v0.05 - 25/02/2017

 * Added option to disable Pathfinding multithreading
 * Fixed issue with Flurry bug when no targets were in range


v0.04 - 24/02/2017

 * Early Access version!
 
 * Added Victory screen
 * Added flashing image when hitting units with wrong attack
 * Added Main Menu background
 * Added Tutorial message reminding to capture the next camp
 * Added Tutorial message explaining incoming reinforcements
 * Modified Backspace icon
 * Enemy Knight invulnerable angle now flashes if hit
 * Polished move left/right anims
 * Smaller map on first Village
 * Sound effects no longer stack infinitely
 * Friendly roamers now have more units, convoys have less
 * Fixed bug where game would lock up after capturing every region
 * Fixed many issues related with time fast-forward/slow-motion
 * Fixed player losing invulnerability in tutorial
 * Fixed bug where enemy Knights would be stuck without attacking
 

v0.03 - 22/02/2017

 * Knights will now choose the best castle to grab units, not the closest
 * Added correct wall corner sprites
 * Added a fix to an issue that could cause a int overflow
 * Added a potential fix for the issue with reinforcements incoming in -1 seconds
 * Character Creator name input now listens to Shift keys
 * Player name is now correctly displayer in map over window
 * Squad A color slightly more visible
 * Hideout now also reinforces the first village
 * Knight intro anims no longer overlap
 * Player is now invulnerable while executing combo animations
 * Reinforcements window now correctly shows all incoming roamers
 * Fixed Overmap Speed not being saved
 * Fixed camera stuck zoomed in if player got stunned while combo window was active
 * Fixed outpost battle never ending
 * Fixed bug where giving units to a full node would end up grabbing units
 * Fixed several odd bugs related to roamer reinforcements
 * Fixed dead Knights being targeted
 * Fixed issue where you could get instantly attacked as soon as you load
 * Fixed issue where enemy Knights could be pushed into walls


v0.02 - 21/02/2017

 * Added Resolution sub-menu
 * Added assistant messages teaching grabbing units, recruiting and ordering Knights
 * Added flashing health bar when player low
 * Slightly increased weight of thumbstick direction for unit targeting
 * Slightly increased Hideout spawn and gold generation speed
 * Increased gamepad menu movement dead-zone
 * Increase Scavenging upgrade effect
 * Knights and the Player no longer spawn after map over
 * Disabled accessing key rebind with a gamepad
 * Disabled player controls while enemy intro animation active
 * Fixed bug related to squad units in an Outpost
 * Fixed bug where it would load Battle 1vs15 from Character Creator
 * Fixed bug where you could cancel the Flurry combo anim
 * Fixed a specific Outpost that was using the map Castle_Small
 
 
v0.01 - 20/02/2017

 * First version!