Initialize engine version: 5.3.3f1 (910d71450a97)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTS 450 (ID=0xdc4)
    Vendor:   NVIDIA
    VRAM:     977 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\__RGB\codes\rageinpeace\Build\RageInPeace_Win\RageInPeace_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\__RGB\codes\rageinpeace\Build\RageInPeace_Win\RageInPeace_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\__RGB\codes\rageinpeace\Build\RageInPeace_Win\RageInPeace_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\__RGB\codes\rageinpeace\Build\RageInPeace_Win\RageInPeace_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\__RGB\codes\rageinpeace\Build\RageInPeace_Win\RageInPeace_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\__RGB\codes\rageinpeace\Build\RageInPeace_Win\RageInPeace_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\__RGB\codes\rageinpeace\Build\RageInPeace_Win\RageInPeace_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\__RGB\codes\rageinpeace\Build\RageInPeace_Win\RageInPeace_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\__RGB\codes\rageinpeace\Build\RageInPeace_Win\RageInPeace_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\__RGB\codes\rageinpeace\Build\RageInPeace_Win\RageInPeace_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\__RGB\codes\rageinpeace\Build\RageInPeace_Win\RageInPeace_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\__RGB\codes\rageinpeace\Build\RageInPeace_Win\RageInPeace_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\__RGB\codes\rageinpeace\Build\RageInPeace_Win\RageInPeace_Data\Managed\AmplifyColor.dll (this message is harmless)
Loading D:\__RGB\codes\rageinpeace\Build\RageInPeace_Win\RageInPeace_Data\Managed\AmplifyColor.dll into Unity Child Domain
- Completed reload, in  0.065 seconds
Platform assembly: D:\__RGB\codes\rageinpeace\Build\RageInPeace_Win\RageInPeace_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\__RGB\codes\rageinpeace\Build\RageInPeace_Win\RageInPeace_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.491111 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.407733 ms

Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 525.
Total: 0.200933 ms (FindLiveObjects: 0.027866 ms CreateObjectMapping: 0.025422 ms MarkObjects: 0.100711 ms  DeleteObjects: 0.031288 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.676622 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(9.373736) In Level Loaded: SceneMainMenu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM activated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: bgm
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Wasn't playing anything, crossing in.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(9.373736) In Level Loaded: SceneMainMenu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM activated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: bgm
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(True).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 1480.
Total: 0.581777 ms (FindLiveObjects: 0.097288 ms CreateObjectMapping: 0.057200 ms MarkObjects: 0.356400 ms  DeleteObjects: 0.063555 ms)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Load Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.240311 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(10.94372) In Level Loaded: SceneMap
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM activated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: bgm
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(True).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 8309.
Total: 2.770533 ms (FindLiveObjects: 0.472266 ms CreateObjectMapping: 0.231733 ms MarkObjects: 1.971200 ms  DeleteObjects: 0.089466 ms)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 10:55:55 PM","playerData":{"timePlayed":2385.8134765625,"numTotalDeaths":42,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":false},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":false},"workaholic":{"id":"workaholic","isUnlocked":false},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":854.367004394531},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

SetSize 3.25 0.4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : Where should I go?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.872756 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(11.82811) In Level Loaded: SceneLoading
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Crossing out the source that is playing.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 3420.
Total: 1.715511 ms (FindLiveObjects: 0.165733 ms CreateObjectMapping: 0.123688 ms MarkObjects: 1.186533 ms  DeleteObjects: 0.232222 ms)

