Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
    Vendor:   NVIDIA
    VRAM:     8144 MB
    Driver:   21.21.13.7586
Begin MonoManager ReloadAssembly
Platform assembly: C:\Projects\RedOrGreen\Build\BSA_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Projects\RedOrGreen\Build\BSA_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Projects\RedOrGreen\Build\BSA_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Projects\RedOrGreen\Build\BSA_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Projects\RedOrGreen\Build\BSA_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Projects\RedOrGreen\Build\BSA_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Projects\RedOrGreen\Build\BSA_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Projects\RedOrGreen\Build\BSA_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Projects\RedOrGreen\Build\BSA_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Projects\RedOrGreen\Build\BSA_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Projects\RedOrGreen\Build\BSA_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Projects\RedOrGreen\Build\BSA_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.142 seconds
Platform assembly: C:\Projects\RedOrGreen\Build\BSA_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Projects\RedOrGreen\Build\BSA_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 3440x1440 100Hz; virtual: 3440x1440 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.093238 ms
Starting game script FifthAndOrBoard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 46c -> priority: 1 
  Thread -> id: 1394 -> priority: 1 
