return {
	ACTIONFAIL_GENERIC = { "I can't do anything right.", "I can't do that.", "Wharang can't do this", },
	
	ANNOUNCE_SHOW_COLLECT_SOULHEART = "Collect Soul Heart",
	ANNOUNCE_ALL_SOUL = "Collect ALL Soul Heart",
	
	ANNOUNCE_SAN_UP = "Wharang got the power!",
	ANNOUNCE_SAN_DOWN = "Wharang lost the power...",
	
	ANNOUNCE_SAN_GO_EVIL = "Don't touch me...",
	ANNOUNCE_SAN_NO_EVIL = "Will you play with me?",
	
	ANNOUNCE_PRIORITY_FOLLOW = "Pet's Priority\n-Follow Me-",
	ANNOUNCE_PRIORITY_FIGHT = "Pet's Priority\n-Free Fight-",
	
	ANNOUNCE_CAN_PARTY = "Surprise!\nI can restart the new party now!",
	ANNOUNCE_END_PARTY = "WhaRang's party is canceled...",
	ANNOUNCE_NO1_PARTY = "No, We need 50 Sanity...",
	ANNOUNCE_NO2_PARTY = "Maybe... If I collect 100 Soul Heart,\nI can start the party!",
	ANNOUNCE_NO_TIME_PARTY = "Until the next party... ",
	ANNOUNCE_NO_TIME_PARTY2 = " Second!",
	
	ANNOUNCE_MILLENNIUMFOXSTAYFOLLOW = "Dear My Friend,\nYou must wait here!",
	ANNOUNCE_MILLENNIUMFOXSTAYFOLLOW_CANCEL = "Come on, dude!\nNow follow me!",
	ANNOUNCE_MILLENNIUMFOXSTAYFOLLOW_NO_MOVE = "Well, do not listen to me...\nWhy are you so busy?",
	
	ANNOUNCE_ADVENTUREFAIL = "I had a nightmare...",
	ANNOUNCE_BOOMERANG = 
	{
		"Ow! Pain is back!",
		"Sorry, it's just a... mistake!",
		"You've been able to...",
	},
	ANNOUNCE_LIGHTNING = "KA-BOOM!!\nLightning is freak me out!",
	ANNOUNCE_CHARLIE = "Is anybody there?",
	ANNOUNCE_CHARLIE_ATTACK = "Hey, that was rude!",
	ANNOUNCE_COLD = "I can feel my heart freezing.",
	ANNOUNCE_HOT = "The flames are swallowing me up!",
	ANNOUNCE_CRAFTING_FAIL = "I lack the necessary materials.",
	ANNOUNCE_DUSK = "My mama always told me to go to sleep\nWhen the sun goes down...",
	ANNOUNCE_EAT =
	{
		GENERIC = "Omnomnom!",
		PAINFUL = "Broken my heart!",
		SPOILED = "Huh! Wharang not picky eater!",
		STALE = "What am I eating?",
		INVALID = "No can do!",
	},
	ANNOUNCE_ENTER_DARK =
	{
		"You're not gonna leave me alone in the dark, are you?",
		"So, Wharang was left alone in the darkness...",
		"Where's my older brother?\nI'm so scared!",
	},
	ANNOUNCE_ENTER_LIGHT =
	{
		"And there was light!",
		"Are you back?",
		"I'm safe from the dark.",
	},
	ANNOUNCE_HOUNDS = "Shhh! I can hear them coming.",
	ANNOUNCE_HUNGRY =
	{
		"I NEED FOOD!",
		"Where is my snack?",
		"It's time to snack!",
		"I need to find a prey!",
		"Wharang is Hungry fox.",
	},
	ANNOUNCE_HUNT_BEAST_NEARBY = "That's my friend over there!",
	ANNOUNCE_HUNT_LOST_TRAIL = "Here I am. All alone again...",
	ANNOUNCE_HUNT_LOST_TRAIL_SPRING = "Here I am. All alone again...",
	ANNOUNCE_INV_FULL = { "I can carry no more!", "I can't carry any more stuff!", },
	ANNOUNCE_KNOCKEDOUT = "What the Fox was that?",
	ANNOUNCE_NOHUNGERSLEEP = "My stomach is as empty as my heart,\nI can't sleep now.",
	ANNOUNCE_PECKED = "You try my patience.",
	ANNOUNCE_QUAKE = "Look at the ground shaking!\nIt's a dance of Earth!",
	ANNOUNCE_THORNS =
	{
		"Ow! Prickly, go away!",
		"It's not fair!",
	},
	ANNOUNCE_TORCH_OUT =
	{
		"Darkness has returned!",
		"KILL FIRE...",
	},
	ANNOUNCE_TRAP_WENT_OFF = "Oh, was dangerous.",
	ANNOUNCE_WORMHOLE = "It was a strange adventure!",
	ANNOUNCE_CANFIX = "\nI think... Can fix this!",
	ANNOUNCE_ACCOMPLISHMENT = "All of this is transient.",
	ANNOUNCE_ACCOMPLISHMENT_DONE = "This will be forgotten too, some day.",
	ANNOUNCE_INSUFFICIENTFERTILIZER = "I can help that!",
	ANNOUNCE_LIGHTNING_DAMAGE_AVOIDED = "So close to death, yet so far.",
	ANNOUNCE_BEES = "BEEEEEEEES!! RUN!! RUN!!!!",
	ANNOUNCE_DEERCLOPS = "So it looks like I have a guest!",
	ANNOUNCE_FREEDOM = "Wharang found Freedom!",
	ANNOUNCE_MOSQUITOS = "Mosquitos! Suck all my blood out!",
	ANNOUNCE_NODANGERSLEEP = "Do you know Jigglypuff will draw on your face\nwith marker when you fall asleep?",
	ANNOUNCE_NODAYSLEEP = "The sun upsets me. I couldn't sleep.",
	ANNOUNCE_NODAYSLEEP_CAVE = "Huhh... I'm not tired yet!",
	ANNOUNCE_NOSLEEPONFIRE = "That'd be quite a way to go out.",
	ANNOUNCE_NODANGERSIESTA = "Do you know Jigglypuff will draw on your face\nwith marker when you fall asleep?",
	ANNOUNCE_NONIGHTSIESTA = "I'd really rather be in a tent.",
	ANNOUNCE_NONIGHTSIESTA_CAVE = "I'd really rather be in a tent.",
	ANNOUNCE_NOHUNGERSIESTA = "My stomach is as empty as my heart, I can't nap now.",
	ANNOUNCE_SHELTER = "Nature is good for something after all.",
	ANNOUNCE_BURNT = "Wow! Fire Festival!",
	ANNOUNCE_TOOL_SLIP = "Oh well, I didn't need it anyways.",
	ANNOUNCE_DAMP = "My flame got wet in the rain...",
	ANNOUNCE_WET = "Maybe this water will fill the hole in my heart.",
	ANNOUNCE_WETTER = "An eternity of moisture and sorrow.",
	ANNOUNCE_SOAKED = "An apocalypse of water.",
	BATTLECRY =
	{
		GENERIC = "You are going to suffer,\nbut you're gonna be happy about it.",
		PIG = "Today will be the meat party!",
		PREY = "I'm gonna omnomnom you!",
		SPIDER = "Hold it right there!\nWalking meatballs!",
		SPIDER_WARRIOR = "Hold it right there!\nJumping meatballs!",
		HOUND = "Hey, Stupid mongrel dog!",
		FIREHOUND = "Hey, Burning Puppy! This way!",
		ICEHOUND = "My flame will melt your presence!",
		WARG = "Scary giant wolf! Hit! Hit!",
	},
	COMBAT_QUIT =
	{
		GENERIC = "You shall live. For now.",
	},
	DESCRIBE =
	{