Next SceneCinematicIntro
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 10:55:58 PM","playerData":{"timePlayed":2388.53076171875,"numTotalDeaths":42,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":false},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":false},"workaholic":{"id":"workaholic","isUnlocked":false},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":854.367004394531},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.823777 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(12.29937) In Level Loaded: SceneCinematicIntro
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM activated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: music_cinematics_intro
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing another track, crossfading to that.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 3802.
Total: 2.002489 ms (FindLiveObjects: 0.386711 ms CreateObjectMapping: 0.253733 ms MarkObjects: 1.335155 ms  DeleteObjects: 0.020044 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.988044 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(16.96946) In Level Loaded: SceneLift
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM activated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: sfx_ambience_lift_music
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing another track, crossfading to that.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 4217.
Total: 1.945289 ms (FindLiveObjects: 0.267422 ms CreateObjectMapping: 0.137377 ms MarkObjects: 1.355689 ms  DeleteObjects: 0.178933 ms)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

CutScene 0lift is completed True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.824533 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(27.07664) In Level Loaded: ScenePreLevel
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM activated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_prelevel
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing another track, crossfading to that.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 3713.
Total: 1.911555 ms (FindLiveObjects: 0.197511 ms CreateObjectMapping: 0.131511 ms MarkObjects: 1.241289 ms  DeleteObjects: 0.334888 ms)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.106355 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(31.63623) In Level Loaded: SceneLoading
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Crossing out the source that is playing.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 1.22 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Next SceneLevel1a
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 3412.
Total: 2.100755 ms (FindLiveObjects: 0.325111 ms CreateObjectMapping: 0.137866 ms MarkObjects: 1.387466 ms  DeleteObjects: 0.243466 ms)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 10:56:18 PM","playerData":{"timePlayed":2388.53076171875,"numTotalDeaths":42,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":false},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":false},"workaholic":{"id":"workaholic","isUnlocked":false},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":854.367004394531},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.851155 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(32.18961) In Level Loaded: SceneLevel1a
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Crossing out the source that is playing.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.94 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)


Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 11795.
Total: 3.766400 ms (FindLiveObjects: 0.578844 ms CreateObjectMapping: 0.257644 ms MarkObjects: 2.894711 ms  DeleteObjects: 0.028355 ms)

SetSize 2 0.4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Dialogue : Game on!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

StartCinematicMode ()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CutScene 1adoublejump is completed True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CutScene 1adoublejump is completed True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

SetSize 3.75 0.75
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : This day keeps getting weirder -
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

KillPlayer ();
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Killed!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Restart!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

StartCinematicMode ()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Dialogue : mark_exclamation
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CutScene 1azombro is completed True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Dialogue : mark_swt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

StartCinematicMode ()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : mark_exclamation
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.283200 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(71.8119) In Level Loaded: SceneLoadingLevel
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Nothing is playing, don't do anything.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 355 unused Assets to reduce memory usage. Loaded Objects now: 3723.
Total: 2.590133 ms (FindLiveObjects: 0.213155 ms CreateObjectMapping: 0.138355 ms MarkObjects: 1.452489 ms  DeleteObjects: 0.780266 ms)

Next Level SceneLevel1b
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 10:57:02 PM","playerData":{"timePlayed":2429.47778320313,"numTotalDeaths":43,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":false},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":false},"workaholic":{"id":"workaholic","isUnlocked":false},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":854.367004394531},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Load Level SceneLevel1b
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.912266 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(74.94006) In Level Loaded: SceneLevel1b
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM activated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: bgm_level1b
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Wasn't playing anything, crossing in.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 7021.
Total: 2.948489 ms (FindLiveObjects: 0.320222 ms CreateObjectMapping: 0.203866 ms MarkObjects: 2.340311 ms  DeleteObjects: 0.076755 ms)

SetSize 2.125 0.4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : Timbeeer!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

KillPlayer ();
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Killed!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Restart!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

SetSize 2.125 0.4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : Timbeeer!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

SetSize 2.875 0.4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : Not that bad...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.144533 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(94.40715) In Level Loaded: SceneLoadingLevel
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Crossing out the source that is playing.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 353 unused Assets to reduce memory usage. Loaded Objects now: 3429.
Total: 2.363778 ms (FindLiveObjects: 0.278177 ms CreateObjectMapping: 0.127111 ms MarkObjects: 1.458355 ms  DeleteObjects: 0.493288 ms)

