Initialize engine version: 5.4.2f2 (b7e030c65c9b)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dumx.dll 21.21.13.7653]
    Renderer: NVIDIA GeForce GTX 770
    Vendor:   NVIDIA
    VRAM:     2017 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\StorageImport.dll (this message is harmless)
Loading D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\StorageImport.dll into Unity Child Domain
Platform assembly: D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\UnityPluginLogImport.dll (this message is harmless)
Loading D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain
Platform assembly: D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\UsersImport.dll (this message is harmless)
Loading D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\UsersImport.dll into Unity Child Domain
Platform assembly: D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\XboxOneCommonImport.dll (this message is harmless)
Loading D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain
Platform assembly: D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
Loading D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
Platform assembly: D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\SonyPS4SavedGames.dll (this message is harmless)
Loading D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\SonyPS4SavedGames.dll into Unity Child Domain
- Completed reload, in  0.256 seconds
Platform assembly: D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.060002 ms
The referenced script on this Behaviour (Game Object 'DisappearHandlers_Materials') is missing!
 
(Filename:  Line: 1656)

The referenced script on this Behaviour (Game Object 'DisappearHandlers_Materials') is missing!
 
(Filename:  Line: 1656)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.045896 ms
Non platform assembly: data-00000000118B3040 (this message is harmless)
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/data-00000000118B3040.dll
Non platform assembly: data-0000000011919D50 (this message is harmless)
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/data-0000000011919D50.dll
Non platform assembly: data-0000000020BA1040 (this message is harmless)
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/data-0000000020BA1040.dll
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/steam_api64
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/.\steam_api64
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/steam_api64
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/libsteam_api64
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/.\libsteam_api64
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/libsteam_api64
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/steam_api64
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/.\steam_api64
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/steam_api64
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/libsteam_api64
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/.\libsteam_api64
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/libsteam_api64
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/steam_api
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/.\steam_api
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/steam_api
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/libsteam_api
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/.\libsteam_api
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/libsteam_api
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/steam_api
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/.\steam_api
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/steam_api
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/libsteam_api
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/.\libsteam_api
Fallback handler could not load library D:/Games/Die for Valhalla/demo_2017-03-02/DieForValhalla_Data/Mono/libsteam_api
Rewired: Searching for compatible XInput library...
Rewired: Found Xinput1_3.dll.
Platform assembly: D:\Games\Die for Valhalla\demo_2017-03-02\DieForValhalla_Data\Managed\System.Xml.dll (this message is harmless)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 8237.
Total: 14.235873 ms (FindLiveObjects: 0.353774 ms CreateObjectMapping: 0.649082 ms MarkObjects: 13.198663 ms  DeleteObjects: 0.032701 ms)

HandleD3DDeviceLost
D3Dwindow device not lost anymore
Profile saving, name: GlobalGameProfile, type: GlobalProfile
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Profile saving, name: GlobalGameProfile, type: GlobalProfile
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Profile saving, name: GameSlot1, type: GameProfile
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Using profile name = Andarta
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.686952 ms

Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 7280.
Total: 11.649124 ms (FindLiveObjects: 0.241795 ms CreateObjectMapping: 0.170445 ms MarkObjects: 10.859985 ms  DeleteObjects: 0.375906 ms)

Module is Load requested at: VillageRandomModule1. at 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

HandleD3DDeviceLost
D3Dwindow device not lost anymore
Actor: TrapA(Clone) has a position below ground ((34.1, -0.5, 4.3)), fixing it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Actor: TrapA(Clone) has a position below ground ((51.2, -0.5, 5.5)), fixing it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: VillageRandomModule. at 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: Demo_Barrels. at 60
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: DemoBarrels. at 60
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: VillageRandomModuleHouse1. at 90
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: VillageRandomModule. at 90
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: Demo_VikingsUnite. at 120
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: DemoVikingsUnite. at 120
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: VillageRandomModule4. at 150
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: VillageRandomModule. at 150
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: Demo_Troll. at 180
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: DemoTroll. at 180
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Preloading finished.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: VillageRandomModule1. at 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module loaded: VillageRandomModule1.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Loaded already: VillageRandomModule1. at 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Luck
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Can Use Ultimate : wiking_barbarian_female(Clone) : wiking_barbarian_female(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Can Use Ultimate : wiking_barbarian_female(Clone) : wiking_barbarian_female(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: Demo_Barrels. at 60
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module loaded: Barrels.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Loaded already: Barrels. at 60
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Hp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Hp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Luck
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Can Use Ultimate : wiking_barbarian_female(Clone) : wiking_barbarian_female(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Atk
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Can Use Ultimate : wiking_barbarian_female(Clone) : wiking_barbarian_female(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Hp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: VillageRandomModuleHouse1. at 90
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module loaded: VillageRandomModuleHouse1.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Loaded already: VillageRandomModuleHouse1. at 90
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Hp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Hp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: Demo_VikingsUnite. at 120
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module loaded: VikingsUnite.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Loaded already: VikingsUnite. at 120
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: VillageRandomModule4. at 150
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module loaded: VillageRandomModule2.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Loaded already: VillageRandomModule2. at 150
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Can Use Ultimate : wiking_barbarian_female(Clone) : wiking_barbarian_female(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Hp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: Demo_Troll. at 180
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module loaded: Troll.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Loaded already: Troll. at 180
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Def
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Hp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Hp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Hp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Hp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Hp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