		UNKNOWNLETTERTOWHARANG =
		{
			"He is always like this.",
			"A letter to me.",
			"What does this mean?",
		},
	
		GLOMMER =
		{
			"What a talkative little thing you are!",
			"Awww! Tiny boong-boong wings.",
		},
        GLOMMERFLOWER = 
        {
        	GENERIC = "Flower of the night.",
        	DEAD = "Even flowers of the night die.",
        },
        GLOMMERWINGS = "Oh, you poor little thing.\nHow did you ever get in such bad condition?",
        GLOMMERFUEL = "I don't know what the Fox that is and I am NOT touching it.",
        BELL = "Will I ever be remembered when I'm gone?",
        STATUEGLOMMER = 
        {	
        	GENERIC = "I'm 100 percent sure that this statue is alive!",
        	EMPTY = "Maybe... I killed it...",
    	},
		WEBBERSKULL = "Oh, you poor little thing. Let me leave you a flower.",
		MOLE =
		{
			HELD = "So who's down for Whac-a-mole?!",
			UNDERGROUND = "Stay down there, away from this horrible place.",
			ABOVEGROUND = "You should go back to where it's dark.",
		},
		MOLEHILL = "Down, down, down to the depths.",
		MOLEHAT = "So this is what those things see.",
		NIGHTSTICK =
		{
			"A bolt from the blue!",
			"Woooh, Electric shock!",
		},
		RABBITHOUSE=
		{
			GENERIC = "It is not as edible as it looks.",
			BURNT = "It didn't cook well.",
		},
		TURF_DECIDUOUS = "Beautiful ground.",
		TURF_SANDY = "Some ground.",
		TURF_BADLANDS = "Some ground.",
		BEARGER =
		{
			"What the Fox is this gigantic monster?\nIt's destroying everything!",
			"NO! That beast destroys nature!",
		},
		BEARGERVEST = "Yay! This will make me look all fluffy and fuzzy!",
		ICEPACK = "It won't insulate me from the horrors of this world.",
		BEARGER_FUR =
		{
			"That's a gigantic amount of hair!",
			"I love fur! It reminds papa..."
		},
		BIGFOOT = "Aw, you're such a nice friend. If you can stay away from me.",
		BONESHARD = "Sharp and pointed bones.",
		BUZZARD =
		{
			"The death eaters!",
			"They are like dead meat.",
		},
		CACTUS = 
		{
			GENERIC = "Watch out for the thorns!",
			PICKED = "It is flabby...",
		},
		CACTUS_MEAT_COOKED = "I ripped all its spikes off.",
		CACTUS_MEAT = "Cactus meat! It's still dangerous.",
		CACTUS_FLOWER = "If we could see the miracle of this single flower clearly,\nour whole life would change.",
		COLDFIRE =
		{
			EMBERS = "Darkness is looming.",
			GENERIC = "I might survive this night!",
			HIGH = "A vision of a frozen-over Hell!",
			LOW = "The gloom encroaches.",
			NORMAL = "It's a weird fire.",
			OUT = "That is not a good sign.",
		},
		CATCOON =
		{
			"He's a free spirit.",
			"Meowwwww! Lovely cat!",
		},
		CATCOONDEN = 
		{
			GENERIC = "My daddy used to say that cats have nine lives.",
			EMPTY = "All the spirits have left the place. It's empty here.",
		},
		CATCOONHAT = "Hey look! I'm a Catcoon!",
		COONTAIL = "It's matted, patchy and putrid.",
		COOKPOT =
		{
			COOKING_LONG = "Whatever is in there isn't dead yet.",
			COOKING_SHORT = "Yes! I can wait.",
			DONE = "NOW EATING TIME!",
			EMPTY = "Empty as my soul.",
			BURNT = "Burnt to a crisp.",
		},
		EYEBRELLAHAT = "Now you can't shed tears.",
		ARMORDRAGONFLY = "I'd like to wear it inside-out.",
		DRAGON_SCALES = "Scales of pain.",
		DRAGONFLYCHEST = "Boom box.",
		DECIDUOUSTREE = 
		{
			BURNING = "It's burning brightly.",
			BURNT = "Used up and done for.",
			CHOPPED = "Everything dies.",
			GENERIC = "This tree is spooky. I bet it likes Halloween.",
			POISON = "Extra-spooky!",
		},
		ACORN_COOKED = "Huh? It's Squirrel food.",
		BIRCHNUTDRAKE = "They're not my friends. But so cute!",
		FARMPLOT =
		{
			GENERIC = "What seeds shall I sow?",
			GROWING = "Leafy tendrils coil out of the muck.",
			NEEDSFERTILIZER = "This earth is cold and dead.",
			BURNT = "This earth is burnt and dead.",
		},
		COLDFIREPIT =
		{
			EMBERS = "Darkness is looming.",
			GENERIC = "I might survive this night!",
			HIGH = "A vision of a frozen-over Hell!",
			LOW = "The gloom encroaches.",
			NORMAL = "It's a weird fire.",
			OUT = "That is not a good sign.",
		},
		FIRESUPPRESSOR = 
		{	
			ON = "Can we have a Summer snowfall fight?",
			OFF = "Quiet as a corpse.",
			LOWFUEL = "It's running on fumes.",
		},
		ICEHAT = "I am NOT putting that thing on.\nThat will freeze the Fox out of my brain!",
		LIGHTNINGGOAT = 
		{
			GENERIC = "What happens if they all get struck by lightning?",
			CHARGED = "Wow! The living batteries!",
		},
		LIGHTNINGGOATHORN = "Some static electricity.",
		GOATMILK = "I wish I was taller! Will this make me grow?",
		MEATRACK =
		{
			DONE = "The drying is over.",
			DRYING = "I can't wait till it's done!",
			DRYINGINRAIN = "The rain is keeping it from drying.",
			GENERIC = "I can hang meat here.",
			BURNT = "It's done drying forever.",
		},
		MERMHEAD = 
		{
			GENERIC = "Haha, look at that stupid face!",
			BURNT = "Somehow, it found a way to sink even lower.",
		},
		MERMHOUSE = 
		{
			GENERIC = "I can't. I'm not invited.",
			BURNT = "Fire has broken it down even further.",
		},
		FLOWERSALAD = "What the Fox? No meat?",
        ICECREAM =
		{
			"I love ice cream!",
			"This ice'll never kill me.",
		},
        WATERMELONICLE = "The melon is grown in water?",
        TRAILMIX = "A handful of sustenance.",
        HOTCHILI = "What the Fox?\nDo you wanna see me blow fire out of my mouth?",
        GUACAMOLE = "That's just gruesome. I like it.",
		MOOSE = "I dont think I've ever tried this meat before.",
		MOOSEEGG = "I like my eggs Sunny-side up.",
		MOSSLING = "Aw, you cute little duckies!",
		FEATHERFAN = "Wow, that's the biggest feather I've ever seen!",
		GOOSE_FEATHER = "Hahaha! stop it! It tickles!",
		STAFF_TORNADO = "Shhh. I can feel the storm coming!",
		PIGHEAD = 
		{	
			GENERIC = "Do you know in China, people believe Pighead will bring cash?",--
			BURNT = "He's been burnt down.",
		},
		PIGHOUSE =
		{
			FULL = "I bet it's really warm inside...",
			GENERIC = "That is one heck of a house!",
			LIGHTSOUT = "Now I am all alone.",
			BURNT = "Nothing lasts forever.",
		},
		FERTILIZER = "A bucket of grime.",
		RAINOMETER = 
		{	
			GENERIC = "I hope it's gonna be sunny tomorrow!\nBecause I'm gonna play all day!",
			BURNT = "Does that mean sunshine is dead, too?",
		},
		RAINCOAT = "I will jumping in puddles!",
		RAINHAT = "What fun is rain if you're not getting wet?",
		RESEARCHLAB = 
		{	
			GENERIC = "I think I could make something cool.",
			BURNT = "It's unspeakably burnt to the ground.",
		},
		RESEARCHLAB2 = 
		{
			GENERIC = "I think I could make something amazing.",
			BURNT = "It's unspeakably burnt to the ground.",
		},
		RESEARCHLAB3 = 
		{
			GENERIC = "Shadow play? Sure, why not!?",
			BURNT = "It's unspeakably burnt to the ground.",
		},
		RESEARCHLAB4 = 
		{
			GENERIC = "What!? A new toy!? Where!?",
			BURNT = "Madness brings fire.",
		},
		RESURRECTIONSTATUE = 
		{
			GENERIC = "I mean, we all need a second chance sometimes.",
			BURNT = "I'm glad that fail-safe is gone.",
		},
		ROCK_ICE = 
		{
			GENERIC = "Hey, it's a little chilly outside.",
			MELTED = "A large pool of cool, melted ice.",
		},
		ROCK_ICE_MELTED = "A large pool of cool, melted ice.",
		ICE = "Broken pieces of my heart.",
        REFLECTIVEVEST = "Everything's a vest.",
		HAWAIIANSHIRT = "When are we going on a picnic?",
		TENT = 
		{
			GENERIC = "Sleep is but a preview of death.",
			BURNT = "A preview of the fires of Hell.",
		},
		SIESTAHUT = 
		{
			GENERIC = "A siesta is but a preview of death.",
			BURNT = "A preview of the fires of Hell.",
		},
		TRANSISTOR = "Electrical doo-what?",
		TREASURECHEST = 
		{
			GENERIC = "For which to contain my lucre.",
			BURNT = "It couldn't even hold ashes.",
		},
		TUMBLEWEED = "Come here, tumbleweed! I need you!",
		GRASS_UMBRELLA = "Check out my new umbrella! It's a la mode.",
		UNIMPLEMENTED = "It's not done, like life.",
		WALL_HAY = 
		{	
			GENERIC = "That is the mere suggestion of defense.",
			BURNT = "Defenses down.",
		},
		WALL_WOOD = 
		{
			GENERIC = "Now I can delay the inevitable.",
			BURNT = "The inevitable is coming.",
		},
		WARG = "Oh, no no no. There's no way I will be friends with THAT.",
		WATERMELON = "It's mostly water. What's the big deal?",
		WATERMELON_COOKED = "Now it's warm water.",
		WATERMELONHAT = "Well, my mama told me not to play with food.",
		WINTEROMETER = 
		{
			GENERIC = "Why do I feel that it is measuring my mortality?",
			BURNT = "Does that mean my day to die is here?",
		},
		HOMESIGN = 
		{
			GENERIC = "Uhmm it says… that you will die tomorrow. Just kidding. I can't read.",
			BURNT = "Transient, indeed.",
		},
		BEEBOX =
		{
			GENERIC = "They shall labour so I can steal.",
			READY = "Their toils have been fruitful!",
			FULLHONEY = "Their toils have been fruitful!",
			NOHONEY = "Work, bees!",
			SOMEHONEY = "Toil on.",
			BURNT = "Burnt honey.",
		},
		LIVINGTREE = "Can it never die?",
		ICESTAFF = "I just HATE the cold!",
		WORMLIGHT = "I'll be the only fox that glows at night!",
		WORM =
		{
		    PLANT = "It seems out of place.",
		    DIRT = "Is something there?",
		    WORM = "It comes from the depths.",
		},
		EEL = "What the Fox is that disgusting looking thing?",
		EEL_COOKED = "Mmmm! Crispy!",
		UNAGI = "Hmmm. I'm calling this Sushi!",
		EYETURRET = "What on earth are you looking at?",
		EYETURRET_ITEM = "Oh hello, little one!",
		MINOTAURHORN = "All that remains of a once great beast.",
		MINOTAURCHEST = "It's the smell of gold and diamond!",
		THULECITE_PIECES = "Fragments of a powerful material.",
		POND_ALGAE = "Some algae.",
		GREENSTAFF = "I can see the power sparkle deep within.",
		POTTEDFERN = "Oh, you cute little thing! You look like you need a forever home.",

