Initialize engine version: 5.5.0p4 (2f9c3a0f4141)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
    Vendor:   NVIDIA
    VRAM:     2971 MB
    Driver:   22.21.13.8494
Begin MonoManager ReloadAssembly
Platform assembly: E:\1.6\unl-smar\SMA_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\1.6\unl-smar\SMA_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\1.6\unl-smar\SMA_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\1.6\unl-smar\SMA_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\1.6\unl-smar\SMA_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\1.6\unl-smar\SMA_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\1.6\unl-smar\SMA_Data\Managed\Assembly-Boo.dll (this message is harmless)
Loading E:\1.6\unl-smar\SMA_Data\Managed\Assembly-Boo.dll into Unity Child Domain
Platform assembly: E:\1.6\unl-smar\SMA_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading E:\1.6\unl-smar\SMA_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: E:\1.6\unl-smar\SMA_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading E:\1.6\unl-smar\SMA_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: E:\1.6\unl-smar\SMA_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\1.6\unl-smar\SMA_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\1.6\unl-smar\SMA_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\1.6\unl-smar\SMA_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\1.6\unl-smar\SMA_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading E:\1.6\unl-smar\SMA_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: E:\1.6\unl-smar\SMA_Data\Managed\Google.ProtocolBuffers.dll (this message is harmless)
Loading E:\1.6\unl-smar\SMA_Data\Managed\Google.ProtocolBuffers.dll into Unity Child Domain
Platform assembly: E:\1.6\unl-smar\SMA_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading E:\1.6\unl-smar\SMA_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Completed reload, in  0.023 seconds
Platform assembly: E:\1.6\unl-smar\SMA_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\1.6\unl-smar\SMA_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 2.709396 ms
SteamManager.Initialized from main_menu: user name SKIDROW
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Steam AppID: 548080
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.051873 ms

Unloading 186 unused Assets to reduce memory usage. Loaded Objects now: 6469.
Total: 4.828650 ms (FindLiveObjects: 0.192163 ms CreateObjectMapping: 0.165881 ms MarkObjects: 2.776294 ms  DeleteObjects: 1.689532 ms)

hangar start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

playitos
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SteamManager.Initialized from achiev controller: user name SKIDROW
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Steam AppID: 548080
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Steam: requesting stats - success
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Steam: RequestStats - success

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

call save after money change
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

text:#33#
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

photonnetwork loadlevel
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.899712 ms

Unloading 790 unused Assets to reduce memory usage. Loaded Objects now: 7384.
Total: 13.114529 ms (FindLiveObjects: 0.619154 ms CreateObjectMapping: 0.590483 ms MarkObjects: 9.224507 ms  DeleteObjects: 2.679360 ms)

Save outpost begin
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

left from actual game
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.571978 ms

Unloading 1065 unused Assets to reduce memory usage. Loaded Objects now: 6467.
Total: 21.316101 ms (FindLiveObjects: 0.486380 ms CreateObjectMapping: 0.487063 ms MarkObjects: 6.403158 ms  DeleteObjects: 13.938816 ms)

hangar start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

playitos
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 17fc -> priority: 1 
