw Oil /* plural */"
msgstr "稀有原油"

#: goods_template.xml:
msgid "Raw Oil /* prefix */"
msgstr "稀有原油"

#: goods_template.xml:
msgid "A barrel of unrefined oil."
msgstr "一桶未精炼的原油。"

#: goods_template.xml:
msgid "Toxic Waste"
msgstr "剧毒废料"

#: goods_template.xml:
msgid "Toxic Waste /* plural */"
msgstr "剧毒废料"

#: goods_template.xml:
msgid "Toxic Waste /* prefix */"
msgstr "剧毒废料"

#: goods_template.xml:
msgid "A tank full of some glowing liquid. Highly toxid."
msgstr "装满了某种剧毒发光液体的罐子。"

#: goods_template.xml:
msgid "Energy Cell"
msgstr "能量电池"

#: goods_template.xml:
msgid "Energy Cells /* plural */"
msgstr "能量电池"

#: goods_template.xml:
msgid "Energy Cell /* prefix */"
msgstr "能量电池"

#: goods_template.xml:
msgid "Small blue canisters with a high voltage charge inside them."
msgstr "充满了高压能量的蓝色小罐子。"

#: goods_template.xml:
msgid "Gem"
msgstr "宝石"

#: goods_template.xml:
msgid "Gems /* plural */"
msgstr "宝石"

#: goods_template.xml:
msgid "Gem /* prefix */"
msgstr "宝石"

#: goods_template.xml:
msgid "A big gem. It's worth a lot, but you have to sell it first."
msgstr "一颗大宝石。非常值钱，但你得知道去哪里卖。"

#: goods_template.xml:
msgid "Gold"
msgstr "黄金"

#: goods_template.xml:
msgid "Gold /* plural */"
msgstr "黄金"

#: goods_template.xml:
msgid "Gold /* prefix */"
msgstr "黄金"

#: goods_template.xml:
msgid "A small box containing gold bars."
msgstr "一小箱金条。"

#: goods_template.xml:
msgid "Platinum"
msgstr "铂金"

#: goods_template.xml:
msgid "Platinum /* plural */"
msgstr "铂金"

#: goods_template.xml:
msgid "Platinum /* prefix */"
msgstr "铂金"

#: goods_template.xml:
msgid "A small box containing platinum bars."
msgstr "一小箱铂金条。"

#: goods_template.xml:
msgid "Silver"
msgstr "银金属"

#: goods_template.xml:
msgid "Silver /* plural */"
msgstr "银金属"

#: goods_template.xml:
msgid "Silver /* prefix */"
msgstr "银金属"

#: goods_template.xml:
msgid "A small box containing silver bars."
msgstr "一小箱银条。"

#: goods_template.xml:
msgid "Silicium"
msgstr "硅结晶"

#: goods_template.xml:
msgid "Silicium /* plural */"
msgstr "硅结晶"

#: goods_template.xml:
msgid "Silicium /* prefix */"
msgstr "硅结晶"

#: goods_template.xml:
msgid "A box with shards of silicium."
msgstr "一箱硅结晶碎块。"

#: goods_template.xml:
msgid "Aluminium"
msgstr "铝金属"

#: goods_template.xml:
msgid "Aluminium /* plural */"
msgstr "铝金属"

#: goods_template.xml:
msgid "Aluminium /* prefix */"
msgstr "铝金属"

#: goods_template.xml:
msgid "A container full of pure aluminium."
msgstr "装满了高纯度铝的箱子。"

#: goods_template.xml:
msgid "Carbon"
msgstr "碳化合物"

#: goods_template.xml:
msgid "Carbon /* plural */"
msgstr "碳化合物"

#: goods_template.xml:
msgid "Carbon /* prefix */"
msgstr "碳化合物"

#: goods_template.xml:
msgid "A container with carbon."
msgstr "一箱碳化合物。"

#: goods_template.xml:
msgid "Coal"
msgstr "煤炭"

#: goods_template.xml:
msgid "Coal /* plural */"
msgstr "煤炭"

#: goods_template.xml:
msgid "Coal /* prefix */"
msgstr "煤炭"

#: goods_template.xml:
msgid "Fossil fuel. Still used in some factories."
msgstr "化石燃料，有些工厂还在使用。"

#: goods_template.xml:
msgid "Cink"
msgstr "锌金属"

#: goods_template.xml:
msgid "Cink /* plural */"
msgstr "锌金属"

#: goods_template.xml:
msgid "Cink /* prefix */"
msgstr "锌金属"

#: goods_template.xml:
msgid "A medium sized crate filled with cink fragments."
msgstr "装满了锌金属碎片的中型箱子。"

#: goods_template.xml:
msgid "Copper"
msgstr "铜金属"

#: goods_template.xml:
msgid "Copper /* plural */"
msgstr "铜金属"

#: goods_template.xml:
msgid "Copper /* prefix */"
msgstr "铜金属"

#: goods_template.xml:
msgid "A medium sized crate full of copper bars."
msgstr "装满了铜条的中型箱子。"

#: goods_template.xml:
msgid "Lead"
msgstr "铅金属"

#: goods_template.xml:
msgid "Lead /* plural */"
msgstr "铅金属"

#: goods_template.xml:
msgid "Lead /* prefix */"
msgstr "铅金属"

#: goods_template.xml:
msgid "A medium sized crate filled with lead bars."
msgstr "装满了铅条的中型箱子。"

#: goods_template.xml:
msgid "Bio Gas"
msgstr "沼气"

#: goods_template.xml:
msgid "Bio Gas /* plural */"
msgstr "沼气"

#: goods_template.xml:
msgid "Bio Gas /* prefix */"
msgstr "沼气"

#: goods_template.xml:
msgid "Biological gas. Probably toxic."
msgstr "沼气，可能有毒。"

#: goods_template.xml:
msgid "Helium"
msgstr "氦气"

#: goods_template.xml:
msgid "Helium /* plural */"
msgstr "氦气"

#: goods_template.xml:
msgid "Helium /* prefix */"
msgstr "氦气"

#: goods_template.xml:
msgid "A pressure container filled with pure helium gas."
msgstr "充满了高纯度氦气的压缩容器。"

#: goods_template.xml:
msgid "Oxygen"
msgstr "氧气"

#: goods_template.xml:
msgid "Oxygen /* plural */"
msgstr "氧气"

#: goods_template.xml:
msgid "Oxygen /* prefix */"
msgstr "氧气"

#: goods_template.xml:
msgid "A pressure container filled with pure oxygen."
msgstr "充满了高纯度氧气的压缩容器。"

#: goods_template.xml:
msgid "Hydrogen"
msgstr "氢气"

#: goods_template.xml:
msgid "Hydrogen /* plural */"
msgstr "氢气"

#: goods_template.xml:
msgid "Hydrogen /* prefix */"
msgstr "氢气"