		THULECITE = "I can feel the strong mysterious power inside it.",
		ARMORRUINS = "Nobody can lay a finger on me!",
		RUINS_BAT = "This magic bat will bring me a friend.",
		RUINSHAT = "Where's Prince Charming?",
		NIGHTMARE_TIMEPIECE = --Keeps track of the nightmare cycle
		{
			CALM = "I know not what lurks in the shadow.",	--calm phase
			WARN = "I can feel the prying eyes.",	--Before nightmare
			WAXING = "They approach.", --Nightmare Phase first 33%
			STEADY = "They're all around me!", --Nightmare 33% - 66%
			WANING = "I think they're leaving.", --Nightmare 66% +
			DAWN = "It's almost over.", --After nightmare
			NOMAGIC = "I am alone.", --Place with no nightmare cycle.
		},
		BISHOP_NIGHTMARE = "Time has won this battle.",
		ROOK_NIGHTMARE = "Time erodes everything.",
		KNIGHT_NIGHTMARE = "Another battle lost to time.",
		MINOTAUR = "Why do you have to be so mean? Can't we just be friends?",-- --Monster in labyrinth
		SPIDER_DROPPER = "You sneaky little thing! You were peeping the whole time!",-- --White spider that comes from the roof
		NIGHTMARELIGHT = "I don't want any nightmares.",-- --Lights that activate during nightmare.
		RELIC = "A vision of the past.",	--Fixed relic
		RUINS_RUBBLE = "A vision of the past. Broken.",	--Broken relic
		MULTITOOL_AXE_PICKAXE = "An item with multiple uses.",	--Works as axe and pickaxe
		GREENGEM = "The flaws are its most beautiful features.",
		ORANGESTAFF = "Well, but I'm not that lazy though.",-- --Teleports player.
		YELLOWAMULET = "Now the dark can leave me alone!",-- --Emits light, player walks faster.
		GREENAMULET = "A flash of brilliance!",	--Reduce cost of crafting