00:02:33.9142171
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Parry: 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

HIT: 64
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Success HIt 49
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Hit Ratio 77
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

enemiesKilled 57
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

DMG barbarian 6108
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

TIME barbarian 00:02:06.9469272
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Mastery :1/0=100
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Profile saving, name: GameSlot1, type: GameProfile
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 73.352554 ms

Unloading 6416 unused Assets to reduce memory usage. Loaded Objects now: 8344.
Total: 89.848152 ms (FindLiveObjects: 0.936131 ms CreateObjectMapping: 0.509356 ms MarkObjects: 74.668221 ms  DeleteObjects: 13.733784 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.861478 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 9349.
Total: 80.081863 ms (FindLiveObjects: 0.713494 ms CreateObjectMapping: 0.934480 ms MarkObjects: 78.356590 ms  DeleteObjects: 0.075643 ms)

Profile saving, name: GlobalGameProfile, type: GlobalProfile
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Profile saving, name: GameSlot1, type: GameProfile
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Using profile name = Creiddylad
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.201379 ms

Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 8357.
Total: 75.348694 ms (FindLiveObjects: 1.174954 ms CreateObjectMapping: 0.244768 ms MarkObjects: 69.807869 ms  DeleteObjects: 4.120102 ms)

Module is Load requested at: ForestSpiders1. at 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: Spiders1. at 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: Demo_Barrels_Spiders. at 60
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: DemoBarrels. at 60
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: ForestSpiders2_demo. at 90
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: Spiders2. at 90
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: Demo_VikingsUnite_Spiders. at 120
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: DemoVikingsUnite. at 120
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: Demo_ForestModule. at 150
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Type,UnityEngine.MonoBehaviour].get_Item (System.Type key) [0x00000] in <filename unknown>:0 
  at GlobalEventHubResolver.GetEventHub[CameraEventCollider] () [0x00000] in <filename unknown>:0 
  at OnEventHandler`3[CameraEventCollider,CameraEventsArgs,CameraEvents].Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Module preloaded: DemoForest. at 150
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: ForestSpiders3. at 180
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: Spiders3Boss. at 180
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Preloading finished.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: ForestSpiders1. at 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module loaded: ForestSpiders1.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Loaded already: ForestSpiders1. at 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: Demo_Barrels_Spiders. at 60
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module loaded: Barrels.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Loaded already: Barrels. at 60
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Luck
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Can Use Ultimate : wiking_barbarian(Clone) : wiking_barbarian(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Can Use Ultimate : wiking_barbarian(Clone) : wiking_barbarian(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: ForestSpiders2_demo. at 90
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module loaded: ForestSpiders2.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Loaded already: ForestSpiders2. at 90
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: Demo_VikingsUnite_Spiders. at 120
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module loaded: VikingsUnite.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Loaded already: VikingsUnite. at 120
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Atk
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: Demo_ForestModule. at 150
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module loaded: Demo_Forest.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Loaded already: Demo_Forest. at 150
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Hp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: ForestSpiders3. at 180
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module loaded: ForestSpiders2.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Loaded already: ForestSpiders2. at 180
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Hp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Def
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Hp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Hp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

picked up Hp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

00:01:53.1932715
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Parry: 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

HIT: 52
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Success HIt 35
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Hit Ratio 68
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

enemiesKilled 40
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

DMG warrior 237
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

DMG barbarian 4418
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

TIME warrior 00:00:22.2702982
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