#: goods_template.xml:
msgid "A pressure container filled with pure hydrogen."
msgstr "充满了高纯度氢气的压缩容器。"

#: goods_template.xml:
msgid "Nitrogen"
msgstr "氮气"

#: goods_template.xml:
msgid "Nitrogen /* plural */"
msgstr "氮气"

#: goods_template.xml:
msgid "Nitrogen /* prefix */"
msgstr "氮气"

#: goods_template.xml:
msgid "A pressure container filled with pure nitrogen."
msgstr "充满了高纯度氮气的压缩容器。"

#: goods_template.xml:
msgid "Neon"
msgstr "氖气"

#: goods_template.xml:
msgid "Neon /* plural */"
msgstr "氖气"

#: goods_template.xml:
msgid "Neon /* prefix */"
msgstr "氖气"

#: goods_template.xml:
msgid "A pressure container filled with pure neon."
msgstr "充满了高纯度氖气的压缩容器。"

#: goods_template.xml:
msgid "Chlorine"
msgstr "氯气"

#: goods_template.xml:
msgid "Chlorine /* plural */"
msgstr "氯气"

#: goods_template.xml:
msgid "Chlorine /* prefix */"
msgstr "氯气"

#: goods_template.xml:
msgid "A pressure container filled with pure chlorine."
msgstr "充满了高纯度氯气的压缩容器。"

#: goods_template.xml:
msgid "Fluorine"
msgstr "氟气"

#: goods_template.xml:
msgid "Fluorine /* plural */"
msgstr "氟气"

#: goods_template.xml:
msgid "Fluorine /* prefix */"
msgstr "氟气"

#: goods_template.xml:
msgid "A pressure container filled with pure fluorine."
msgstr "充满了高纯度氟气的压缩容器。"

#: goods_template.xml:
msgid "Oil"
msgstr "原油"

#: goods_template.xml:
msgid "Oil /* plural */"
msgstr "原油"

#: goods_template.xml:
msgid "Oil /* prefix */"
msgstr "原油"

#: goods_template.xml:
msgid "A barrel of refined oil."
msgstr "一桶未精炼的原油。"

#: goods_template.xml:
msgid "Rubber"
msgstr "橡胶"

#: goods_template.xml:
msgid "Rubber /* plural */"
msgstr "橡胶"

#: goods_template.xml:
msgid "Rubber /* prefix */"
msgstr "橡胶"

#: goods_template.xml:
msgid "A bouncing block of rubber."
msgstr "充满弹性的橡胶块。"

#: goods_template.xml:
msgid "Paint"
msgstr "颜料"

#: goods_template.xml:
msgid "Paint /* plural */"
msgstr "颜料"

#: goods_template.xml:
msgid "Paint /* prefix */"
msgstr "颜料"

#: goods_template.xml:
msgid "A container full of paint."
msgstr "装满了颜料的箱子。"

#: goods_template.xml:
msgid "Fertilizer"
msgstr "肥料"

#: goods_template.xml:
msgid "Fertilizer /* plural */"
msgstr "肥料"

#: goods_template.xml:
msgid "Fertilizer /* prefix */"
msgstr "肥料"

#: goods_template.xml:
msgid "A tank with fertilizer, important for more exotic plants."
msgstr "一罐肥料，对某些外来植物品种非常重要。"

#: goods_template.xml:
msgid "Acid"
msgstr "硫酸"

#: goods_template.xml:
msgid "Acid /* plural */"
msgstr "硫酸"

#: goods_template.xml:
msgid "Acid /* prefix */"
msgstr "硫酸"

#: goods_template.xml:
msgid "A tank filled with vitriolic acid."
msgstr "装满了硫酸的罐子。"

#: goods_template.xml:
msgid "Solvent"
msgstr "溶剂"

#: goods_template.xml:
msgid "Solvent /* plural */"
msgstr "溶剂"

#: goods_template.xml:
msgid "Solvent /* prefix */"
msgstr "溶剂"

#: goods_template.xml:
msgid "A tank filled with the common industrial solvent found all over the galaxy."
msgstr "装满了宇宙中常用的工业溶剂。"

#: goods_template.xml:
msgid "Conductor"
msgstr "导电体"

#: goods_template.xml:
msgid "Conductors /* plural */"
msgstr "导电体"

#: goods_template.xml:
msgid "Conductor /* prefix */"
msgstr "导电体"

#: goods_template.xml:
msgid "Metal staffs that are usually used for bundling electricity."
msgstr "用于制造电子产品的金属制品。"

#: goods_template.xml:
msgid "Transformator"
msgstr "转换器"

#: goods_template.xml:
msgid "Transformators /* plural */"
msgstr "转换器"

#: goods_template.xml:
msgid "Transformator /* prefix */"
msgstr "转换器"

#: goods_template.xml:
msgid "A small item for transforming all kinds of energy."
msgstr "用于转换能量的小东西。"

#: goods_template.xml:
msgid "Plastic"
msgstr "塑料"

#: goods_template.xml:
msgid "Plastic /* plural */"
msgstr "塑料"

#: goods_template.xml:
msgid "Plastic /* prefix */"
msgstr "塑料"

#: goods_template.xml:
msgid "A container with plastic. This is melted when used."
msgstr "一箱塑料，使用时可能会融化。"

#: goods_template.xml:
msgid "Solar Cell"
msgstr "太阳能电池"

#: goods_template.xml:
msgid "Solar Cells /* plural */"
msgstr "太阳能电池"

#: goods_template.xml:
msgid "Solar Cell /* prefix */"
msgstr "太阳能电池"

#: goods_template.xml:
msgid "Electric cells for generating energy from sunlight."
msgstr "用于从阳光中产生能量的电池。"

#: goods_template.xml:
msgid "Tools"
msgstr "五金工具"

#: goods_template.xml:
msgid "Tools /* plural */"
msgstr "五金工具"

#: goods_template.xml:
msgid "Tools /* prefix */"
msgstr "五金工具"

#: goods_template.xml:
msgid "A set of tools used by mechanics."
msgstr "维修员使用的五金工具。"

#: goods_template.xml:
msgid "Semi Conductor"
msgstr "半导体"

#: goods_template.xml:
msgid "Semi Conductors /* plural */"
msgstr "半导体"

#: goods_template.xml:
msgid "Semi Conductor /* prefix */"
msgstr "半导体"

#: goods_template.xml:
msgid "Used for building microchips and other sorts of electric things."
msgstr "用于制造微晶片和其它电子产品的材料。"

#: goods_template.xml:
msgid "Energy Tube"
msgstr "能量导管"

#: goods_template.xml:
msgid "Energy Tubes /* plural */"
msgstr "能量导管"

#: goods_template.xml:
msgid "Energy Tube /* prefix */"
msgstr "能量导管"

#: goods_template.xml:
msgid "Long tubes that are used to transport high amounts of energy."
msgstr "用于传导大量能量的长导管。"

