Initialize engine version: 5.3.5f1 (960ebf59018a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdim32.dll 10.18.10.3412]
    Renderer: Intel(R) HD Graphics
    Vendor:   Intel
    VRAM:     880 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\BridgeBuilderProtocolBuffersModel.dll (this message is harmless)
Loading C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\BridgeBuilderProtocolBuffersModel.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\BridgeConstructorSerializer.dll (this message is harmless)
Loading C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\BridgeConstructorSerializer.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\protobuf-net.dll (this message is harmless)
Loading C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\protobuf-net.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\SharedProtocolBuffersModel.dll (this message is harmless)
Loading C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\SharedProtocolBuffersModel.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\P31WinPhoneFlurry.dll (this message is harmless)
Loading C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\P31WinPhoneFlurry.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\P31MetroStore.dll (this message is harmless)
Loading C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\P31MetroStore.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\P31WinPhoneStore.dll (this message is harmless)
Loading C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\P31WinPhoneStore.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\P31MetroEssentials.dll (this message is harmless)
Loading C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\P31MetroEssentials.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\P31RestKit.dll (this message is harmless)
Loading C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\P31RestKit.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\MonitorComponents.dll (this message is harmless)
Loading C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\MonitorComponents.dll into Unity Child Domain
- Completed reload, in  0.064 seconds
Platform assembly: C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\BridgeConstructor_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.684120 ms
--> STEAM init successful
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Quality Setting: Good
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

FingerGestures: using Mouse Input Provider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Selected language from Steam: English
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Bridge Constructor Application Version: 5.1 rev79
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

File stream error: Could not find a part of the path "C:\Users\Administrator\Downloads\Bridge.Constructor.v5.1\Bridge.Constructor.v5.1\Cfg\game.cfg".
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Creating FingerGestures using Mouse Gestures
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Creating savegame directory structure if it does not exist
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GamersNetwork_Steam initialized!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

InAppStoreManager OnInitialize_Success
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

InAppStoreManager OnProductPurchase_Success: Dlc2Trains
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CloudStorage: Initializing
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Cloud implementation is: ClockStone.CloudStorage.UnavailableCloud
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CloudStorage: Cloud is available: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CloudStorage: CloudStorage changed state Unsynchronized -> Synchronizing
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CloudStorage: CloudStorage changed state Synchronizing -> Synchronized
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Initializing persistent profile
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Serializing Profile to file: C:/Users/Administrator/AppData/LocalLow/ClockStone Software GmbH/Bridge Constructor/Profile.dat
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Serializing profile to memStream
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DLC2 Trains received
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Loading StartMenu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.520588 ms
GetSocial Notifications activity=0 chat=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 2954.
Total: 4.162776 ms (FindLiveObjects: 0.116425 ms CreateObjectMapping: 0.175119 ms MarkObjects: 3.703167 ms  DeleteObjects: 0.167101 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.232251 ms

Unloading 535 unused Assets to reduce memory usage. Loaded Objects now: 2075.
Total: 1.966726 ms (FindLiveObjects: 0.100709 ms CreateObjectMapping: 0.100068 ms MarkObjects: 1.520268 ms  DeleteObjects: 0.245039 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.396103 ms

Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 3772.
Total: 4.107931 ms (FindLiveObjects: 0.171912 ms CreateObjectMapping: 0.115784 ms MarkObjects: 3.594760 ms  DeleteObjects: 0.223870 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.193442 ms

Unloading 376 unused Assets to reduce memory usage. Loaded Objects now: 2075.
Total: 2.132865 ms (FindLiveObjects: 0.107445 ms CreateObjectMapping: 0.097181 ms MarkObjects: 1.617449 ms  DeleteObjects: 0.309826 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.372048 ms

Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 3230.
Total: 3.172036 ms (FindLiveObjects: 0.136952 ms CreateObjectMapping: 0.117708 ms MarkObjects: 2.865416 ms  DeleteObjects: 0.050996 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.021851 ms

Unloading 541 unused Assets to reduce memory usage. Loaded Objects now: 2081.
Total: 1.947803 ms (FindLiveObjects: 0.103275 ms CreateObjectMapping: 0.099747 ms MarkObjects: 1.533418 ms  DeleteObjects: 0.210720 ms)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.120957 ms
GetSocial Notifications activity=0 chat=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Destroy InAppStoreMenuButton
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

combined 34 lightmapped meshes in 0.007269859 seconds
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 8486.
Total: 5.000527 ms (FindLiveObjects: 0.333560 ms CreateObjectMapping: 0.362747 ms MarkObjects: 4.130382 ms  DeleteObjects: 0.173195 ms)

First Vehicle reached goal
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Serializing Profile to file: C:/Users/Administrator/AppData/LocalLow/ClockStone Software GmbH/Bridge Constructor/Profile.dat
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Serializing profile to memStream
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.816706 ms

Unloading 5499 unused Assets to reduce memory usage. Loaded Objects now: 2085.
Total: 5.922951 ms (FindLiveObjects: 0.330674 ms CreateObjectMapping: 0.341258 ms MarkObjects: 1.877563 ms  DeleteObjects: 3.373135 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.378142 ms

Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 3241.
Total: 2.290344 ms (FindLiveObjects: 0.132141 ms CreateObjectMapping: 0.110973 ms MarkObjects: 2.002007 ms  DeleteObjects: 0.044902 ms)

Serializing Profile to file: C:/Users/Administrator/AppData/LocalLow/ClockStone Software GmbH/Bridge Constructor/Profile.dat
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Serializing profile to memStream
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 32e0 -> priority: 1 
Shuttung down Steam-API!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

