<tutorial parent="/" z="999" template="ini/tutorial/level1/template_2.xml"
          nexttutorial="level1_17">
  <children>
    <node path="text/value" text="#tutorial_level1_16#"/>
  </children>

  <actions>
    <action name="hand" value="RepeatForever[Sequence[
            EaseInOut[ScaleTo[0.3,0.75,0.75],2],
            EaseInOut[ScaleTo[0.3,1,1],2],
            DelayTime[0.5]]]"/>
    <action name="place_hide" value="Sequence[
            BackIn[ScaleTo[0.5,0.01,0.01]],
            Hide[]
            ]"/>
  </actions>

  <events>
    <eventlist name="onenter">
      <stopallaction target="taptoclose"/>
      <stopallaction target="menu/close"/>

      <createnode target="/" posinfo_method="nothing">
        <node name="hand" type="node" cascadeopacity="yes" pos="50x70">
          <children>
            <node name="hand" type="sprite" image="other::tutorial/hand.png" center="0.5x0.9" pos="15x-5"/>
          </children>
        </node>
      </createnode>
      <setproperty target="/hand" property="z" value="900"/>
      <setproperty target="/hand" property="pos" value="##pos_x_card_tower_gunman##x##pos_y_card_tower_gunman##"/>
      <runaction target="/hand" action="hand"/>

      <setproperty target="/gamelayer/interface/waveicon" property="forcehide" value="yes"/>
      <setproperty target="/gamelayer/interface/hero_ironhand" property="enabled" value="no"/>
    
      <runaction target="/gamelayer/mainlayer/objects/towerplace0" action="place_hide"/>
      <runaction target="/gamelayer/mainlayer/objects/towerplace1" action="place_hide"/>
      <runaction target="/gamelayer/mainlayer/objects/towerplace2" action="place_hide"/>
      <runaction target="/gamelayer/mainlayer/objects/towerplace3" action="place_hide"/>
      <runaction target="/gamelayer/mainlayer/objects/towerplace5" action="place_hide"/>
      <runaction target="/gamelayer/mainlayer/objects/towerplace6" action="place_hide"/>
      <runaction target="/gamelayer/mainlayer/objects/towerplace7" action="place_hide"/>
      <runaction target="/gamelayer/mainlayer/objects/towerplace8" action="place_hide"/>
      <runaction target="/gamelayer/mainlayer/objects/towerplace9" action="place_hide"/>

    </eventlist>
    <eventlist name="onexit">
    </eventlist>
  </events>

</tutorial>