#: goods_template.xml:
msgid "Microchip"
msgstr "微晶片"

#: goods_template.xml:
msgid "Microchips /* plural */"
msgstr "微晶片"

#: goods_template.xml:
msgid "Microchip /* prefix */"
msgstr "微晶片"

#: goods_template.xml:
msgid "Microchips are the most basic parts of computers."
msgstr "微晶片是计算机的基本元件。"

#: goods_template.xml:
msgid "Steel"
msgstr "钢铁"

#: goods_template.xml:
msgid "Steel /* plural */"
msgstr "钢铁"

#: goods_template.xml:
msgid "Steel /* prefix */"
msgstr "钢铁"

#: goods_template.xml:
msgid "Raw steel."
msgstr "粗钢。"

#: goods_template.xml:
msgid "Plasma Cell"
msgstr "等离子电池"

#: goods_template.xml:
msgid "Plasma Cells /* plural */"
msgstr "等离子电池"

#: goods_template.xml:
msgid "Plasma Cell /* prefix */"
msgstr "等离子电池"

#: goods_template.xml:
msgid "A battery that can emit a short but strong pulse of energy."
msgstr "能够产生短暂但强烈的能量脉冲的电池。"

#: goods_template.xml:
msgid "Fuel"
msgstr "燃料"

#: goods_template.xml:
msgid "Fuel /* plural */"
msgstr "燃料"

#: goods_template.xml:
msgid "Fuel /* prefix */"
msgstr "燃料"

#: goods_template.xml:
msgid "A tank with fuel for vehicles or space ships."
msgstr "一桶用于载具和星舰使用的燃料。"

#: goods_template.xml:
msgid "Glass"
msgstr "玻璃"

#: goods_template.xml:
msgid "Glass /* plural */"
msgstr "玻璃"

#: goods_template.xml:
msgid "Glass /* prefix */"
msgstr "玻璃"

#: goods_template.xml:
msgid "A box containing several plates of glass."
msgstr "装了一些玻璃板的箱子。"

#: goods_template.xml:
msgid "Chemicals"
msgstr "化学制品"

#: goods_template.xml:
msgid "Chemicals /* plural */"
msgstr "化学制品"

#: goods_template.xml:
msgid "Chemicals /* prefix */"
msgstr "化学制品"

#: goods_template.xml:
msgid "Multitank containing all sorts of different chemicals, most of them toxic."
msgstr "几个装满了各种化学制品的罐子，几乎都有剧毒。"

#: goods_template.xml:
msgid "Wire"
msgstr "电线"

#: goods_template.xml:
msgid "Wires /* plural */"
msgstr "电线"

#: goods_template.xml:
msgid "Wire /* prefix */"
msgstr "电线"

#: goods_template.xml:
msgid "Around 100 meters of thin wire."
msgstr "大约 100 米长的电线。"

#: goods_template.xml:
msgid "Metal Plate"
msgstr "金属板"

#: goods_template.xml:
msgid "Metal Plates /* plural */"
msgstr "金属板"

#: goods_template.xml:
msgid "Metal Plate /* prefix */"
msgstr "金属板"

#: goods_template.xml:
msgid "Big metal plates used for building platings of vehicles or ships."
msgstr "建造载具和舰船时使用的大型金属板。"

#: goods_template.xml:
msgid "Servo"
msgstr "伺服机构"

#: goods_template.xml:
msgid "Servos /* plural */"
msgstr "伺服机构"

#: goods_template.xml:
msgid "Servo /* prefix */"
msgstr "伺服机构"

#: goods_template.xml:
msgid "Little multi-purpose machines that can be used in moving parts."
msgstr "用于移动部件的小型多用途机械。"

#: goods_template.xml:
msgid "Electro Magnet"
msgstr "电磁铁"

#: goods_template.xml:
msgid "Electro Magnets /* plural */"
msgstr "电磁铁"

#: goods_template.xml:
msgid "Electro Magnet /* prefix */"
msgstr "电磁铁"

#: goods_template.xml:
msgid "High power multi-purpose electromagnets."
msgstr "高性能的多用途电磁铁。"

#: goods_template.xml:
msgid "Adhesive"
msgstr "粘合剂"

#: goods_template.xml:
msgid "Adhesive /* plural */"
msgstr "粘合剂"

#: goods_template.xml:
msgid "Adhesive /* prefix */"
msgstr "粘合剂"

#: goods_template.xml:
msgid "Common adhesive. Used in smaller parts where there's no space for screws."
msgstr "普通的粘合剂，用在那些不能安装螺钉的小零件上。"

#: goods_template.xml:
msgid "Coolant"
msgstr "冷却剂"

#: goods_template.xml:
msgid "Coolant /* plural */"
msgstr "冷却剂"

#: goods_template.xml:
msgid "Coolant /* prefix */"
msgstr "冷却剂"

#: goods_template.xml:
msgid "A canister full of coolant for the most common engines."
msgstr "充满了用于引擎的冷却剂的小罐子。"

#: goods_template.xml:
msgid "Steel Tube"
msgstr "钢管"

#: goods_template.xml:
msgid "Steel Tubes /* plural */"
msgstr "钢管"

#: goods_template.xml:
msgid "Steel Tube /* prefix */"
msgstr "钢管"

#: goods_template.xml:
msgid "Long multi-purpose steel tubes."
msgstr "很长的多用途钢管。"

#: goods_template.xml:
msgid "Energy Inverter"
msgstr "能量换流器"

#: goods_template.xml:
msgid "Energy Inverters /* plural */"
msgstr "能量换流器"

#: goods_template.xml:
msgid "Energy Inverter /* prefix */"
msgstr "能量换流器"

#: goods_template.xml:
msgid "Converts electron flow into positron flow."
msgstr "将电子流转换为正电子流。"

#: goods_template.xml:
msgid "Energy Generator"
msgstr "能量发生器"

#: goods_template.xml:
msgid "Energy Generators /* plural */"
msgstr "能量发生器"

#: goods_template.xml:
msgid "Energy Generator /* prefix */"
msgstr "能量发生器"

#: goods_template.xml:
msgid "A device that generates energy from an antimatter core."
msgstr "使用反物质核心产生能量的设备。"

#: goods_template.xml:
msgid "Display"
msgstr "显示器"

#: goods_template.xml:
msgid "Displays /* plural */"
msgstr "显示器"

#: goods_template.xml:
msgid "Display /* prefix */"
msgstr "显示器"

#: goods_template.xml:
msgid "A touch display for computers."
msgstr "计算机使用的触屏显示器。"

#: goods_template.xml:
msgid "Processor"
msgstr "中央处理器"

#: goods_template.xml:
msgid "Processors /* plural */"
msgstr "中央处理器"

#: goods_template.xml:
msgid "Processor /* prefix */"
msgstr "中央处理器"

#: goods_template.xml:
msgid "The heart of a computer, or any device that does some kind of calulcation."
msgstr "计算机、以及所有需要进行计算的设备的心脏。"

