Scriptname swordActivatorLaserWorksScript extends ObjectReference Const

import Utility

EVENT onActivate(objectReference akActivator)

	Actor PlayerActor =  Game.GetPlayer()

	float ftimeStart = GetCurrentRealTime()
	float ftimeEnd = 0.0

	While ftimeEnd - ftimeStart < 10.0
		ftimeEnd = GetCurrentRealTime()		
	endWhile 

	disable()
	delete()

endEvent
