Initialize engine version: 5.5.0p4 (2f9c3a0f4141)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dumx.dll 21.21.13.7653]
    Renderer: NVIDIA GeForce GTX 960
    Vendor:   NVIDIA
    VRAM:     4010 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Platform assembly: D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\Uni2DLab.dll (this message is harmless)
Loading D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\Uni2DLab.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\IFacebook.dll (this message is harmless)
Loading D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\IFacebook.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\Ionic.Zlib.CF.dll (this message is harmless)
Loading D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\Ionic.Zlib.CF.dll into Unity Child Domain
- Completed reload, in  2.331 seconds
Platform assembly: D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\System.Xml.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

The referenced script on this Behaviour (Game Object 'New Atlas') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'ScrollListUser') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'TopLine') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'BottomLine') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'Meters') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'Name') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'ScrollListUser') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'Image') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'Place') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'Fade') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1526)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1526)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1526)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1526)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1526)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1526)

The referenced script on this Behaviour (Game Object 'Uni2DBone_4908') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'Uni2DBone_11196') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'UIManager') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'UIManager') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'Uni2DBone_14140') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'Uni2DBone_11196') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'Uni2DBone_4908') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'Uni2DBone_14140') is missing!
 
(Filename:  Line: 1754)

UnloadTime: 1.063490 ms
AddComponent with MonoBehaviour is not allowed. Create a class that derives from MonoBehaviour and add it instead.
 
(Filename:  Line: 63)

NullReferenceException: Object reference not set to an instance of an object
  at Infinario.Sender.Sender.StartCoroutine (IEnumerator coroutine) [0x00000] in <filename unknown>:0 
  at Infinario.Sender.Sender..ctor (System.String target, Infinario.Storage.PersistentBulkCommandQueue commandQueue) [0x00000] in <filename unknown>:0 
  at Infinario.SDK.Unity.Initialize (System.String projectToken, System.String appVersion, System.String target) [0x00000] in <filename unknown>:0 
  at Infinario.Infinario.Initialize (System.String projectToken, System.String appVersion, System.String target) [0x00000] in <filename unknown>:0 
  at Infinario.Infinario.Initialize (System.String projectToken, System.String appVersion) [0x00000] in <filename unknown>:0 
  at AnalyticsAgentInfinario.Initialize (System.String appVersion, System.String appPlatform) [0x00000] in <filename unknown>:0 
  at AnalyticsManager.<Awake>m__0 (.AnalyticsAgent agent) [0x00000] in <filename unknown>:0 
  at AnalyticsManager.ForEachAgent (System.Action`1 action) [0x00000] in <filename unknown>:0 
  at AnalyticsManager.Awake () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
AbstractSingletonBehaviour`2:get_Instance()
Game:Awake()
 
(Filename:  Line: -1)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 10751.
Total: 6.331439 ms (FindLiveObjects: 0.685850 ms CreateObjectMapping: 0.180216 ms MarkObjects: 5.399563 ms  DeleteObjects: 0.039545 ms)

Platform assembly: D:\game\szjryx\6.3\Lamp.Head\Lamphead_Data\Managed\Mono.Security.dll (this message is harmless)
NET: SSL Cert: RemoteCertificateNotAvailable, RemoteCertificateChainErrors
NET: SSL Cert: RemoteCertificateNotAvailable, RemoteCertificateChainErrors
Setting up 2 worker threads for Enlighten.
  Thread -> id: 3164 -> priority: 1 
  Thread -> id: 31d8 -> priority: 1 