#: goods_template.xml:
msgid "Nanobot"
msgstr "纳米机器人"

#: goods_template.xml:
msgid "Nanobots /* plural */"
msgstr "纳米机器人"

#: goods_template.xml:
msgid "Nanobot /* prefix */"
msgstr "纳米机器人"

#: goods_template.xml:
msgid "Tiny robots that are able to get into almost everything."
msgstr "几乎能够进入任何地方的极小型机器人。"

#: goods_template.xml:
msgid "Laser Head"
msgstr "激光头"

#: goods_template.xml:
msgid "Laser Heads /* plural */"
msgstr "激光头"

#: goods_template.xml:
msgid "Laser Head /* prefix */"
msgstr "激光头"

#: goods_template.xml:
msgid "A device used to focus laser beams."
msgstr "用于聚焦激光束的设备。"

#: goods_template.xml:
msgid "Laser Compressor"
msgstr "激光压缩机"

#: goods_template.xml:
msgid "Laser Compressors /* plural */"
msgstr "激光压缩机"

#: goods_template.xml:
msgid "Laser Compressor /* prefix */"
msgstr "激光压缩机"

#: goods_template.xml:
msgid "A device that can bundle energy and emit a laser beam."
msgstr "用于收束能量并射出激光束的设备。"

#: goods_template.xml:
msgid "Drones /* plural */"
msgstr "无人机"

#: goods_template.xml:
msgid "Drone /* prefix */"
msgstr "无人机"

#: goods_template.xml:
msgid "Unmanned little ships for everyday purpose."
msgstr "日常作业使用的小型无人舰船。"

#: goods_template.xml:
msgid "Warhead"
msgstr "战斗部"

#: goods_template.xml:
msgid "Warheads /* plural */"
msgstr "战斗部"

#: goods_template.xml:
msgid "Warhead /* prefix */"
msgstr "战斗部"

#: goods_template.xml:
msgid "Explosive heads for rockets."
msgstr "火箭弹所使用的高爆弹头。"

#: goods_template.xml:
msgid "Power Unit"
msgstr "动力单元"

#: goods_template.xml:
msgid "Power Units /* plural */"
msgstr "动力单元"

#: goods_template.xml:
msgid "Power Unit /* prefix */"
msgstr "动力单元"

#: goods_template.xml:
msgid "A big device that can create a huge amount of energy over a long time."
msgstr "能够持续产生大量能量的大型装置。"

#: goods_template.xml:
msgid "Antigrav Unit"
msgstr "反重力单元"

#: goods_template.xml:
msgid "Antigrav Units /* plural */"
msgstr "反重力单元"

#: goods_template.xml:
msgid "Antigrav Unit /* prefix */"
msgstr "反重力单元"

#: goods_template.xml:
msgid "This device generates antigrav fields for easier transportation of objects."
msgstr "产生反重力力场，以便运输物品的装置。"

#: goods_template.xml:
msgid "Energy Container"
msgstr "能量仓"

#: goods_template.xml:
msgid "Energy Containers /* plural */"
msgstr "能量仓"

#: goods_template.xml:
msgid "Energy Container /* prefix */"
msgstr "能量仓"

#: goods_template.xml:
msgid "Bigger than energy cells, these devices can hold up to 1000x more energy."
msgstr "比能量电池更大，储量是电池的 1000 倍。"

#: goods_template.xml:
msgid "Solar Panel"
msgstr "太阳能面板"

#: goods_template.xml:
msgid "Solar Panels /* plural */"
msgstr "太阳能面板"

#: goods_template.xml:
msgid "Solar Panel /* prefix */"
msgstr "太阳能面板"

#: goods_template.xml:
msgid "Solar panels that can generate electricity from sunlight."
msgstr "用于从阳光中产生能量的太阳能面板。"

#: goods_template.xml:
msgid "Explosive Charge"
msgstr "爆炸装药"

#: goods_template.xml:
msgid "Explosive Charges /* plural */"
msgstr "爆炸装药"

#: goods_template.xml:
msgid "Explosive Charge /* prefix */"
msgstr "爆炸装药"

#: goods_template.xml:
msgid "A military grade explosive."
msgstr "军用级爆炸物。"

#: goods_template.xml:
msgid "Fusion Core"
msgstr "核聚变核心"

#: goods_template.xml:
msgid "Fusion Cores /* plural */"
msgstr "核聚变核心"

#: goods_template.xml:
msgid "Fusion Core /* prefix */"
msgstr "核聚变核心"

#: goods_template.xml:
msgid "Highly advanced portable fusion generator."
msgstr "先进的便携式核聚变发生器。"

#: goods_template.xml:
msgid "High Pressure Tube"
msgstr "高压管"

#: goods_template.xml:
msgid "High Pressure Tubes /* plural */"
msgstr "高压管"

#: goods_template.xml:
msgid "High Pressure Tube /* prefix */"
msgstr "高压管"

#: goods_template.xml:
msgid "Tubes that can sustain extremely high pressure. Most commonly used in factories or weapons."
msgstr "能够维持极高压力的管道，通常用于工厂和武器。"

#: goods_template.xml:
msgid "Targeting Card"
msgstr "制导芯片"

#: goods_template.xml:
msgid "Targeting Cards /* plural */"
msgstr "制导芯片"

#: goods_template.xml:
msgid "Targeting Card /* prefix */"
msgstr "制导芯片"

#: goods_template.xml:
msgid "Multi-purpose chip with targeting software for missiles or turrets."
msgstr "用于导弹和炮塔的多用途芯片，安装了制导程序。"

#: goods_template.xml:
msgid "Electromagnetic Charge"
msgstr "电磁装药"

#: goods_template.xml:
msgid "Electromagnetic Charges /* plural */"
msgstr "电磁装药"

#: goods_template.xml:
msgid "Electromagnetic Charge /* prefix */"
msgstr "电磁装药"

#: goods_template.xml:
msgid "One-time use charge that can set free a strong electromagnetic pulse."
msgstr "能够产生强烈电磁脉冲的一次性装药。"

#: goods_template.xml:
msgid "Gauss Rail"
msgstr "高斯轨道"

#: goods_template.xml:
msgid "Gauss Rail /* plural */"
msgstr "高斯轨道"

#: goods_template.xml:
msgid "Gauss Rail /* prefix */"
msgstr "高斯轨道"

#: goods_template.xml:
msgid "A rail for immense acceleration of projectiles with magnetic fields."
msgstr "使用磁场对物体进行极高加速的轨道。"

#: goods_template.xml:
msgid "Turbine"
msgstr "涡轮机"

#: goods_template.xml:
msgid "Turbines /* plural */"
msgstr "涡轮机"

#: goods_template.xml:
msgid "Turbine /* prefix */"
msgstr "涡轮机"