Next Level SceneLevel1c
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 10:57:26 PM","playerData":{"timePlayed":2450.16162109375,"numTotalDeaths":44,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":true},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":false},"workaholic":{"id":"workaholic","isUnlocked":false},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":854.367004394531},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Load Level SceneLevel1c
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.030089 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(97.70884) In Level Loaded: SceneLevel1c
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Nothing is playing, don't do anything.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

StartCinematicMode ()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

StartCinematicMode ()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 9134.
Total: 4.597022 ms (FindLiveObjects: 0.687377 ms CreateObjectMapping: 0.230755 ms MarkObjects: 3.520000 ms  DeleteObjects: 0.150577 ms)

SetSize 3.625 0.75
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : Such an extraordinary day in the office
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Dialogue : mark_swt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

SetSize 4.375 0.75
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : I know nothing about facing death
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

SetSize 4 0.75
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : How come nobody ever had death hacks to share?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

KillPlayer ();
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Killed!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Restart!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

StartCinematicMode ()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Dialogue : mark_exclamation
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CutScene 1czombro is completed True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Dialogue : mark_speechless
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.602889 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(135.5678) In Level Loaded: SceneLoadingLevel
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Nothing is playing, don't do anything.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 335 unused Assets to reduce memory usage. Loaded Objects now: 3741.
Total: 2.881022 ms (FindLiveObjects: 0.315333 ms CreateObjectMapping: 0.147644 ms MarkObjects: 1.735555 ms  DeleteObjects: 0.677111 ms)

Next Level SceneLevel1d
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 10:58:08 PM","playerData":{"timePlayed":2489.26147460938,"numTotalDeaths":45,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":true},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":false},"workaholic":{"id":"workaholic","isUnlocked":false},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":854.367004394531},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Load Level SceneLevel1d
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.955289 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(138.9243) In Level Loaded: SceneLevel1d
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Nothing is playing, don't do anything.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)


Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 10355.
Total: 5.058045 ms (FindLiveObjects: 0.550488 ms CreateObjectMapping: 0.226355 ms MarkObjects: 4.221556 ms  DeleteObjects: 0.053777 ms)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Dialogue : mark_exclamation
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

SetSize 4.25 0.75
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : I have a bad feeling about this
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BOSS!!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

StartCinematicMode ()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CutScene 1dboss is completed True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CutScene 1dboss is completed True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

SetSize 2.5 0.4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Boss step 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Mirroring
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : What the ...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Attack!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Boss step 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Come
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

StartCinematicMode ()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

True False True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Mirroring
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Attack!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Boss step 3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Come
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

StartCinematicMode ()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

True False True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Mirroring
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Attack!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

StartCinematicMode ()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: bgm
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Wasn't playing anything, crossing in.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

StartCinematicMode ()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : mark_exclamation
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CutScene 1dgrim is completed True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.063911 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(184.1466) In Level Loaded: SceneLoading
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Crossing out the source that is playing.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 349 unused Assets to reduce memory usage. Loaded Objects now: 3453.
Total: 3.029155 ms (FindLiveObjects: 0.321200 ms CreateObjectMapping: 0.141288 ms MarkObjects: 1.792755 ms  DeleteObjects: 0.766577 ms)

Next SceneEnding
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 10:58:55 PM","playerData":{"timePlayed":2534.56274414063,"numTotalDeaths":45,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":true},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":false},"workaholic":{"id":"workaholic","isUnlocked":false},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":854.367004394531},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.776844 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(184.432) In Level Loaded: SceneEnding
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Crossing out the source that is playing.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: bgm
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(True) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