		SLURPER = "It looks just like a toy that I used to have when I was 70 years old.",
		SLURPER_PELT = "Ew, is this hair?",
		ARMORSLURPER = "Noo. I'm not fat. Just not yet.",
		ORANGEAMULET = "Temporary release from drudgery.",
		YELLOWSTAFF = "The stick is as twisted as my soul.",
		YELLOWGEM = "Mystical gem in ancient ruins...",
		ORANGEGEM = "Such things used to bring me happiness.",
		TELEBASE = 
		{
			VALID = "Energy flows through it.",
			GEMS = "The focus is so lifeless.",
		},
		GEMSOCKET = 
		{
			VALID = "The gem has focused it.",
			GEMS = "It looks so empty.",
		},
		STAFFLIGHT = "Star, guide me home.",

        ANCIENT_ALTAR = "It is full of the echos of the dead.",
        ANCIENT_ALTAR_BROKEN = "I hear the painful echos of the dead.",
        ANCIENT_STATUE = "Pfft, is this thing supposed to be scary?",

        LICHEN = "How does it manage to grow like that?",
		CUTLICHEN = "Fleeting, just like life.",
		CAVE_BANANA = "Bana... bananananana? Blah blah blah!",
		CAVE_BANANA_COOKED = "Warmed banana mush is so much better.",
		CAVE_BANANA_TREE = "Cave monkeys and the cave bananas!",
		ROCKY = "Aw, poor little rockies. You'll always be remembered.",

		BLUEAMULET = "Can this freeze my heart?",
		PURPLEAMULET = "The spirits will haunt me!",
		TELESTAFF = "Yay! Now I can play all night!",
		MONKEY =
		{
			"Hmph, Stupid monkeys!",
			"Cave Monkeys is really terrible! I hate!",
		},
		MONKEYBARREL = "I want to destroy it. Right now!",
		MONSTERLASAGNA = "Junk food is not good for health.",
		HOUNDSTOOTH="Oh my Fox! Those teeth! They will tear me apart!",
		ARMORSNURTLESHELL="Looks like I have a mobile home.",
		BAT=
		{
			"They wake up when the sun goes down.",
			"Do not touch them! I don't want to fight...",
			"Batilisk is friend of Wharang!",
		},
		BATBAT = "This bat is strong but there's always consequences.",
		BATWING="I wish I could fly.",
		BATWING_COOKED="Haha! this looks just like a boomerang.",
		BEDROLL_FURRY="I will wrap myself in the fuzzy skins of the fallen.",
		BUNNYMAN="I don't think it's very polite to eat meat in front of a vegan.",
		FLOWER_CAVE="It looks fragile.",
		FLOWER_CAVE_DOUBLE="It looks fragile.",
		FLOWER_CAVE_TRIPLE="It looks fragile.",
		GUANO="The inevitable byproduct of life.",
		LANTERN="Light the way darkly.",
		LIGHTBULB="I'm not afraid of the dark anymore.",
		MANRABBIT_TAIL="It contains his fuzzy wuzzy essence.",
		MUSHTREE_TALL  ="These are some strange trees.",
		MUSHTREE_MEDIUM="It looks like a rotting hat.",
		MUSHTREE_SMALL ="Do little gnomes live in these?",
		SLURTLE="It is mindlessly chasing after rocks.",
		SLURTLE_SHELLPIECES="Pieces of broken slurtle dreams.",
		SLURTLEHAT="I doubt it will help me more than it did for the original owner.",
		SLURTLEHOLE="The slurtles pop out when they outgrow it.",
		SLURTLESLIME="It shimmers with slimy anticipation.",
		SNURTLE="That one has a larger shell.",
		SPIDER_HIDER="A cowardly spider.",
		SPIDER_SPITTER="Yuck! That is the spitting spiders!",
		SPIDERHOLE="It is infested.",
		STALAGMITE="The earth gives up its bounty.",
		STALAGMITE_FULL="The earth gives up its bounty.",
		STALAGMITE_LOW="The earth gives up its bounty.",
		STALAGMITE_MED="The earth gives up its bounty.",
		STALAGMITE_TALL="The earth reaches up.",
		STALAGMITE_TALL_FULL="The earth reaches up.",
		STALAGMITE_TALL_LOW="The earth reaches up.",
		STALAGMITE_TALL_MED="The earth reaches up.",

		TURF_CARPETFLOOR = "Carpet ground.",
		TURF_CHECKERFLOOR = "Checker ground.",
		TURF_DIRT = "Dirt ground.",
		TURF_FOREST = "Forest ground.",
		TURF_GRASS = "Grass ground.",
		TURF_MARSH = "Marsh ground.",
		TURF_ROAD = "Road ground for a quick move.",
		TURF_ROCKY = "Rocky ground.",
		TURF_SAVANNA = "Savanna ground.",
		TURF_WOODFLOOR = "Wooden ground.",

		TURF_CAVE="Cave ground.",
		TURF_FUNGUS="Fungus ground.",
		TURF_SINKHOLE="Sinkhole ground.",
		TURF_UNDERROCK="Some ground.",
		TURF_MUD="Muddy muddy... Somewhere tentacles!",