#: goods_template.xml:
msgid "Multi-purpose turbine."
msgstr "多用途涡轮机。"

#: goods_template.xml:
msgid "Medical Supplies"
msgstr "医疗用品"

#: goods_template.xml:
msgid "Medical Supplies /* plural */"
msgstr "医疗用品"

#: goods_template.xml:
msgid "Medical Supplies /* prefix */"
msgstr "医疗用品"

#: goods_template.xml:
msgid "A box with everyday medical supplies containing bandages, antibiotics and germicides."
msgstr "一箱医疗用品，包括了绷带、抗生素和杀菌剂。"

#: goods_template.xml:
msgid "Satellite"
msgstr "人造卫星"

#: goods_template.xml:
msgid "Satellites /* plural */"
msgstr "人造卫星"

#: goods_template.xml:
msgid "Satellite /* prefix */"
msgstr "人造卫星"

#: goods_template.xml:
msgid "A satellite used for reasearch or spying."
msgstr "用于科学研究或谍报行为的人造卫星。"

#: goods_template.xml:
msgid "Drill"
msgstr "钻头"

#: goods_template.xml:
msgid "Drills /* plural */"
msgstr "钻头"

#: goods_template.xml:
msgid "Drill /* prefix */"
msgstr "钻头"

#: goods_template.xml:
msgid "Mining drill, often used in asteroid mines."
msgstr "采矿钻头，小行星采矿站经常使用。"

#: goods_template.xml:
msgid "Ammunition"
msgstr "弹药"

#: goods_template.xml:
msgid "Ammunition /* plural */"
msgstr "弹药"

#: goods_template.xml:
msgid "Ammunition /* prefix */"
msgstr "弹药"

#: goods_template.xml:
msgid "Ammunition for projectile weapons."
msgstr "动能武器使用的弹药。"

#: goods_template.xml:
msgid "Teleporter"
msgstr "传送装置"

#: goods_template.xml:
msgid "Teleporters /* plural */"
msgstr "传送装置"

#: goods_template.xml:
msgid "Teleporter /* prefix */"
msgstr "传送装置"

#: goods_template.xml:
msgid "Short range one-man hyperspace Teleporters."
msgstr "单人用短距离超空间传送装置。"

#: goods_template.xml:
msgid "Computation Mainframe"
msgstr "主计算机"

#: goods_template.xml:
msgid "Computation Mainframes /* plural */"
msgstr "主计算机"

#: goods_template.xml:
msgid "Computation Mainframe /* prefix */"
msgstr "主计算机"

#: goods_template.xml:
msgid "A high speed computer used as infrastructure for stations and ships."
msgstr "作为空间站和舰船的基础所使用的高性能计算机。"

#: goods_template.xml:
msgid "Vehicle"
msgstr "载具"

#: goods_template.xml:
msgid "Vehicles /* plural */"
msgstr "载具"

#: goods_template.xml:
msgid "Vehicle /* prefix */"
msgstr "载具"

#: goods_template.xml:
msgid "A vehicle used for planetary exploration missions."
msgstr "用于行星探索任务的载具。"

#: goods_template.xml:
msgid "Gun"
msgstr "枪械"

#: goods_template.xml:
msgid "Guns /* plural */"
msgstr "枪械"

#: goods_template.xml:
msgid "Gun /* prefix */"
msgstr "枪械"

#: goods_template.xml:
msgid "Hand guns. Used by robots and humans."
msgstr "机器人和人类使用的手持枪械。"

#: goods_template.xml:
msgid "Rocket"
msgstr "火箭弹"

#: goods_template.xml:
msgid "Rockets /* plural */"
msgstr "火箭弹"

#: goods_template.xml:
msgid "Rocket /* prefix */"
msgstr "火箭弹"

#: goods_template.xml:
msgid "Ammunition for rocket launchers."
msgstr "火箭弹发射器使用的弹药。"

#: goods_template.xml:
msgid "War Robot"
msgstr "武装机器人"

#: goods_template.xml:
msgid "War Robots /* plural */"
msgstr "武装机器人"

#: goods_template.xml:
msgid "War Robot /* prefix */"
msgstr "武装机器人"

#: goods_template.xml:
msgid "A big robot that is highly armed and very deadly."
msgstr "全副武装的大型机器人，非常致命。"

#: goods_template.xml:
msgid "Mining Robot"
msgstr "采矿机器人"

#: goods_template.xml:
msgid "Mining Robots /* plural */"
msgstr "采矿机器人"

#: goods_template.xml:
msgid "Mining Robot /* prefix */"
msgstr "采矿机器人"

#: goods_template.xml:
msgid "A big robot used for mining in asteroid shafts where human beings would not survive."
msgstr "用于在小行星竖井等人类无法适应的环境下进行采矿作业。"

#: goods_template.xml:
msgid "Body Armor"
msgstr "外骨骼"

#: goods_template.xml:
msgid "Body Armors /* plural */"
msgstr "外骨骼"

#: goods_template.xml:
msgid "Body Armor /* prefix */"
msgstr "外骨骼"

#: goods_template.xml:
msgid "Exoskeleton armor for elite soldiers."
msgstr "提供给精锐士兵的防弹外骨骼。"

#: goods_template.xml:
msgid "Fusion Generator"
msgstr "核聚变发生器"

#: goods_template.xml:
msgid "Fusion Generators /* plural */"
msgstr "核聚变发生器"

#: goods_template.xml:
msgid "Fusion Generator /* prefix */"
msgstr "核聚变发生器"

#: goods_template.xml:
msgid "The bigger, better and more advanced variant of the fusion core."
msgstr "比核聚变核心更大、更强也更先进。"

#: goods_template.xml:
msgid "Industrial Tesla Coil"
msgstr "工业级特斯拉线圈"

#: goods_template.xml:
msgid "Industrial Tesla Coils /* plural */"
msgstr "工业级特斯拉线圈"

#: goods_template.xml:
msgid "Industrial Tesla Coil /* prefix */"
msgstr "工业级特斯拉线圈"

#: goods_template.xml:
msgid "Tesla coil used for melting of metals in factories."
msgstr "工厂能够使用特斯拉线圈进行金属融解。"

#: goods_template.xml:
msgid "Military Tesla Coil"
msgstr "军用特斯拉线圈"

#: goods_template.xml:
msgid "Military Tesla Coils /* plural */"
msgstr "军用特斯拉线圈"

#: goods_template.xml:
msgid "Military Tesla Coil /* prefix */"
msgstr "军用特斯拉线圈"

#: goods_template.xml:
msgid "A repurposed tesla coil that can shoot directed high-intensity beams of electricity."
msgstr "能够发射高能电能束的可回收特斯拉线圈。"

#: goods_template.xml:
msgid "Anti-Grav Generator"
msgstr "反重力发生器"

#: goods_template.xml:
msgid "Anti-Grav Generators /* plural */"
msgstr "反重力发生器

#: goods_template.xml:
msgid "Anti-Grav Generator /* prefix */"
msgstr "反重力发生器"

