@Fixes:
Fixed crash on killing a monster with the "Explosive" affix
Fixed spawn locations of chests inside the Treasury
Fixed crash in Trap Challenge
Fixed some issues with the Challenge area generation sometimes causing minor errors
Fixed closing stash with B on gamepad causing shop to be treated as stash
@Changes:
Treasury Key is now consumed upon entering The Treasury
The chests in the various challenge areas are now unlocked
Increased likelihood of Legendary & Unique drop from a Shimmering chest
Increased overall drop count from chests
Chests now always drop consumable items such as potions or keys
Reduced base damage of all ranged enemies
"Minion" monsters who become champions are no longer considered Minions and will yield appropriate loot and higher stats