Initialize engine version: 5.4.2f2 (b7e030c65c9b)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\ConditionalExpression.dll (this message is harmless)
Loading D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\ConditionalExpression.dll into Unity Child Domain
Platform assembly: D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\DOTween.dll (this message is harmless)
Loading D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\DOTween43.dll (this message is harmless)
Loading D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\DOTween46.dll (this message is harmless)
Loading D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\DOTween50.dll (this message is harmless)
Loading D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\PlayMaker.dll (this message is harmless)
Loading D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\PlayMaker.dll into Unity Child Domain
- Completed reload, in  0.055 seconds
Platform assembly: D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

Platform assembly: D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Platform assembly: D:\Games\AnotherAdventureDemo\AnotherAdventure_Data\Managed\System.Xml.dll (this message is harmless)
OnLevelWasLoaded was found on PlayMakerUnity2d
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0
<RI> Initialized touch support.

UnloadTime: 0.949393 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 386)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
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DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 386)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.315929 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 386)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 386)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 386)


Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 2208.
Total: 1.305416 ms (FindLiveObjects: 0.090769 ms CreateObjectMapping: 0.104240 ms MarkObjects: 1.090198 ms  DeleteObjects: 0.018602 ms)

Script was destroyed:LocalizeManager (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 36a8 -> priority: 1 
Script was destroyed:LocalizeManager (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

