Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   21.21.13.7595
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\Voice\Builds\v0.0.5\Voice_0.0.5_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Games\Voice\Builds\v0.0.5\Voice_0.0.5_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Games\Voice\Builds\v0.0.5\Voice_0.0.5_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Games\Voice\Builds\v0.0.5\Voice_0.0.5_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Games\Voice\Builds\v0.0.5\Voice_0.0.5_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Games\Voice\Builds\v0.0.5\Voice_0.0.5_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Games\Voice\Builds\v0.0.5\Voice_0.0.5_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Games\Voice\Builds\v0.0.5\Voice_0.0.5_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Games\Voice\Builds\v0.0.5\Voice_0.0.5_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading D:\Games\Voice\Builds\v0.0.5\Voice_0.0.5_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: D:\Games\Voice\Builds\v0.0.5\Voice_0.0.5_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading D:\Games\Voice\Builds\v0.0.5\Voice_0.0.5_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: D:\Games\Voice\Builds\v0.0.5\Voice_0.0.5_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
Loading D:\Games\Voice\Builds\v0.0.5\Voice_0.0.5_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
- Completed reload, in  0.152 seconds
Platform assembly: D:\Games\Voice\Builds\v0.0.5\Voice_0.0.5_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Games\Voice\Builds\v0.0.5\Voice_0.0.5_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.071475 ms
Non platform assembly: data-1219E9B0 (this message is harmless)
Fallback handler could not load library D:/Games/Voice/Builds/v0.0.5/Voice_0.0.5_Data/Mono/data-1219E9B0.dll
Non platform assembly: data-12202008 (this message is harmless)
Fallback handler could not load library D:/Games/Voice/Builds/v0.0.5/Voice_0.0.5_Data/Mono/data-12202008.dll
Non platform assembly: data-14652020 (this message is harmless)
Fallback handler could not load library D:/Games/Voice/Builds/v0.0.5/Voice_0.0.5_Data/Mono/data-14652020.dll
Fallback handler could not load library D:/Games/Voice/Builds/v0.0.5/Voice_0.0.5_Data/Mono/steam_api
Fallback handler could not load library D:/Games/Voice/Builds/v0.0.5/Voice_0.0.5_Data/Mono/.\steam_api
Fallback handler could not load library D:/Games/Voice/Builds/v0.0.5/Voice_0.0.5_Data/Mono/steam_api
Fallback handler could not load library D:/Games/Voice/Builds/v0.0.5/Voice_0.0.5_Data/Mono/libsteam_api
Fallback handler could not load library D:/Games/Voice/Builds/v0.0.5/Voice_0.0.5_Data/Mono/.\libsteam_api
Fallback handler could not load library D:/Games/Voice/Builds/v0.0.5/Voice_0.0.5_Data/Mono/libsteam_api
Fallback handler could not load library D:/Games/Voice/Builds/v0.0.5/Voice_0.0.5_Data/Mono/steam_api
Fallback handler could not load library D:/Games/Voice/Builds/v0.0.5/Voice_0.0.5_Data/Mono/.\steam_api
Fallback handler could not load library D:/Games/Voice/Builds/v0.0.5/Voice_0.0.5_Data/Mono/steam_api
Fallback handler could not load library D:/Games/Voice/Builds/v0.0.5/Voice_0.0.5_Data/Mono/libsteam_api
Fallback handler could not load library D:/Games/Voice/Builds/v0.0.5/Voice_0.0.5_Data/Mono/.\libsteam_api
Fallback handler could not load library D:/Games/Voice/Builds/v0.0.5/Voice_0.0.5_Data/Mono/libsteam_api
Rewired: Searching for compatible XInput library...
Rewired: Found Xinput1_4.dll.
Platform assembly: D:\Games\Voice\Builds\v0.0.5\Voice_0.0.5_Data\Managed\System.Xml.dll (this message is harmless)
[SceneLoader] Loading Scene: scene_hall
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.953090 ms

Unloading 146 unused Assets to reduce memory usage. Loaded Objects now: 949.
Total: 7.889440 ms (FindLiveObjects: 0.079624 ms CreateObjectMapping: 0.028845 ms MarkObjects: 7.622020 ms  DeleteObjects: 0.158648 ms)

TALK TIME: 0.6
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SceneLoader] Loading Scene: scene_gallery
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.375851 ms

Unloading 97 unused Assets to reduce memory usage. Loaded Objects now: 1023.
Total: 9.132182 ms (FindLiveObjects: 0.043568 ms CreateObjectMapping: 0.046272 ms MarkObjects: 8.539956 ms  DeleteObjects: 0.502085 ms)

TALK TIME: 0.980105
 
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TALK TIME: 0.4903361
 
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[SceneLoader] Loading Scene: scene_end
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.658029 ms

Unloading 128 unused Assets to reduce memory usage. Loaded Objects now: 763.
Total: 7.914378 ms (FindLiveObjects: 0.034854 ms CreateObjectMapping: 0.030347 ms MarkObjects: 7.167109 ms  DeleteObjects: 0.681766 ms)

[SceneLoader] Loading Scene: scene_start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.309484 ms

Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 799.
Total: 6.439371 ms (FindLiveObjects: 0.015924 ms CreateObjectMapping: 0.021333 ms MarkObjects: 6.305962 ms  DeleteObjects: 0.096150 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 4094 -> priority: 1 
  Thread -> id: 3760 -> priority: 1 
