Initialize engine version: 5.3.6f1 (29055738eb78)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GPU (ID=0x1392)
    Vendor:   NVIDIA
    VRAM:     1970 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Games\Freedom Planet 2\Windows\FP2_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Games\Freedom Planet 2\Windows\FP2_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Games\Freedom Planet 2\Windows\FP2_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Games\Freedom Planet 2\Windows\FP2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Games\Freedom Planet 2\Windows\FP2_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Games\Freedom Planet 2\Windows\FP2_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Games\Freedom Planet 2\Windows\FP2_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Games\Freedom Planet 2\Windows\FP2_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.048 seconds
Platform assembly: C:\Games\Freedom Planet 2\Windows\FP2_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Games\Freedom Planet 2\Windows\FP2_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0
<RI> Initialized touch support.

UnloadTime: 0.706777 ms
Current delta time:1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 2220 -> priority: 1 
