Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 21.21.13.7849]
    Renderer: NVIDIA GeForce GTX 1060 6GB
    Vendor:   NVIDIA
    VRAM:     3072 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\Happy Room\Happy Room_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Games\Happy Room\Happy Room_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Games\Happy Room\Happy Room_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Games\Happy Room\Happy Room_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Happy Room\Happy Room_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Games\Happy Room\Happy Room_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Games\Happy Room\Happy Room_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Games\Happy Room\Happy Room_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Games\Happy Room\Happy Room_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Games\Happy Room\Happy Room_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Games\Happy Room\Happy Room_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading D:\Games\Happy Room\Happy Room_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: D:\Games\Happy Room\Happy Room_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\Games\Happy Room\Happy Room_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: D:\Games\Happy Room\Happy Room_Data\Managed\UnityEngine.Purchasing.dll (this message is harmless)
Loading D:\Games\Happy Room\Happy Room_Data\Managed\UnityEngine.Purchasing.dll into Unity Child Domain
Platform assembly: D:\Games\Happy Room\Happy Room_Data\Managed\FyberLitJson.dll (this message is harmless)
Loading D:\Games\Happy Room\Happy Room_Data\Managed\FyberLitJson.dll into Unity Child Domain
Platform assembly: D:\Games\Happy Room\Happy Room_Data\Managed\FyberPlugin.dll (this message is harmless)
Loading D:\Games\Happy Room\Happy Room_Data\Managed\FyberPlugin.dll into Unity Child Domain
Platform assembly: D:\Games\Happy Room\Happy Room_Data\Managed\Common.dll (this message is harmless)
Loading D:\Games\Happy Room\Happy Room_Data\Managed\Common.dll into Unity Child Domain
Platform assembly: D:\Games\Happy Room\Happy Room_Data\Managed\Security.dll (this message is harmless)
Loading D:\Games\Happy Room\Happy Room_Data\Managed\Security.dll into Unity Child Domain
Platform assembly: D:\Games\Happy Room\Happy Room_Data\Managed\Stores.dll (this message is harmless)
Loading D:\Games\Happy Room\Happy Room_Data\Managed\Stores.dll into Unity Child Domain
Platform assembly: D:\Games\Happy Room\Happy Room_Data\Managed\Apple.dll (this message is harmless)
Loading D:\Games\Happy Room\Happy Room_Data\Managed\Apple.dll into Unity Child Domain
Platform assembly: D:\Games\Happy Room\Happy Room_Data\Managed\Tizen.dll (this message is harmless)
Loading D:\Games\Happy Room\Happy Room_Data\Managed\Tizen.dll into Unity Child Domain
Platform assembly: D:\Games\Happy Room\Happy Room_Data\Managed\winrt.dll (this message is harmless)
Loading D:\Games\Happy Room\Happy Room_Data\Managed\winrt.dll into Unity Child Domain
- Completed reload, in  0.030 seconds
Platform assembly: D:\Games\Happy Room\Happy Room_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Games\Happy Room\Happy Room_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\Games\Happy Room\Happy Room_Data\Managed\System.Xml.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.030597 ms
Unloading the last loaded scene Assets/scenes/video_permission.unity(build index: 0), is not supported. Please use SceneManager.LoadScene()/EditorSceneManager.OpenScene() to switch to another scene.
 
(Filename:  Line: 198)

The referenced script on this Behaviour (Game Object 'Main Camera') is missing!
 
(Filename:  Line: 1754)

The class named 'Localization' is not derived from MonoBehaviour or ScriptableObject!
 
(Filename:  Line: 1526)

True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

m_doors.activeInHierarchy: True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SetLenguageFromSteam: schinese
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 447)

RemoveCartoonAudioSource
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

meshRenderers 11
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 4154 -> priority: 1 
  Thread -> id: 151c -> priority: 1 