		POWCAKE =
		{
			"Heeey! This is not food!",
			"For death...",
		},
		CAVE_ENTRANCE = 
		{
			GENERIC="There's another world beyond this door.",
			OPEN = "It's a door to the Eternal Night.",
		},
        CAVE_EXIT = "Hey little friend, will you bring me up?",
		BOOMERANG = "Death returns to the sender.",
		MAXWELLPHONOGRAPH = "Shall we have a danse macabre?",
		ABIGAIL = "She died, but another she is alive.",
		PIGGUARD = "Boring little pigs...",
		ADVENTURE_PORTAL = "Sniff sniff. I smell a new adventure!",
		AMULET = "This will protect me from all danger and death.",
		ANIMAL_TRACK = "Somebody was here...",
		ARMORGRASS = "Watch out for the fire...",
		ARMORMARBLE = "Marble is the perfect defense!\n And I'm feeling like a stone!",
		ARMORWOOD = "Trees can be a good armor.",
		ARMOR_SANITY = "Despair and death will protect me.",
		ASH =
		{
			GENERIC = "All that's left after another beautiful fire.",
			REMAINS_GLOMMERFLOWER = "The flower was incinerated when I teleported!",
			REMAINS_EYE_BONE = "The eyebone was incinerated when I teleported!",
			REMAINS_THINGIE = "This was once some thing before it got burned...",
		},
		AXE = "I saw a man and a red axe in the forest.\nThey killed the trees! Many!",
		BABYBEEFALO = "Growing is tough when the world is rough.",
		BACKPACK = "Yay, time for a picnic!",
		BACONEGGS = "Breakfast? Already?",
		BANDAGE = "I'll only end up hurt again.",
		BASALT = "Trying to break it would be pointless.",
		BEARDHAIR = "That's just nasty.",
		BEDROLL_STRAW = "Sleep is but a temporary death.",
		BEE =
		{
			GENERIC = "I'd steer clear of that stinger.",
			HELD = "Be still, little one.",
		},
		BEEFALO =
		{
			FOLLOWER = "He follows me unto his doom.",
			GENERIC = "What demented thoughts must lie behind those eyes.",
			NAKED = "His nakedness is now on display.",
			SLEEPING = "What nightmares he must be having.",
		},
		BEEFALOHAT = "Voila! Another Buffalo appeared!",
		BEEFALOWOOL = "Somewhere, a beefalo is naked and cold.",
		BEEHAT = "This will protect me from those happy buzzing sounds. Oh, and the stings.",
		BEEHIVE = "A wretched hive of scum and pollen.",
		BEEMINE = "What? Me? Naught? I'm naughty by nature!",
		BERRIES = "Berries can be easily found in the forest.",
		BERRIES_COOKED = "More balanced flavor, but they won't last long.",
		BERRYBUSH =
		{
			BARREN = "It is barren.",
			WITHERED = "It succumbed to the heat.",
			GENERIC = "A snack, perchance?",
			PICKED = "I shall have to wait.",
		},
		BIRDCAGE =
		{
			GENERIC = "Some of us can see our cages.",
			OCCUPIED = "Sing little birdie, sing!",
			SLEEPING = "Is he dead? No. Just sleeping.",
		},
		BIRDTRAP = "I want the birds and they want seed.",
		BIRD_EGG = "So much hope, dashed.",
		BIRD_EGG_COOKED = "No bird will ever come of it.",
		BISHOP = "What does he pray for?",
		BLOWDART_SLEEP = "Not even the big sleep, just a temporary one.",
		BLOWDART_PIPE = "I blow in this end and pain comes out the other end.",
		BLOWDART_FIRE = "Shall I burn down the world?",
		BLUEGEM = "Blue like... er... a sad bird?",
		BLUEPRINT = "Whoever drew this is probably dead.",
		BELL_BLUEPRINT = "Whoever drew this is probably dead.",
		BLUE_CAP = "Good fungus. But I feel dizzy.",
		BLUE_CAP_COOKED = "Green mush or Blue mush.",
		BLUE_MUSHROOM =
		{
			GENERIC = "Do you like the night?",
			INGROUND = "See you in the evening!",
			PICKED = "Mushroom'll be back!",
		},
		BOARDS =
		{
			"Boards is a very good firewood!",
			"It's true that I need so many boards!",
		},
		BONESTEW = "They died. And then I put them in a stew.",
		BUGNET = "A prison for tiny insects.",
		BUSHHAT = "Oh to disappear.",
		BUTTER = "I like to play with words. They are my life!",
		BUTTERFLY =
		{
			GENERIC = "Pretty, but short-lived.",
			HELD = "I hold its life in my hands.",
		},
		BUTTERFLYWINGS = "No more can the butterfly soar.",
		BUTTERFLYMUFFIN = "Let's see you get out of this sugary trap!",
		CAMPFIRE =
		{
			EMBERS = "Darkness is looming.",
			GENERIC = "I might survive this night!",
			HIGH = "A vision of Hell!",
			LOW = "The gloom encroaches.",
			NORMAL = "It's a fire.",
			OUT = "That is not a good sign.",
		},
		CANE = "I can get nowhere faster.",
		CARROT = "I'll be able to catch a rabbit!",
		CARROT_COOKED = "It's a carrot that's gone through the gauntlet of fire.",
		CARROT_PLANTED = "It's a carrot that's in the ground.",
		CARROT_SEEDS = "One day, this seed will be a carrot.",
		CAVE_FERN = "A touch of colour in the darkness.",
		CHARCOAL = "It is cold and dead, like my heart.",
        CHESSJUNK1 = "Cold, dead artifical life.",
        CHESSJUNK2 = "Cold, dead artifical life.",
        CHESSJUNK3 = "Cold, dead artifical life.",
		CHESTER = "Aw, that's a cute little monster dog!",
		CHESTER_EYEBONE =
		{
			GENERIC = "It's looking into my soul.",
			WAITING = "Not so much sleeping as... waiting.",
		},
		COOKEDMANDRAKE = "It was a good death. He will be delicious.",
		COOKEDMEAT = "Steak for Dinner? Always!",
		COOKEDMONSTERMEAT = "Cooked evil is still evil.",
		COOKEDSMALLMEAT = "Treats, treats!",
		CORN = "These crows will probably dig my grave, too.",
		CORN_COOKED = "This corn couldn't handle the heat.",
		CORN_SEEDS = "Yup, it's a seed.",
		CROW =
		{
			GENERIC = "Take thy beak from out my heart!",
			HELD = "He is mine.",
		},
		CUTGRASS = "I like to kill small things.",
		CUTREEDS = "I like to cut things up.",
		CUTSTONE = "The better to mark graves with.",
		DEADLYFEAST = "This, my final feast.",
		DEERCLOPS = "I don't like their eyes. They creep me out.",
		DEERCLOPS_EYEBALL = "What terrors it must see.",
		DEPLETED_GRASS =
		{
			GENERIC = "The remains of a tuft of grass.",
		},
		DIRTPILE = "Oh look. More dirt.",
		DIVININGROD =
		{
			COLD = "The source is distant.",
			GENERIC = "It is forever seeking its lost half.",
			HOT = "Something wicked is here!",
			WARM = "The wickedness draws closer.",
			WARMER = "It is very close now.",
		},
		DIVININGRODBASE =
		{