#: goods_template.xml:
msgid "A generator that creates a field where gravity has no effect."
msgstr "能够产生无重力力场的发生器。"

#: goods_template.xml:
msgid "Force Generator"
msgstr "原力发生器"

#: goods_template.xml:
msgid "Force Generators /* plural */"
msgstr "原力发生器"

#: goods_template.xml:
msgid "Force Generator /* prefix */"
msgstr "原力发生器"

#: goods_template.xml:
msgid "A generator that creates a force field that pushes or pulls objects."
msgstr "能够产生用于推拉物体的原力力场。"

#: goods_template.xml:
msgid "Laser Modulator"
msgstr "激光调制器"

#: goods_template.xml:
msgid "Laser Modulators /* plural */"
msgstr "激光调制器"

#: goods_template.xml:
msgid "Laser Modulator /* prefix */"
msgstr "激光调制器"

#: goods_template.xml:
msgid "A device that changes various properties of lasers beams passing through it."
msgstr "能够改变通过此设备的激光束的物理特性。"

#: goods_template.xml:
msgid "High Capacity Lens"
msgstr "聚焦镜"

#: goods_template.xml:
msgid "High Capacity Lenses /* plural */"
msgstr "聚焦镜"

#: goods_template.xml:
msgid "High Capacity Lens /* prefix */"
msgstr "聚焦镜"

#: goods_template.xml:
msgid "A focal lens designed for high capacity lasers."
msgstr "为高能激光所设计的聚焦镜。"

#: goods_template.xml:
msgid "Ammunition S"
msgstr "小型弹药"

#: goods_template.xml:
msgid "Ammunition S /* plural */"
msgstr "小型弹药"

#: goods_template.xml:
msgid "Ammunition S /* prefix */"
msgstr "小型弹药"

#: goods_template.xml:
msgid "Ammunition for small handguns."
msgstr "用于小型枪械的弹药。"

#: goods_template.xml:
msgid "Ammunition M"
msgstr "中型弹药"

#: goods_template.xml:
msgid "Ammunition M /* plural */"
msgstr "中型弹药"

#: goods_template.xml:
msgid "Ammunition M /* prefix */"
msgstr "中型弹药"

#: goods_template.xml:
msgid "Ammunition for large handheld guns."
msgstr "用于大型枪械的弹药。"

#: goods_template.xml:
msgid "Ammunition L"
msgstr "大型炮弹"

#: goods_template.xml:
msgid "Ammunition L /* plural */"
msgstr "大型炮弹"

#: goods_template.xml:
msgid "Ammunition L /* prefix */"
msgstr "大型炮弹"

#: goods_template.xml:
msgid "Ammunition for turrets."
msgstr "用于炮塔的炮弹。"

#: goods_template.xml:
msgid "Targeting System"
msgstr "制导系统"

#: goods_template.xml:
msgid "Targeting Systems /* plural */"
msgstr "制导系统"

#: goods_template.xml:
msgid "Targeting System /* prefix */"
msgstr "制导系统"

#: goods_template.xml:
msgid "Computer system that is able to track multiple targets."
msgstr "能够跟踪复数目标的计算机制导系统。"

#: goods_template.xml:
msgid "Neutron Accelerator"
msgstr "中子加速器"

#: goods_template.xml:
msgid "Neutron Accelerators /* plural */"
msgstr "中子加速器"

#: goods_template.xml:
msgid "Neutron Accelerator /* prefix */"
msgstr "中子加速器"

#: goods_template.xml:
msgid "A device that accelerates neutrons to near lightspeed."
msgstr "能够将中子加速到接近光速的设备。"

#: goods_template.xml:
msgid "Proton Accelerator"
msgstr "质子加速器"

#: goods_template.xml:
msgid "Proton Accelerators /* plural */"
msgstr "质子加速器"

#: goods_template.xml:
msgid "Proton Accelerator /* prefix */"
msgstr "质子加速器"

#: goods_template.xml:
msgid "A device that accelerates protons to near lightspeed."
msgstr "能够将质子加速到接近光速的设备。"

#: goods_template.xml:
msgid "Electron Accelerator"
msgstr "电子加速器"

#: goods_template.xml:
msgid "Electron Accelerators /* plural */"
msgstr "电子加速器"

#: goods_template.xml:
msgid "Electron Accelerator /* prefix */"
msgstr "电子加速器"

#: goods_template.xml:
msgid "A device that accelerates electrons to near lightspeed."
msgstr "能够将电子加速到接近光速的设备。"

#: goods_template.xml:
msgid "Water"
msgstr "纯水"

#: goods_template.xml:
msgid "Water /* plural */"
msgstr "纯水"

#: goods_template.xml:
msgid "Water /* prefix */"
msgstr "纯水"

#: goods_template.xml:
msgid "A tank full of clear water."
msgstr "一箱纯水。"

#: goods_template.xml:
msgid "Plankton"
msgstr "浮游生物"

#: goods_template.xml:
msgid "Plankton /* plural */"
msgstr "浮游生物"

#: goods_template.xml:
msgid "Plankton /* prefix */"
msgstr "浮游生物"

#: goods_template.xml:
msgid "A tank full of alive plankton."
msgstr "装满了浮游生物活体的罐子。"

#: goods_template.xml:
msgid "Plant"
msgstr "植物"

#: goods_template.xml:
msgid "Plants /* plural */"
msgstr "植物"

#: goods_template.xml:
msgid "Plant /* prefix */"
msgstr "植物"

#: goods_template.xml:
msgid "A container with soil and a wide range of green plants."
msgstr "装着土壤和各种绿色植物的箱子。"

#: goods_template.xml:
msgid "Wheat"
msgstr "小麦"

#: goods_template.xml:
msgid "Wheat /* plural */"
msgstr "小麦"

#: goods_template.xml:
msgid "Wheat /* prefix */"
msgstr "小麦"

#: goods_template.xml:
msgid "A container full of wheat."
msgstr "一箱小麦。"

#: goods_template.xml:
msgid "Rice"
msgstr "稻米"

#: goods_template.xml:
msgid "Rice /* plural */"
msgstr "稻米"

#: goods_template.xml:
msgid "Rice /* prefix */"
msgstr "稻米"

#: goods_template.xml:
msgid "A container full of rice."
msgstr "一箱稻米。"

#: goods_template.xml:
msgid "Potato"
msgstr "土豆"

#: goods_template.xml:
msgid "Potatoes /* plural */"
msgstr "土豆"

#: goods_template.xml:
msgid "Potato /* prefix */"
msgstr "土豆"

#: goods_template.xml:
msgid "A container full of potatoes."
msgstr "一箱土豆。"

#: goods_template.xml:
msgid "Corn"
msgstr "玉米"

#: goods_template.xml:
msgid "Corn /* plural */"
msgstr "玉米"

