<tutorials>
  <list>
    <firstlaunch_1 filename="ini/tutorial/firstlaunch/1.xml" count="1" group="intro"/>
    <firstlaunch_2 filename="ini/tutorial/firstlaunch/2.xml" count="1" group="intro" after="firstlaunch_1"/>

    <launchlevel_present2 filename="ini/tutorial/launchlevel/2.xml" count="1" group="introLevelLaunch"/>
    <launchlevel_present4 filename="ini/tutorial/launchlevel/4.xml" count="1" group="introLevelLaunch" after="launchlevel_present2"/>
    <launchlevel_present5 filename="ini/tutorial/launchlevel/5.xml" count="1" group="introLevelLaunch" after="launchlevel_present4"/>

    <deckselector_present2 filename="ini/tutorial/deckselector/2.xml" count="1" group="level1"/>
    <deckselector_present3 filename="ini/tutorial/deckselector/3.xml" count="1" group="level1" after="deckselector_present2"/>
    <deckselector_present4 filename="ini/tutorial/deckselector/4.xml" count="1" group="level1" after="deckselector_present3"/>

    <level1_1 filename="ini/tutorial/level1/1.xml" count="1" group="level1" after="deckselector_present4"/>
    <level1_3 filename="ini/tutorial/level1/3.xml" count="1" group="level1" after="level1_1" />
    <level1_4 filename="ini/tutorial/level1/4.xml" count="1" group="level1" after="level1_3" />
    <level1_5 filename="ini/tutorial/level1/5.xml" count="1" group="level1" after="level1_4" />
    <level1_6 filename="ini/tutorial/level1/6.xml" count="1" group="level1" after="level1_5" />
    <level1_7 filename="ini/tutorial/level1/7.xml" count="1" group="level1" after="level1_6" />
    <level1_8 filename="ini/tutorial/level1/8.xml" count="1" group="level1" after="level1_7" />
    <level1_9 filename="ini/tutorial/level1/9.xml" count="1" group="level1" after="level1_8" />
    <level1_10 filename="ini/tutorial/level1/10.xml" count="1" group="level1" after="level1_9" />
    <level1_11 filename="ini/tutorial/level1/11.xml" count="1" group="level1" after="level1_10" />
    <level1_12 filename="ini/tutorial/level1/12.xml" count="1" group="level1" after="level1_11" />
    <level1_13 filename="ini/tutorial/level1/13.xml" count="1" group="level1" after="level1_12" />
    <level1_14 filename="ini/tutorial/level1/14.xml" count="1" group="level1" after="level1_13" />
    <level1_15 filename="ini/tutorial/level1/15.xml" count="4" group="level1" after="level1_14" />
    <level1_16 filename="ini/tutorial/level1/16.xml" count="1" group="level1" after="level1_15"/>
    <level1_17 filename="ini/tutorial/level1/17.xml" count="1" group="level1" after="level1_16"/>
    <level1_18 filename="ini/tutorial/level1/18.xml" count="1" group="level1" after="level1_17" />
    <level1_19 filename="ini/tutorial/level1/19.xml" count="1" group="level1" after="level1_18" />
    <level1_20 filename="ini/tutorial/level1/20.xml" count="1" group="level1" after="level1_19" />
    <level1_21 filename="ini/tutorial/level1/21.xml" count="1" group="level1" after="level1_20" />
    <level1_3_5 filename="ini/tutorial/level1/3_5.xml" count="1" group="level1" after="level1_17" />
    <level1_3_6 filename="ini/tutorial/level1/3_6.xml" count="1" group="level1" after="level1_3_5" />
    <level1_3_7 filename="ini/tutorial/level1/3_7.xml" count="1" group="level1" after="level1_3_6" />

    <level2_1 filename="ini/tutorial/level2/1.xml" count="1" group="level2" after="level1_21" predelay="0.1"/>
    <level2_2 filename="ini/tutorial/level2/2.xml" count="1" group="level2" after="level2_1"/>
    <level2_4 filename="ini/tutorial/level2/4.xml" count="1" group="level2" after="level2_2" />
    <level2_5 filename="ini/tutorial/level2/5.xml" count="1" group="level2" after="level2_4" />
    <level2_6 filename="ini/tutorial/level2/6.xml" count="1" group="level2" after="level2_5" />
    <level2_7 filename="ini/tutorial/level2/7.xml" count="1" group="level2" after="level2_6" />

    <level3_8  filename="ini/tutorial/level3/8.xml" count="1" group="level3" after="level2_7" />
    <level3_9  filename="ini/tutorial/level3/9.xml" count="1" group="level3" after="level3_8" />
    <level3_10 filename="ini/tutorial/level3/10.xml" count="1" group="level3" after="level3_9" />
    