			GENERIC = "What does this newfangled thing do?",
			READY = "It still needs a large key.",
			UNLOCKED = "Let's see what I can find!",
		},
		DRAGONFLY =
		{
			"Do you like fireworks?",
			"She looks like very angry!",
		},
		LAVASPIT = 
		{
			HOT = "It spit up.",
			COOL = "It's cooled off and smells funny.",
		},
		DRAGONFRUIT = "This isn't shaped like a dragon at all.",
		DRAGONFRUIT_COOKED = "Still not a dragon. At least it's dead.",
		DRAGONFRUIT_SEEDS = "It's a seed. It won't grow a dragon.",
		DRAGONPIE = "Well, at least it's a pie now.",
		DRUMSTICK = "Makes a good thud and it has nutrients!",
		DRUMSTICK_COOKED = "Less raw, more tasty.",
		DUG_BERRYBUSH = "I like it dead, but I should plant this.",
		DUG_GRASS = "I like it dead, but I should plant this.",
		DUG_MARSH_BUSH = "I like it dead, but I should plant this.",
		DUG_SAPLING = "I like it dead, but I should plant this.",
		DURIAN = "Spiky and smelly!",
		DURIAN_COOKED = "Less spiky, but even smellier!",
		DURIAN_SEEDS = "Miraculously, the seeds don't smell.",
		EARMUFFSHAT = "Their bitter end protects me from the bitter cold.",
		EGGPLANT = "Almost a deadly nightshade. Almost.",
		EGGPLANT_COOKED = "Cooking this nightshade made it even less deadly.",
		EGGPLANT_SEEDS = "It's a nightshade seed.",
		ACORN = 
		{
		    GENERIC = "A tiny life, ensconced in brittle death.",
		    PLANTED = "A tree will grow soon.",
		},
		EVERGREEN =
		{
			BURNING = "Burning tree is so beautiful.",
			BURNT = "Part of nature is dead...",
			CHOPPED = "Everything dies.",
			GENERIC = "Nature is a really good playground!",
		},
		EVERGREEN_SPARSE =
		{
			BURNING = "Burning tree is so beautiful.",
			BURNT = "Part of nature is dead...",
			CHOPPED = "Everything dies.",
			GENERIC = "Oh, this tree is interesting.",
		},
		EYEPLANT = "Eyeball plants? They look dangerous!",
		FEATHERHAT = "Sing to me birdies, sing!",
		FEATHER_CROW = "A crow feather, black like eternal darkness.",
		FEATHER_ROBIN = "A redbird feather, red like blood.",
		FEATHER_ROBIN_WINTER = "A snowbird feather, white like the light at the end of the tunnel.",
		FEM_PUPPET = "Poor soul can not be free anymore...",
		FIREFLIES =
		{
			GENERIC = "A tiny brightness in the dark.",
			HELD = "Tiny lights, stranded from the world outside my pocket.",
		},
		FIREHOUND = "The dog is on fire!",--
		FIRESTAFF = "I'm gonna burn down everything! Muahaha!",--
		FISH = "It was flopping around desperately for life. The poor fool.",
		FISHINGROD = "With this, I can yank the fishies out of their precious safe pond.",
		FISHSTICKS = "Perfectly molded blocks of fish.",
		FISHTACOS = "I hope I got all the bones out.",
		FISH_COOKED = "A proper grilling puts a stop to the flopping.",
		FLINT = "A tiny blade-like rock.",
		FLOWER = "Bees, butterflies and Wharang loves flowers!",
		FLOWERHAT = "But I am in mourning...",
		FLOWER_EVIL = "At least they're better than the other flowers.",
		FOLIAGE = "Lead me to the Aarnivalkea.",
		FOOTBALLHAT = "A dead thing for me to wear. Goody.",
		FROG =
		{
			DEAD = "Life is small and short.",
			GENERIC = "He's little and warty.",
			SLEEPING = "He's asleep.",
		},
		FROGGLEBUNWICH = "I never thought frog's legs could look so good.",
		FROGLEGS = "Hmm. Can a frog jump without legs?",--
		FROGLEGS_COOKED = "Definitely not twitching any longer.",
		FRUITMEDLEY = "Fruit is very sweet.",--
		GEARS = "What's this? I don't know...",--
		GHOST = "They're poor souls.",--
		GOLDENAXE = "At least I can kill trees with style.",
		GOLDENPICKAXE = "At least I can smash rocks with style.",
		GOLDENPITCHFORK = "At least I can till the earth with style.",
		GOLDENSHOVEL = "At least I can dig with style.",
		GOLDNUGGET = "I will take it with me.",
		GRASS =
		{
			BARREN = "The grass seems hungry.",
			WITHERED = "It will be fine. Guessing temporary death!",
			BURNING = "Death is gorgeous.",
			GENERIC = "Grass's a very useful survival items.",
			PICKED = "We killed the grass.\nBut grss revive soon!",
		},
		GREEN_CAP = "Green mushroom will take away my sanity.",
		GREEN_CAP_COOKED = "Completely normal mush.",
		GREEN_MUSHROOM =
		{
			GENERIC = "Green. The color of nature!",
			INGROUND = "See you in the afternoon!",
			PICKED = "Mushroom'll be back!",
		},
		GUNPOWDER = "It is a dark path I tread.",
		HAMBAT = "So how does it feel to be hit by a chunk of meat!? Hah!",--
		HAMMER = "Oh that I may crush the world.",
		HEALINGSALVE = "Life brings pain, pain brings life.",
		HEATROCK =
		{
			FROZEN = "Frozen like my heart.",
			COLD = "Just a moderately cold lump of rock.",
			GENERIC = "There it sits, just taking up space.",
			WARM = "As lukewarm and lifeless as every other rock.",
			HOT = "Those that burn brightest, burn fastest.",
		},
		HONEY = "A sweet, but fleeting treat.",
		HONEYCOMB = "Pieces of beehive, scattered.",
		HONEYHAM = "A sweet sauce for this creature's sweet embrace.",
		HONEYNUGGETS = "A sweet sauce for this creature's sweet embrace.",
		HORN = "It sounds like there's a beefalo trapped inside.",
		HOUND =
		{
			"Vicious... Evil... Savage!",
			"They are really rude, right?",
			"Hound is always hungry!",
		},
		HOUNDBONE = "Somethings can't be avoided. Death is one of them.",
		HOUNDMOUND = "Tomb of the bone... It is the Hounds house.",
		ICEBOX = "Food, food, where's my food?",
		ICEHOUND = "He has a cold, dead heart.",
		INSANITYROCK =
		{
			ACTIVE = "It's calling my name.",
			INACTIVE = "It's cold and black.",
		},
		JAMMYPRESERVES = "The perfect amount of jam.",
		KABOBS = "Meat, skewered right through the center.",
		KILLERBEE =
		{
			GENERIC = "A bee with a cold, dead heart.",
			HELD = "Be still, little one.",
		},
		KNIGHT = "A cold, soulless horse.",
		KOALEFANT_SUMMER = "A beast of solitude.",
		KOALEFANT_WINTER = "It stands against the cruel elements.",
		KRAMPUS = "Santa!? Please stop! I've been good all year!",
		KRAMPUS_SACK = "It smells of goat.",
		LEIF = "A lumbering beast.",
		LEIF_SPARSE = "A lumbering beast.",
		LIGHTNING_ROD =
		{