In the process of crossing out, so that is being changed to cross in now.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 10:58:55 PM","playerData":{"timePlayed":2534.56274414063,"numTotalDeaths":45,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":true},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":true},"workaholic":{"id":"workaholic","isUnlocked":true},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":115.171356201172},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 3730.
Total: 2.280666 ms (FindLiveObjects: 0.395022 ms CreateObjectMapping: 0.136400 ms MarkObjects: 1.721866 ms  DeleteObjects: 0.020044 ms)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.151822 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(189.4124) In Level Loaded: SceneMap
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM activated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: bgm
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 8243.
Total: 3.086844 ms (FindLiveObjects: 0.409688 ms CreateObjectMapping: 0.198000 ms MarkObjects: 2.381378 ms  DeleteObjects: 0.091911 ms)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 10:59:00 PM","playerData":{"timePlayed":2534.56274414063,"numTotalDeaths":45,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":true},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":true},"workaholic":{"id":"workaholic","isUnlocked":true},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":115.171356201172},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

SetSize 3.25 0.4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : Where should I go?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: bgm
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.374578 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(190.5286) In Level Loaded: SceneLoading
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Both sources are playing, probably in a crossfade. Crossfade them both out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 3466.
Total: 2.423911 ms (FindLiveObjects: 0.241022 ms CreateObjectMapping: 0.135422 ms MarkObjects: 1.731644 ms  DeleteObjects: 0.309955 ms)

Next SceneLevel2f
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 10:59:02 PM","playerData":{"timePlayed":2536.56372070313,"numTotalDeaths":45,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":true},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":true},"workaholic":{"id":"workaholic","isUnlocked":true},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":115.171356201172},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.783200 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(191.2093) In Level Loaded: SceneLevel2f
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Both sources are playing, probably in a crossfade. Crossfade them both out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Both are playing (crossfade situation).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

If clip is in neither, find the louder one and crossfade from that one.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 6815.
Total: 3.903289 ms (FindLiveObjects: 0.693244 ms CreateObjectMapping: 0.223422 ms MarkObjects: 2.945555 ms  DeleteObjects: 0.034711 ms)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.062178 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(192.0313) In Level Loaded: SceneLoading
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Both sources are playing, probably in a crossfade. Crossfade them both out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.7 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 3482.
Total: 2.643422 ms (FindLiveObjects: 0.188222 ms CreateObjectMapping: 0.130044 ms MarkObjects: 1.623600 ms  DeleteObjects: 0.695200 ms)

Next SceneMap
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 10:59:04 PM","playerData":{"timePlayed":2537.84716796875,"numTotalDeaths":45,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":true},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":true},"workaholic":{"id":"workaholic","isUnlocked":true},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":115.171356201172},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.683244 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(192.3968) In Level Loaded: SceneMap
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM activated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: bgm
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Both are playing (crossfade situation).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

If clip is in neither, find the louder one and crossfade from that one.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 10:59:04 PM","playerData":{"timePlayed":2537.84716796875,"numTotalDeaths":45,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":true},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":true},"workaholic":{"id":"workaholic","isUnlocked":true},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":115.171356201172},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 8651.
Total: 3.481378 ms (FindLiveObjects: 0.457600 ms CreateObjectMapping: 0.213155 ms MarkObjects: 2.775422 ms  DeleteObjects: 0.028355 ms)

SetSize 3.25 0.4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : Where should I go?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.928222 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(193.3186) In Level Loaded: SceneLoading
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Crossing out the source that is playing.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 3489.
Total: 2.411689 ms (FindLiveObjects: 0.258133 ms CreateObjectMapping: 0.129555 ms MarkObjects: 1.718444 ms  DeleteObjects: 0.298711 ms)