#: goods_template.xml:
msgid "Corn /* prefix */"
msgstr "玉米"

#: goods_template.xml:
msgid "A container full of corn."
msgstr "一箱玉米。"

#: goods_template.xml:
msgid "Wood"
msgstr "木材"

#: goods_template.xml:
msgid "Wood /* plural */"
msgstr "木材"

#: goods_template.xml:
msgid "Wood /* prefix */"
msgstr "木材"

#: goods_template.xml:
msgid "A big block of compressed wood."
msgstr "一大块压缩木材。"

#: goods_template.xml:
msgid "Fruit"
msgstr "水果"

#: goods_template.xml:
msgid "Fruits /* plural */"
msgstr "水果"

#: goods_template.xml:
msgid "Fruit /* prefix */"
msgstr "水果"

#: goods_template.xml:
msgid "A special engineered fruit, containing a wide range of important vitamins."
msgstr "经过了转基因培育的水果，富含多种生命所必需的维生素。"

#: goods_template.xml:
msgid "Coffee"
msgstr "咖啡豆"

#: goods_template.xml:
msgid "Coffee /* plural */"
msgstr "咖啡豆"

#: goods_template.xml:
msgid "Coffee /* prefix */"
msgstr "咖啡豆"

#: goods_template.xml:
msgid "A bag of roasted coffee beans."
msgstr "一大袋烘培咖啡豆。"

#: goods_template.xml:
msgid "Cocoa"
msgstr "可可豆"

#: goods_template.xml:
msgid "Cocoa /* plural */"
msgstr "可可豆"

#: goods_template.xml:
msgid "Cocoa /* prefix */"
msgstr "可可豆"

#: goods_template.xml:
msgid "A bag of roasted cocoa beans."
msgstr "一大袋烘培可可豆。"

#: goods_template.xml:
msgid "Tea"
msgstr "茶叶"

#: goods_template.xml:
msgid "Tea /* plural */"
msgstr "茶叶"

#: goods_template.xml:
msgid "Tea /* prefix */"
msgstr "茶叶"

#: goods_template.xml:
msgid "A bag of dried tea variations."
msgstr "一大袋晒干的茶叶。"

#: goods_template.xml:
msgid "Vegetable"
msgstr "蔬菜"

#: goods_template.xml:
msgid "Vegetables /* plural */"
msgstr "蔬菜"

#: goods_template.xml:
msgid "Vegetable /* prefix */"
msgstr "蔬菜"

#: goods_template.xml:
msgid "A container with different sorts of vegetables."
msgstr "装满了各种蔬菜的箱子。"

#: goods_template.xml:
msgid "Spices"
msgstr "调味料"

#: goods_template.xml:
msgid "Spices /* plural */"
msgstr "调味料"

#: goods_template.xml:
msgid "Spices /* prefix */"
msgstr "调味料"

#: goods_template.xml:
msgid "A box with various little bags of spices."
msgstr "一箱调味料，装满了不同调味料品种的小袋子。"

#: goods_template.xml:
msgid "Sheep"
msgstr "绵羊"

#: goods_template.xml:
msgid "Sheep /* plural */"
msgstr "绵羊"

#: goods_template.xml:
msgid "Sheep /* prefix */"
msgstr "绵羊"

#: goods_template.xml:
msgid "A sheep."
msgstr "一只绵羊。"

#: goods_template.xml:
msgid "Fungus"
msgstr "真菌"

#: goods_template.xml:
msgid "Fungi /* plural */"
msgstr "真菌"

#: goods_template.xml:
msgid "Fungus /* prefix */"
msgstr "真菌"

#: goods_template.xml:
msgid "A container with fungus, used for making alcohol."
msgstr "一箱真菌，用于制造酒精。"

#: goods_template.xml:
msgid "Cattle"
msgstr "牧牛"

#: goods_template.xml:
msgid "Cattle /* plural */"
msgstr "牧牛"

#: goods_template.xml:
msgid "Cattle /* prefix */"
msgstr "牧牛"

#: goods_template.xml:
msgid "Cattle."
msgstr "牧牛。"

#: goods_template.xml:
msgid "Fish"
msgstr "鱼类"

#: goods_template.xml:
msgid "Fish /* plural */"
msgstr "鱼类"

#: goods_template.xml:
msgid "Fish /* prefix */"
msgstr "鱼类"

#: goods_template.xml:
msgid "A barrel full of fish."
msgstr "一桶鱼类。"

#: goods_template.xml:
msgid "Protein"
msgstr "蛋白质"

#: goods_template.xml:
msgid "Protein /* plural */"
msgstr "蛋白质"

#: goods_template.xml:
msgid "Protein /* prefix */"
msgstr "蛋白质"

#: goods_template.xml:
msgid "Protein for quickly restoring one's energy."
msgstr "用于快速补充人体能量的蛋白质。"

#: goods_template.xml:
msgid "Meat"
msgstr "肉类"

#: goods_template.xml:
msgid "Meat /* plural */"
msgstr "肉类"

#: goods_template.xml:
msgid "Meat /* prefix */"
msgstr "肉类"

#: goods_template.xml:
msgid "A box full of fresh meat."
msgstr "一箱尚未加工的生肉。"

#: goods_template.xml:
msgid "Dairy"
msgstr "乳制品"

#: goods_template.xml:
msgid "Dairy /* plural */"
msgstr "乳制品"

#: goods_template.xml:
msgid "Dairy /* prefix */"
msgstr "乳制品"

#: goods_template.xml:
msgid "A tank full of dairy products, like yoghurt or butter."
msgstr "装满了酸奶、黄油等乳制品的罐子。"

#: goods_template.xml:
msgid "Fabric"
msgstr "布料"

#: goods_template.xml:
msgid "Fabric /* plural */"
msgstr "布料"

#: goods_template.xml:
msgid "Fabric /* prefix */"
msgstr "布料"

#: goods_template.xml:
msgid "Raw Fabric used for clothing or bandages."
msgstr "用于制造服装和绷带的坏布。"

#: goods_template.xml:
msgid "Leather"
msgstr "皮革"

#: goods_template.xml:
msgid "Leather /* plural */"
msgstr "皮革"

#: goods_template.xml:
msgid "Leather /* prefix */"
msgstr "皮革"

#: goods_template.xml:
msgid "Treated leather, made from hide from all kinds of animals."
msgstr "经过处理的皮革，采集自各种各样的动物。"

#: goods_template.xml:
msgid "Clothes"
msgstr "服装"

#: goods_template.xml:
msgid "Clothes /* plural */"
msgstr "服装"

#: goods_template.xml:
msgid "Clothes /* prefix */"
msgstr "服装"

#: goods_template.xml:
msgid "Normal looking clothing."
msgstr "看起来很普通的服装。"

#: goods_template.xml:
msgid "Paper"
msgstr "纸张"

#: goods_template.xml:
msgid "Paper /* plural */"
msgstr "纸张"

