- Version 1.3.0 - 04/03/2017
	- Switch to core architecture => possibility to use another emulation core
	- Improve cpu, ppu, apu emulation accuracy as a whole
	- Remove input latency issue
	- Fix sound lag, cropping
	- Reimplement mmc3 mapper
	- Porting Blipbuf to C# => code base is pure C# now
	- Add Vrc2-4 mapper (21,23,25,27)
	- Add Action53 mapper (28)	
	- Add instancing shader, better rendering performance
	- Onepass virtual reality rendering
	- Smoother shadow rendering
	- Add credits for BlipBuf and BizHawk project
	- Save/Load backward compability is broken
- Version 1.2.1 - 10/12/2016
	- Fix the bug: wrong view orientation in FPS mode before first button press
	- Fix the crash when press Exit button on fullscreen mode
	- Fix object tracking implementation bug
	- Reduce black line glitch when render large flat surface
- Version 1.2 - 06/12/2016
	+ Reduce input lag
	+ Support virtual reality with stereoscopic mode
	+ Enable/disable vsync 
	+ TrinusVR intergration with head tracking(Pro feature)
	+ First Person View gameplay and first person view control experimentation(Pro feature) 
- Version 1.1.3 - 12/10/2016
	+ Change emulation speed realtime
	+ Change HotKey Marking - () -> red color
	+ Fix manual input mapping issues in some controllers
- Version 1.1.2 - 22/09/2016
	+ Add support for zipped rom
	+ Add Save/Load State
	
- Version 1.1.1.2 - 20/09/2016
	+ Fix a serious bug that make some background tiles not displayed
	+ Gain a small performance improvement

- Version 1.1.1.1 - 15/09/2016
	+ Fix bug: some buttons are not recognized in manual input mapping 

- Version 1.1.1 - 12/09/2016
	+ Add Manual Controller/Keyboard Mapping
	+ Support fully two players mode
	
- Version 1.1 - 01/09/2016 
	+ Add Linux OS support (32/64 bits)
	+ Add Mac OS support (universal 32/64 bits)
	+ Move to multi-threading framework
	+ Remove Wellcome Dialog	
	+ Add command line parameters support
	+ Increase camera drawing distance
	+ Decrease input latency
	+ Improve overall performance
	+ Improve 3Dification algorithm
	+ Add various small bug fixes
	
- Version 1.1b4 - 26/07/2016 
	+ Doesn't automaticaly save 3dn file any more
	
- Version 1.1b3 - 26/07/2016 
	+ Fix: Frame Forward Buttons don't work
	
- Version 1.1b2 - 25/07/2016 
	+ Sprite Shape Pattern is Char by default (experimental)
	+ Change hot key of frame forward buttons
	+ Fix : 3dn saving corruption

- Version 1.1b1 - 12/07/2016 
	+ XInput support
	+ Game Panel Dragable
	+ Sprites sorting by location for easier navigation
	+ bak - 3dn backup file
	+ Light direction options: side stroller, top down ...
	+ Option to render layer unknown sprite on foreground or background
	+ Layers distance configurable
	+ Add hotkeys for Adjust, Delete button, for Game Panel Toggle, Sprite Navigation, Frame Navigation
	+ Option to change background color
	+ Manual Document
	+ Fix : Wrong cylinder zsize calculation

- Version 1.0 - 25/06/2016