TIME barbarian 00:01:05.6392864
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

DIE Count warrior 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Mastery :2/0=100
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Profile saving, name: GameSlot1, type: GameProfile
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 52.845856 ms

Unloading 5723 unused Assets to reduce memory usage. Loaded Objects now: 8598.
Total: 100.342476 ms (FindLiveObjects: 0.941086 ms CreateObjectMapping: 0.489206 ms MarkObjects: 87.099876 ms  DeleteObjects: 11.810982 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.791450 ms

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 9606.
Total: 88.112320 ms (FindLiveObjects: 0.363353 ms CreateObjectMapping: 0.511998 ms MarkObjects: 87.172882 ms  DeleteObjects: 0.063091 ms)

Profile saving, name: GlobalGameProfile, type: GlobalProfile
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Profile saving, name: GameSlot1, type: GameProfile
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Using profile name = Aufaniae
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.519479 ms

Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 8614.
Total: 89.829987 ms (FindLiveObjects: 1.022015 ms CreateObjectMapping: 0.249062 ms MarkObjects: 84.251518 ms  DeleteObjects: 4.306734 ms)

Module is Load requested at: VillageRandomModule4. at 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: VillageRandomModule. at 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: Demo_Barrels. at 60
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: DemoBarrels. at 60
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: VillageRandomModule3. at 90
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: VillageRandomModule. at 90
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: Demo_VikingsUnite. at 120
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: DemoVikingsUnite. at 120
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: VillageRandomModule2. at 150
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Actor: TrapA(Clone) has a position below ground ((160.7, -0.6, 6.5)), fixing it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Actor: TrapA(Clone) has a position below ground ((173.3, -0.6, 4.0)), fixing it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Actor: TrapA(Clone) has a position below ground ((164.1, -0.6, 6.3)), fixing it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Actor: TrapA(Clone) has a position below ground ((170.2, -0.6, 2.7)), fixing it
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: VillageRandomModule. at 150
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: Demo_Troll. at 180
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: DemoTroll. at 180
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Preloading finished.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: VillageRandomModule4. at 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module loaded: VillageRandomModule2.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Loaded already: VillageRandomModule2. at 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

00:00:39.5027780
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Parry: 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

HIT: 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Success HIt 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Hit Ratio 100
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

enemiesKilled 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Mastery :0/0=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Profile saving, name: GameSlot1, type: GameProfile
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 85.638863 ms

Unloading 6758 unused Assets to reduce memory usage. Loaded Objects now: 8466.
Total: 118.402153 ms (FindLiveObjects: 2.406723 ms CreateObjectMapping: 0.748839 ms MarkObjects: 97.509636 ms  DeleteObjects: 17.736292 ms)

Profile saving, name: GlobalGameProfile, type: GlobalProfile
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Profile saving, name: GameSlot2, type: GameProfile
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Using profile name = Mullo
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.280326 ms

Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 8466.
Total: 96.473747 ms (FindLiveObjects: 0.946041 ms CreateObjectMapping: 0.236840 ms MarkObjects: 90.888008 ms  DeleteObjects: 4.401866 ms)

Module is Load requested at: ForestSpiders1. at 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: Spiders1. at 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: Demo_Barrels_Spiders. at 60
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: DemoBarrels. at 60
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: ForestSpiders2_demo. at 90
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: Spiders2. at 90
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: Demo_VikingsUnite_Spiders. at 120
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: DemoVikingsUnite. at 120
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: Demo_ForestModule. at 150
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Type,UnityEngine.MonoBehaviour].get_Item (System.Type key) [0x00000] in <filename unknown>:0 
  at GlobalEventHubResolver.GetEventHub[CameraEventCollider] () [0x00000] in <filename unknown>:0 
  at OnEventHandler`3[CameraEventCollider,CameraEventsArgs,CameraEvents].Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Module preloaded: DemoForest. at 150
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module is Load requested at: ForestSpiders3. at 180
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Module preloaded: Spiders3Boss. at 180
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Preloading finished.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 65.383873 ms

Unloading 5957 unused Assets to reduce memory usage. Loaded Objects now: 8412.
Total: 99.823212 ms (FindLiveObjects: 2.014962 ms CreateObjectMapping: 0.616049 ms MarkObjects: 84.160675 ms  DeleteObjects: 13.030199 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 4818 -> priority: 1 
  Thread -> id: 4290 -> priority: 1 
