[Definition]
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1
name = "Mario Kart 8 - 360p"

# Main Screen Resolution
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
overwriteWidth = 640
overwriteHeight = 360

[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

# Half Res Alpha (and DOF)
[TextureRedefine]
width = 640
height = 360
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 320
overwriteHeight = 180

# Quarter Res Alpha (motion blur effect around edges of screen)
[TextureRedefine]
width = 320
height = 180
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 160
overwriteHeight = 90

# Multiplayer-Mode Resolution (2p)
[TextureRedefine]
width = 640
height = 720
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 480
overwriteHeight = 360

# Multiplayer-Mode Half Res Alpha (2p)
[TextureRedefine]
width = 320
height = 360
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 240
overwriteHeight = 180

# Multiplayer-Mode Quarter Res Alpha (2p)
[TextureRedefine]
width = 160
height = 180
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 120
overwriteHeight = 90

# MKTV screen
[TextureRedefine]
width = 960
height = 540
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 480
overwriteHeight = 270

# MKTV internal render targets
[TextureRedefine]
width = 960
height = 536
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 480
overwriteHeight = 268

# MKTV half res alpha
[TextureRedefine]
width = 480
height = 268
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 240
overwriteHeight = 134

[TextureRedefine] # shadows
width = 1024
height = 1024
formats = 0x005
overwriteWidth = 512
overwriteHeight = 512