Next SceneLevel2f
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 10:59:06 PM","playerData":{"timePlayed":2539.41723632813,"numTotalDeaths":45,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":true},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":true},"workaholic":{"id":"workaholic","isUnlocked":true},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":115.171356201172},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.925466 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(193.8338) In Level Loaded: SceneLevel2f
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Crossing out the source that is playing.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing another track, crossfading to that.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 6835.
Total: 3.474044 ms (FindLiveObjects: 0.481066 ms CreateObjectMapping: 0.218044 ms MarkObjects: 2.734355 ms  DeleteObjects: 0.034222 ms)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.412933 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(194.5675) In Level Loaded: SceneLoading
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Both sources are playing, probably in a crossfade. Crossfade them both out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.78 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 3499.
Total: 2.670800 ms (FindLiveObjects: 0.186755 ms CreateObjectMapping: 0.129555 ms MarkObjects: 1.640711 ms  DeleteObjects: 0.707911 ms)

Next SceneMap
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 10:59:08 PM","playerData":{"timePlayed":2540.58325195313,"numTotalDeaths":45,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":true},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":true},"workaholic":{"id":"workaholic","isUnlocked":true},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":115.171356201172},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.841377 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(194.9557) In Level Loaded: SceneMap
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM activated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: bgm
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Both are playing (crossfade situation).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

If clip is in neither, find the louder one and crossfade from that one.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 10:59:08 PM","playerData":{"timePlayed":2540.58325195313,"numTotalDeaths":45,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":true},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":true},"workaholic":{"id":"workaholic","isUnlocked":true},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":115.171356201172},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 8679.
Total: 3.433955 ms (FindLiveObjects: 0.442933 ms CreateObjectMapping: 0.199466 ms MarkObjects: 2.756844 ms  DeleteObjects: 0.028844 ms)

SetSize 3.25 0.4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : Where should I go?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.193200 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(195.6821) In Level Loaded: SceneLoading
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Crossing out the source that is playing.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 3509.
Total: 2.538311 ms (FindLiveObjects: 0.296755 ms CreateObjectMapping: 0.128577 ms MarkObjects: 1.804489 ms  DeleteObjects: 0.302133 ms)

Next SceneCinematicFlashbackCat
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 10:59:11 PM","playerData":{"timePlayed":2543.24975585938,"numTotalDeaths":45,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":true},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":true},"workaholic":{"id":"workaholic","isUnlocked":true},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":115.171356201172},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.937689 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(196.0421) In Level Loaded: SceneCinematicFlashbackCat
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM activated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: music_cinematics_flashbackcat
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing another track, crossfading to that.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 3930.
Total: 2.526578 ms (FindLiveObjects: 0.418000 ms CreateObjectMapping: 0.137866 ms MarkObjects: 1.942844 ms  DeleteObjects: 0.022000 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.037911 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(199.462) In Level Loaded: ScenePreLevel
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM activated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_prelevel
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing another track, crossfading to that.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 92 unused Assets to reduce memory usage. Loaded Objects now: 3799.
Total: 2.240578 ms (FindLiveObjects: 0.173066 ms CreateObjectMapping: 0.136888 ms MarkObjects: 1.740933 ms  DeleteObjects: 0.182844 ms)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.176266 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(204.109) In Level Loaded: SceneLoading
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Crossing out the source that is playing.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 1.18 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Next SceneLevel2a
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 3489.
Total: 2.496755 ms (FindLiveObjects: 0.320711 ms CreateObjectMapping: 0.131022 ms MarkObjects: 1.765378 ms  DeleteObjects: 0.273777 ms)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 10:59:19 PM","playerData":{"timePlayed":2543.24975585938,"numTotalDeaths":45,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":true},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":true},"workaholic":{"id":"workaholic","isUnlocked":true},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":115.171356201172},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.812044 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(204.7824) In Level Loaded: SceneLevel2a
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Crossing out the source that is playing.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.81 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

StartCinematicMode ()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

StartCinematicMode ()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 8101.
Total: 4.078311 ms (FindLiveObjects: 0.588133 ms CreateObjectMapping: 0.262044 ms MarkObjects: 3.189511 ms  DeleteObjects: 0.031777 ms)