			CHARGED = "Even this power will run out.",
			GENERIC = "Focuses the destruction.",
		},
		LITTLE_WALRUS = "The cycle of violence continues.",
		LIVINGLOG = "It is forever silently screaming.",
		LOCKEDWES = "Trapped by Maxwell's statues, forever alive.",
		LOG = "If trees could talk, they would scream at the sight of this.",
		LUREPLANT = "It consumes all.",
		LUREPLANTBULB = "Life goes on.",
		MALE_PUPPET = "Poor soul can not be free anymore...",
		MANDRAKE =
		{
			DEAD = "Alas, poor mandrake!",
			GENERIC = "The mighty mandrake. I should pick it at night.",
			PICKED = "Onward, my vegetable minions!",
		},
		MANDRAKESOUP = "Boiled the life out of him.",
		MARBLE = "Smooth and lifeless.",
		MARBLEPILLAR = "Even stone can not withstand the constant pull of decay.",
		MARBLETREE = "There is no beat of life within this cold tree.",
		MARSH_BUSH =
		{
			BURNING = "Even thorns burn.",
			GENERIC = "A bush that always hurts.",
			PICKED = "It hurt me to do that.",
		},
		MARSH_PLANT = "It's a plant.",
		MARSH_TREE =
		{
			BURNING = "It's burning",
			BURNT = "Black like my heart",
			CHOPPED = "Its spikes were no protection.",
			GENERIC = "A tree that knows only pain.",
		},
		MAXWELL = "Your face. It needs my marker!",--
		MAXWELLHEAD = "He sure has a taste for the dramatic.",
		MAXWELLLIGHT = "Wait, wait! Where are you taking me to?",--
		MAXWELLLOCK = "Looks magical.",
		MAXWELLTHRONE = "Not quite what I expected.",
		MEAT = "It is still bloody.",
		MEATBALLS = "Balled meat. How exciting.",
		MEAT_DRIED = "Meat turned dry and delicious.",
		MERM = "Horrid swamp thing!",
		MINERHAT = "Hands-free lighting!",
		MONSTERMEAT = "Evilness pervades it.",
		MONSTERMEAT_DRIED = "Meat turned dry and weird-tasting.",
		MOSQUITO =
		{
			GENERIC = "Takes life so it may live.",
			HELD = "I can feel its stolen warmth.",
		},
		MOSQUITOSACK = "A sack of blood ripped from a mosquito. I love it.",
		MOUND =
		{
			DUG = "The earth has vomited up its secrets.",
			GENERIC = "Some day, I will join you.",
		},
		NIGHTLIGHT = "Eerie and yet beautiful.",
		NIGHTMAREFUEL = "With the sleep of dreams comes this stuff.",
		NIGHTSWORD = "Dreams come to a point. A sharp one.",
		NITRE = "Herein lies the folly of man.",
		ONEMANBAND = "Dance with me!",--
		PANDORASCHEST = "What happens if I open the box?",--
		PANFLUTE = "Music is the window to my empty soul.",
		PAPYRUS = "For documenting my pain.",
		PENGUIN = "All dressed up, but where to go?",
		PERD = "Dumb bird! Stay away from my berries!",
		PEROGIES = "A lovely little pouch of nutrients.",
		PETALS = "I have destroyed something beautiful.",
		PETALS_EVIL = "They are painted with the colours of my soul.",
		PICKAXE = "So that I may penetrate the earth itself.",
		PIGGYBACK = "They are more useful in death.",
		PIGKING = "Live it up while you can, Your Majesty.",
		PIGMAN =
		{
			DEAD = "He's better off, now.",
			FOLLOWER = "I still feel alone.",
			GENERIC = "They are so standoffish.",
			GUARD = "How Orwellian.",
			WEREPIG = "A creature of the night!",
		},
		PIGSKIN = "The hide of a pig that once was.",
		PIGTORCH = "It cuts at the darkness.",
		PINECONE = 
		{
		    GENERIC = "A tiny life, ensconced in brittle death.",
		    PLANTED = "A tree will grow soon.",
		},
		PITCHFORK = "What a devilish tool!",
		PLANTMEAT = "The meat flavored plants!",--
		PLANTMEAT_COOKED = "It's only slightly more appealing.",
		PLANT_NORMAL =
		{
			GENERIC = "An edible plant.",
			GROWING = "Keep growing. I'll wait.",
			READY = "It is ready for the harvest.",
			WITHERED = "It's had the life sucked out of it.",
		},
		POMEGRANATE = "So many juicy red bits to chomp and squish!",
		POMEGRANATE_COOKED = "Warm, but no less messy.",
		POMEGRANATE_SEEDS = "I was expecting more seeds than this from that thing.",
		POND = "Fish! Fissssh! Let's fishing!",--
		POOP = "Poop can be a good fertilizer!",--
		PUMPKIN = "It's as big as the hole where my heart was.",
		PUMPKINCOOKIE = "Cookies for Halloween!",--
		PUMPKIN_COOKED = "It shriveled a tiny bit from the heat. I like that.",
		PUMPKIN_LANTERN = "You're not so scary.",
		PUMPKIN_SEEDS = "It's a pumpkin seed.",--
		PURPLEGEM = "nightmare will come...",
		RABBIT =
		{
			GENERIC = "C'mon rabbit! Face your fate with dignity!",--
			HELD = "Poor little friend.",--
		},
		RABBITHOLE = 
		{
			GENERIC = "I'm too big to fall down there.",
			SPRING = "They're probably on family vacation. I guess I'll wait.",--
		},
		RATATOUILLE = "A whole bunch of cooked vegetables. Riveting.",
		RAZOR = "This is just for shaving.",
		REDGEM = "Red like my heart's blood.",
		RED_CAP = "This mushrooms will rot my heart.",
		RED_CAP_COOKED = "And... Overcoming Death.",
		RED_MUSHROOM =
		{
			GENERIC = "I love this mushroom color.",
			INGROUND = "See you in the morning!",
			PICKED = "Mushroom'll be back!",
		},
		REEDS =
		{
			BURNING = "Soon to be ashes.",
			GENERIC = "It's just a bunch of reeds.",
			PICKED = "I have picked them.",
		},
        RELIC = 
        {
            GENERIC = "A leftover of an ancient world.",
            BROKEN = "Broken bits of stone",
        },
        RUINS_RUBBLE = "A pile of broken dreams.",
		RESURRECTIONSTONE = "A futile ward.",
		ROBIN =
		{
			GENERIC = "Does that mean spring is coming? I hope not.",
			HELD = "He likes being trapped in my pocket.",
		},
		ROBIN_WINTER =
		{
			GENERIC = "Life in the barren, frozen wastes.",
			HELD = "It's so soft. it is my enemy.",
		},
		ROBOT_PUPPET = "Poor soulless machine...",
		ROCK_LIGHT =
		{
			GENERIC = "A crusted over lava pit.",
			OUT = "It looks harmless.",
			LOW = "The shadows encroach.",
			NORMAL = "The lava's on fire.",
		},
		ROCK = "Even that is not permanent.",
		ROCKS = "Some small rocks.",
        ROOK = "A Rook? Or is it a Castle?",
		ROPE = "That would be the easy way out of this place.",
		ROTTENEGG = "The way of all things.",
		SANITYROCK =
		{
			ACTIVE = "It's calling to me.",
			INACTIVE = "Even this obelisk has left me.",
		},
		SAPLING =
		{
