@Companions:
Companions should now respawn much more frequently
@Items:
The Skyshard: Now deals Lightning damage based on the impact damage of the skill that triggered it
@Skills:
Curse of Doom: Now appleis stacks which increase the damage dealt, refreshing the duration when re-applied and keeping the stacks, rather than resetting the damage bonus on each refresh
@Stats:
Damage Reduction now has diminishing returns by being multiplicative - this is as preparation for the stat to be mroe widely used in end-game in the future
@Fixes:
Corrected killstreak exp bonus
Fixed some text errors in quests
Fixed some skill description errors
Fixed Comet and Meteor having a miniscule damage radius
Fixed the option to show items behind walls resetting after restarting the game
Fixed several issues regarding companion spawning and re-spawning
Fixed Demon Lord set spawning too many Hellhounds in some cases
Fixed Twister enchant not workig correctly
Fixed Storm Mender heals not hitting other players and other companions
Fixed crash when using Root Veil
Fixed consumables and bags showing a value of 0 when dropped
Fixed anomaly boss Nek'rosis spawning his zombies inside walls in some occasions
Fixed the Tome of Vengeance special effect not working
Fixed some incorrect damage calculations of Dancing Blades
Fixed some companions not udpating their stats with the player 
Fixed "invisible sockets" on items
Fixed Cooling Off using the procrate of Frost Winds
Fixed NPC unlock quests getting stuck if you complete them on one character while having them active on another
Fixed Mysterious Garden generating too large areas to fit the minimap
Fixed Doublecast not triggering properly
Fixed super rare crash related to consumable items generation
Fixed not being able to buyback x10
Fixed Legendary chest spawns inside Anomalies being treated as Anomaly Boss Chests