SetSize 4.375 0.4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : Those weird dreams again...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Dialogue : mark_confused
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : mark_exclamation
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

StartCinematicMode ()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CutScene 2agrim is completed True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Dialogue : mark_swt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.746844 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(224.2285) In Level Loaded: SceneLoadingLevel
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Nothing is playing, don't do anything.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 297 unused Assets to reduce memory usage. Loaded Objects now: 3792.
Total: 3.257955 ms (FindLiveObjects: 0.173555 ms CreateObjectMapping: 0.141777 ms MarkObjects: 1.781022 ms  DeleteObjects: 1.155244 ms)

Next Level SceneLevel2b
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 10:59:42 PM","playerData":{"timePlayed":2562.76489257813,"numTotalDeaths":45,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":true},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":true},"workaholic":{"id":"workaholic","isUnlocked":true},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":115.171356201172},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Load Level SceneLevel2b
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.979244 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(227.8328) In Level Loaded: SceneLevel2b
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM activated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Wasn't playing anything, crossing in.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)


Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 8336.
Total: 4.497289 ms (FindLiveObjects: 0.720622 ms CreateObjectMapping: 0.277200 ms MarkObjects: 3.446667 ms  DeleteObjects: 0.045466 ms)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : mark_speechless
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

KillPlayer ();
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Killed!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Restart!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

KillPlayer ();
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Killed!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Restart!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

KillPlayer ();
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Killed!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Restart!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Both are playing (crossfade situation).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

If clip is in neither, find the louder one and crossfade from that one.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.654222 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(272.2868) In Level Loaded: SceneLoadingLevel
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Both sources are playing, probably in a crossfade. Crossfade them both out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.79 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 324 unused Assets to reduce memory usage. Loaded Objects now: 3811.
Total: 3.629511 ms (FindLiveObjects: 0.333911 ms CreateObjectMapping: 0.143733 ms MarkObjects: 2.058222 ms  DeleteObjects: 1.088266 ms)

Next Level SceneLevel2c
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 11:00:34 PM","playerData":{"timePlayed":2610.79638671875,"numTotalDeaths":48,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":true},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":true},"workaholic":{"id":"workaholic","isUnlocked":true},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":115.171356201172},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Load Level SceneLevel2c
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.968489 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(275.6019) In Level Loaded: SceneLevel2c
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM activated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

The SoundConnection for this level has no sounds to play.  Will cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)


Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 9839.
Total: 6.512489 ms (FindLiveObjects: 1.331733 ms CreateObjectMapping: 0.312400 ms MarkObjects: 4.810667 ms  DeleteObjects: 0.051333 ms)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

StartCinematicMode ()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CutScene 2cgrim is completed True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Dialogue : mark_speechless
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

KillPlayer ();
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Killed!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Restart!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

0 True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

KillPlayer ();
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Killed!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Restart!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

StartCinematicMode ()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : mark_exclamation
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

CutScene 2coldman is completed True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CutScene 2coldman is completed True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.670622 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(334.2257) In Level Loaded: SceneLoadingLevel
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Nothing is playing, don't do anything.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 435 unused Assets to reduce memory usage. Loaded Objects now: 3830.
Total: 3.986889 ms (FindLiveObjects: 0.178444 ms CreateObjectMapping: 0.147155 ms MarkObjects: 2.002000 ms  DeleteObjects: 1.652444 ms)

Next Level SceneLevel2d
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 11:01:39 PM","playerData":{"timePlayed":2672.55615234375,"numTotalDeaths":50,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":true},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":true},"workaholic":{"id":"workaholic","isUnlocked":true},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":115.171356201172},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Load Level SceneLevel2d
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.997822 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(337.5592) In Level Loaded: SceneLevel2d
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Nothing is playing, don't do anything.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Wasn't playing anything, crossing in.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 8804.
Total: 5.388045 ms (FindLiveObjects: 0.951866 ms CreateObjectMapping: 0.257155 ms MarkObjects: 4.111556 ms  DeleteObjects: 0.061111 ms)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: bgm_boss_snake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Both are playing (crossfade situation).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

