# Configuration file

general {
    # Chance 1 in X that a hostile entity drops either salve, a plaster or a bandage [range: 0 ~ 32767, default: 30]
    I:dropChance=10

    # Set to false to prevent this mod from setting the natural health regeneration gamerule to false on entering a world [default: true]
    B:healthRegenOff=false

    # Amount of half hearts sleeping heals. Set to 0 to disable this feature [range: 0 ~ 32767, default: 2]
    I:sleepHealAmount=0
}


##########################################################################################################
# heal_amount
#--------------------------------------------------------------------------------------------------------#
# Defines how much health the item restores on rightclick.
##########################################################################################################

heal_amount {
    # Bandage heal amount [range: 1.0 ~ 32767.0, default: 1.0]
    S:bandageHealAmount=2.0

    # Enchanted Medikit heal amount [range: 1.0 ~ 32767.0, default: 1.0]
    S:medikitEnchantedHealAmount=8.0

    # Medikit heal amount [range: 1.0 ~ 32767.0, default: 1.0]
    S:medikitHealAmount=6.0

    # Plaster heal amount [range: 1.0 ~ 32767.0, default: 1.0]
    S:plasterHealAmount=1.0

    # Salve heal amount [range: 1.0 ~ 32767.0, default: 1.0]
    S:salveHealAmount=1.0
}


##########################################################################################################
# items
#--------------------------------------------------------------------------------------------------------#
# Defines how often you're able to rightclick the item to heal yourself. Set the use count to 0 to disable the item.
##########################################################################################################

items {
    # Use count for the bandage item [range: 0 ~ 32767, default: 6]
    I:bandageUseCount=12

    # Use count for the enchanted medikit item [range: 0 ~ 32767, default: 16]
    I:medikitEnchantedUseCount=24

    # Use count for the medikit item [range: 0 ~ 32767, default: 16]
    I:medikitUseCount=16

    # Use count for the plaster item [range: 0 ~ 32767, default: 4]
    I:plasterUseCount=8

    # Use count for the salve item [range: 0 ~ 32767, default: 2]
    I:salveUseCount=4
}


