Initialize engine version: 5.6.1f1 (2860b30f0b54)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 870M (ID=0x1199)
    Vendor:   NVIDIA
    VRAM:     6107 MB
    Driver:   21.21.13.7654
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Gary\Desktop\20170717\Autonauts_Version_3_Windows_64-bit\Autonauts_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Gary\Desktop\20170717\Autonauts_Version_3_Windows_64-bit\Autonauts_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Gary\Desktop\20170717\Autonauts_Version_3_Windows_64-bit\Autonauts_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Gary\Desktop\20170717\Autonauts_Version_3_Windows_64-bit\Autonauts_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Gary\Desktop\20170717\Autonauts_Version_3_Windows_64-bit\Autonauts_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Gary\Desktop\20170717\Autonauts_Version_3_Windows_64-bit\Autonauts_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Gary\Desktop\20170717\Autonauts_Version_3_Windows_64-bit\Autonauts_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Gary\Desktop\20170717\Autonauts_Version_3_Windows_64-bit\Autonauts_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Gary\Desktop\20170717\Autonauts_Version_3_Windows_64-bit\Autonauts_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Gary\Desktop\20170717\Autonauts_Version_3_Windows_64-bit\Autonauts_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Gary\Desktop\20170717\Autonauts_Version_3_Windows_64-bit\Autonauts_Data\Managed\Fabric.Core.dll (this message is harmless)
Loading C:\Users\Gary\Desktop\20170717\Autonauts_Version_3_Windows_64-bit\Autonauts_Data\Managed\Fabric.Core.dll into Unity Child Domain
- Completed reload, in  0.022 seconds
Platform assembly: C:\Users\Gary\Desktop\20170717\Autonauts_Version_3_Windows_64-bit\Autonauts_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Gary\Desktop\20170717\Autonauts_Version_3_Windows_64-bit\Autonauts_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.795288 ms
FabricSetupScene
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 26.742014 ms

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 2943.
Total: 12.061960 ms (FindLiveObjects: 0.134710 ms CreateObjectMapping: 0.041482 ms MarkObjects: 11.862673 ms  DeleteObjects: 0.022237 ms)

FabricSceneLoader Main
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Setting up 4 worker threads for Enlighten.
  Thread -> id: 3054 -> priority: 1 
  Thread -> id: 1e18 -> priority: 1 
  Thread -> id: 27dc -> priority: 1 
  Thread -> id: 1064 -> priority: 1 
UnloadTime: 0.266000 ms

Unloading 470 unused Assets to reduce memory usage. Loaded Objects now: 54901.
Total: 56.036259 ms (FindLiveObjects: 3.829207 ms CreateObjectMapping: 0.706055 ms MarkObjects: 49.821606 ms  DeleteObjects: 1.678111 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 78.419632 ms

Unloading 2289 unused Assets to reduce memory usage. Loaded Objects now: 54926.
Total: 45.611359 ms (FindLiveObjects: 2.058722 ms CreateObjectMapping: 0.698357 ms MarkObjects: 40.149368 ms  DeleteObjects: 2.704906 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 81.952904 ms

Unloading 1983 unused Assets to reduce memory usage. Loaded Objects now: 54926.
Total: 53.092297 ms (FindLiveObjects: 3.367769 ms CreateObjectMapping: 0.987879 ms MarkObjects: 46.767307 ms  DeleteObjects: 1.968060 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 77.614792 ms

Unloading 1983 unused Assets to reduce memory usage. Loaded Objects now: 54926.
Total: 52.159584 ms (FindLiveObjects: 3.277962 ms CreateObjectMapping: 0.838200 ms MarkObjects: 46.064671 ms  DeleteObjects: 1.977041 ms)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool)
  at HoldableRollover.SetTarget (.Selectable Target) [0x00000] in <filename unknown>:0 
  at HudManager.ActivateHoldableRollover (Boolean Activate, .Selectable Target) [0x00000] in <filename unknown>:0 
  at Selectable.SetHighlight (Boolean Highlighted) [0x00000] in <filename unknown>:0 
  at GameStateBase.HighlightObject (.Actionable TargetObject) [0x00000] in <filename unknown>:0 
  at GameStateBase.OnDestroy () [0x00000] in <filename unknown>:0 
  at GameStateNormal.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