If clip is in neither, find the louder one and crossfade from that one.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

StartCinematicMode ()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Dialogue : mark_exclamation
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

SetSize 1.5 0.4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : Cool
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Wave 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Wave 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Wave 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: bgm_boss_snake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Wave 3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid_wider
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing another track, crossfading to that.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : mark_speechless
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Both are playing (crossfade situation).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

If clip is in neither, find the louder one and crossfade from that one.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

StartCinematicMode ()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CutScene 2doldman is completed True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

StartCinematicMode ()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Playing: ambience_pyramid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Already playing BGM, check if crossing out(False) or in(False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Current song is actually done, so crossfading to another instance of it.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.88 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.806534 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(407.5768) In Level Loaded: SceneLoading
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM deactivated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Don't play anything in this scene, cross out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Both sources are playing, probably in a crossfade. Crossfade them both out.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Had to reduce the cross duration to 0.79 for this transition as the cross duration is longer than half the track length.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 3695.
Total: 3.259911 ms (FindLiveObjects: 0.193111 ms CreateObjectMapping: 0.148133 ms MarkObjects: 1.966311 ms  DeleteObjects: 0.946489 ms)

Next SceneMap
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 11:02:50 PM","playerData":{"timePlayed":2743.14428710938,"numTotalDeaths":50,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":true},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":true},"workaholic":{"id":"workaholic","isUnlocked":true},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":115.171356201172},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.829644 ms
DataManager Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(407.9726) In Level Loaded: SceneMap
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

BGM activated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Playing: bgm
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Both are playing (crossfade situation).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

If clip is in neither, find the louder one and crossfade from that one.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Timmy Respawn
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Save Data
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