    <upgradecards_1 filename="ini/tutorial/upgradecards/1.xml" count="1" group="upgradecards1" after="level1_20" />
    <upgradecards_2 filename="ini/tutorial/upgradecards/2.xml" count="1" group="upgradecards1" after="upgradecards_1" />
    <upgradecards_3 filename="ini/tutorial/upgradecards/3.xml" count="1" group="upgradecards1" after="upgradecards_2" />
    <upgradecards_4 filename="ini/tutorial/upgradecards/4.xml" count="1" group="upgradecards1" after="upgradecards_3" />
    <upgradecards_5 filename="ini/tutorial/upgradecards/5.xml" count="1" group="upgradecards1" after="upgradecards_4" />
    <upgradecards_6 filename="ini/tutorial/upgradecards/6.xml" count="1" group="upgradecards1" after="upgradecards_5" />
    <upgradecards_7 filename="ini/tutorial/upgradecards/7.xml" count="1" group="upgradecards1" after="upgradecards_6" />
    <upgradecards_8 filename="ini/tutorial/upgradecards/8.xml" count="1" group="upgradecards1" after="upgradecards_7" />
    <upgradecards_9 filename="ini/tutorial/upgradecards/9.xml" count="1" group="upgradecards2" after="upgradecards_7" />

    <dailyreward_1 filename="ini/tutorial/dailyreward/1.xml" count="1" group="dailyreward1" after="level3_9" />
    <dailyreward_2 filename="ini/tutorial/dailyreward/2.xml" count="1" group="dailyreward2" after="dailyreward_1" />

    <hangar_1 filename="ini/tutorial/hangar/1.xml" count="1" group="hangar1" after="level2_7" />
    <hangar_2 filename="ini/tutorial/hangar/2.xml" count="1" group="hangar1" after="hangar_1" />
    <hangar_3 filename="ini/tutorial/hangar/3.xml" count="1" group="hangar1" after="hangar_2" />
    <hangar_4 filename="ini/tutorial/hangar/4.xml" count="1" group="hangar1" after="hangar_3" />

    <survival_1 filename="ini/tutorial/survival/1.xml" count="1" group="survival" after="dailyreward_2" />
    <survival_2 filename="ini/tutorial/survival/2.xml" count="1" group="survival" after="survival_1" />
  </list>
  <events>
    <run>
      <map_oncreate value="firstlaunch_1"/>
      
      <level_launch_opened value="launchlevel_present2"/>
      <deckselector_opened_1 value="deckselector_present2"/>

      <level_start_1 value="level1_1"/>
      <level_collect_gear_50 value="level1_16"/>
      <level_show_wave_icon value="level1_15"/>

      <map_afterwin1 value="upgradecards_1"/>
      <map_afterwin1 value="upgradecards_9"/>
      <map_afterwin2 value="hangar_1"/>
      <map_afterwin3 value="dailyreward_1"/>
      <map_afterwin3 value="dailyreward_2"/>
      <map_afterwin4 value="survival_1"/>
      <!--
      -->

      <deckselector_opened_2 value="level2_1"/>
      <scout_closed_2 value="level2_2"/>
      <level_start_2 value="level2_4"/>
      <level_finishwave value="level2_5"/>

      <level_start_3 value="level3_8"/>
      <cardsstack_progress_end_robot_skill_ballista value="level3_10"/>

      <hangar_opened value="hangar_2"/>
    </run>
    <close>
      <level_launch_opened value="firstlaunch_2"/>
      <level_launch_opened value="upgradecards_9"/>
      <level_pushed value="launchlevel_present5"/>
      <deckselector_card_added_to_deck value="deckselector_present2"/>
      <deckselector_card_added_to_deck value="deckselector_present3"/>
      <deckselector_closed value="deckselector_present4"/>

      <level_card_tap value="level1_9"/>
      <level_card_tap value="level1_11"/>
      <level_card_tap value="level1_13"/>
      <level_card_tap value="level1_16"/>
      <level_card_tap value="level1_18"/>
      <level_create_tower value="level1_10"/>
      <level_create_tower value="level1_12"/>
      <level_create_tower value="level1_14"/>
      <level_create_tower value="level1_17"/>
      <level_create_hero value="level1_19"/>
      <level_startwave value="level1_15"/>
      <level_selected_tower value="level1_3_5"/>
      <menucreatetower_upgrade value="level1_3_6"/>
      <menucreatetower_confirm value="level1_3_7"/>

      <level_hero_selected value="level1_20"/>
      <level_hero_move_finish value="level1_21"/>

      <cardupgrader_opened value="upgradecards_2"/>
      <cardupgrader_card_added_to_deck value="upgradecards_3"/>
      <cardupgrader_card_added_to_deck value="upgradecards_4"/>
      <cardupgrader_upgrade value="upgradecards_5"/>
      <cardupgrader_upgrade_time_complite value="upgradecards_6"/>
      <cardupgrader_upgrade_instant value="upgradecards_6"/>
      <cardupgrader_collect value="upgradecards_7"/>
      <cardupgrader_closed value="upgradecards_8"/>

      <dailyreward_open value="dailyreward_1"/>

      <scout_opened value="level2_1"/>
      <level_startwave value="level2_4"/>

      <level_startwave value="level3_9"/>

      <maplayer_hangar_clicked value="hangar_1"/>
      <hangar_card_tap value="hangar_2"/>
      <hangar_card_added_to_deck value="hangar_3"/>
    </close>
  </events>
</tutorials>