Scriptname swordWeaponDodgeScript extends ObjectReference Const

import utility

Weapon Property swordWeaponDodge  Auto Const

Idle Property swordIdleDodgeRight Auto Const

Event OnEquipped(Actor akActor)

	akActor.UnequipItem(swordWeaponDodge,0, true)

	if !IsInMenuMode() 
		akActor.PlayIdle(swordIdleDodgeRight)
	endif


EndEvent