{"timestamp":"1/11/2017 11:02:51 PM","playerData":{"timePlayed":2743.14428710938,"numTotalDeaths":50,"doneCutScenes":{"0lift":true,"1azombro":true,"1czombro":true,"1adoublejump":true,"1adoublejump2":true,"2cgrim":true,"2coldman":true,"2agrim":true,"1dboss":true,"1dgrim":true,"2doldman":true,"2fgrim":true}},"mementos":{"avaitu":{"id":"avaitu","isUnlocked":true},"actuary":{"id":"actuary","isUnlocked":false},"home":{"id":"home","isUnlocked":true},"coffee":{"id":"coffee","isUnlocked":true},"vietnamdrip":{"id":"vietnamdrip","isUnlocked":false},"weirdnightmare":{"id":"weirdnightmare","isUnlocked":false},"dream":{"id":"dream","isUnlocked":false},"27years":{"id":"27years","isUnlocked":false},"music":{"id":"music","isUnlocked":true}},"obstacles":{"spikes":{"id":"spikes","isUnlocked":true},"iceshards":{"id":"iceshards","isUnlocked":true},"fallinglamp":{"id":"fallinglamp","isUnlocked":true},"wreckingball":{"id":"wreckingball","isUnlocked":true},"stonengehe":{"id":"stonengehe","isUnlocked":true},"niasstone":{"id":"niasstone","isUnlocked":true},"sharkpuddle":{"id":"sharkpuddle","isUnlocked":true},"shodaqoh":{"id":"shodaqoh","isUnlocked":true},"fallingpipe":{"id":"fallingpipe","isUnlocked":true},"officerubble":{"id":"officerubble","isUnlocked":true},"chopperdebris":{"id":"chopperdebris","isUnlocked":true},"wreckingballstill":{"id":"wreckingballstill","isUnlocked":true},"fallingpropeller":{"id":"fallingpropeller","isUnlocked":true},"bamboo":{"id":"bamboo","isUnlocked":true},"bongoman":{"id":"bongoman","isUnlocked":true},"stephen":{"id":"stephen","isUnlocked":true},"pigbull":{"id":"pigbull","isUnlocked":true},"tentakewl":{"id":"tentakewl","isUnlocked":true},"sandhand":{"id":"sandhand","isUnlocked":true},"mummyhands":{"id":"mummyhands","isUnlocked":true},"mummyjetski":{"id":"mummyjetski","isUnlocked":true},"spikycamel":{"id":"spikycamel","isUnlocked":true},"anubishead":{"id":"anubishead","isUnlocked":true},"desertspikes":{"id":"desertspikes","isUnlocked":true},"mummywerkingball":{"id":"mummywerkingball","isUnlocked":true},"deathworm":{"id":"deathworm","isUnlocked":true},"pyramidspear":{"id":"pyramidspear","isUnlocked":true},"pyramidarrow":{"id":"pyramidarrow","isUnlocked":true},"utensil":{"id":"utensil","isUnlocked":true},"ozymandiasmist":{"id":"ozymandiasmist","isUnlocked":true},"pyramidblock":{"id":"pyramidblock","isUnlocked":true},"mummypocong":{"id":"mummypocong","isUnlocked":true},"canopicjar":{"id":"canopicjar","isUnlocked":true},"cullingblade":{"id":"cullingblade","isUnlocked":true},"pyramidsnakehead":{"id":"pyramidsnakehead","isUnlocked":true},"sawblade":{"id":"sawblade","isUnlocked":true},"ekanskunspoison":{"id":"ekanskunspoison","isUnlocked":true},"snuksnakeblackmagic":{"id":"snuksnakeblackmagic","isUnlocked":true},"prisonsawblade":{"id":"prisonsawblade","isUnlocked":true},"blueflame":{"id":"blueflame","isUnlocked":true},"scarab":{"id":"scarab","isUnlocked":true},"prisondoor":{"id":"prisondoor","isUnlocked":true}},"levels":{"level1a":{"id":"level1a","isBeaten":true},"level1b":{"id":"level1b","isBeaten":true},"level1c":{"id":"level1c","isBeaten":true},"level1d":{"id":"level1d","isBeaten":true},"level2a":{"id":"level2a","isBeaten":true},"level2b":{"id":"level2b","isBeaten":true},"level2c":{"id":"level2c","isBeaten":true},"level2d":{"id":"level2d","isBeaten":true},"level2e":{"id":"level2e","isBeaten":true},"level2f":{"id":"level2f","isBeaten":true}},"achievements":{"employeeofthemonth":{"id":"employeeofthemonth","isUnlocked":true},"workaholic":{"id":"workaholic","isUnlocked":true},"officescollector":{"id":"officescollector","isUnlocked":false},"isis":{"id":"isis","isUnlocked":true},"antiquities":{"id":"antiquities","isUnlocked":false},"thutmose":{"id":"thutmose","isUnlocked":true}},"stages":{"stage1":{"id":"stage1","bestTime":115.171356201172},"stage2":{"id":"stage2","bestTime":247.512130737305}},"talents":{"doublejump":{"id":"doublejump","isUnlocked":true}},"memos":{"level1a1":{"id":"level1a1","isUnlocked":true},"level1a2":{"id":"level1a2","isUnlocked":true},"level1d":{"id":"level1d","isUnlocked":true},"level2a":{"id":"level2a","isUnlocked":true},"level2c":{"id":"level2c","isUnlocked":true},"level2f":{"id":"level2f","isUnlocked":true}}}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 167 unused Assets to reduce memory usage. Loaded Objects now: 8716.
Total: 4.155556 ms (FindLiveObjects: 0.460533 ms CreateObjectMapping: 0.227822 ms MarkObjects: 3.270667 ms  DeleteObjects: 0.189688 ms)

SetSize 3.25 0.4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Dialogue : Where should I go?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 2cb0 -> priority: 1 