#: goods_template.xml:
msgid "Paper /* prefix */"
msgstr "纸张"

#: goods_template.xml:
msgid "A big stash of paper."
msgstr "一大箱纸。"

#: goods_template.xml:
msgid "Beer"
msgstr "啤酒"

#: goods_template.xml:
msgid "Beer /* plural */"
msgstr "啤酒"

#: goods_template.xml:
msgid "Beer /* prefix */"
msgstr "啤酒"

#: goods_template.xml:
msgid "A box of beer."
msgstr "一箱啤酒。"

#: goods_template.xml:
msgid "Wine"
msgstr "葡萄酒"

#: goods_template.xml:
msgid "Wine /* plural */"
msgstr "葡萄酒"

#: goods_template.xml:
msgid "Wine /* prefix */"
msgstr "葡萄酒"

#: goods_template.xml:
msgid "A box of wine."
msgstr "一箱葡萄酒。"

#: goods_template.xml:
msgid "Liquor"
msgstr "烈酒"

#: goods_template.xml:
msgid "Liquor /* plural */"
msgstr "烈酒"

#: goods_template.xml:
msgid "Liquor /* prefix */"
msgstr "烈酒"

#: goods_template.xml:
msgid "A box of high quality liquor."
msgstr "一箱优质烈酒。"

#: goods_template.xml:
msgid "Food"
msgstr "食品"

#: goods_template.xml:
msgid "Food /* plural */"
msgstr "食品"

#: goods_template.xml:
msgid "Food /* prefix */"
msgstr "食品"

#: goods_template.xml:
msgid "Healthy food packaged in one man portions."
msgstr "以一人份进行包装的健康食品。"

#: goods_template.xml:
msgid "Food Bar"
msgstr "压缩食品"

#: goods_template.xml:
msgid "Food Bars /* plural */"
msgstr "压缩食品"

#: goods_template.xml:
msgid "Food Bar /* prefix */"
msgstr "压缩食品"

#: goods_template.xml:
msgid "Bars of compressed food."
msgstr "棒状压缩食品。"

#: goods_template.xml:
msgid "Luxury Food"
msgstr "高档食品"

#: goods_template.xml:
msgid "Luxury Food /* plural */"
msgstr "高档食品"

#: goods_template.xml:
msgid "Luxury Food /* prefix */"
msgstr "高档食品"

#: goods_template.xml:
msgid "Luxurious food, made for the rich only."
msgstr "高档食品，只有富人才吃得起。"

#: goods_template.xml:
msgid "Book"
msgstr "书籍"

#: goods_template.xml:
msgid "Books /* plural */"
msgstr "书籍"

#: goods_template.xml:
msgid "Book /* prefix */"
msgstr "书籍"

#: goods_template.xml:
msgid "A book with an exciting, procedurally generated story."
msgstr "写着紧张刺激的过程生成剧情的书籍。"

#: goods_template.xml:
msgid "Jewelry"
msgstr "首饰"

#: goods_template.xml:
msgid "Jewelry /* plural */"
msgstr "首饰"

#: goods_template.xml:
msgid "Jewelry /* prefix */"
msgstr "首饰"

#: goods_template.xml:
msgid "Beautiful and very expensive jewelry."
msgstr "美丽又昂贵的首饰。"

#: goods_template.xml:
msgid "Slave"
msgstr "奴隶"

#: goods_template.xml:
msgid "Slaves /* plural */"
msgstr "奴隶"

#: goods_template.xml:
msgid "Slave /* prefix */"
msgstr "奴隶"

#: goods_template.xml:
msgid "An unfree life form forced to work for almost no food."
msgstr "一个受到奴役的生命。被强制要求工作，几乎吃不到什么东西。"

#: goods_template.xml:
msgid "Morn Drug"
msgstr "莫恩毒品"

#: goods_template.xml:
msgid "Morn Drugs /* plural */"
msgstr "莫恩毒品"

#: goods_template.xml:
msgid "Morn Drug /* prefix */"
msgstr "莫恩毒品"

#: goods_template.xml:
msgid "A drug that creates a very strong addiction and hallucinations."
msgstr "一种能够产生强烈幻觉和成瘾性的毒品。"

#: goods_template.xml:
msgid "Acron Drug"
msgstr "阿克伦毒品"

#: goods_template.xml:
msgid "Acron Drugs /* plural */"
msgstr "阿克伦毒品"

#: goods_template.xml:
msgid "Acron Drug /* prefix */"
msgstr "阿克伦毒品"

#: goods_template.xml:
msgid "A drug that makes the organism that uses it dependent on it."
msgstr "一种能够让任何生物产生依赖性的毒品。"

#: goods_template.xml:
msgid "${good} Mine ${size}"
msgstr "${good} ${size}采集站"

#: goods_template.xml:
msgid "Gas Collector ${size}"
msgstr "${size}气体采集站"

#: goods_template.xml:
msgid "${good} Farm ${size}"
msgstr "${good} ${size}农场"

#: goods_template.xml:
msgid "${good} Extractor ${size}"
msgstr "${good} ${size}提取站"

#: goods_template.xml:
msgid "${good} Trader ${size}"
msgstr "${good} ${size}交易站"

#: goods_template.xml:
msgid "${good} Refinery ${size}"
msgstr "${good} ${size}精炼厂"

#: goods_template.xml:
msgid "Noble Metal Mine ${size}"
msgstr "${size}贵金属采集站"

#: goods_template.xml:
msgid "Ice Mine ${size}"
msgstr "${size}采冰站"

#: goods_template.xml:
msgid "Solar Power Plant ${size}"
msgstr "${size}太阳能发电站"

#: goods_template.xml:
msgid "${good} Factory ${size}"
msgstr "${good} ${size}工厂"

#: goods_template.xml:
msgid "${good} Manufacturer ${size}"
msgstr "${good} ${size}制造厂"

#: goods_template.xml:
msgid "Chemicals Factory ${size}"
msgstr "${size}化学工厂"

#: goods_template.xml:
msgid "Computer Component Factory ${size}"
msgstr "${size}电子元件工厂"

#: goods_template.xml:
msgid "Accelerator Factory ${size}"
msgstr "${size}加速器工厂"

#: goods_template.xml:
msgid "Ammunition Factory ${size}"
msgstr "${size}弹药工厂"

#: goods_template.xml:
msgid "Tesla Coil Factory ${size}"
msgstr "${size}特斯拉线圈工厂"

#: goods_template.xml:
msgid "${good} Collector ${size}"
msgstr "${good} ${size}收集站"

#: goods_template.xml:
msgid "${good} Ranch ${size}"
msgstr "${good} ${size}牧场"

#: goods_template.xml:
msgid "Brewery ${size}"
msgstr "${size}啤酒厂"

#: goods_template.xml:
msgid "Distillery ${size}"
msgstr "${size}蒸馏酿酒厂"