			BURNING = "Consigned to the flames.",
			WITHERED = "The oppressive heat got to this one.",
			GENERIC = "It does not have thorns! I can touch this!",
			PICKED = "Maybe next time, sapling.",
		},
		SEEDS = "Life, or at least the promise of it.",
		SEEDS_COOKED = "I toasted their life away.",
		SEWING_KIT = "Another implement for putting off inevitable decay.",
		SHOVEL = "What terrible secrets might I uncover?",
		SILK = "Very smooth! Silk is an expensive thing.",
		SKELETON = "Can not escape from death...",
		SKELETON_PLAYER = "I will remember you...",
		SKULLCHEST = "It shall contain my memento mori.",
		SMALLBIRD =
		{
			GENERIC = "Hello there, little one.",
			HUNGRY = "Are you empty inside?",
			STARVING = "A black hole from which seeds never return.",
		},
		SMALLMEAT = "It smells like tiny fear.",
		SMALLMEAT_DRIED = "Meat turned dry and delicious.",
		SPEAR = "I have become the destroyer of worlds.",
		SPIDER =
		{
			DEAD = "We will meet again some day.",
			GENERIC = "That's my meatball walking over there!",--
			SLEEPING = "Evil is sleeping.",
		},
		SPIDERDEN = "A nest of filth and villany.",
		SPIDEREGGSACK = "A tiny package full of death and destruction.",
		SPIDERGLAND = "Even in death, this beast causes pain.",
		SPIDERHAT = "Time to stare into the abyss.",
		SPIDERQUEEN = "She is regal in her horribleness.",
		SPIDER_WARRIOR =
		{
			DEAD = "Alas, brave warrior.",
			GENERIC = "A warrior of the night!",
			SLEEPING = "I must beware.",
		},
		SPOILED_FOOD = "Everything turns to waste, eventually.",
		STATUEHARP = "Maybe these statues will keep me company.",
		STATUEMAXWELL = "He brought me here.",
		STINGER = "Sharp and deadly.",
		STRAWHAT = "I shall cover my head.",
		STUFFEDEGGPLANT = "A nightshade. Probably not filled with poison.",
		SUNKBOAT = "A cruel trick!",
		SWEATERVEST = "I can wear pieces of dead things made into a vest!",
		TAFFY = "Do you believe taffy can make your teeth rot? I don't think so.",--
		TALLBIRD = "You're so tall, Tallbird. I wish I was tall just like you.",--
		TALLBIRDEGG = "So full of potential.",
		TALLBIRDEGG_COOKED = "All that promise, snatched away. Not bad with bacon.",
		TALLBIRDEGG_CRACKED =
		{
			COLD = "Chilled by the darkness.",
			GENERIC = "A tiny fragile being, struggling towards the light.",
			HOT = "It can not bear the heat.",
			LONG = "A life sooner begun is a life sooner ended.",
			SHORT = "Soon now.",
		},
		TALLBIRDNEST =
		{
			GENERIC = "That egg represents a new life. Ugh.",
			PICKED = "The nest is empty. Vacant. Barren. A void.",
		},
		TEENBIRD =
		{
			GENERIC = "Will you leave me too?",
			HUNGRY = "We all try to fill the void.",
			STARVING = "Your true nature is revealed!",
		},
		TELEPORTATO_BASE =
		{
			ACTIVE = "I'm sure the next realm will be even more horrible!",
			GENERIC = "No good can come of this.",
			LOCKED = "It's still locked shut.",
			PARTIAL = "Is it half built, or half destroyed?",
		},
		TELEPORTATO_BOX = "It contains a vital spark.",
		TELEPORTATO_CRANK = "It looks complicated.",
		TELEPORTATO_POTATO = "What a hideous creation!",
		TELEPORTATO_RING = "It has no sharp edges.",
		TENTACLE = "Long and thin and dangerous!",
		TENTACLESPOTS = "These are better left unmentioned.",
		TENTACLESPIKE = "Sharp, slimy and dangerous.",
        TENTACLE_PILLAR = "So this is what goes on down below.",
        TENTACLE_PILLAR_ARM = "Babies!",
        TENTACLE_GARDEN = "This one is different.",
		TOPHAT = "I shall cover my head.",
		TORCH = "A tiny bulwark against the night.",
		TRAP = "Simple grass has become deadly.",
		TRAP_TEETH = "A devious surprise from underground.",
		TRAP_TEETH_MAXWELL = "Death when I least expect it.",
		TRINKET_1 = "Perfectly misshapen.",
		TRINKET_10 = "Another mouth to feed.",
		TRINKET_11 = "Lucky robot, it never had a soul.",
		TRINKET_12 = "Not so slimy any more, are we?",
		TRINKET_2 = "It's a fake. Just a temptation, like death.",
		TRINKET_3 = "If only knives solved more of my problems...",
		TRINKET_4 = "I'd carry this to the end of the world.",
		TRINKET_5 = "I'd fly this straight into the sun, if only it was bigger.",
		TRINKET_6 = "Once alive with electricity, they've met their end.",
		TRINKET_7 = "Just a simple game.",
		TRINKET_8 = "I wish I could take a bath.",
		TRINKET_9 = "Mismatched buttons for a mismatched life.",
		TRUNKVEST_SUMMER = "Skin to wear on my skin.",
		TRUNKVEST_WINTER = "It may warm my body, but what of my spirit?",
		TRUNK_COOKED = "It looks even worse now.",
		TRUNK_SUMMER = "I would have preferred the ears.",
		TRUNK_WINTER = "Separated from its only friend.",
		TURKEYDINNER = "Who's gobbling now?",
		TWIGS = "Plucked from the ground before their prime.",
		UMBRELLA = "I HATE rain!",
		WAFFLES = "They're definitely waffles.",
		WALL_HAY_ITEM = "Their defensive value is questionable.",
		WALL_STONE = "What will protect me from what's inside?",
		WALL_STONE_ITEM = "These won't protect from the demons within.",
		WALL_RUINS = "These didn't protect the ancients did they!",
		WALL_RUINS_ITEM = "Are the very stones haunted?",
		WALL_WOOD_ITEM = "Bundled logs.",
		WALRUS = "Leave the old man alone. He thinks I'm wasting his time.",
		WALRUSHAT = "What feverish thoughts transpired beneath this?",
		WALRUS_CAMP =
		{
			EMPTY = "If they are not in there, where are they?",
			GENERIC = "This home is not a happy one, I fear.",
		},
		WALRUS_TUSK = "I shall gnash thee.",
		WASPHIVE = "They hide in their fortress of hate.",
		WETGOOP = "A miserable mess, just like life.",
		WINTERHAT = "It helps stave off the encroaching cold.",
		WORMHOLE =
		{
			GENERIC = "Look at this! HUGE mouth!",
			OPEN = "Where's this taking me to?",
		},
		ACCOMPLISHMENT_SHRINE = "I've never much cared for metaphor.",
	},
	DESCRIBE_GENERIC = "It is unmentionable.",
	DESCRIBE_TOODARK = "The darkness! It is too dark!",
	DESCRIBE_SMOLDERING = "It's about to be swallowed by flames.",
	EAT_FOOD =
	{
		TALLBIRDEGG_CRACKED = "I spared it the torment of living.",
	},
}
